Swift Student Challenge

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Register as apple developer for free
Hey Developers! Help! I was going through the "Eligibilty" doc for swift student challenge (https://developer.apple.com/swift-student-challenge/eligibility/), where it is mentioned to "Be registered for free with Apple as an Apple developer or be a member of the Apple Developer Program". Please guide me how do we do this free egisteration as the only option I can see on the devleoper app is to pay for it.
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Nov ’23
Swift Student Challenge Resources
Swift Student Challenge 2024: Swift Student Challenge main page Swift Student Challenge > Eligibility Swift Student Challenge > Terms and Conditions, aka the fine print News and Updates > Announcing the Swift Student Challenge 2024 News and Updates > Swift Student Challenge applications open February 5 News and Updates > Apply for the Swift Student Challenge now through February 25 Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com"
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Feb ’24
Swift Student Challenge 2024 deployment targets
The eagle-eyed amongst you might have noticed a recent change to the information about deployment targets in the Swift Student Challenge fine print. Here’s a short FAQ about that. If you have any follow-up questions, post them below and I’ll answer them there. Can I use iPadOS 17 APIs in my submission? Yes. We expect to review your submission on the latest public release of iPadOS. Does that include APIs introduced in a dot release? Yes. Right now the latest public release of iPadOS is iPadOS 17.3.1. If your submission relies on an API introduced in, say, iPadOS 17.2, that’s absolutely fine. My iPad doesn’t support iPadOS 17. Can I ask for a review on iPadOS 16? iPadOS 17 is generally compatible with iPadOS 16. If we notice problems with your submission on iPadOS 17, we’ll retest it on the latest public release of iPadOS 16. What about macOS? It’s basically the same story. So, if your submission targets macOS, we expect to review it on the latest public release. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com"
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Feb ’24
SwiftData Predicates and .contains(where: )
Hi, I have the following predicate used in a SwiftData Query: #Predicate<Item> { searchText.isEmpty || $0.myarray.contains(where: { $0.text.localizedStandardContains(searchText) }) }) Even though this compiles, I get the unsupportedKeyPath error in the logs: Query encountered an error: SwiftData.SwiftDataError(_error: SwiftData.SwiftDataError._Error.unsupportedKeyPath) I thought I could use .contains(where:) inside predicates, but this doesn't work. What could be the problem? Item.myarray is an array of a Codable struct type, and searchText is a String.
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Feb ’24
Swift Student Challenge Device Specification
Hi, I have submitted my playground for the Swift Student Challenge 2024. As in the competition guidelines it does not state that the app is going to be tested on a certain iPad Pro model- 12.9 or 11. However, my playground is only optimized for 12.9 as there are no specific rules on thee device it is being tested on. I have already submitted my playground so how will I inform the judges which iPad they have to test it on? Thanks :)
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Feb ’24
Applying to WWDC as a winner - selecting my name or a 13–17 year old?
Hello, I’m a 15-year-old winner of the Swift Student Challenge (in the regular group). When applying to attend WWDC, it asks me to choose who I am requesting for. The options are my name, and then “An attendee who is 13–17 years old.” If both are true for me, which do I choose? I’m mainly asking because if I don’t choose the latter, it doesn’t ask me for my parent‘s contact info. Please let me know! Thanks in advance.
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Mar ’24
Can we use Multipeer Connectivity framework and opensource packages for Swift Student Challenge?
I am building an app playground for SSC'25 where I want to use Multipeer Connectivity framework that would allow me to send and receive data to and from stranger devices. I also want to use some other open-source packages for some of the features. I just wanted to know if we are allowed to use or not?
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Jan ’25
Can I change iOS version in package.swift to use SwiftData?
For the swift student challenge I was hoping to use swift data, I found that since it's a playground app, in package.swift the defaults is set to iOS 16 which means you can't use swift data. I changed it to iOS 17 and everything works but I want to know if that goes against the rules in anyway, changing th bios version in package.swift? This was the code I changed in package.swift. let package = Package( name: "ProStepper", platforms: [ .iOS("17.0") ],
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Jan ’25
Swift Student Challenge Playgrounds app in 3 min
I intend to participate in the Swift Student Challenge 25. I see Rules, It is mentioned that Playgrounds works should be a work that can be experienced in three minutes. However, my work does not meet this requirement. Create an interactive scene in an app playground that can be experienced within three minutes. Initially, my work was not intended for the Challenge but for the App Store. However, I decided to submit it to the Challenge, and my work and I met the requirements of the Challenge. Therefore, my work is a complete application, which makes it impossible for the judges to experience it within three minutes. It may take more time. Does this have any impact?
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Does My Swift Student Challenge App Need to Be Fully Functional?
Hi everyone, I'm working on my submission for the Swift Student Challenge and wanted to clarify something—does the application need to be fully functional in every aspect to be eligible for submission? Or is it acceptable if some features aren't fully implemented, as long as the overall experience showcases my coding skills and creativity? Would appreciate any insights from past participants or anyone familiar with the guidelines! Thanks!
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How will my app be tested in the Swift Student Challenge?
Hello, I’m developing my project for the Swift Student Challenge and I have some questions about the platform it will be tested on. If I create an iOS app that uses ARKit, for example, will it be evaluated on a real iPhone or only in a simulator on a Mac? I ask this because some functionalities, such as camera-based augmented reality, don’t work properly in the simulator. I’d like to better understand the guidelines to ensure my project functions correctly during the evaluation. Thank you!
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