when Intergrate WeChat OpenSdk , Xcode Cloud cannot build success,
beacause Xcode Cloud cannot resolve dldir1.qq.com
Xcode Cloud
RSS for tagAutomate workflows to test, analyze, build, and distribute your app, and integrate them with other developer tools, such as TestFlight and App Store Connect.
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There seems to be a problem to a specific Apple Developer Account regarding Xcode Cloud Distribution (Signing).
The Xcode Cloud Error
Invalid Signature. Code failed to satisfy specified code requirement(s). The file at path “XcodeCloudTest.app/XcodeCloudTest” is not properly signed. Make sure you have signed your application with a distribution certificate, not an ad hoc certificate or a development certificate. Verify that the code signing settings in Xcode are correct at the target level (which override any values at the project level). Additionally, make sure the bundle you are uploading was built using a Release target in Xcode, not a Simulator target. If you are certain your code signing settings are correct, choose “Clean All” in Xcode, delete the “build” directory in the Finder, and rebuild your release target. For more information, please consult https://developer.apple.com/support/code-signing.
Investigation
Apple Developer Forums
This issue seems to be known:
https://developer.apple.com/forums/thread/746210
Debugging by ourselves
We setup an example Xcode project from a default iOS Xcode app template to rule out any project issues. This example project failed with the same error as stated above. In the next step we tried the same example project with a different Apple Developer Account and it successfully distributed the example App through Xcode Cloud.
Conclusion
It seems like there is no setup issue on developer-side, because our example project works out-of-the-box on a different Apple Developer Account. Our only hope is that Apple will have a look on our Developer Account. Maybe there is some internal setting.
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
Tags:
TestFlight
Signing Certificates
Xcode Cloud
Code Signing
Hi,
I'm trying to use the change url functionality to switch my Xcode Cloud setup from Gitlab.com to my self hosted Gitlab instance. The setup process completes successfully, however, Xcode Cloud does not create any web hooks in my repo and also is not able to fetch any branch/tag information from the Gitlab instance.
There is also no error displayed on Xcode Cloud UI. I even tried to debug by looking at requests on my server to see if there are any clues, to no avail.
The only clue seems to be that in my repositories page, I see the instance listed but the row is highlighted red (which I assume means there's an issue with the connection). The last accessed date is also empty. The call to the /repos-v3 endpoint from App Store Connect seems to indicate there's an authentication issue:
{
"primary_repos" : [ {
"repo" : {
"id" : "xxxxxxxxxxx",
"http_clone_url" : "xxxxxxxxxxx",
"owner_name" : "xxxxxxxxxxx",
"repo_name" : "xxxxxxxxxxx-ios",
"repo_id" : "7",
"provider" : "gitlab-hosted",
"ssh_clone_url" : "ssh://xxxxxxxxxxx",
"scp_clone_url" : "git@xxxxxxxxxxx",
"default_branch" : "master"
},
"authorization_state" : "unauthorized"
} ],
"additional_repos" : [ ],
"unauthorized_repos" : [ ],
"revoked_repos" : [ ]
}
On my end, when I try to add the repository to Xcode Cloud, I see a few requests to my GitLab instance, all of which succeed with 200:
{"time":"2025-03-11T21:10:26.217Z","severity":"INFO","duration_s":0.05674,"db_duration_s":0.00567,"view_duration_s":0.05107,"status":200,"method":"GET","path":"/api/v4/user",....
{"time":"2025-03-11T21:10:26.797Z","severity":"INFO","duration_s":0.16682,"db_duration_s":0.02024,"view_duration_s":0.14658,"status":200,"method":"GET","path":"/api/v4/projects/xxxxxx%2Fxxxxxx-ios",....
{"time":"2025-03-11T21:10:28.298Z","severity":"INFO","duration_s":0.06617,"db_duration_s":0.00835,"view_duration_s":0.05782,"status":200,"method":"GET","path":"/api/v4/user",....
{"time":"2025-03-11T21:10:28.867Z","severity":"INFO","duration_s":0.21071,"db_duration_s":0.03075,"view_duration_s":0.17996,"status":200,"method":"GET","path":"/api/v4/projects/xxxxxx%2Fxxxxxx-ios",....
{"time":"2025-03-11T21:10:30.621Z","severity":"INFO","duration_s":0.15613,"db_duration_s":0.01842,"view_duration_s":0.13771,"status":200,"method":"GET","path":"/api/v4/projects/7",....
{"time":"2025-03-11T21:10:31.239Z","severity":"INFO","duration_s":0.1672,"db_duration_s":0.01828,"view_duration_s":0.14892,"status":200,"method":"GET","path":"/api/v4/projects/7",.....
At this point I'm sure this is some sort of a bug with Xcode Cloud since the requests do succeed but Xcode Cloud is unable to process the responses and identify the correct branches and tags, as well as set the web hook for the repo.
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
Tags:
App Store Connect
App Store Connect API
Xcode Cloud
Hey everyone,
We’re running into a frustrating issue with Xcode Cloud builds submitted to App Store Review. After every build, we must manually delete all code signing certificates generated by Xcode Cloud; otherwise, the reviewers can’t open the exported App Store app.
When they try to open it, they see the error:
“Apple Information Security: A process was blocked from running and moved to Trash: [Our App Name]”
Oddly enough, if we delete all Xcode Cloud-generated certificates and then trigger a new Xcode Cloud build, the problem temporarily disappears—until the next submission, where we have to repeat the process.
Has anyone else encountered this issue? Any recommendations on how to prevent this from happening? We’d rather not keep trashing certificates after every build.
Thanks!
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
Tags:
Signing Certificates
Xcode Cloud
Code Signing
App Review
I am trying to find answers to the following questions about the XCode Cloud infrastructure for compliance purposes, but could not find it in the documentation.
Where is the Xcode Cloud infrastructure hosted?
Is there any way to specify that your builds happen in the US only?
Does Xcode Cloud infra have any SLA on uptime?
Does XCode Cloud meet any kind security compliance standards?
Hello!
I'm trying to build my flutter app through xcode cloud, but im getting following error:
Command exited with non-zero exit-code: 65
Run command: 'xcodebuild archive -workspace /Volumes/workspace/repository/ios/Runner.xcworkspace -scheme Runner -destination generic/platform=iOS -archivePath /Volumes/workspace/build.xcarchive -derivedDataPath /Volumes/workspace/DerivedData -resultBundleVersion 3 -resultBundlePath /Volumes/workspace/resultbundle.xcresult -resultStreamPath /Volumes/workspace/tmp/resultBundleStream97053cd8-9db9-41c6-9dc8-a9fc142bacb6.json -IDEPostProgressNotifications=YES CODE_SIGN_IDENTITY=- AD_HOC_CODE_SIGNING_ALLOWED=YES CODE_SIGN_STYLE=Automatic DEVELOPMENT_TEAM={development_team_here} COMPILER_INDEX_STORE_ENABLE=NO -hideShellScriptEnvironment'
When i build locally, it works fine, tried both debug/release modes, but in the cloud archive fails.
Also have following message in xcode cloud:
`'Flutter/Flutter.h' file not found
GeneratedPluginRegistrant.h:10`
failed to emit precompiled header '/Volumes/workspace/DerivedData/Build/Intermediates.noindex/ArchiveIntermediates/Runner/PrecompiledHeaders/Runner-Bridging-Header-swift_2QGFV1FVTQX2Z-clang_IX5TH88559CY.pch' for bridging header '/Volumes/workspace/repository/ios/Runner/Runner-Bridging-Header.h'
Log shows:
Run command: 'xcodebuild -exportArchive -archivePath /Volumes/workspace/tmp/d3c9c43f-e24e-4ad9-882d-d0179ab3149b.xcarchive -exportPath /Volumes/workspace/developmentexport -exportOptionsPlist /Volumes/workspace/ci/development-exportoptions.plist '-DVTPortalRequest.Endpoint=http://172.16.182.66:8089' -DVTProvisioningIsManaged=YES -IDEDistributionLogDirectory=/Volumes/workspace/tmp/development-export-archive-logs -DVTSkipCertificateValidityCheck=YES -DVTServicesLogLevel=3' Command exited with non-zero exit-code: 70
Hello,
I uploaded a new build to TestFlight, and it has been about an hour since the processing was completed.
However, the update is still not showing up in the TestFlight app.
From my experience, the update usually appears within 10 to 30 minutes, but this time it is taking unusually long.
I’m wondering if anyone else has experienced a similar issue and found a solution.
Any advice or guidance would be greatly appreciated.
Thank you!
We are trying to access the Sonar and Nexus remote servers from Xcode Cloud, to see the coverage percentage and artifact upload but we are unable to do so as it says "host not resolved."
Could you please help us with accessing Nexus, Sonar, Dynatrace, and other tools from Xcode Cloud?
We connected to network team of organization to enable firewall but they need the Xcode cloud server ip details
Regards,
Bala
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
This started on April 4.
System status says it's fixed, but I'm still having issues
Hi,
Our organisation just ran out of the included Xcode Cloud hours. I now want to upgrade (I am the account holder).
There does not seem to be a way to do this on the Apple Developer and/or App Store Connect websites, as you'd expect.
The Get started with Xcode Cloud page mentions that I need to use the Apple Developer app.
However, when I sign up to this in the Apple Developer app, the account shown when pressing Subscribe is my personal account, not any account related to the organization:
It is impossible to change the payment details.
How can I use the organization account to pay for this, as I obviously do not want to get charged to my personal account?
Thanks.
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
Recently, I’ve noticed that the Archive workflow on Xcode Cloud frequently fails randomly with the following error:
❌ Exporting for App Store Distribution failed. Please download the logs artifact for more information
I’m not sure if this issue is on my side or if it’s related to Xcode Cloud itself. Has anyone encountered a similar problem?
Since today, all our team members cannot download artifacts from Xcode Cloud builds. We get a JSON response that contains:
{"message":"You are not authorized to access this team’s resources."}
System Status doesn't show any issues at the time.
Is there an action we can follow to restore proper access?
Thank you in advance.
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
Possible a duplicate of this resolved post from November, but I can't access any Xcode Cloud artefacts with the message "You are not authorized to access this team’s resources."
Trying to access from within Xcode itself crashes Xcode 🙃
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
This appears to be the same issue as wasresolved here, but given that post is marked as solved, I thought it appropriate to open a new thread.
I have no access to build artefacts for any of the App Store Connect teams I'm a member of. I have Admin or App Manager permissions for the teams I've tried. Clicking the download link for any artefact directs to a single json string:
{"message":"You are not authorized to access this team’s resources."}
Trying through the build navigator in Xcode 16.3 crashes Xcode.
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
It is a bit strange what Xcode Cloud has implemented on how they manage the Build Numbers https://developer.apple.com/documentation/xcode/setting-the-next-build-number-for-xcode-cloud-builds
Intead of just looking at the project configuration as the source of truth, they run their own build number and totally ignore the project config value. Also, interesting that instead of solving it they have a "Set Build Number" menu in the settings which is a pain to manually manage everytime they got out of sync.
Is there any way to turn this madness off and consider the project config as the source of truth?
Hi - I was recently added to Apple Developer Team, and I am trying to upload an App to our Team's App Store Connect account for TestFlight distribution. I am trying to use XCode Cloud to this all automatically, but it is currently giving me this error:
"Invalid Bundle ID. Bundle ID "com.XXX.YYY" could not be automatically registered because it is not available. Update the bundle ID of your project and try again."
I am not sure if this is related to the fact that when I try to associate my XCode Account (XCode -> Settings -> Accounts), I only see my (Personal Team) account even after removing that account and re-adding it.
Additionally, when I go my App -> Targets -> Signing & Capabilities and I check / uncheck automatically manage signing. I only see my Personal Team account. When I try to download a Provisioning Profile, I see "No Valid Teams, Unable to Find Any Valid Teams."
I need to keep the bundle ID of the project as is because it is associated with a Firebase backend.
What should I try next? Thanks!
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
Tags:
Bundle ID
App Store Connect
Xcode Cloud
Hi Team,
Please help me to resolve these issues as i am unable to run xcode ci cd due to code signing issue.
Hi folks,
I've been having this issue for the last few months, where Xcode Cloud fails to resolve Swift package dependencies while compiling my builds, seemingly at random.
Some of my Xcode Cloud builds will fail after several minutes, with an error log looking like that :
xcodebuild: error: Could not resolve package dependencies: failed downloading 'https://dl.google.com/firebase/ios/bin/grpc/1.62.2/rc0/grpcpp.zip' which is required by binary target 'grpcpp': downloadError("The request timed out.")
Whenever this happens, I have to manually restart an Xcode Cloud build process (or several builds, since the error can happen multiple times in a row), to the point it's becoming increasingly painful to rely on Xcode Cloud for my workflow.
The failing packages are mostly random (meaning, it's not always the same one that Xcode fails to resolve), but they are always publicly accessible, even though I have an environment variable set in my Xcode workflows to retrieve a single Github private dependency (maybe this has some kind of importance).
Could anyone tell me if this is an isolated issue, or if I could do anything on my end to resolve this ?
Thank you !
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
Tags:
Swift Packages
Continuous Integration
Xcode Cloud
I've recently added iCloud backup on my chat app. Conversations are backing up fine but some users are losing their chats and when I see the telemetry it show "BAD_REQUEST" error. I couldn't find any details or solution for it.
Does anyone has any idea what it could be? My development scheme is already fully deployed to production.
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
Tags:
CloudKit
iCloud Drive
CloudKit Console