Explore the integration of media technologies within your app. Discuss working with audio, video, camera, and other media functionalities.

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Lightning to HDMI mirrors
I am developing a VOD playback app, but when I stream video to an external monitor connected via HDMI with Lightning on iOS 18 or later, the screen goes dark and I cannot confirm playback. The app I am developing does not detect the HDMI and display the Player separately, but simply mirrors the video. We have confirmed that the same phenomenon occurs with other services, but we were able to confirm playback with some services such as Apple TV. Please let us know if there are any other necessary settings such as video certificates required for video playback. We would also like to know if the problem occurs with iOS 18 or later.
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254
Mar ’25
iOS Audio Crackling issue when send audio data to UDP server and Play
I am experiencing an issue while recording audio using AVAudioEngine with the installTap method. I convert the AVAudioPCMBuffer to Data and send it to a UDP server. However, when I receive the Data and play it back, there is continuous crackling noise during playback. I am sending audio data using this library "https://github.com/mindAndroid/swift-rtp" by creating packet and send it. Please help me resolve this issue. I have attached the code reference that I am currently using. Thank you. ViewController.swift
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547
Nov ’24
Has Dext perfectly replaced Kext functionality?
I found some documentation about Kext, but I heard they have now moved to Dext. So I was wondering if Dext could completely imitate the previous Kext. https://developer.apple.com/documentation/kernel/implementing_drivers_system_extensions_and_kexts This page is written like this Important In macOS 11 and later, the kernel doesn’t load a kext if an equivalent DriverKit solution exists. You may continue to use kexts in macOS 10.15 and earlier.
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245
Mar ’25
Apple TV HDMI Connected device turn off detection problem via HDMI
Hello, we have HLS Stream app on Apple TV. Our streams are DRM protected. We have problem with streams when source device is turned off. For example, user start to watch our HLS DRM Protected content. After some time, user turns off device (it can be Monitor or TV via connected HDMI). Our app does not understand HDMI Source device turned off. Is there any way to understand HDMI connected device is turned off on Swift?
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399
Jan ’25
MusicKit: Best way to check if all tracks of albums are added to library.
I prefer to use the album fetched from the library instead of the catalog since this is faster. If doing so, how can I check if all tracks of an album are added to the library. In this case I'd like to fetch the catalog version or throw an error (for example when offline). Using .with(.tracks) on the library album fetches the tracks added to the library. The trackCount property is referring to the tracks that can be fetched from the library. The isComplete property is always nil when fetching from the library. One possible way is checking the trackNumber and discCount properties. However this only detects that not all tracks of an album are added to the library if there is a song not added ahead of one that is. I'd like to be able to handle this edge case as well. Is there currently a way to do this? I'd prefer to not rely on the apple music catalog for this since this is supposed to work offline as well. Fetching and storing all trackIDs when connected and later comparing against these would work, but this would potentially mean storing tens of thousands of track ids. Thank you
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62
Mar ’25
AVAudioUnitTimePitch: speeding up introduces artifacts
For an upcoming update of one of my apps, I’m facing an issue: The .rate parameter of a AVAudioUnitTimePitch allows me to slow down an audio track without any issues: setting .rate to 0.7 or 0.8 results in an almost perfect playback without changing pitch. However, whenever the .rate parameter is greater than 1 (e.g. 1.1 or 1.15), I’m starting to hear audio artifacts (“flattering”) in the audio output which is not so nice (even at .overlap = 32). Intuitively, I’d’ve thought that speeding up the file should contain less artifacts than slowing it down?? I’ve tried different sample rates (44.1 kHz and 48 kHz), but same result. Grateful for any input on this 🙏
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417
Nov ’24
Distortion corrected images
Hi, Currently I am developing a 3D reconstruction project. Which requires images to be distortion-free (rectilinear) and with known intrinsics. The session I am developing on is a builtInDualWideCamera, with isGeometricDistortionCorrectionEnabled set to false to be able to get the intrinsic matrix of the images, isVirtualDeviceConstituentPhotoDeliveryEnabled set to true and isAutoVirtualDeviceFusionEnabled set to false to get both images and isCameraCalibrationDataDeliveryEnabled set to true to actually get the calibration data. The distortion correction parameters such as lensDistortionLookupTable are used. The 42 coefficients mapping array is used as described in the AVCameraCalibrationData header file. A simple piecewise linear interpolation. There are two questions I would like to get support on: A way to set the calibration parameters in each image. I have an approach that sets the parameters in the kCGImagePropertyExifDictionary -> "UserComment". Is there a better approach to write calibration parameter data into the images? I feel like this is a bit dirty and there might be a better and neat approach. For the ultra-wide angle camera's images, the lensDistortionLookupTable contains several zeros at the end of the array. For example (last 10 elements are zero): "LensDistortionLookupTable":"0.000000000000000,0.000349554029526,0.001385628827848,0.003071037586778,... ,0.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000" The problem comes when the complete array is used to correct the image (including zeros), the end result is a wrapped-like-circle image close to the edges of it which is completely wrong. In contrast, if the LensDistortionLookupTable is used without the last zeros and the new size accommodated the image looks better (although not as rectilinear as if you take the image from the iPhone's camera app), but definitely less distorted. Including zeros (full array): Excluding zeros (array size changed): Am I missing an important point in the usage of the lensDistortionLookupTable where this case is addressed (zeros at the end)? What is the criteria to shrink/exclude elements of the array? Any advice is very much welcome.
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403
Feb ’25
New playback error on iOS/tvOS 18.x "CoreMediaErrorDomain Code=-15486"
Hello, Our users have started to see a new fatal AVPlayer error during playback starting with iOS/tvOS 18.0. The error is defined as "CoreMediaErrorDomain Code=-15486". We have not been able to reproduce this issue locally within our development team. Is there any documentation on the cause of this error or steps to recover from this error? Thank you, Howard
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653
Feb ’25
AVContentKeySession reuse
Context We develop an iOS/Apple TV app that allows to play HLS+FP Live streams (custom playback UI), some of which use the same FairPlay content key id. All FairPlay content keys are requested to the same content key server. Implementation Despite Apple documentation warning to not reuse AVContentKeySessions, we use only one AVContentKeySession for all channels which allows the system to reuse the content key when a content key id is met again. As seen in another thread, people seems to think this is OK. Issue When reusing the AVContentKeySession and the user quickly tunes channels multiple times (up to 2 or 3 times per second using gestures), an inconsistency may occur where the content key request for a previous streams is asked to the delegate after a new stream is already being prepared and its AVURLAsset already assigned as the content key session AVContentKeyRecipient. Note that the previous content key recipient is removed before the new one is added. We also have been reported for crashes (though I haven't experienced it myself) when performing multiple channels tunings which makes us think that the AVContentKeySession should definitely not been reused. Note: On the other hand if a new AVContentKeySession is used for each stream, the system systematically requests a content key even if previous streams have used the same content key id. In this case, neither the crash nor the inconsistency issue are observed but it dramatically increases the number of calls to the content key server. Questions Should AVContentKeySessions definitely not be reused? Otherwise, how to handle the inconsistency issue described above?
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399
Feb ’25
H.265 Decoding with VideoToolBox
I am creating an app that decodes H.265 elementary streams on iOS. I use VideoToolBox to decode from H.265 to NV12. The decoded data is enqueued in the CMSampleBufferDisplayLayer as a CMSampleBuffer. However, nothing is displayed in the VideoPlayerView. It remains black. The decoding in VideoToolBox is successful. I confirmed this by saving the NV12 data in the CMSampleBuffer to a file and displaying it using a tool. Why is nothing displayed in the VideoPlayerView? I can provide other source code as well. // // VideoPlayerView.swift // H265Decoder // // Created by Kohshin Tokunaga on 2025/02/15. // import SwiftUI import AVFoundation struct VideoPlayerView: UIViewRepresentable { // Return an H265Player as the coordinator, and start playback there. func makeCoordinator() -> H265Player { H265Player() } func makeUIView(context: Context) -> UIView { let uiView = UIView(frame: .zero) // Base layer for attaching sublayers uiView.backgroundColor = .black // Screen background color (for iOS) // Create the display layer and add it to uiView.layer let displayLayer = context.coordinator.displayLayer displayLayer.frame = uiView.bounds displayLayer.backgroundColor = UIColor.clear.cgColor uiView.layer.addSublayer(displayLayer) // Start playback context.coordinator.startPlayback() return uiView } func updateUIView(_ uiView: UIView, context: Context) { // Reset the frame of the AVSampleBufferDisplayLayer when the view's size changes. let displayLayer = context.coordinator.displayLayer displayLayer.frame = uiView.layer.bounds // Optionally update the layer's background color, etc. uiView.backgroundColor = .black displayLayer.backgroundColor = UIColor.clear.cgColor // Flush transactions if necessary CATransaction.flush() } } // // H265Player.swift // H265Decoder // // Created by Kohshin Tokunaga on 2025/02/15. // import Foundation import AVFoundation import CoreMedia class H265Player: NSObject, VideoDecoderDelegate { let displayLayer = AVSampleBufferDisplayLayer() private var decoder: H265Decoder? override init() { super.init() // Initial configuration for the display layer displayLayer.videoGravity = .resizeAspect // Initialize the decoder (delegate = self) decoder = H265Decoder(delegate: self) // For simple playback, set isBaseline to true decoder?.isBaseline = true } func startPlayback() { // Load the file "cars_320x240.h265" guard let url = Bundle.main.url(forResource: "temp2", withExtension: "h265") else { print("File not found") return } do { let data = try Data(contentsOf: url) // Set FPS and video size as needed let packet = VideoPacket(data: data, type: .h265, fps: 30, videoSize: CGSize(width: 1080, height: 1920)) // Decode as a single packet decoder?.decodeOnePacket(packet) } catch { print("Failed to load file: \(error)") } } // MARK: - VideoDecoderDelegate func decodeOutput(video: CMSampleBuffer) { // When decoding is complete, send the output to AVSampleBufferDisplayLayer displayLayer.enqueue(video) } func decodeOutput(error: DecodeError) { print("Decoding error: \(error)") } }
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346
Feb ’25
Call Limit of the Apple Music API
We are planning to develop an application using the Apple Music API. We would like to design our system based on the details of the rate limits mentioned below and have a few questions: https://developer.apple.com/documentation/applemusicapi/generating-developer-tokens#Request-Rate-Limiting Regarding the Catalog API (/v1/catalog/*), we understand that server-side caching is enabled, making it less likely to reach the rate limit. Is this understanding correct? (Excluding the search API) For APIs like the Library API (/v1/me/library/*), where responses vary by user, we assume they are more likely to reach the rate limit. Is this correct? We plan to implement optimizations to minimize unnecessary API calls. Given this, would the current Music API be able to handle a significant increase in users? (Assuming a DAU of around 100,000 to 1,000,000) If the API cannot support this scale, would it be allowed under Apple’s policy to cache responses from the Catalog API (/v1/catalog/*) via our proxy server to avoid hitting the rate limit? The third question is the one we most want to confirm.
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433
Feb ’25
Depth map is always in hdis format instead of hdep. Unable to capture depth map in kCVPixelFormatType_DepthFloat format even after setting the activeDepthDataFormat for AVCapture device
I'm trying to capture the depth map image using true depth camera in iPhone 15 plus. I was able to setup the AVCapture session with AVCaptureDeviceInput as builtInTrueDepthCamera and AVCapturePhotoOutput with isDepthDataDeliveryEnabled set as true. I also manually made the activeDepthDataFormat of AVCapture device to kCVPixelFormatType_DepthFloat16 or kCVPixelFormatType_DepthFloat32. Finally I have enabled isDepthDataDeliveryEnabled, embedsDepthDataInPhoto , embedsPortraitEffectsMatteInPhoto and embedsSemanticSegmentationMattesInPhoto in AVCapturePhotoSettings before capturing the photo using capturePhoto(with: photoSettings, delegate: self) method. I have checked manually printing the activeDepthDataFormat of AVCapture device. First before setting it by default it is Optional('dpth'/'hdis' 640x 480, { 2- 30 fps}, photo dims:{}, fov:73.699, system exposure bias range:-2.0-2.0) After forcing it to kCVPixelFormatType_DepthFloat16 or kCVPixelFormatType_DepthFloat32 the format is Optional('dpth'/'hdep' 160x 120, { 2- 30 fps}, photo dims:{}, fov:73.699, system exposure bias range:-2.0-2.0) But when I receive the captured photo in func photoOutput(_ output: AVCapturePhotoOutput, didFinishProcessingPhoto photo: AVCapturePhoto, error: (any Error)?) The depth map is Optional(hdis 640x480 (high/abs) calibration:{intrinsicMatrix: [2723.07 0.00 2016.00 | 0.00 2723.07 1512.00 | 0.00 0.00 1.00], extrinsicMatrix: [1.00 0.00 0.00 0.00 | 0.00 1.00 0.00 0.00 | 0.00 0.00 1.00 0.00] pixelSize:0.001 mm, distortionCenter:{2016.00,1512.00}, ref:{4032x3024}}) Here it shows hdis instead of hdep, why is it capturing disparity map instead of true depth map. The depth quality is high and depth data accuracy is absolute. Here is my code import UIKit import AVKit import AVFoundation class ViewController: UIViewController, AVCapturePhotoCaptureDelegate { @IBOutlet weak var previewView: UIView! @IBOutlet weak var resultLbl: UILabel! private var session = AVCaptureSession() private var captureDevice: AVCaptureDevice? private var inputDevice: AVCaptureDeviceInput? private var photoOutput: AVCapturePhotoOutput? private var photoSettings: AVCapturePhotoSettings? private var cameraPreviewLayer: AVCaptureVideoPreviewLayer? override func viewDidLoad() { super.viewDidLoad() // Do any additional setup after loading the view. self.setupCaptureSession() } func setupCaptureSession(){ captureDevice = AVCaptureDevice.default(.builtInTrueDepthCamera, for: .video, position: .unspecified) guard let captureDevice else{ print("ERROR::UNABLE TO SET TRUE DEPTH CAMERA ") return } session.beginConfiguration() do{ inputDevice = try AVCaptureDeviceInput(device: captureDevice) guard let inputDevice else{ print("ERROR: UNABLE TO SET UP INPUT DEVICE") return } if session.canAddInput(inputDevice){ session.addInput(inputDevice) } } catch{ print(error) } photoOutput = AVCapturePhotoOutput() guard let photoOutput else{ print("ERROR: UNABLE TO SET UP PHOTO OUTPUT") return } if session.canAddOutput(photoOutput){ session.addOutput(photoOutput) } session.sessionPreset = .photo photoOutput.isDepthDataDeliveryEnabled = photoOutput.isDepthDataDeliverySupported print("IS DEPTH ENABLED:: \(photoOutput.isDepthDataDeliveryEnabled)") session.commitConfiguration() let availableFormats = captureDevice.activeFormat.supportedDepthDataFormats let depthFormat = availableFormats.filter { format in let pixelFormatType = CMFormatDescriptionGetMediaSubType(format.formatDescription) return (pixelFormatType == kCVPixelFormatType_DepthFloat16 || pixelFormatType == kCVPixelFormatType_DepthFloat32) }.first session.beginConfiguration() try! captureDevice.lockForConfiguration() captureDevice.activeDepthDataFormat = depthFormat captureDevice.unlockForConfiguration() session.commitConfiguration() self.setupPreviewLayer() } func setupPreviewLayer(){ cameraPreviewLayer = AVCaptureVideoPreviewLayer(session: session) cameraPreviewLayer?.videoGravity = .resizeAspectFill if let cameraPreviewLayer{ self.previewView.layer.addSublayer(cameraPreviewLayer) cameraPreviewLayer.frame = self.previewView.bounds } DispatchQueue.global(qos: .userInteractive).async { self.session.startRunning() } } @IBAction func captureBtnPressed(_ sender: Any) { photoSettings = AVCapturePhotoSettings(format: [AVVideoCodecKey:AVVideoCodecType.jpeg]) guard let photoSettings else{ print("ERROR: UNABLE TO SETUP PHOTO SETTINGS") return } guard let photoOutput else{ print("ERROR: UNABLE TO SET UP PHOTO OUTPUT") return } photoSettings.isDepthDataDeliveryEnabled = photoOutput.isDepthDataDeliverySupported photoSettings.embedsDepthDataInPhoto = true photoSettings.embedsPortraitEffectsMatteInPhoto = true photoSettings.embedsSemanticSegmentationMattesInPhoto = true photoOutput.capturePhoto(with: photoSettings, delegate: self) } func photoOutput(_ output: AVCapturePhotoOutput, didFinishProcessingPhoto photo: AVCapturePhoto, error: (any Error)?) { print(photo.depthData) switch photo.depthData?.depthDataQuality { case .low: print("Depth quality is low") case .high: print("Depth quality is high") case nil: print("Depth quality is nil") } switch photo.depthData?.depthDataAccuracy { case .relative: print("Depth accuarcy is relative") case .absolute: print("Depth accuarcy is absolute") case nil: print("Depth accuarcy is nil") } if let imageData = photo.fileDataRepresentation(){ if let image = UIImage(data: imageData){ UIImageWriteToSavedPhotosAlbum(image, nil, nil, nil) } } } }
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521
Nov ’24
Regarding FPS SDK Upgrade
Hi Apple Team, We have integrated FairPlay Streaming Server SDK v3 into our MDRM platform since 2017, the system works stable and stayed untouched. As you know, both Widevine and Playready have requirements to upgrade the Server SDK regularly. We want to know if Apple imposes similar requirements for upgrading the FPS SDK, or if we may continue using the old one without any updates. Thanks for your support!
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338
Feb ’25
Listener for kAudioProcessPropertyIsRunningOutput
I'm trying to setup a listener for kAudioProcessPropertyIsRunningOutput but it's never triggered. I get calls for kAudioProcessPropertyIsRunning and kAudioProcessPropertyDevices but not for kAudioProcessPropertyIsRunningInput or kAudioProcessPropertyIsRunningOutput. class MyDelegate: PropertyListenerDelegate { func propertiesChanged(properties: [AudioObjectPropertyAddress]) { print(properties) } } var myDelegate = MyDelegate() var processes = try AudioHardwareSystem.shared.processes for process in processes { process.delegates += [myDelegate] try process.addListener(forProperties: [AudioObjectPropertyAddress(mSelector: kAudioPropertyWildcardPropertyID, mScope: kAudioObjectPropertyScopeWildcard, mElement: kAudioObjectPropertyElementWildcard)]) } Xcode 16.1 macOS 15.0.1
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477
Dec ’24
[Crash Report] PHAssetResourceManager.writeDataForAssetResource causes app crash on iOS18
We are encountering a critical, intermittently occurring crash issue when accessing photo data using PHAssetResourceManager.writeDataForAssetResource on iOS 18. The problem does not arise on iOS 17 or earlier versions. We have been unable to identify a consistent reproduction path. Based on user feedback, the issue seems to involve Live Photo and Raw image files. Our investigation has revealed that the crash occurs in the +[PISchema identifier] method of the PhotoImaging Framework. When called manually, this method causes a crash on iOS 18 but works without issues on iOS 17. Reproduction Steps: 1.Fetch PHAsset. 2.Get PHAssetResource by [PHAssetResource assetResourcesForAsset:]. 3.Call [PHAssetResourceManager writeDataForAssetResource:toFile:options:completionHandler:]. Crash Log: Incident Identifier: CFD60092-FDB1-43B4-BA42-3F507F7B8B96 CrashReporter Key: 260b4780989083a54e0cb451930fe9a3bed64862 Hardware Model: iPhone13,4 AppStoreTools: 16C5031b AppVariant: 1:iPhone13,4:18 Code Type: ARM-64 (Native) Role: Foreground Parent Process: launchd [1] Date/Time: 2025-02-15 19:07:57.7054 +0800 Launch Time: 2025-02-15 19:07:55.4106 +0800 OS Version: iPhone OS 18.3.1 (22D72) Release Type: User Baseband Version: 5.20.03 Report Version: 104 Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Termination Reason: SIGNAL 6 Abort trap: 6 Terminating Process: mCloud_iPhone [11109] Triggered by Thread: 11 Application Specific Information: abort() called Thread 11 name: Dispatch queue: com.apple.NSXPCConnection.m-user.com.apple.photos.service Thread 11 Crashed: 0 libsystem_kernel.dylib 0x1e850b2d4 __pthread_kill + 8 1 libsystem_pthread.dylib 0x221b4959c pthread_kill + 268 2 libsystem_c.dylib 0x19ec24b08 abort + 128 3 NeutrinoCore 0x1bdcdbdec -[NUAssertionPolicyAbort notifyAssertion:] + 68 4 NeutrinoCore 0x1bdcdbbf4 -[NUAssertionPolicyComposite notifyAssertion:] + 160 5 NeutrinoCore 0x1bdcdc098 -[NUAssertionPolicyUnique notifyAssertion:] + 176 6 NeutrinoCore 0x1bdcdb524 -[NUAssertionHandler handleFailureInFunction:file:lineNumber:currentlyExecutingJobName:description:arguments:] + 156 7 NeutrinoCore 0x1bdcdc4bc _NUAssertFailHandler + 176 8 NeutrinoCore 0x1bdc8ea98 -[NUIdentifier initWithNamespace:name:version:] + 2352 9 NeutrinoCore 0x1bdc8eba8 -[NUIdentifier initWithName:version:] + 84 10 NeutrinoCore 0x1bdc8ec10 -[NUIdentifier initWithName:] + 68 11 PhotoImaging 0x1bda54ce4 +[PISchema identifier] + 36 12 PhotoImaging 0x1bda550fc +[PISchema registeredPhotosSchemaIdentifier] + 32 13 PhotoImaging 0x1bd9d7128 +[PIPhotoEditHelper newComposition] + 28 14 PhotoImaging 0x1bd940798 +[PICompositionSerializer deserializeCompositionFromAdjustments:metadata:formatIdentifier:formatVersion:sidecarData:error:] + 160 15 PhotoImaging 0x1bd9412ec +[PICompositionSerializer deserializeCompositionFromData:formatIdentifier:formatVersion:sidecarData:error:] + 224 16 PhotoLibraryServices 0x1afabf75c -[PLPhotoEditPersistenceManager loadCompositionFrom:formatIdentifier:formatVersion:sidecarData:error:] + 1856 17 PhotoLibraryServices 0x1afabffe4 +[PLPhotoEditPersistenceManager validateAdjustmentData:formatIdentifier:formatVersion:error:] + 108 18 Photos 0x1af4ac360 __167+[PHContentEditingInputRequestContext contentEditingInputRequestContextForAsset:requestID:managerID:networkAccessAllowed:downloadIntent:progressHandler:resultHandler:]_block_invoke + 260 19 Photos 0x1af4ac67c -[PHAdjustmentData(ContentEditingInput) _contentEditing_readableByClientWithVerificationBlock:] + 136 20 Photos 0x1af4ac4b0 -[PHAdjustmentData(ContentEditingInput) _contentEditing_requiredBaseVersionReadableByClient:verificationBlock:] + 88 21 Photos 0x1af4abb8c -[PHContentEditingInputRequestContext _adjustmentBaseVersionFromResult:request:canHandleAdjustmentData:] + 404 22 Photos 0x1af4a911c -[PHContentEditingInputRequestContext produceChildRequestsForRequest:reportingIsLocallyAvailable:isDegraded:result:] + 624 23 Photos 0x1af2c1d10 -[PHMediaRequestContext _produceChildRequestsForRequest:withResult:] + 88 24 Photos 0x1af2c11e8 -[PHMediaRequestContext mediaRequest:didFinishWithResult:] + 88 25 Photos 0x1af505184 -[PHAdjustmentDataRequest _finishFromAsynchronousCallback] + 124 26 Photos 0x1af5050a0 __39-[PHAdjustmentDataRequest startRequest]_block_invoke + 584 27 PhotoLibraryServicesCore 0x1b001be8c __106-[PLAssetsdResourceClient adjustmentDataForAsset:networkAccessAllowed:trackCPLDownload:completionHandler:]_block_invoke.86 + 864 28 CoreFoundation 0x196dd8e34 __invoking___ + 148 29 CoreFoundation 0x196dd7e7c -[NSInvocation invoke] + 428 30 Foundation 0x195a64ae0 __NSXPCCONNECTION_IS_CALLING_OUT_TO_EXPORTED_OBJECT__ + 16 31 Foundation 0x195a63514 -[NSXPCConnection _decodeAndInvokeReplyBlockWithEvent:sequence:replyInfo:] + 532 32 Foundation 0x195a6653c __88-[NSXPCConnection _sendInvocation:orArguments:count:methodSignature:selector:withProxy:]_block_invoke_5 + 188 33 libxpc.dylib 0x221babb80 _xpc_connection_reply_callout + 116 34 libxpc.dylib 0x221b9e2d0 _xpc_connection_call_reply_async + 80 35 libdispatch.dylib 0x19eb6b028 _dispatch_client_callout3 + 20 36 libdispatch.dylib 0x19eb88b64 _dispatch_mach_msg_async_reply_invoke + 340 37 libdispatch.dylib 0x19eb7242c _dispatch_lane_serial_drain + 352 38 libdispatch.dylib 0x19eb73158 _dispatch_lane_invoke + 432 39 libdispatch.dylib 0x19eb7e38c _dispatch_root_queue_drain_deferred_wlh + 288 40 libdispatch.dylib 0x19eb7dbd8 _dispatch_workloop_worker_thread + 540 41 libsystem_pthread.dylib 0x221b44680 _pthread_wqthread + 288 42 libsystem_pthread.dylib 0x221b42474 start_wqthread + 8
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1
355
Feb ’25
Build a vision capture system for apple vision pro
Hi, I am a newbie here. We have been given a task to build a robotic vision system to capture an immersive video in a hazed environment, which will later be played on Apple Vision Pro. I am thinking of starting with 2 or 4 basic CMOS camera sensors, such as IMX378, AR0144, or VD66GY, and designing an FPGA-based circuit to synchronously capture and store raw frame-by-frame data. Some frame initial processing such as demosaicing and filtering can also be done by the FPGA. Then, I would use software for post-processing to convert the data into a compatible video format for Apple Vision Pro. Will this idea work? I can handle the raw data capture, but I’m unsure if this approach is feasible and what post-processing software I should use. Thanks a lot for your suggestions! Charlie
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293
Feb ’25
[Fairplay Streaming] Time Manipulation Detection DRM License Servers
Our team conducted security testing and found one vulnerability with fairplay license acquisition. Our QA engineer manually changed the device's system date and time (setting it 4 days into the future) and was able to successfully obtain a license response and initiate playback on an iOS device. However, on an Android device, the license acquisition failed. Can you please tell us if Time Manipulation Detection is available in FairPlay SDK?
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405
Feb ’25
Transparent overlay changes color in HDR video
Overlay changes color in HDR video When I’m using trying to add an overlay to an image with AVMutableVideoComposition, When the video is in HDR the overlay colors are changing and white becomes grey screen shot from original HDR video result from the code with the wrong overlay colorthe result when reducing to SDR (the right overlay color) the distorted colorsthe way it should look(sdr) Im creating the overlay with a CGContext class CustomHdrCompositor: NSObject, AVVideoCompositing { private let coreImageContext = CIContext(options: [CIContextOption.cacheIntermediates: false]) let combinedFilter = CIFilter(name: "CISourceOverCompositing")! var sourcePixelBufferAttributes: [String: Any]? = [String(kCVPixelBufferPixelFormatTypeKey): [kCVPixelFormatType_420YpCbCr10BiPlanarVideoRange]] var requiredPixelBufferAttributesForRenderContext: [String: Any] = [String(kCVPixelBufferPixelFormatTypeKey): [kCVPixelFormatType_420YpCbCr10BiPlanarVideoRange]] var supportsWideColorSourceFrames = true var supportsHDRSourceFrames = true func renderContextChanged(_ newRenderContext: AVVideoCompositionRenderContext) { return } func startRequest(_ request: AVAsynchronousVideoCompositionRequest) { guard let outputPixelBuffer = request.renderContext.newPixelBuffer() else { print("No valid pixel buffer found. Returning.") request.finish(with: CustomCompositorError.ciFilterFailedToProduceOutputImage) return } guard let requiredTrackIDs = request.videoCompositionInstruction.requiredSourceTrackIDs, !requiredTrackIDs.isEmpty else { print("No valid track IDs found in composition instruction.") return } let sourceCount = requiredTrackIDs.count if sourceCount > 1 { request.finish(with: CustomCompositorError.notSupportingMoreThanOneSources) return } if sourceCount == 1 { let sourceID = requiredTrackIDs[0] let sourceBuffer = request.sourceFrame(byTrackID: sourceID.value(of: Int32.self)!)! let sourceCIImage = CIImage(cvPixelBuffer: sourceBuffer) var textImage = TextLayerPlayer.instance.getTextLayerAtTimesStamp(ts:request.compositionTime.seconds) combinedFilter.setValue(textImage, forKey: "inputImage") if let outputImage = combinedFilter.outputImage { let renderDestination = CIRenderDestination(pixelBuffer: outputPixelBuffer) do { try coreImageContext.startTask(toRender: outputImage, to: renderDestination) } catch { } } } request.finish(withComposedVideoFrame: outputPixelBuffer) } } func regularCompositionHdr(asset: AVAsset) -> AVVideoComposition { self.isHdr = checkHdr(asset: asset) let avComposition = AVMutableComposition() let composition = AVMutableVideoComposition() composition.colorPrimaries = AVVideoColorPrimaries_ITU_R_2020 composition.colorTransferFunction = AVVideoTransferFunction_ITU_R_2100_HLG composition.colorYCbCrMatrix = AVVideoYCbCrMatrix_ITU_R_2020 composition.renderSize = assetSize composition.frameDuration = CMTime(value: 1, timescale: 30) composition.customVideoCompositorClass = CustomHdrCompositor.self composition.perFrameHDRDisplayMetadataPolicy = .propagate return composition } I’m using this function to transfer the transparent CGImage to CIImage that supports HDR func convertToHDRCIImage(from cgImage: CGImage, maxBrightness: CGFloat = 3.0) -> CIImage? { // Create a CIImage from the input CGImage let baseImage = CIImage(cgImage: cgImage) // Create HDR color adjustment filter let colorAdjust = CIFilter(name: "CIColorMatrix")! colorAdjust.setValue(baseImage, forKey: kCIInputImageKey) // Calculate HDR multipliers based on maxBrightness // This will maintain color ratios while increasing brightness colorAdjust.setValue(CIVector(x: maxBrightness, y: 0, z: 0, w: 0), forKey: "inputRVector") colorAdjust.setValue(CIVector(x: 0, y: maxBrightness, z: 0, w: 0), forKey: "inputGVector") colorAdjust.setValue(CIVector(x: 0, y: 0, z: maxBrightness, w: 0), forKey: "inputBVector") // Maintain alpha channel colorAdjust.setValue(CIVector(x: 0, y: 0, z: 0, w: 1), forKey: "inputAVector") guard let adjustedImage = colorAdjust.outputImage else { return nil } // Apply color space transformation using CIImage's colorSpace property let transformedImage = adjustedImage.matchedFromWorkingSpace(to: hdrWorkingSpace)! // Create context with HDR color space let context = CIContext(options: [ .workingColorSpace: hdrColorSpace, .outputColorSpace: hdrColorSpace ]) // Get the image bounds let bounds = transformedImage.extent // Create a new pixel buffer with HDR format var pixelBuffer: CVPixelBuffer? let pixelBufferAttributes = [ kCVPixelBufferPixelFormatTypeKey: kCVPixelFormatType_64RGBAHalf, kCVPixelBufferMetalCompatibilityKey: true ] as CFDictionary CVPixelBufferCreate(kCFAllocatorDefault, Int(bounds.width), Int(bounds.height), kCVPixelFormatType_64RGBAHalf, pixelBufferAttributes, &pixelBuffer) guard let destinationBuffer = pixelBuffer else { return nil } context.render(transformedImage, to: destinationBuffer, bounds: bounds, colorSpace: hdrColorSpace) // Create final CIImage from the HDR pixel buffer let finalImage = CIImage(cvPixelBuffer: destinationBuffer, options: [.colorSpace: hdrColorSpace]) return finalImage } When reducing the HDR to SDR it keeps the right color of the overlay with, but than it reduces the HDR effect which I want to keep
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364
Jan ’25
Custom FairPlay DRM error handling mechanics
Hi, I have a usecase where I'd like to handle and prevent automatic retries whenever certain errors occur during FairPlay content key requests. Here's the current flow: FairPlay certificate is requested and obtained from my server makeStreamingContentKeyRequestData is called on the keyRequest The license server will return a 403 along with a body response containing a json with the detailed code and message The error is caught and handled properly by calling AVContentKeyRequest.processContentKeyResponseError The AVContentKeySession automatically retries up to 8 times by providing a new key request through public func contentKeySession(_ session: AVContentKeySession, didProvide keyRequest: AVContentKeyRequest) My license server gets hit with 8 requests that will always result in a 403, these retries are useless My custom error is succesfully caught later down the line through AVPlayerItem.observe(\.status), this is great Thing is.. I'd like to catch the 403 error and prevent any retry from being made at step 5, ideally through public func contentKeySession(_ session: AVContentKeySession, contentKeyRequest keyRequest: AVContentKeyRequest, didFailWithError err: Error) I've looked for quite a while and just can't seem to find any way of achieving this. Is this not supported at all?
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711
Dec ’24
How to toggle usb device
When I use IOKit/usb/IOUSBLib to toggle build-in camera, I got an ERROR:ret IOReturn -536870210 How can I resolve it? Can I use IOUSBLib to disable or hide build-in camera? My environment: Model Name: MacBook Pro ProductVersion: 15.5 Model Identifier: MacBookPro15,2 Processor Name: Quad-Core Intel Core i5 Processor Speed: 2.4 GHz Number of Processors: 1 // 禁用/启用USB设备 bool toggleUSBDevice(uint16_t vendorID, uint16_t productID, bool enable) { std::cout << (enable ? "Enabling" : "Disabling") << " USB device with VID: 0x" << std::hex << vendorID << ", PID: 0x" << productID << std::endl; // 创建匹配字典查找指定VID/PID的USB设备 CFMutableDictionaryRef matchingDict = IOServiceMatching(kIOUSBDeviceClassName); if (!matchingDict) { std::cerr << "Failed to create USB device matching dictionary." << std::endl; return false; } // 设置VID/PID匹配条件 CFNumberRef vendorIDRef = CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt16Type, &vendorID); CFNumberRef productIDRef = CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt16Type, &productID); CFDictionarySetValue(matchingDict, CFSTR(kUSBVendorID), vendorIDRef); CFDictionarySetValue(matchingDict, CFSTR(kUSBProductID), productIDRef); CFRelease(vendorIDRef); CFRelease(productIDRef); // 获取匹配的设备迭代器 io_iterator_t deviceIterator; if (IOServiceGetMatchingServices(kIOMainPortDefault, matchingDict, &deviceIterator) != KERN_SUCCESS) { std::cerr << "Failed to get USB device iterator." << std::endl; CFRelease(matchingDict); return false; } io_service_t usbDevice; bool result = false; int deviceCount = 0; // 遍历所有匹配的设备 while ((usbDevice = IOIteratorNext(deviceIterator)) != IO_OBJECT_NULL) { deviceCount++; // 获取设备路径 char path[1024]; if (IORegistryEntryGetPath(usbDevice, kIOServicePlane, path) == KERN_SUCCESS) { std::cout << "Found device at path: " << path << std::endl; } // 打开设备 IOCFPlugInInterface** plugInInterface = NULL; IOUSBDeviceInterface** deviceInterface = NULL; SInt32 score; IOReturn ret = IOCreatePlugInInterfaceForService( usbDevice, kIOUSBDeviceUserClientTypeID, kIOCFPlugInInterfaceID, &plugInInterface, &score); if (ret == kIOReturnSuccess && plugInInterface) { ret = (*plugInInterface)->QueryInterface(plugInInterface, CFUUIDGetUUIDBytes(kIOUSBDeviceInterfaceID), (LPVOID*)&deviceInterface); (*plugInInterface)->Release(plugInInterface); } if (ret != kIOReturnSuccess) { std::cerr << "Failed to open USB device interface. Error:" << ret << std::endl; IOObjectRelease(usbDevice); continue; } // 禁用/启用设备 if (enable) { // 启用设备 - 重新配置设备 ret = (*deviceInterface)->USBDeviceReEnumerate(deviceInterface, 0); if (ret == kIOReturnSuccess) { std::cout << "Device enabled successfully." << std::endl; result = true; } else { std::cerr << "Failed to enable device. Error: " << ret << std::endl; } } else { // 禁用设备 - 断开设备连接 ret = (*deviceInterface)->USBDeviceClose(deviceInterface); if (ret == kIOReturnSuccess) { std::cout << "Device disabled successfully." << std::endl; result = true; } else { std::cerr << "Failed to disable device. Error: " << ret << std::endl; } } // 关闭设备接口 (*deviceInterface)->Release(deviceInterface); IOObjectRelease(usbDevice); } IOObjectRelease(deviceIterator); if (deviceCount == 0) { std::cerr << "No device found with specified VID/PID." << std::endl; return false; } return result; }
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100
Jun ’25