Hello!
I have a few questions about integrating an OAuth2 API into my Swift application. I am using this API to access user data from the website (users will authenticate themselves within the app). I have seen other apps use this API in the way that I am describing it so I know that it is possible. However, I am not sure how to implement it.
Are there any recommended ways to use an OAuth2 API in my application?
The API that I am using does not specifically say that it supports PKCE. However, I have heard from some sources that it does. If it does not support PKCE, how do I still create a secure app infrastructure that will pass App Store Review?
At a more basic level, what is the difference between OAuth2 and PKCE? What should I use in my app? Are there any resources to learn a little bit more about these protocols so that I understand them better?
Thanks!
Explore the integration of web technologies within your app. Discuss building web-based apps, leveraging Safari functionalities, and integrating with web services.
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Upon upgrading to 18.3 safari now says no connection
cleared cookies and data. Disabled all extensions and all von and security
anyone else having this issue
Topic:
Safari & Web
SubTopic:
General
Dear Apple Developer Support Team,
I am writing regarding critical issues we are facing with Safari web push notifications in our application iLiveMyLife.io, which is severely impacting our ability to maintain reliable communication with our users.
Issue Description:
We are experiencing persistent problems with Safari push notification tokens expiring or becoming invalid without any notification to our server. This creates several critical issues:
Users stop receiving notifications without any indication of failure
Our notification delivery system has no way to detect token expiration
The expiration appears to happen frequently (seemingly almost daily in some cases)
There is no reliable mechanism to re-establish push communication without users manually revisiting the app
Technical Impact:
Our messaging functionality becomes completely unreliable
We must resort to email or SMS as fallback mechanisms, which is not feasible for a real-time communication platform
This makes building any reliable messaging application on Safari practically impossible
The Broader Context:
What makes this situation particularly challenging is that all potential alternative browser APIs that could help address this issue appear to be deliberately disabled or restricted in Safari:
Background Service Workers don't function in the background on iOS Safari
Background Sync API is not supported
WebSockets cannot operate when the app is closed
There's no way to programmatically check the validity of push tokens
The combination of these limitations creates a situation where developers have no viable technical path to build reliable notification systems for PWAs on Safari. This appears to be a systematic restriction rather than individual API limitations.
Requested Information:
Is there a recommended approach to detect Safari push token expiration?
Are there alternative notification mechanisms for PWA applications on Safari that offer more reliability?
Is there documentation on the lifecycle of Safari push tokens that could help us implement proper handling?
Are there plans to improve the Web Push API implementation in Safari to address these reliability issues?
Could you clarify if these limitations are intentional design decisions or technical constraints that might be addressed in future updates?
Business Impact:
This issue fundamentally undermines our platform's core functionality. For a collaborative tool, reliable notifications are essential - users cannot collaborate effectively if they miss updates because their push tokens silently expired. The current state creates confusion among our users, who don't understand why they suddenly stop receiving notifications.
Any guidance or assistance you could provide would be greatly appreciated. We're committed to providing an excellent experience on Safari, but the current push notification limitations make this extremely challenging.
Thank you for your time and consideration.
Best regards,
Ilya
HI, please can someone help?
I have a web app where push notifications are in place for Chrome, Firefox, and Edge. Providing the user allows notifications then when they log in for the first time their details are registered to the subscriptions table in the backend. All good so far.
When trying to do the same with Safari on Mac I'm faced with this issue:
"Safari doesn’t support invisible push notifications. Present push notifications to the user immediately after your service worker receives them. If you don’t, Safari revokes the push notification permission for your site."
and the user is not registered in the subscription table with the Safari console just saying variations of this:
[Warning] Notification permission denied. (notifications_frontend.js, line 177, x2)
[Log] Enable Notifications button clicked (notifications_frontend.js, line 245)
[Log] Safari Push Notifications detected (notifications_frontend.js, line 248)
[Warning] Safari Push Permission denied. (notifications_frontend.js, line 278)
I've found this on an another forrum:
"Safari requires that you immediately post a notification when a push message is received. "Immediately" means that it cannot be after some async operation.
If you display a notification immediately from the service worker itself, it will stop displaying that error. I cannot remember 100% but I think if you clear your cache and cookies you will be able to receive push messages again if you accidentally get blocked while testing."
and I've tried adding buttons to trigger allowing notifications but it all seem to late to get the subscription registered in the subscription table.
I'm pretty new to coding so if any has a similar experience and can advice how to get the subscriptions registered when the user logs on for the first time in Safari in a Mac it would be greatly appreciated.
Thanks...
Hi Team,
Our team member trying to enroll through the invite in Apple Developer portal
Note: Phone number is valid but still we are getting this error. It happens in all the browser
Hi,
I'm developing an extension and I need to debug console logs that are logged in the Service Worker. The worker is configured in the manifest and is generally working as expected:
However, when I open the browser, go to any site, and open Develop -> Service Workers or Develop -> Web Extension Background Content it is not visible there, so I can't really access the logs:
But then I noticed that if I go out of focus from the browser for some time (and probably let the SW die), it becomes visible and I can open it without an issue:
So, a couple of questions:
Why isn't it instantly accessible? The extension Service Worker dev tools should be accessible regardless of what is happening to the tab or the browser, even if the SW terminates.
Why does it eventually appear under Web Extension Background Content instead of the Service Workers when it is in fact an SW?
Actually this is a duplicate for https://developer.apple.com/forums/thread/106537 but in web-specific forums section.
Is there any video/audio codec best practices, guides, recommendations for app/web developers for best performance (take advantage from HW acceleration), power consumption saving? What are officially supported media containers? What are video encoding profiles, video dimensions, frame rates?
The only official source I have found is https://developer.apple.com/documentation/webkit/delivering-video-content-for-safari?language=objc. But h264 is pretty old. I experimentally found that the VP9 video format is also supported on iOS newer versions. But is this a requirement? Сan i be sure that the video will play on all devices?
My goal is to provide web media content (which will be rendered in my application using WKWebView API) that will be supported by most devices (both iOS and MacOS), takes advantage of such features as hardware decode acceleration and be efficient.
Any hints/info is highly appreciated. Best regards.
When i use adjust redirect:
https://app.adjust.com/xxxxxx?label=xxxxxx&redirect=http%3A%2F%2Fwww.testingmcafeesites.com%2Ftestcat_bu.html
It open 2 links:
https://Fwww.testingmcafeesites.com
then http://www.testingmcafeesites.com/testcat_bu.html
And in my app use redirect link for open a web page. But content in domain url like https://www.testingmcafeesites.com/ not be set. So it talke long time often 1 minute for finish request in first link.
It hapen only in ios 18 i tested in ios 17 and ios 16 it open one link only.
iOS18的app中加载了自己开发的H5页面,H5页面有个input输入框,每次输入框聚焦的时候,都会弹出键盘滑行键入的提示:“滑动手指将字母拼成词以快速键入”,应该怎么修改,达到不每次都弹出这个提示呢
Since the transition to iOS 18.4, we have been having an issue where when loading an m3u8 file specified in the src attribute of a video tag in WKWebView, the ts file is loaded repeatedly.
Are there any good ideas for this?
Also, if there have been any changes to the specifications of WKWebView, we would appreciate it if you could let us know.
I'm experiencing issues with audio playback in my React video player component specifically on iOS mobile devices (iPhone/iPad). Even after implementing several recommended solutions, including Apple's own guidelines, the audio still isn't working properly on iOS Safari. It works completely fine on Android. On iOS, I ensured the video doesn't autoplay (it requires user interaction). Here are all the details:
Environment
iOS Safari (latest version)
React 18
TypeScript
Video files: MP4 with AAC audio codec
Current Implementation
const VideoPlayer: React.FC<VideoPlayerProps> = ({
src,
autoplay = true,
}) => {
const videoRef = useRef<HTMLVideoElement>(null);
const isIOSDevice = isIOS(); // Custom iOS detection
const [touchStartY, setTouchStartY] = useState<number | null>(null);
const [touchStartTime, setTouchStartTime] = useState<number | null>(null);
// Handle touch start event for gesture detection
const handleTouchStart = (e: React.TouchEvent) => {
setTouchStartY(e.touches[0].clientY);
setTouchStartTime(Date.now());
};
// Handle touch end event with gesture validation
const handleTouchEnd = (e: React.TouchEvent) => {
if (touchStartY === null || touchStartTime === null) return;
const touchEndY = e.changedTouches[0].clientY;
const touchEndTime = Date.now();
// Validate if it's a legitimate tap (not a scroll)
const verticalDistance = Math.abs(touchEndY - touchStartY);
const touchDuration = touchEndTime - touchStartTime;
// Only trigger for quick taps (< 200ms) with minimal vertical movement
if (touchDuration < 200 && verticalDistance < 10) {
handleVideoInteraction(e);
}
setTouchStartY(null);
setTouchStartTime(null);
};
// Simplified video interaction handler following Apple's guidelines
const handleVideoInteraction = (e: React.MouseEvent | React.TouchEvent) => {
console.log('Video interaction detected:', {
type: e.type,
timestamp: new Date().toISOString()
});
// Ensure keyboard is dismissed (iOS requirement)
if (document.activeElement instanceof HTMLElement) {
document.activeElement.blur();
}
e.stopPropagation();
const video = videoRef.current;
if (!video || !video.paused) return;
// Attempt playback in response to user gesture
video.play().catch(err => console.error('Error playing video:', err));
};
// Effect to handle video source and initial state
useEffect(() => {
console.log('VideoPlayer props:', { src, loadingState });
setError(null);
setLoadingState('initial');
setShowPlayButton(false); // Never show custom play button on iOS
if (videoRef.current) {
// Set crossOrigin attribute for CORS
videoRef.current.crossOrigin = "anonymous";
if (autoplay && !hasPlayed && !isIOSDevice) {
// Only autoplay on non-iOS devices
dismissKeyboard();
setHasPlayed(true);
}
}
}, [src, autoplay, hasPlayed, isIOSDevice]);
return (
<Paper
shadow="sm"
radius="md"
withBorder
onClick={handleVideoInteraction}
onTouchStart={handleTouchStart}
onTouchEnd={handleTouchEnd}
>
<video
ref={videoRef}
autoPlay={!isIOSDevice && autoplay}
playsInline
controls
crossOrigin="anonymous"
preload="auto"
onLoadedData={handleLoadedData}
onLoadedMetadata={handleMetadataLoaded}
onEnded={handleVideoEnd}
onError={handleError}
onPlay={dismissKeyboard}
onClick={handleVideoInteraction}
onTouchStart={handleTouchStart}
onTouchEnd={handleTouchEnd}
{...(!isFirefoxBrowser && {
"x-webkit-airplay": "allow",
"x-webkit-playsinline": true,
"webkit-playsinline": true
})}
>
<source src={videoSrc} type="video/mp4" />
</video>
</Paper>
);
};
Apple's Guidelines Implementation
Removed custom play controls on iOS
Using native video controls for user interaction
Ensuring audio playback is triggered by user gesture
Following Apple's audio session guidelines
Properly handling the canplaythrough event
Current Behavior
Video plays but without sound on iOS mobile
Mute/unmute button in native video controls doesn't work
Audio works fine on desktop browsers and Android devices
Videos are confirmed to have AAC audio codec
No console errors related to audio playback
User interaction doesn't trigger audio as expected
Questions
Are there any additional iOS-specific requirements I'm missing?
Could this be related to iOS audio session handling?
Are there known issues with React's handling of video elements on iOS?
Should I be implementing additional audio context initialization?
Any insights or suggestions would be greatly appreciated!
Hi there,
I have a problem that , after I add website at dock but unable to turn on the website from dock & pop up message also mention that app was damaged. This problem appears after I factory reset my iMac. Please kindly advise. Thank guys.
Topic:
Safari & Web
SubTopic:
General
Tags:
Safari Developer Tools
Safari Services
Safari
Safari and Web
Dears,
We are facing some issue in ios 18.4.1. Recently some of our end users who updated their ios devices to 18.4.1 have experienced random 403 errors in runtime. as per our analysis, We identified that these errors are associated with "CSRF token mismatch".
After successful login, the user's CSRF token is causing issue and it was changed in runtime, this causes the cookie mismatch, and the users is getting 403 errors, and the user session is getting invalid suddenly.
let me know if anyone facing the same issue in ios 18.4.1 and let me know Is there any workaround for this issue.
Thanks.
When our Safari Web Extension makes a api request from its background script (registered via "scripts" in manifest.json, e.g., "background": { "scripts": ["js/background.bundle.js"] }) to our authenticated API endpoint (https://api-domain/user), the Cookie header is not included in the request. This occurs only when the extension is running within a non-default Safari User Profile. This causes our API to treat the user as unauthenticated. The exact same extension code, manifest, and API call work correctly (Cookie header is present and user is authenticated) when the extension is running in the Default Safari User Profile.
please network best link wifi perfile very issue in wifi
Topic:
Safari & Web
SubTopic:
General
Hi. I have reviewed the process of integrating Apple Pay on the web, but I still don’t understand how to implement it. For example: I currently have software A and a payment website that my software provides to restaurants. So, how can I integrate Apple Pay on the restaurants' payment websites?
I read that to integrate, we need to register for a Merchant ID with Apple Pay. So, is it the restaurants or the software provider who should register?
Each restaurant will have a different website domain -> does that mean when registering the Merchant ID, the website domain is the payment website of each restaurant?
When Apple Pay provides the verification file, the sales software (i.e., the payment website) must help the restaurants upload that file to the payment website of each restaurant, right?
To verify if it is valid or not depends on Apple Pay, right? If it is valid, the Apple Pay payment button will be displayed, correct?
We have a Safari extension that's been up on the App Store for about 18 months with no apparent issues. This week, however, while working on an update, we uninstalled the production version on our test machines and installed a developer version. When we had some issues, we tried to go back to the production version downloaded from the App Store, but we get an pop saying "Unable to download App." In the log, the most obviously relevant error is 'Operation not permitted'.
This occurs on several machines and different logins on those machines in both norma and safe modes. However, on another machine that never had one installed, we could still install the app from the app store, so I suspect there is something left behind that needs to be removed, but I don't know what.
FWIW, I see the download directory getting created under /Applications, but it is promptly removed when the failure popup appears.
Any suggestions?
"We have a multi-tenant EdTech platform serving over 1500 clients, each with a unique domain (e.g., client1.eduapp.com). We use WKWebView in a native shell. Due to WKAppBoundDomains restriction, we can't dynamically list all domains. How can we support dynamic tenants while maintaining cookie persistence"
"Can Apple suggest a best practice or alternative approach for apps using WebView/PWA shell architecture across multiple client domains?"
Problem:
We cannot predefine all 1500 domains in WKAppBoundDomains due to limitations.
As a result:
Service workers fail to register, breaking PWA functionality Ex: Offline.
Topic:
Safari & Web
SubTopic:
General
I’ve been working on a personal iOS project for fun — essentially a YouTube music player, learning how background media playback works in native iOS apps.
After seeing that Musi (a famous music streaming app) can play YouTube audio in the background with the screen off — I got really curious. I’ve been trying to replicate that basic background audio functionality for YouTube embeds using WKWebView. I've spent a crazy amount of time (probably 20 hours) trying to figure this out but have achieved no success.
Here’s what I’ve tried so far:
-Embedding a YouTube video in a WKWebView
-Activating AVAudioSession with .playback and setting .setActive(true)
-Adding the UIBackgroundModes key with audio in Info.plist
-Adding the NSAppTransportSecurity key to allow arbitrary loads
--Testing on a real device (iPhone 14, iOS 18.1 target)--
What happens:
Audio plays fine in the foreground.
If I exit the app and go to the lock screen quickly enough (less than 3 seconds) after pressing play, I can resume playback briefly from the lock screen — but it doesn’t automatically continue like in Musi and other apps like it.
Most of the time, the audio stops when the app is backgrounded.
I get this error consistently in the logs:
Error acquiring assertion: <Error Domain=RBSServiceErrorDomain Code=1 "(originator doesn't have entitlement com.apple.runningboard.assertions.webkit AND originator doesn't have entitlement com.apple.multitasking.systemappassertions)"
It seems like the app lacks some specific entitlements related to WebKit media playback. I don’t have AppDelegate/SceneDelegate (using SwiftUI), but can add if needed.
I’m super curious how music streaming apps using youtube as a source get around this — are they doing something different under the hood? A custom player? A SafariViewController trick? Is there a specific way to configure WKWebView to keep playing in the background, or is this a known limitation?
Would really appreciate any insight from folks who’ve explored this before or know how apps like Musi pulled it off.
Thanks in advance!
We are currently implementing the payment flow, and for handling payment details — including card entry and validation — we are utilizing a WKWebView. The webview securely loads the payment provider’s page, ensuring sensitive information such as card numbers are entered and validated directly within the web context.
I’d like to clarify that this change has not yet been released to Production. As part of a feature enhancement to our existing payment flow, we are transitioning to a new payment vendor, SnapPay.
While trying to load the SnapPay URL embedded within an iFrame in our iOS app, I observed the following error in the Xcode console. While this error may be generic, I wanted to highlight it:
825a18 - [pageProxyID=7, webPageID=8, PID=67346] WebPageProxy::didFailLoadForFrame: frameID=24, isMainFrame=0, domain=NSURLErrorDomain, code=-999
Upon investigating, we compared the headers from our existing payment URL and SnapPay's URL, and found that SnapPay includes the following Content-Security-Policy (CSP) header:
Content-Security-Policy: frame-ancestors ...
"Content-Security-Policy" value="default-src 'self'; script-src 'self' https://hcaptcha.com https://.hcaptcha.com https://code.jquery.com https://www.gstatic.com https://code.jquery.com/jquery-3.3.1.min.js https://test.lightbox.cardx.com/v1/lightbox.min.js https://www.ssa.gov/accessibility/andi/ https://c.evidon.com 'unsafe-inline' 'unsafe-eval'; style-src 'self' https://hcaptcha.com https://.hcaptcha.com https://fonts.googleapis.com/css https://stage.snappayglobal.com/Resource/ https://www.ssa.gov/accessibility/andi/andi.css 'unsafe-inline'; img-src 'self' data: https:; font-src 'self' *.googleapis.com *.gstatic.com ; connect-src 'self' https://demo1.cditechnology.com https:; form-action https://hcaptcha.com https: 'self' *.ipg-online.com secure.bluepay.com https://test.api.lightbox.cardx.com https://3ds-acs.test.modirum.com/ https://demo1.cditechnology.com/; frame-ancestors https://snappaydirect-perf.fiserv.com 'self' file: https: http; frame-src .snappayglobal.com 'self' https://hcaptcha.com https://.hcaptcha.com https: https://www.google.com .ipg-online.com secure.bluepay.com https://.cardconnect.com https://test.api.lightbox.cardx.com/ https://test.lightbox.cardx.com https://paywithcardx.com/payment/auth.cgi securepayments.cardpointe.com *.cardpointe.com https://3ds-acs.test.modirum.com/ https://www.yokohamatire.com http://uat1-txt.ad.portal.texas.gov https://uat1-txt.ad.portal.texas.gov "
After multiple working sessions with the SnapPay team, we were able to confirm that when they disable CSP or remove the frame-ancestors directive, the iFrame loads successfully within our app. However, SnapPay cannot change on their CSP.
To enable the iFrame to load in the iOS app, we added the following line of code:
webView.configuration.preferences.setValue(true, forKey: "allowFileAccessFromFileURLs").
This resolved the issue with loading the iFrame. Note: the file being loaded is a local .html file,.
Before submitting this update to the App Store, I’d like to confirm whether this usage of allowFileAccessFromFileURLs is acceptable for App Store review.
I wanted to confirm that with this change is there a security concern for WKWebview?