When anyone calling through cellular call first calls don’t show or call notifications in screen even didn’t play ringtone .
but if caller calling second time then ringing tone play properly.
this problem happen my iphone 15 pro .128gb
im from india .
)
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Hi, I'm trying to figure out how to edit the bootps.plist which is in the system / library directory. I have an M4 MacBook running OS 15.3.2 and I've held down the power button to go into recovery mode, and in terminal entered the 'csrutil disable' command and have restarted but when I go back to 'get info - Sharing & Permissions' I can't change any of the permissions. I need to be able to edit this file to create DHCP server.
How can I change edit permissions on the bootps.plist?
Topic:
Community
SubTopic:
Apple Developers
When I Installed beta 2 , The multiple columns for widgets disappeared. I want it back ..... Ive tried removing my device in CarPlay under General and adding it again. Didn't work.
Topic:
Community
SubTopic:
Apple Arcade
As of today we seem to continuously get back 21 of the product IDs we have defined when the shop initializes.
This is causing what looks like intermittent bug behavior in our shop. The IDs sent each time are random (not always the same 21). So sometimes they match shop offers and the packs look right and can be bought and sometimes the ones our current shop offers need are not sent and so the offers in game look wrong and error when you try to buy.
Is anyone else seeing this new behavior of not getting down all their product IDs successfully?
This is my first problem and my first question hopefully somebody can help or give me some suggestions. I was in the developr beta of IOS 26 build(235260n) for a while I haven't updated it since the new beat has came out, beta 3. I have been trying to update requested, after about 20 seconds it goes away but does not start the download the update. The problem also begins to download something into the system beta goes from 22.85 GB to 33.78 GB. It just holds the update but doesn't;t update the phone. I have tried power cycling the device and everytime I do that it just resets the system data and allows up to try the update again. Unsure what to do and don't know if I would need to wait for the public beta for IOS26 to change anything on the device. Please let me know if you guys have any more suggestions what should be the next step. I also was unsure if I should backup the device and reinstall it to make sure that its not something with the conncetion.
Topic:
Community
SubTopic:
Apple Developers
With iOS 26.0 (23A5276f) I can’t make calls via Bluetooth on any device. Any workaround?
Topic:
Community
SubTopic:
Apple Developers
I’ve updated to iOS 26 Beta 1, and now I can’t revert to an earlier version because my iPhone automatically created a backup using the iOS 26 version. I’m also unable to check for updates—my device can’t retrieve information from the server, so it’s not detecting that Beta 2 is available. I need help resolving this issue, please.
Topic:
Community
SubTopic:
Apple Developers
I download a demo from:https://applepaydemo.apple.com/wallet-extensions
And I run my WalletUIExtention,but it's failed.
This is some key in my info.plist
<key>NSExtensionMainStoryboard</key>
<string>MainInterface</string>
<key>NSExtensionPointIdentifier</key>
<string>com.apple.PassKit.issuer-provisioning.authorization</string>
<key>NSExtensionPrincipalClass</key>
<string>MyAUViewController</string>
But I found that deleting the key: NSExtendesionPrincipalClass or NSExtendeionMainStoryboard in the info.plist file can make it run.
Should I delete the key ? Whitch key ?
This is it alert:
This it's message:
2025-05-06 09:15:02.946890+0800 WalletUIExt[626:13530] Successfully load keyboard extensions
Line: 1 Col:1
2025-05-06 09:15:02.972702+0800 WalletUIExt[626:13597] [xpc.exceptions]<NSXPCConnection: 0x2830c30c0> connection from pid 584
on mach service named com.bank.app.WalletUIExt.viewservice: Exception caught during decoding of received
selector __connectToViewControllerFromRemoteViewController:replyHandler:, dropping incoming message.
Exception:<NSXPCDecoder: Qx12a82bc00> received a message or reply block that is not in the interface of the remote object
(__connectToViewControllerFromRemoteViewController:replyHandler:),
Latest ios cannot perform screenshot
I'm working on a tvOS application that plays video content using TVMLKit/TVJS. I'm trying to integrate Google IMA SDK to show pre-roll, mid-roll, and post-roll ads in my app.
Here’s what I’ve done so far:
Video playback is handled through JavaScript in application.js.
Ads are managed in Swift using Google IMA SDK.
I use the evaluateJavaScript bridge to control video playback from Swift.
I pause and resume the TVJS player (Player object) using a function like startPlayingVideo(value) from Swift based on the ad lifecycle.
Current Flow:
When the video is about to start, I call loadAds() from JS.
This presents a Swift ViewController that handles IMA ad requests.
On adsManagerDidRequestContentPause, I pause the video using JS via the bridge.
On adsManagerDidRequestContentResume, I resume the video.
The Issue:
This setup doesn't behave consistently:
Sometimes the ad plays in the background and video started playing as well but can not see the ad.
Not able to see the post-roll ads
Relevant Code Snippets:
application.js
function startPlayingVideo(value) {
if (playerReference != undefined) {
if (value == true) {
playerReference.play();
else {
playerReference.pause();
}
}
}
function playVideo(videoURL) {
setup playerReference, push mediaItem, etc.
loadAds();
player.present();
}
AppDelegate.swift
let loadAds: @convention(block) () -\> Void = {
DispatchQueue.main.async {
let adManagerVC = ViewController()
AppDelegate.tvController?.navigationController.present(adManagerVC, animated: true)
}
}
let updateVideoPlayTime: @convention(block) (Double) -\> Void = { time in
CustomContentPlayhead.shared.currentTime = TimeInterval(time)
}
ViewController.swift
func adsManagerDidRequestContentPause(\_ adsManager: IMAAdsManager) {
showAdUI()
playerViewController.player?.pause()
}
func adsManagerDidRequestContentResume(\_ adsManager: IMAAdsManager) {
hideAdUI()
// Expecting JS video to resume via bridge
}
And yeah my IMSDK Implementation is working fine if I am using it with swift AVPlayer.
What I Need Help With:
Best practice for coordinating video playback between JS (Player) and Swift (IMAAdsManager).
How can I sync the playhead reliably between JS and Swift?
Is there a better way to pause/resume TVJS player from Swift during ad lifecycle?
How to reliably insert mid-roll ads when the playback is primarily controlled in JS?
Any insights, code examples, or recommended architecture improvements would be greatly appreciated!
I’m running iOS 26 Developer Beta 2 on my iPhone 13 Pro and it’s not letting me call anyone on it you should fi that with the next beta of iOS 26 and every one of the iOS 26 beta updates after that even when you release the up iOS 26 later this fall
I'm building a Live Activity using ActivityKit in iOS, and I'm trying to understand how apps like Uber or Lyft manage to keep the Dynamic Island always in its expanded state, without transitioning through the compact phase.
In my implementation, the Live Activity always starts in the compact state, and only expands temporarily when I interact with it. I've tried the following:
Updating the ContentState frequently using activity.update(using:)
I tried updating the activity every 1 second, but it didn’t make a difference.
Leaving the compactLeading, compactTrailing, and minimal regions empty using EmptyView() — also didn’t change the behavior.
Delaying the initial update by 1 second — no effect.
What I'm trying to figure out:
Is there any way to programmatically force or request the Dynamic Island to stay in the expanded state?
Could this behavior be achieved through push updates, using apns-push-type: liveactivity and a high priority (apns-priority)?
What I’m trying to achieve is similar to the behavior shown in the images below — the apps do not transition to the compact island, but instead displays the expanded view immediately.
Example:
Hello everyone,
I’m having an issue with the Photos app on my iPhone 13 Pro running iOS 26 Beta 2 (happened in first Beta as well). When I open the Photos app and go to the Collections section, it’s completely blank — no photos, just empty space.
The library seems to be working fine and my photos show up in the Library. I’ve tried restarting the phone and force-quitting the app, but no change.
Could it be a bug?
Also, I just switched from Android to IOS, one week ago, if this detail helps. Is anyone else experiencing this issue? Any fixes or suggestions?
Thanks in advance!
Topic:
Community
SubTopic:
Apple Developers
触控按钮里面的截屏功能无法使用。按键组合截屏可以是正常使用。
Topic:
Community
SubTopic:
Apple Developers
Updated iPhone to 26 beta 2, everything is ok but battery, battery is changed, not original. My phone can't charge higher than 1% and turns off every 5 minutes, even connecting to wireless charger and cable at the same time don't work, restored iPhone thru iTunes.I hope I will be able to install new beta without any problems because loving the new design, hoping for the best. Thanks.
My FB-FB18327769
Please make sure this feature gets placed back. Parents need a way to provide the ability for kids to watch and not watch at their discretion. The new system doesn’t allow this to happen. Are there any workarounds?
Hello developers,
My question isn't directly related to app or software development, but this seems to be the most appropriate channel to possibly find the information I need.
Context
I work for an automotive company and I'm currently looking for Apple CarPlay certification guidelines.
We're in the process of installing a multimedia system in a vehicle. The most viable solution would be to use the multimedia unit and microphone provided by our supplier, but with a custom wiring harness developed by our company to simplify the installation process. The multimedia unit, microphone, and the supplier’s harness are already certified for CarPlay.
Question
Would using our company’s custom wiring harness affect the existing CarPlay certification of the supplier’s product?
Any information, contact, or suggestion on where I could find official guidance on this matter would be greatly appreciated.
Thank you in advance!
Topic:
Community
SubTopic:
Apple Developers
Hello,
I created a particular ray tracing based photo/video capture app for iPhone (which causes me several headaches in finding the optimal configuration) that which often offers very soft and visually beautiful shots but is trapped in the usual oblivion of apps from unknown developers.
While it is true that on the one hand the fact that almost no one downloads your app even if it is free can save you from several gaffes in the early days, in the long run it becomes depressing. So I thought of creating something that could be an incentive to try the app. Not having money to invest in prizes for contests or much more pragmatically in advertising, I thought of adding a function where you can see the best photos taken in your area and vote for them and, if you want, add a photo taken in the competition.
Do you think it could be a nice idea?
It's true that the problem itself is to overcome the wall of 0 downloads, where your app is neither successful nor unsuccessful because in fact nobody tries it, but without money for advertising I don't have many other ideas...
Thanks
iPadOS 26 Dev Beta 1 - need to do a restore via DFU mode. I made sure iPad in normal mode shows up in Finder and I can see device details. When I boot into DFU mode (I have kept the ipad connected to mac), it does not show up in Finder. No matter what combination of plugging/unplugging cables, rebooting, again into DFU mode, it will not show up in Finder.
Looking for steps to resolve this, or do I need to wait until beta 2 to resolve this?
Topic:
Community
SubTopic:
Apple Developers
Unable to select the desired build in App Store Connect; clicking on the build has no effect.
Steps to reproduce:
1.I select my app
2.I choose which build to add
3.I try to select the build
Expected result: I should be able to select the build
Actual result: Nothing happens
Browsers Tested: Google Chrome (both PC and mobile), safari mobile
Supporting Video: https://www.loom.com/share/cd9c831920fb43518ef461c9a697f09f?sid=9ce60f81-0a7c-44f4-b88a-74dcc9820e14, https://drive.google.com/file/d/1PJEixy8IpFTEEDLjBMQjV-b9U8zUM2S0/view?usp=sharing
Screenshots: https://gyazo.com/e390a5ddaa142ac9e5cbb2a6757abee8, https://gyazo.com/08ac242fbfd61d375766da04f7eb209c
Topic:
Community
SubTopic:
Apple Developers