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macOS 26.4 Dev Beta 2 Install Fails
Hardware: • Mac Studio (M1 Ultra) • Apple Silicon • Sufficient free disk space (~35GB+ available) • SIP enabled • 4 local Time Machine snapshots present Current System: • Already running macOS Tahoe beta • Attempting upgrade to macOS Tahoe 26.4 Beta (Build 25E5207k) Primary Issue: Software Update downloads successfully, then moves to “Preparing…”. It stalls at “About 5 minutes remaining” for ~10–15 minutes and fails with: “Failed to prepare the software update. Please try again. An error occurred while downloading the selected updates.” The error appears network-related, but download always completes. Observed Behaviour: • “Checking for Updates” completes in <3 minutes. • softwareupdated and mobileassetd CPU usage <1%. • softwareupdate --history shows no record of the failed beta install. • No excessive system load or obvious disk pressure. Steps Already Attempted: 1. Standard Software Update retries • Multiple download/retry cycles from System Settings. • Same Preparing failure every time. 2. Permissions / Disk Access • Granted Terminal Full Disk Access. • SIP remains enabled. • Some system-protected locations still return “Operation not permitted”. 3. Cache / State Cleanup Attempts • Removed /Library/Updates/*. • Cleared temporary softwareupdate folders under /private/var/tmp. • Attempted MobileAsset cache cleanup where permitted. • Killed softwareupdated and mobileassetd processes (auto-restarted by launchd). 4. Beta Channel Reset • Turned Beta Updates OFF in System Settings. • Rebooted. • Re-enabled Beta Updates. • Forced catalog refresh via softwareupdate -l. 5. Snapshot Check • tmutil listlocalsnapshots / shows only 4 snapshots (normal range). 6. Full Installer Workaround softwareupdate --list-full-installers shows: • macOS Tahoe Beta 26.4 (25E5207k) • Tahoe 26.3 / 26.2 / 26.1 • Sequoia / Sonoma / Ventura / Monterey installers Downloaded installer via: softwareupdate –fetch-full-installer –full-installer-version 26.4 Installer downloaded correctly: /Applications/Install macOS Tahoe Beta.app 7. startosinstall Method (Apple Silicon optimized) Attempted install with: sudo “/Applications/Install macOS Tahoe Beta.app/Contents/Resources/startosinstall” –user –agreetolicense –nointeraction –forcequitapps –rebootdelay 30 –passprompt Authorization succeeds, installer begins preparing, but installation still ultimately fails. Additional Notes: • CPU usage remains low during failure. • No excessive snapshot count. • Error messaging consistently references download/network even though download completes. • Issue appears to occur during cryptex/asset preparation phase rather than initial download. Question for Apple / other developers: Has anyone else seen Tahoe 26.4 beta fail specifically during the Preparing phase on Apple Silicon (especially Ultra-class chips)? Looking for confirmation whether this is a known MobileAsset or cryptex staging issue, or if logs indicate a deeper APFS / volume-owner authorization problem.
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Incorrect keyboard frame on iOS 26 when using Secure Text with Autofill
Area: Software Update Type of Feedback: Application Bug Description Device: iPhone 13 Pro running iOS 26 Build environment: Xcode 16.4 Problem description: When a text field has secureTextEntry = YES and Password Autofill / Passkeys is active, the autofill panel is not included in the rect reported from the keyboard notifications (UIKeyboardFrameEndUserInfoKey or others). As a result, when calculating the offset to move the screen up and reveal the hidden input field, the field is not displayed correctly because the reported keyboard height is smaller than the actual visible height. Observed behavior: This only occurs on devices running iOS 26 built with Xcode 16.4. On previous versions of iOS, with the same settings (secureTextEntry and Autofill active), the rect correctly includes the autofill panel height, and the UI works as expected. I tested with both UIKeyboardDidShowNotification and UIKeyboardWillChangeFrameNotification, and in both cases the behavior is the same: the height is incorrect (smaller than expected with the autofill panel). What I expect / questions: That UIKeyboardFrameEndUserInfoKey (or the related notification) correctly reports the total area covered by the keyboard, including any password autofill panel, when secureTextEntry is active. That the new behavior in iOS 26 be documented if this omission is intentional, or otherwise considered a bug if it is not. If there is any official workaround suggested by Apple for developers affected by this issue while a fix is provided. Thank you for your support.
3
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752
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multiple .searchable on same View
as of now I think it's not possible to have multiple .searchable lists in the same view. can someone confirm? or is there a known workaround? I'd had expected, that the search field would offer: in which list do you want to search. Because it doesn't it gives a fatal crash but maybe there's a workaround? thinking of: attach .searchable only on focus of the relevant list?
1
0
190
1w
Inability of Apple to remedy review bombing
Hi all, Has anyone else experience review bombs and how effective was Apple at remedying it? In my case there is zero guidance and zero substantive insight by Developer support how I can effectively remedy a dishonest/bad-faith review attack on my application by a competitor. What are the criteria or guidelines for assessing an ‘attack’ under Apple Media Services Terms of Service section M? And the same for ‘bad-faith‘ and ‘dishonest‘ reviews? In my case I had an encounter on Reddit with somebody threatening to review bomb me, explaining to me how they knew how to bypass the Apple review system, and critiquing my app with specific comments. On that same day I received a 1 star review including exactly the same ‘critiques‘ that the Redditor gave me, written in German instead of English. Who here wants to guess the nationality of the Redditor? Before I received the review I had already notified Apple of the fact that I had this interaction and I was expecting a review bomb. I explained the explicit intention and the bad faith. I have set out all the evidence in emails to Apple, including links to the Reddit thread, that the reviewer and redditor use literally the same tends to describe my app, the timing, the circumstances, and so on. Apple provides me nothing in terms of concrete assessment except for telling me two different things in order for reviews to qualify to be removed: Reviews must be spam, attacks or hate speech Reviews must be offensive or factually inaccurate I had argued with concrete evidence that it was na attack. The review is also factually inaccurate. But this review procedure keeps moving the goalposts. Is there anyone at Apple who moderates / manages the assessment of these reviews when they’re reported to Apple? I’d be happy to have a call about this. After all, in a case like this where somebody explicitly threatens somebody with a review bomb, and is then review bombed with overlapping terms, language etc, then it makes you wonder if the assessment is effective at all.
0
0
216
1w
“Desktop & Documents Folders” feature in iCloud Drive.
Dear Apple Support, I would like to raise a concern regarding the behavior of the “Desktop & Documents Folders” feature in iCloud Drive. From a business and development standpoint, the fact that folders may be automatically moved or created without clear and explicit user awareness is quite concerning. File system behavior is something users generally expect to remain predictable and fully under their control. In particular, when working in development environments, even small and unintended changes to folder structures can lead to issues such as broken file paths, build errors, or inconsistencies in project setups. The possibility that such changes may occur automatically introduces an element of uncertainty that is difficult to manage in professional workflows. Additionally, there are security considerations. For example, if sensitive files such as configuration data or API keys are temporarily stored on the Desktop, the possibility that they could be unintentionally synced to the cloud raises valid concerns. Even if safeguards exist, the lack of clear visibility and explicit confirmation makes it difficult to confidently assess and manage risk. Overall, the current behavior gives the impression that folder operations may occur without sufficient transparency. From a business perspective, this impacts trust, predictability, and operational reliability. I would appreciate consideration of the following improvements: Clear and explicit communication before any folder movement or creation occurs A strictly opt-in model with unambiguous user consent Greater visibility into when and how synchronization affects local files Options to ensure fully local control over specific directories Thank you for your attention to this matter. I hope this feedback will contribute to improving the reliability and transparency of the feature. Sincerely,
1
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368
1w
Following up on Feedback Assistant reports
I have filed 27 bug reports against macOS using Feedback Assistant and none have had any sort of follow-up. I'm wondering if anyone at Apple looks at these reports? A few of these involve accessibility features that are not working (for example: speak announcements doesn't work -- and yes, my feedback is much more detailed than "doesn't work"). I would have thought issues with accessibility would be a high priority for Apple to fix quickly. Another report is that Grapher uses black text on dark gray making it very difficult to see the formula you enter. This should be a one-line code fix. These two, and 25 other bug reports have seemingly been ignored. Several of these reports indicate more than 10 similar reports, yet go unfixed. Leading me back to my opening question -- does anyone at Apple read these reports? I'd like to think I'm helping Apple to deliver a more perfect product but I feel like I'm wasting my time writing detailed bug reports. Is there another way to bring these to Apple's attention?
3
2
610
1w
PHPickerViewController preselectedAssetIdentifiers issue
noticed that when I use PHPickerViewController in iOS26, preselectedAssetIdentifiers not working. It doesn't pre-select an image. This is the code snapshot how I use it with UIViewControllerRepresentable Same code works in iOS18 but not iOS26 func makeUIViewController(context: Context) -> UIViewController { var configuration = PHPickerConfiguration(photoLibrary: PHPhotoLibrary.shared()) configuration.filter = .images configuration.selectionLimit = 5 configuration.preselectedAssetIdentifiers = ["some id from previous selected results"] let imagePicker = PHPickerViewController.init(configuration: configuration) imagePicker.delegate = context.coordinator return imagePicker }
2
2
182
1w
Dock Grid View folder jumps unexpectedly after opening with "Dock Magnification" enabled in Tahoe 26.4 RC
This is a generic, non-developer related macOS issue, but reporting here as well so it has more visibility since. It is an embarrassing bug that has not been fixed since the earliest versions of macOS Tahoe. Issue description: When Dock Magnification is enabled, the Dock Folder abruptly jumps approx. 10-15pixels down as the user moves the cursor after a brief pause). Video about the issue (see the last second of the small video and observe the entire grid popup jump abruptly): https://forums.macrumors.com/threads/macos-tahoe-26-4-release-candidate-now-available.2479503/post-34494643 Related FB: FB20761846 (opened in October, 2025) The issue is easily reproducible and confirmed by many. The lack of this issue being fixed for so long is indicative in the eyes of many of the lack of attention to details in macOS Tahoe's Glass interface.
0
0
132
1w
Downtime feature makes phone freeze
My iphone freezes during the night, having the alarm not go off, me miss important things as I oversleep. And the phone needs to go thru hard reboot to get back to normal. It´s only been happening after I started using "Downtime". (An underdeveloped feature by Apple in the first place). I love locking my apps down nighttime for less screentime. Annoyingly it only happens once in a while, so I´m not able to link it directly to downtime consistently. I´m not developing an app right now so I´m steep ground with this post, but, with lack of sleep as this has messed up my sleep rythm several times, well I´m not able too anyway. I know ios well, and there isn´t much "to do" except having to always remember to turn off downtime (it doesn´t play well with shortcuts app either), but I hope someone from apple sees this and is able to push this bug into the right team as all reports I have seen goes on focus modes bugs, but not "downtime".
0
0
57
1w
FocusedValues / FocusedKeyValue
I have an app with multiple Windows, but hardly any "input" field. I want to control certain stuff via Menu (FocusedValues / FocusedKeyValue)... first I thought: this does not work at all... then I figured: If I write in a text field something.. then the focus is clear and the proper windows is targeted.. Just bringing the other window to focus (no edit nothing, just clicking on the window header) does not seem to trigger "hey.. I'm the focus now"... anyone experiencing the same? could I "fake" that? thinking of putting a very small text field so when I focus a windows, I could like, don't know: focus that input field such that the menu command realises: ah.. here's the windows I need to talk to...
1
0
167
1w
Localized version of Application = Spam??
Hey there! Faced a strange problem. We're a board game publisher, not quite experienced in publishing digital applications. However one of our games needs a digital app that already exists in AppStore. It is not possible to localize it ro our language, so we agreed with Rights Owners that we will develop the localized version ourselves and publish it in Store. The localized App is quite different from the original one: not only language, but a whole new part of the game exists. However Apple keeps declining our App considering it a spam. We tried everything to put that into consideration, but got nothing. Any lifehacks how to get this going? Is there anything they look at in particular, any tips what can we change quickly to finally publish the App?
2
0
213
1w
macOS 26: Can’t add a new VPN configuration
On one of my machines (new MacMini M4Pro) I can’t add any new VPN configuration, doesn’t matter what I use. Trying to set up Tailscale, I get to the point where Tailscale brings up the "Allow VPN configuration" panel. If I hit the "Allow VPN Configuration" button, then macOS pops up its own panel: "Tailscale" Would Like to Add VPN Configurations All network activity on this Mac may be filtered or monitored when using VPN. [Allow] [Don’t Allow] I hit the allow button, and after a short wait the Tailscale panel shows in red "You must allow this to use Tailscale". I can repeat this as often as I want, but Tailscale isn’t added to the VPN configurations. If I use any other third party VPN app, I get similar results: nothing gets added to the VPN configurations. If I use macOS’s System Settings and hit the "Add VPN Configuration" pop-up menu in the VPN section, and e.g. add an IKEv2 setup, it ask me to authenticate, and then provides me with the panel into which to put the relevant settings. I enter some test settings, and then hit the [Create] button... …and nothing! The new VPN configuration doesn’t show up in the list, where it should show up. It’s as if I had done nothing. No matter what I do, the VPN configurations are immutable. I suspect that some folder somewhere is either missing or for some reason has the wrong permissions. Where are these VPN configurations stored? Any other hints on how to fix this? Reinstalling the OS does’t fix this, since this issue persisted across various betas of macOS26
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403
2w
Universal Link works directly but not via redirect on iOS 18 and above
Hi everyone, We're facing an issue with Universal Links on iOS 18 and above. The problem seems related to how iOS handles redirects before reaching a Universal Link. ✅ Working Link (direct): When we open this direct Universal Link, the app opens as expected: 👉 https://dl.punchh.com/deeplinks/logansroadhouse/ ❌ Not Working (redirected link): This marketing/tracking link eventually redirects to the above Universal Link, but on iOS 18+, it opens the App Store or a browser instead of the app: 👉 https://ip2.loyalty.logansroadhouse.com/ls/click?upn=... The same redirect link works fine on iOS 17 and below — it opens the app.
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App costing money
Apps should all be free then cost money after you play them like fortnite is free but is really popular and make a lot of money so other apps should be like that and have in game purchases to
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Pls Can You Make a New Game..
Can you Make an GLOBAL IN REAL LIFE SIMULATOR ROLEPLAY.. Try to get 8 Different Developers to Help do it.. (Similar to Sims Play others Kind of that as well.. Gta Greenfiel rp in Roblox Minigame others as well..) Family Life Simulator Make it Realistic as can be.. The Server Could Add Billionaires or More then That on the Server & Add Multiple ppl on there in Online & Offline.. They Could Play it on ALL KINDS OF DEVICES & Android IPad Google Play IOS other Stuff too) Pls Pls Pls Pls.. I will Make a Image of it then I will Show it to you Guys to See what I want to be in the Game thnxs.. they could Have Wifi/Internet Hotspots & Offline..
0
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713
2w
MacOS 26.4 beta “Failed to prepare software update”
I have received this installation error attempting to upgrade from MacOS 26.4 beta 2 to beta 3 on my Intel 2020 27” iMac, and now trying to install beta 4 from beta 3 on my M1 Max MBP. I have seen from a sprinkling of post that some others have had the same issue. I was able to successfully perform the 2 to 3 upgrade on the iMac in safe boot, suggesting possible compatible, third-party app. But that did not work for beta 4 on either device. I have submitted feedback for each episode. Any others have this issue? Unusual for Apple, I have never had any issues installing beta software before.
5
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spcData payload (fairplay.cer) for FairPlay key server
We're sending the spcData payload to our fairplay key server (version 5.1) with the base64 encoded string of our fairPlay.cer that was downloaded from our developer portal and we're getting a spcVersionErr (-42580) for the spc version. The value that is being received by the key server seems to be 813827283 when it should be either 1 (base_constants.SPCVersion.v1.rawValue) or 2 (base_constant.SPCVersion.v2.rawValue). We're assuming we're encoding the fairplay.cer incorrectly. Any insight from anybody would be appreciated.
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Resources for hardware developers?
Good morning, Apple devs. I'm looking for resources and help designing a BLE hardware peripheral that is compatible with iOS and iPad. I've seen the MFi program, but I've also seen plenty of peripheral devices that work with iOS and iPad that are not listed in the MFi compatibility lists. Can anyone refer me to the proper channels to get support for development of a hardware device? Thank you.
1
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macOS 26.4 Dev Beta 2 Install Fails
Hardware: • Mac Studio (M1 Ultra) • Apple Silicon • Sufficient free disk space (~35GB+ available) • SIP enabled • 4 local Time Machine snapshots present Current System: • Already running macOS Tahoe beta • Attempting upgrade to macOS Tahoe 26.4 Beta (Build 25E5207k) Primary Issue: Software Update downloads successfully, then moves to “Preparing…”. It stalls at “About 5 minutes remaining” for ~10–15 minutes and fails with: “Failed to prepare the software update. Please try again. An error occurred while downloading the selected updates.” The error appears network-related, but download always completes. Observed Behaviour: • “Checking for Updates” completes in <3 minutes. • softwareupdated and mobileassetd CPU usage <1%. • softwareupdate --history shows no record of the failed beta install. • No excessive system load or obvious disk pressure. Steps Already Attempted: 1. Standard Software Update retries • Multiple download/retry cycles from System Settings. • Same Preparing failure every time. 2. Permissions / Disk Access • Granted Terminal Full Disk Access. • SIP remains enabled. • Some system-protected locations still return “Operation not permitted”. 3. Cache / State Cleanup Attempts • Removed /Library/Updates/*. • Cleared temporary softwareupdate folders under /private/var/tmp. • Attempted MobileAsset cache cleanup where permitted. • Killed softwareupdated and mobileassetd processes (auto-restarted by launchd). 4. Beta Channel Reset • Turned Beta Updates OFF in System Settings. • Rebooted. • Re-enabled Beta Updates. • Forced catalog refresh via softwareupdate -l. 5. Snapshot Check • tmutil listlocalsnapshots / shows only 4 snapshots (normal range). 6. Full Installer Workaround softwareupdate --list-full-installers shows: • macOS Tahoe Beta 26.4 (25E5207k) • Tahoe 26.3 / 26.2 / 26.1 • Sequoia / Sonoma / Ventura / Monterey installers Downloaded installer via: softwareupdate –fetch-full-installer –full-installer-version 26.4 Installer downloaded correctly: /Applications/Install macOS Tahoe Beta.app 7. startosinstall Method (Apple Silicon optimized) Attempted install with: sudo “/Applications/Install macOS Tahoe Beta.app/Contents/Resources/startosinstall” –user –agreetolicense –nointeraction –forcequitapps –rebootdelay 30 –passprompt Authorization succeeds, installer begins preparing, but installation still ultimately fails. Additional Notes: • CPU usage remains low during failure. • No excessive snapshot count. • Error messaging consistently references download/network even though download completes. • Issue appears to occur during cryptex/asset preparation phase rather than initial download. Question for Apple / other developers: Has anyone else seen Tahoe 26.4 beta fail specifically during the Preparing phase on Apple Silicon (especially Ultra-class chips)? Looking for confirmation whether this is a known MobileAsset or cryptex staging issue, or if logs indicate a deeper APFS / volume-owner authorization problem.
Replies
15
Boosts
3
Views
1.5k
Activity
1w
Incorrect keyboard frame on iOS 26 when using Secure Text with Autofill
Area: Software Update Type of Feedback: Application Bug Description Device: iPhone 13 Pro running iOS 26 Build environment: Xcode 16.4 Problem description: When a text field has secureTextEntry = YES and Password Autofill / Passkeys is active, the autofill panel is not included in the rect reported from the keyboard notifications (UIKeyboardFrameEndUserInfoKey or others). As a result, when calculating the offset to move the screen up and reveal the hidden input field, the field is not displayed correctly because the reported keyboard height is smaller than the actual visible height. Observed behavior: This only occurs on devices running iOS 26 built with Xcode 16.4. On previous versions of iOS, with the same settings (secureTextEntry and Autofill active), the rect correctly includes the autofill panel height, and the UI works as expected. I tested with both UIKeyboardDidShowNotification and UIKeyboardWillChangeFrameNotification, and in both cases the behavior is the same: the height is incorrect (smaller than expected with the autofill panel). What I expect / questions: That UIKeyboardFrameEndUserInfoKey (or the related notification) correctly reports the total area covered by the keyboard, including any password autofill panel, when secureTextEntry is active. That the new behavior in iOS 26 be documented if this omission is intentional, or otherwise considered a bug if it is not. If there is any official workaround suggested by Apple for developers affected by this issue while a fix is provided. Thank you for your support.
Replies
3
Boosts
2
Views
752
Activity
1w
multiple .searchable on same View
as of now I think it's not possible to have multiple .searchable lists in the same view. can someone confirm? or is there a known workaround? I'd had expected, that the search field would offer: in which list do you want to search. Because it doesn't it gives a fatal crash but maybe there's a workaround? thinking of: attach .searchable only on focus of the relevant list?
Replies
1
Boosts
0
Views
190
Activity
1w
Inability of Apple to remedy review bombing
Hi all, Has anyone else experience review bombs and how effective was Apple at remedying it? In my case there is zero guidance and zero substantive insight by Developer support how I can effectively remedy a dishonest/bad-faith review attack on my application by a competitor. What are the criteria or guidelines for assessing an ‘attack’ under Apple Media Services Terms of Service section M? And the same for ‘bad-faith‘ and ‘dishonest‘ reviews? In my case I had an encounter on Reddit with somebody threatening to review bomb me, explaining to me how they knew how to bypass the Apple review system, and critiquing my app with specific comments. On that same day I received a 1 star review including exactly the same ‘critiques‘ that the Redditor gave me, written in German instead of English. Who here wants to guess the nationality of the Redditor? Before I received the review I had already notified Apple of the fact that I had this interaction and I was expecting a review bomb. I explained the explicit intention and the bad faith. I have set out all the evidence in emails to Apple, including links to the Reddit thread, that the reviewer and redditor use literally the same tends to describe my app, the timing, the circumstances, and so on. Apple provides me nothing in terms of concrete assessment except for telling me two different things in order for reviews to qualify to be removed: Reviews must be spam, attacks or hate speech Reviews must be offensive or factually inaccurate I had argued with concrete evidence that it was na attack. The review is also factually inaccurate. But this review procedure keeps moving the goalposts. Is there anyone at Apple who moderates / manages the assessment of these reviews when they’re reported to Apple? I’d be happy to have a call about this. After all, in a case like this where somebody explicitly threatens somebody with a review bomb, and is then review bombed with overlapping terms, language etc, then it makes you wonder if the assessment is effective at all.
Replies
0
Boosts
0
Views
216
Activity
1w
“Desktop & Documents Folders” feature in iCloud Drive.
Dear Apple Support, I would like to raise a concern regarding the behavior of the “Desktop & Documents Folders” feature in iCloud Drive. From a business and development standpoint, the fact that folders may be automatically moved or created without clear and explicit user awareness is quite concerning. File system behavior is something users generally expect to remain predictable and fully under their control. In particular, when working in development environments, even small and unintended changes to folder structures can lead to issues such as broken file paths, build errors, or inconsistencies in project setups. The possibility that such changes may occur automatically introduces an element of uncertainty that is difficult to manage in professional workflows. Additionally, there are security considerations. For example, if sensitive files such as configuration data or API keys are temporarily stored on the Desktop, the possibility that they could be unintentionally synced to the cloud raises valid concerns. Even if safeguards exist, the lack of clear visibility and explicit confirmation makes it difficult to confidently assess and manage risk. Overall, the current behavior gives the impression that folder operations may occur without sufficient transparency. From a business perspective, this impacts trust, predictability, and operational reliability. I would appreciate consideration of the following improvements: Clear and explicit communication before any folder movement or creation occurs A strictly opt-in model with unambiguous user consent Greater visibility into when and how synchronization affects local files Options to ensure fully local control over specific directories Thank you for your attention to this matter. I hope this feedback will contribute to improving the reliability and transparency of the feature. Sincerely,
Replies
1
Boosts
0
Views
368
Activity
1w
Following up on Feedback Assistant reports
I have filed 27 bug reports against macOS using Feedback Assistant and none have had any sort of follow-up. I'm wondering if anyone at Apple looks at these reports? A few of these involve accessibility features that are not working (for example: speak announcements doesn't work -- and yes, my feedback is much more detailed than "doesn't work"). I would have thought issues with accessibility would be a high priority for Apple to fix quickly. Another report is that Grapher uses black text on dark gray making it very difficult to see the formula you enter. This should be a one-line code fix. These two, and 25 other bug reports have seemingly been ignored. Several of these reports indicate more than 10 similar reports, yet go unfixed. Leading me back to my opening question -- does anyone at Apple read these reports? I'd like to think I'm helping Apple to deliver a more perfect product but I feel like I'm wasting my time writing detailed bug reports. Is there another way to bring these to Apple's attention?
Replies
3
Boosts
2
Views
610
Activity
1w
PHPickerViewController preselectedAssetIdentifiers issue
noticed that when I use PHPickerViewController in iOS26, preselectedAssetIdentifiers not working. It doesn't pre-select an image. This is the code snapshot how I use it with UIViewControllerRepresentable Same code works in iOS18 but not iOS26 func makeUIViewController(context: Context) -> UIViewController { var configuration = PHPickerConfiguration(photoLibrary: PHPhotoLibrary.shared()) configuration.filter = .images configuration.selectionLimit = 5 configuration.preselectedAssetIdentifiers = ["some id from previous selected results"] let imagePicker = PHPickerViewController.init(configuration: configuration) imagePicker.delegate = context.coordinator return imagePicker }
Replies
2
Boosts
2
Views
182
Activity
1w
Dock Grid View folder jumps unexpectedly after opening with "Dock Magnification" enabled in Tahoe 26.4 RC
This is a generic, non-developer related macOS issue, but reporting here as well so it has more visibility since. It is an embarrassing bug that has not been fixed since the earliest versions of macOS Tahoe. Issue description: When Dock Magnification is enabled, the Dock Folder abruptly jumps approx. 10-15pixels down as the user moves the cursor after a brief pause). Video about the issue (see the last second of the small video and observe the entire grid popup jump abruptly): https://forums.macrumors.com/threads/macos-tahoe-26-4-release-candidate-now-available.2479503/post-34494643 Related FB: FB20761846 (opened in October, 2025) The issue is easily reproducible and confirmed by many. The lack of this issue being fixed for so long is indicative in the eyes of many of the lack of attention to details in macOS Tahoe's Glass interface.
Replies
0
Boosts
0
Views
132
Activity
1w
Downtime feature makes phone freeze
My iphone freezes during the night, having the alarm not go off, me miss important things as I oversleep. And the phone needs to go thru hard reboot to get back to normal. It´s only been happening after I started using "Downtime". (An underdeveloped feature by Apple in the first place). I love locking my apps down nighttime for less screentime. Annoyingly it only happens once in a while, so I´m not able to link it directly to downtime consistently. I´m not developing an app right now so I´m steep ground with this post, but, with lack of sleep as this has messed up my sleep rythm several times, well I´m not able too anyway. I know ios well, and there isn´t much "to do" except having to always remember to turn off downtime (it doesn´t play well with shortcuts app either), but I hope someone from apple sees this and is able to push this bug into the right team as all reports I have seen goes on focus modes bugs, but not "downtime".
Replies
0
Boosts
0
Views
57
Activity
1w
FocusedValues / FocusedKeyValue
I have an app with multiple Windows, but hardly any "input" field. I want to control certain stuff via Menu (FocusedValues / FocusedKeyValue)... first I thought: this does not work at all... then I figured: If I write in a text field something.. then the focus is clear and the proper windows is targeted.. Just bringing the other window to focus (no edit nothing, just clicking on the window header) does not seem to trigger "hey.. I'm the focus now"... anyone experiencing the same? could I "fake" that? thinking of putting a very small text field so when I focus a windows, I could like, don't know: focus that input field such that the menu command realises: ah.. here's the windows I need to talk to...
Replies
1
Boosts
0
Views
167
Activity
1w
Localized version of Application = Spam??
Hey there! Faced a strange problem. We're a board game publisher, not quite experienced in publishing digital applications. However one of our games needs a digital app that already exists in AppStore. It is not possible to localize it ro our language, so we agreed with Rights Owners that we will develop the localized version ourselves and publish it in Store. The localized App is quite different from the original one: not only language, but a whole new part of the game exists. However Apple keeps declining our App considering it a spam. We tried everything to put that into consideration, but got nothing. Any lifehacks how to get this going? Is there anything they look at in particular, any tips what can we change quickly to finally publish the App?
Replies
2
Boosts
0
Views
213
Activity
1w
Apple Developer Support is down?
Has anyone been able to raise a ticket with the support team in the past 48 hours without getting an infinite loader or error on the page?
Replies
1
Boosts
1
Views
155
Activity
2w
macOS 26: Can’t add a new VPN configuration
On one of my machines (new MacMini M4Pro) I can’t add any new VPN configuration, doesn’t matter what I use. Trying to set up Tailscale, I get to the point where Tailscale brings up the "Allow VPN configuration" panel. If I hit the "Allow VPN Configuration" button, then macOS pops up its own panel: "Tailscale" Would Like to Add VPN Configurations All network activity on this Mac may be filtered or monitored when using VPN. [Allow] [Don’t Allow] I hit the allow button, and after a short wait the Tailscale panel shows in red "You must allow this to use Tailscale". I can repeat this as often as I want, but Tailscale isn’t added to the VPN configurations. If I use any other third party VPN app, I get similar results: nothing gets added to the VPN configurations. If I use macOS’s System Settings and hit the "Add VPN Configuration" pop-up menu in the VPN section, and e.g. add an IKEv2 setup, it ask me to authenticate, and then provides me with the panel into which to put the relevant settings. I enter some test settings, and then hit the [Create] button... …and nothing! The new VPN configuration doesn’t show up in the list, where it should show up. It’s as if I had done nothing. No matter what I do, the VPN configurations are immutable. I suspect that some folder somewhere is either missing or for some reason has the wrong permissions. Where are these VPN configurations stored? Any other hints on how to fix this? Reinstalling the OS does’t fix this, since this issue persisted across various betas of macOS26
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2
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403
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2w
Universal Link works directly but not via redirect on iOS 18 and above
Hi everyone, We're facing an issue with Universal Links on iOS 18 and above. The problem seems related to how iOS handles redirects before reaching a Universal Link. ✅ Working Link (direct): When we open this direct Universal Link, the app opens as expected: 👉 https://dl.punchh.com/deeplinks/logansroadhouse/ ❌ Not Working (redirected link): This marketing/tracking link eventually redirects to the above Universal Link, but on iOS 18+, it opens the App Store or a browser instead of the app: 👉 https://ip2.loyalty.logansroadhouse.com/ls/click?upn=... The same redirect link works fine on iOS 17 and below — it opens the app.
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20
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1
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872
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2w
App costing money
Apps should all be free then cost money after you play them like fortnite is free but is really popular and make a lot of money so other apps should be like that and have in game purchases to
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82
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2w
Pls Can You Make a New Game..
Can you Make an GLOBAL IN REAL LIFE SIMULATOR ROLEPLAY.. Try to get 8 Different Developers to Help do it.. (Similar to Sims Play others Kind of that as well.. Gta Greenfiel rp in Roblox Minigame others as well..) Family Life Simulator Make it Realistic as can be.. The Server Could Add Billionaires or More then That on the Server & Add Multiple ppl on there in Online & Offline.. They Could Play it on ALL KINDS OF DEVICES & Android IPad Google Play IOS other Stuff too) Pls Pls Pls Pls.. I will Make a Image of it then I will Show it to you Guys to See what I want to be in the Game thnxs.. they could Have Wifi/Internet Hotspots & Offline..
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0
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713
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2w
MacOS 26.4 beta “Failed to prepare software update”
I have received this installation error attempting to upgrade from MacOS 26.4 beta 2 to beta 3 on my Intel 2020 27” iMac, and now trying to install beta 4 from beta 3 on my M1 Max MBP. I have seen from a sprinkling of post that some others have had the same issue. I was able to successfully perform the 2 to 3 upgrade on the iMac in safe boot, suggesting possible compatible, third-party app. But that did not work for beta 4 on either device. I have submitted feedback for each episode. Any others have this issue? Unusual for Apple, I have never had any issues installing beta software before.
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5
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920
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2w
spcData payload (fairplay.cer) for FairPlay key server
We're sending the spcData payload to our fairplay key server (version 5.1) with the base64 encoded string of our fairPlay.cer that was downloaded from our developer portal and we're getting a spcVersionErr (-42580) for the spc version. The value that is being received by the key server seems to be 813827283 when it should be either 1 (base_constants.SPCVersion.v1.rawValue) or 2 (base_constant.SPCVersion.v2.rawValue). We're assuming we're encoding the fairplay.cer incorrectly. Any insight from anybody would be appreciated.
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3
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566
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2w
Which backend platform do you rely on for powering your iOS applications in 2026?
Curious what backend others are choosing these days. I am building a vocabulary app and exploring which backend would be a good fit. Considering options like CloudKit, Firebase, Supabase, AWS Amplify, custom servers, or a combination. What are you using and what made you choose it?
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1
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176
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3w
Resources for hardware developers?
Good morning, Apple devs. I'm looking for resources and help designing a BLE hardware peripheral that is compatible with iOS and iPad. I've seen the MFi program, but I've also seen plenty of peripheral devices that work with iOS and iPad that are not listed in the MFi compatibility lists. Can anyone refer me to the proper channels to get support for development of a hardware device? Thank you.
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1
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101
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3w