Hello,
I am developing a Mac application via Mac Catalyst and encountering an issue with WKWebView. Specifically, I'm loading a webpage (e.g., https://translate.google.com) in WKWebView, but when I press the copy button on the page, the content doesn't actually copy to the clipboard.
I've attempted modifying the UserAgent without any success. Here is the relevant part of my code:
override func viewDidLoad() {
super.viewDidLoad()
let config = WKWebViewConfiguration()
config.preferences = WKPreferences()
config.defaultWebpagePreferences.preferredContentMode = .desktop
let webView = WKWebView(frame: .zero, configuration: config)
webView.translatesAutoresizingMaskIntoConstraints = false
view.addSubview(webView)
webView.scrollView.showsVerticalScrollIndicator = false
webView.backgroundColor = UIColor.white
webView.scrollView.backgroundColor = UIColor.white
webView.leadingAnchor.constraint(equalTo: view.leadingAnchor).isActive = true
webView.topAnchor.constraint(equalTo: view.topAnchor).isActive = true
webView.trailingAnchor.constraint(equalTo: view.trailingAnchor).isActive = true
webView.bottomAnchor.constraint(equalTo: view.bottomAnchor).isActive = true
if let url = URL(string: "https://translate.google.com") {
let req = URLRequest(url: url)
webView.load(req)
}
}
Explore the integration of web technologies within your app. Discuss building web-based apps, leveraging Safari functionalities, and integrating with web services.
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session.onvalidatemerchant = function(event) {
const validationURL = event.validationURL;
console.log("Validation URL:", validationURL);
document.getElementById('methodapplepay').value = "validate";
document.getElementById('validationURL').value = validationURL;
$.ajax({
url: 'ajax/processInternalDonate.php',
type: 'POST',
data: $("#payment_form").serialize(),
success: function(dataValidate) {
dataValidate = JSON.parse(dataValidate);
session.completeMerchantValidation(dataValidate);
},
error: function(xhr, status, error) {
console.error('Merchant validation failed:', error);
session.abort();
}
});
};
session.onpaymentauthorized = function(event) {
var payment = event.payment;
$.ajax({
url: 'ajax/processInternalDonate.php',
type: 'POST',
data: {pay_mode:"pay_mode",method:"process_payment",payment:JSON.stringify(payment)},
success: function(dataprocess) {
if (dataprocess.success) {
session.completePayment(ApplePaySession.STATUS_SUCCESS);
} else {
session.completePayment(ApplePaySession.STATUS_FAILURE);
}
},
error: function(xhr, status, error) {
console.error('Payment processing failed:', error);
session.completePayment(ApplePaySession.STATUS_FAILURE);
}
});
};
from this above two session methods for the first method I got the merchant validation response from the API calling from that method but for the session.onpaymentauthorized when the second API is calling then I got the message payment not processed on my apple pay popup upon autorisation from my phone so I want that you provide me the correct backend flow for this API calling so we get the amount charged and I also got the payment object from event.object on logging in my console.
On an older iPhone I'm testing with (6s, iOS 12.5.7), connected to the same Sandbox Apple ID that I'm using on multiple other devices, the Apple Pay button is not appearing. Neither on my web application, whatever version I set in the PaymentRequest, nor on the official demo site.
Further, 2 sandbox cards that were added fine to these other devices are failing to add on this one. Same cards and CVV codes are getting errors. At least "Invalid Card" on one of them. Although the other failed several times, then just worked this time when I tried it again :confused:
But on this phone, I have two cards successfully added, so the button should be appearing. On the demo site, whether I select Apple Pay JS API or Payment Request API, the button does not appear.
I have a hybrid mobile app which loads web server screens in its iframe(which is under the WKWebView); an https request is initiated from the mobile app to the web server which returns the html page to be loaded in the iframe.
The calls which are initiated from outside the iframe have cookies maintained in their requests, while the ones initiated from inside the iframe(web server page) loose the cookies and do not inherit them in IOS beta 18 while It worked fine in the previous IOS versions.
Anybody has infos about this or similar cases?
After the release of iOS17, our app has collected JavaScriptCore crashes, and the crash has recently appeared in iOS17 and above. The number of crashes collected recently is increasing.
The following are several complete crash log information. Currently, crashes are only collected on iOS17 and above systems.
2024-05-08_20-45-00.5216_+0800-fdb980f66f56d73b944ccc3466922d7fd0690089.crash
2024-05-11_02-42-46.0303_+0800-5ea1f23ba38c4782b80bd6304a9625e305c296a2.crash
2024-05-13_14-30-03.2084_+0800-d9598b08a153f5214b51257400423d4079049578.crash
Typically, you can use the @@extension_id special string to reference the absolute path into the bundled resources of an extension, such as an image or a custom font, in a CSS file.
However, this broke with Safari 18.
Consider this section in a popup.css file:
.card-icon {
height: 16px;
width: 20px;
background-image: url(safari-web-extension://__MSG_@@extension_id__/images/card.svg);
background-size: 20px 16px;
}
In Safari 17.4, once loaded in the browser, @@extension_id is replaced with E8BEA491-9B80-45DB-8B20-3E586473BD47, and the background-image reads as so:
background-image: url(safari-web-extension://E8BEA491-9B80-45DB-8B20-3E586473BD47/images/card.svg);
But as of Safari 18, the @@extension_id just collapses to an empty string, and the background-image reads as so:
background-image: url(safari-web-extension:///images/card.svg);
and the svg fails to load with the following error: "Failed to load resource: You do not have permission to access the requested resource."
This is a regression, does to match the behavior of the other major browsers, and should be fixed.
Filed with Feedback ID: FB15104807
I have a Safari extension that plays audio via the javascript AudioContext API. It was working fine under iOS 17 and is now broken under iOS 18. It does not play audio at all.
I've tried in both the iOS 18 public beta and the iOS 18.1 developer beta. It is broken in both of them.
I've also created Feedback item FB15170620 which has a url attached to a page I created which demonstrates the issue.
Firefox and Chrome provide various options and services to set up browser characteristics while testing. These can be used with Selenium while setting up the driver.
An example with Firefox is setting a custom user agent and a download directory different than the default. Using Python:
from selenium.webdriver.firefox.options import \
Options as FirefoxOptions
from selenium.webdriver.firefox.service import \
Service as FirefoxService
firefox_options = FirefoxOptions()
# set up user agent
user_agent = UserAgent().get_user_agent()
firefox_options.set_preference("general.useragent.override", user_agent)
# set alternate download location
firefox_options.set_preference('browser.download.folderList', 2)
firefox_options.set_preference('browser.download.dir', download_dir_path)
Many of these browser-specific options and services are listed at Selenium's website under Supported Browsers.
However, Safari's information is very limited. On Selenium's site, for example, they list how to turn on Safari's limited logging: service = webdriver.SafariService(service_args=["--diagnose"]). Then, they point us to About WebDriver for Safari - which shows automaticInspection and automaticProfiling. The page primarily describes security features for testing with Safari.
In a regular user session, one can configure an alternate download directory, set a custom profile with specific settings for that profile, and so on. And, in the Developer Menu I can set some of these items manually for a given session (user agent, for example).
How can I access these features within Safari for use in automated web testing with Selenium?
Edit: Alternatively, does Apple have, or recommend, a different automated testing package for Safari?
Safari cannot open the page due to the error 'WebKit encountered an internal error.' We are using https://github.com/stleamist/BetterSafariView.git, and it was working fine before we updated to Xcode 16.
We as a team of engineers work on an app intended to visualize medical images. The type of situations where the app is used involves time critical decision making for acute clinical conditions. Stability of the app and performance are of almost importance and can directly help timely treatment action. The app we are developing uses Javascript. It has been observed the footprint of the app is lagging by 2 to 3 seconds in releasing memory while javascript is expecting the memory to be cleared. This is affecting the stability of our application and preventing us in delivering the right quality of application.
The problem specifically can be described as follows, using javascript create an array and then remove it and after removal of the array, create a new array of the same size immediately and again remove it. Because the memory is not released in time, if you repeat these steps a few times the app memory footprint will increase and that crashes the app.
To reproduce this scenario, we have created a simple app which creates an array with size of 100MB and checks the memory footprint using the Xcode instrument tool.
When we create an array of 100MB size, sometimes it shows the memory footprint peak of around 700MB-800MB and when we clear the array by assigning it with an empty array it releases the memory after 2-3 seconds.
Considering the critical nature of the app, I urge you to look into this and provide necessary support and resolution.
Please refer below sample code that will help to reproduce the mentioned scenario.
import UIKit
import WebKit
class ViewController: UIViewController, WKUIDelegate {
@IBOutlet var webView: WKWebView!
let myHTML = """
<!DOCTYPE html>
<html>
<head>
<style>
.button-style {
width: 400px;
height: 200px;
margin: 15px;
font-size: 50px;
}
</style>
</head>
<body>
<button type="button" class="button-style" onclick="loadDataInCache()">Load Data In Cache</button>
<button type="button" class="button-style" onclick="removeDataFromCache()">Clear Cache</button>
<script>
const size = 1024 * 1024 * 100;
let numberArray = [];
function loadDataInCache() {
numberArray = Array(size).fill(0);
}
function removeDataFromCache() {
numberArray = [];
}
</script>
</body>
</html>
"""
override func viewDidLoad() {
super.viewDidLoad()
// self.view.addSubview(webView)
webView.loadHTMLString(myHTML, baseURL: nil)
}
override func loadView() {
let webConfiguration = WKWebViewConfiguration()
webView = WKWebView(frame: .zero, configuration: webConfiguration)
webView.uiDelegate = self
view = webView
}
}
I am building Safari extension. In my background script I am setting badge text and title like this:
browser.action.setBadgeText({text: badgeText, tabId: tabId});
browser.action.setTitle({title: badgeText + " found images", tabId: tabId})
, where tabId is correct id of current tab.
I was expecting that in this way I am setting a different badge and title for different tabs, so that badge and title would automatically switch if I activate different tab. However this does not happen, badge and title behave as if set globaly and don't change with tabs. How is this expected to work?
I have also tried to set badge globally, and update it every time user switches a tab. I have set up listener like this:
browser.tabs.onActivated.addListener(function(actInfo) {
console.log("switched tab to " + actInfo.tabId);
});
, however the event never fires, tab switch is never logged in console.
Am I doing something wrong here?
This is my manifest, if there was a problem with permissions or something similar.
{
"manifest_version": 3,
"default_locale": "en",
"name": "Test",
"description": "Test Extension",
"version": "1.0",
"icons": {
"48": "images/icon-48.png",
"96": "images/icon-96.png",
"128": "images/icon-128.png",
"256": "images/icon-256.png",
"512": "images/icon-512.png"
},
"action": {
"default_title": "a test title",
"default_popup": "popup/hello.html",
"default_icon": {
"16": "images/toolbar-icon-16.png",
"19": "images/toolbar-icon-19.png",
"32": "images/toolbar-icon-32.png",
"38": "images/toolbar-icon-38.png",
"48": "images/toolbar-icon-48.png",
"72": "images/toolbar-icon-72.png"
}
},
"web_accessible_resources": [
{
"matches": ["*://*/*"],
"resources": ["images/*", "css/*", "scripts/lib/*"]
}
],
"background": {
"service_worker": "scripts/background.js",
"type": "module"
},
"content_scripts":
[
{
"js": [
"scripts/content.js"
],
"matches": [
"http://*/*",
"https://*/*"
],
"css": ["css/style.css"],
"run_at": "document_end"
}
],
"permissions": [
"nativeMessaging", "tabs"
]
}
hi, i have this problem. i need to use a webview to charge a file locally, to be more specific a file SCORM, like a mini web project. so i was making tests and the way to see all te content is in a http server. i mean if i click in the index.html of the file in my computer the page doesn't charge all the content, so i opened visual studio code and running Live Server thats provide me a project in http, well with that the project works. in android i'm make the example with something called WebViewAssetLoader, with that i can setup asset loader to handle local asset paths and override a WebView client, and if request is to local file, intercept and serve local. i want to know if in swift i have a way to intecept it a serve local
this is one of the a lot of ways that i was tried
and this is the example that works for me in android
It seems Safari 18's fetch() does not include credentials even credentials: include and safari extension has host_permissions for that domain.
Is there anyone has this problem?
I try to request in popup.js like this:
const response = await fetch(
url,
{
method: 'GET',
mode: 'cors',
credentials: 'include',
referrerPolicy: 'no-referrer',
}
);
and it does not include the cookie from host_permissions.
Those code worked in Safari 17 (macOS Sonoma).
Will there be any apple intelligence in Safari app for summarizing web contents? Like Samsung did. Will we get this update? Thanks
Topic:
Safari & Web
SubTopic:
General
Dear Apple Support Team,
I hope this message finds you well. I am writing to express my frustration and seek assistance regarding an issue I am experiencing with my new iPhone 15 after updating to iOS 18.0.
Since the update, my device has become unresponsive and is stuck on the lock screen. I have attempted multiple troubleshooting steps, including resetting and restoring my iPhone, but unfortunately, none of these actions have resolved the problem.
Here are the specific steps I have taken:
I performed a force restart of the device by following the appropriate button sequence.
I attempted to restore the device using iTunes/Finder by putting it into recovery mode, but the issue persists.
I have ensured that my device is charged and that I am using the original charging cable.
Despite my efforts, my iPhone remains unresponsive, and I am unable to access any of its features. This situation is quite concerning, especially considering that I rely on my device for daily communication and tasks.
I would greatly appreciate any guidance or solutions you could provide to help resolve this issue. If there are any further steps I should take or if I need to bring my device in for service, please let me know.
Thank you for your attention to this matter. I look forward to your prompt response.
Cookies are not applied in fetch request in the extension background page when executed in a Profile
When I open a URL in a tab in a Profile, I see that cookies are applied accordingly. When I do a fetch request with {"credentials":"include"} in the extension background page in a Profile, the cookies are not sent in the request. This, however, works when doing it in the normal "Personal Profile".
Hi, there is a problem on my client website and many website i visited last 2 weeks.
Site works and few second later i got
A problem repeatedly occured on ...
this only happen on iOS and Safari. I don't know where to post that but the only info i found they said flush cache but in reality this is a Apple error
Look on Oakley and try navigate or refresh page its not happening on every action :\ https://www.oakley.com/en-ca/category/snow
Topic:
Safari & Web
SubTopic:
General
Hello,
I am facing a strange issue on iOS 18. After upgrading to iOS 18, I noticed the following problem:
When connected to mobile data (with Wi-Fi turned off) and trying to upload a file larger than 1MB, the connection times out. However, if I repeat the same action using Wi-Fi, everything works fine.
I have tested this issue in various ways, but nothing seems to resolve it. It appears that iOS 18 might have introduced a bug.
You can replicate the issue using this site: https://video.online-convert.com/convert-to-mp4 (Note: this is not my page, but I found the same issue here).
From the server access logs, I see successful pre-flight requests, but the main POST request never follows, which suggests that the client is not sending the request.
Hi, I am having issue with WebAssembly not able to load wasm file on Safari web extension.
It is showing CompileError: Refused to create a WebAssembly object because 'unsafe-eval' or 'wasm-unsafe-eval' is not an allowed source of script in the following Content Security Policy directive: "script-src 'self' 'wasm-unsafe-eval'".
It was working fine 2 month ago, my original CPS is "script-src 'self' 'unsafe-eval'". But now it is not accepting 'unsafe-eval', I also tried 'wasm-unsafe-eval' did not work.
Is there any changes on Safari browser regarding the CSP for WebAssenbly? Please let me know what CPS value will work.
Here is the example code on how I load the WebAssembly wasm file.
fetch('test_wasm_lib.wasm')
.then(response => {
if (!response.ok) throw new Error('Network response was not ok');
return response.arrayBuffer();
})
.then(bytes => WebAssembly.instantiate(bytes))
.then(results => {
// Use your WebAssembly instance here
console.log('load wasm success')
})
.catch(error => {
console.error('Error loading WASM:', error);
});
Web-apps which call speechSynthesis.getVoices() used to get a couple of good quality TTS voices which are still available in the iOS 18 simulator: com.apple.voice.compact.es-ES.Monica and com.apple.voice.compact.es-MX.Paulina
Unfortunately on a real iPhone running iOS 18, these voices are not available, which is a regression since iOS 17 had them. The only Spanish voices start with the prefix com.apple.eloquence.es and are of worse quality.
Topic:
Safari & Web
SubTopic:
General