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Support in-app purchases and interactions with the App Store using StoreKit.

StoreKit Documentation

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Unexpected 401 Unauthorized response from production endpoint when using sandbox transactionId with Get Transaction Info API
We have encountered an issue when verifying transactions using the Get Transaction Info API. We tested the behavior in both the sandbox and production environments and observed the following results. When calling the production endpoint: https://api.storekit.itunes.apple.com/inApps/v1/transactions/{transactionId} with a transactionId generated in the sandbox environment, the API returns HTTP 401 Unauthorized. However, based on the documentation and common understanding, we expected HTTP 404 Not Found in this case. Using the same JWT token, if we call the sandbox endpoint: https://api.storekit-sandbox.itunes.apple.com/inApps/v1/transactions/{transactionId}, we receive HTTP 200 OK with the expected response body. We have also confirmed that the same behavior occurs when using the Get Transaction History API — it works correctly in the sandbox environment but returns 401 in production. Could you please confirm whether this behavior (receiving 401 instead of 404) is expected by design, or if it indicates a potential issue? If this is not the intended behavior, we would appreciate any guidance or instructions to resolve it. Thank you very much for your technical support. 「Get Transaction Info」APIを用いてトランザクションの検証を行ったところ、以下の問題が発生しました。 サンドボックス環境および本番環境の両方で検証を行い、次の結果を確認しています。 本番環境エンドポイント https://api.storekit.itunes.apple.com/inApps/v1/transactions/{transactionId} に対して サンドボックス環境で生成された transactionId を使用すると、HTTP 401 Unauthorized が返却されます。 (一般的には、この場合 404 Not Found が返る想定であると理解しています。) 同一のJWTトークン を用いて サンドボックス環境のエンドポイント https://api.storekit-sandbox.itunes.apple.com/inApps/v1/transactions/{transactionId} を呼び出した場合は、HTTP 200 OK が返り、期待通りのレスポンスボディを受け取ることができています。 また、同様の挙動が Get Transaction History を使用した場合にも発生することを確認しています。 サンドボックス環境では正常に動作しますが、本番環境では401が返却されます。 この挙動(401が返却されること)は仕様上想定されたものか、または何らかの問題によるものかご確認をお願いいたします。 もし想定外の挙動である場合は、解決に向けたご案内をいただけますと幸いです。 本件について、技術的なサポートをお願いいたします。 よろしくお願いいたします。
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366
Apr ’26
Migration Subscription API returns 500 error
We got Advanced Commerce API and the generic product identifiers approved. When I was try to migrate a sandbox subscription to ACA enabled subscription I hit an error Request payload (Hid some info but the requestReferenceId is the real) { "descriptors": { "description": "Migrated", "displayName": "Migration" }, "items": [ { "sku": "product_1mo_999", "description": "description", "displayName": "Product" } ], "requestInfo": { "requestReferenceId": "3b0b8e67-d8a0-45f4-8f6d-06bffa9a2c08" }, "storefront": "USA", "targetProductId": "com.company.generic.subscription", "taxCode": "C003-00-1" } Response { "errorCode": 5000000, "errorMessage": "An unknown error occurred." }
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386
Apr ’26
How to choose between v1 & v2 for App Store Server Notifications
Based on https://developer.apple.com/help/app-store-connect/configure-in-app-purchase-settings/enter-server-urls-for-app-store-server-notifications It seems like we can choose between version 1 or version 2 notification Choose either Version 1 (deprecated) or Version 2 notifications. Learn about versions of App Store Server Notifications. However, I do not find a way to make such a choice. Does anyone know, how I can choose between v1 or v2 notification? We currently provide a self-hosted server endpoint built on the v1 specification. While the existing server is perfectly stable, we are evaluating a migration to v2. Thanks.
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95
Apr ’26
Purchange is complete but show pending in account.
Hello I have buy new developepr membership and i have get email for purchase confirmation but when ihave go to developer account i have seen this. Purchase your membership. To continue your enrollment, complete your purchase now. Your purchase may take up to 48 hours to process. Please help me why it will show this if i have already buy the membership and i itune i have check and see the member is active and valid for 1 year. Please help me to solve this issue.
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2.2k
Apr ’26
AppStore.ageRatingCode always returns 0 on real device — is this expected behavior?
Hello everyone I'm implementing age verification in my app to comply with upcoming age assurance laws (Utah, etc.), and I'm using AppStore.ageRatingCode from StoreKit to retrieve my app's current age rating. According to the documentation: extension AppStore { @available(iOS 26.2, macOS 26.2, tvOS 26.2, watchOS 26.2, *) public static var ageRatingCode: Int? { get async } } "Use this property to fetch the age rating for your app and compare it with the last known age rating to check if it has changed." However, calling this always returns 0 in my environment. Environment: Device: Real physical device (not simulator) iOS version: 26.4 Sandbox Apple Account: signed in via Settings → Developer → Sandbox Apple Account App Store Connect: app is registered and age rating is configured Xcode Scheme → Run → Options → StoreKit Configuration: None Code: func getAgeRatingCode() async -> Int? { guard let ageRatingCode = await AppStore.ageRatingCode else { print("Age rating code unavailable") return nil } print("ageRatingCode: \(ageRatingCode)") // always prints 0 return ageRatingCode } Questions: What integer values does ageRatingCode map to? (e.g., does 4+ = 4, 9+ = 9, 13+ = 13, etc.? Or is it a different internal code?) This mapping is not documented anywhere I can find. Is 0 a valid return value, and if so, what does it represent? Is there a known issue with this API returning 0 even when all conditions appear to be correctly configured? Any guidance from Apple engineers or developers who have successfully used this API would be greatly appreciated.
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Apr ’26
Inquiry Regarding In-App Purchase Refund Handling
After a user successfully completes a purchase and later requests a refund, how long does it typically take for the refund to be processed and take effect? How does Apple notify developers when a refund has been issued for an in-app purchase? Are there specific mechanisms or recommended approaches to reliably receive such notifications? In cases where users may abuse the refund system (e.g., frequent or malicious refund requests), is there any way for developers to prevent or intervene in the refund process?
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128
Apr ’26
StoreKit returns empty product list in Sandbox (TestFlight, valid IAP setup)
Hello, I’m facing an issue with StoreKit where no products are returned in Sandbox. Context: App: SylvoY (Bundle ID: fr.sylvoy.app) Product ID: sylvoy_sylvoy_premium_v2_monthly Type: auto-renewable subscription Build: TestFlight 1.0.16 (Build 20) Device: physical iPhone Environment: Sandbox account Setup: Paid Applications Agreement: Active Banking & Tax: Active Product status: Ready to Submit Product is linked to the current TestFlight build Issue: When fetching products using StoreKit, the returned array is empty: productsCount = 0 products = [] Expected: Product metadata (price, description) should be returned. Actual: No products are returned at all. Additional info: Product identifier is correct Tested on real device (not simulator) Installed via TestFlight Sandbox account properly configured This issue is currently blocking validation of the subscription flow before release. DTS Case-ID: 18968852 (redirected here) Any help would be appreciated.
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Apr ’26
React Native IAP: getProducts returns empty array in TestFlight despite complete configuration
Hi everyone, I’m currently developing an iOS app using React Native and implementing consumable In-App Purchases (IAP). I'm facing an issue where getProducts returns an empty array without any error messages when testing on a TestFlight build. I have already completed the following setup: Agreements, Tax, and Banking: All forms are signed and the status is "Active" in App Store Connect. Product Configuration: The Consumable product is created in App Store Connect with the status "Ready to Submit". App Store Connect Integration: The product is correctly linked under the "In-App Purchases and Subscriptions" section of the App version. Xcode Capability: The "In-App Purchase" capability has been added to the project. Implementation: The Product ID in my React Native code (using react-native-iap) matches the ID in App Store Connect exactly. Despite these steps, the product list remains empty. Are there any hidden requirements or specific configurations for TestFlight that I might have missed? Any guidance would be greatly appreciated. Thanks!
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150
Apr ’26
Impact of finishing the transaction after a purchase in StoreKit
Prerequisites We plan to sell non-consumable items via in-app purchases. The app includes a restore button. We understand that after a payment is completed on a smartphone, the server must verify the receipt and activate the item in the database, and the app must then execute the transaction finish process. Due to our app’s constraints, there are specific cases where we must execute the transaction finish process on the app side without first performing the item activation process in the database. We do not know exactly what the transaction finish process entails. Questions What are the implications in the following cases? The payment was completed, but the product activation process in our database failed, and the transaction finish process was not executed on the app side. After restarting the app, an OS notification indicating an incomplete transaction appeared, and only the finish process was executed. In this scenario, we assume that the OS notification will not appear next time, and the user can simply activate the purchase by starting a transaction recovery. Are there any potential concerns or bugs that might occur? What are the implications if the product activation process in our database succeeds, but the finish operation fails to complete normally due to the user exiting the app or similar circumstances? Our assumption is that since the product is activated in our database, we can provide value for the charge without issue, and there is no deterioration in UX, such as the inability to process refunds in the app store. Are there any potential concerns or bugs that might arise? Regarding this inquiry, if you have any information—such as whether this scenario would result in a rejection during the app review process—we would appreciate it if you could share it with us.
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170
Mar ’26
iOS 26.4 Simulator + Xcode local StoreKit returns PurchaseResult.userCancelled immediately, even in Apple sample app
Hi, I’m seeing a reproducible issue with local StoreKit testing on the iOS 26.4 Simulator. Environment: Xcode 17E192 iOS 26.4 Simulator StoreKit Testing in Xcode using a .storekit configuration file attached to the Run scheme SubscriptionStoreView StoreKit 2 What happens: Tapping a subscription purchase button starts the flow, but the purchase immediately returns: StoreKit.Product.PurchaseResult.userCancelled No purchase dialog appears. No transaction is created. Debug > StoreKit > Manage Transactions remains empty. Transaction.updates, Transaction.unfinished, and Transaction.currentEntitlements do not produce any new purchase-related events. Important detail: This happens not only in my app, but also in Apple’s sample: Implementing a store in your app using the StoreKit API I tested the sample with its own .storekit file and shared scheme. The sample shows the same behavior on iOS 26.4 Simulator. On iOS 26.2 Simulator: The purchase flow does react differently. I see the warning: Making a purchase without listening for transaction updates risks missing successful purchases. Create a Task to iterate Transaction.updates at launch. So 26.2 does not appear completely broken in the same way. What I already checked: The .storekit file is attached to the active Run scheme. Simulated failures are disabled: _disableDialogs = false _failTransactionsEnabled = false _storeKitErrors = [] I tried both SubscriptionStoreView(groupID:) and SubscriptionStoreView(productIDs:) I erased app data, reinstalled, and tested on a fresh simulator. Manage Transactions has no records at all. My own app and Apple’s sample both reproduce the issue on 26.4 Simulator. This makes me suspect a simulator/runtime regression in local StoreKit testing on iOS 26.4 rather than an app-specific bug. Has anyone else seen this on iOS 26.4 Simulator? Is this a known issue with StoreKit Testing in Xcode on the 26.4 runtime? If needed, I can provide the exact simulator/Xcode versions and a minimal repro using Apple’s sample project.
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95
Mar ’26
how to disable streamline purchasing
how to disable streamline purchasing, when I click turn off, it show error Streamlined purchasing cannot be turned off because your latest approved binary doesn’t include the required StoreKit APIs My app has subscribe button to click before start to use though not need to login, chatgpt had done the store kit and subscription part, do not understand why it can not turn off streamlined purchasing
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110
Mar ’26
Custom Capacitor 6 plugin with SPM: "plugin is not implemented on ios" despite being compiled
Hi everyone, I'm building an iOS app using Capacitor 6 with Swift Package Manager (SPM). I have a custom native plugin (AppleIAPPlugin) for StoreKit 2 In-App Purchases that lives in the App target (not as an SPM package). Despite compiling successfully, the JavaScript bridge throws: "AppleIAP" plugin is not implemented on ios Setup AppleIAPPlugin.swift: swift import Foundation import Capacitor import StoreKit @objc(AppleIAPPlugin) public class AppleIAPPlugin: CAPPlugin, CAPBridgedPlugin { public let identifier = "AppleIAPPlugin" public let jsName = "AppleIAP" public let pluginMethods: [CAPPluginMethod] = [ CAPPluginMethod(name: "getProducts", returnType: CAPPluginReturnPromise), CAPPluginMethod(name: "purchase", returnType: CAPPluginReturnPromise), CAPPluginMethod(name: "restorePurchases", returnType: CAPPluginReturnPromise), CAPPluginMethod(name: "getCurrentEntitlements", returnType: CAPPluginReturnPromise), CAPPluginMethod(name: "openManageSubscriptions", returnType: CAPPluginReturnPromise), ] @objc func getProducts(_ call: CAPPluginCall) { /* StoreKit 2 implementation */ } @objc func purchase(_ call: CAPPluginCall) { /* ... */ } // etc. } AppleIAPPlugin.m: objc #import <Foundation/Foundation.h> #import <Capacitor/Capacitor.h> CAP_PLUGIN(AppleIAPPlugin, "AppleIAP", CAP_PLUGIN_METHOD(getProducts, CAPPluginReturnPromise); CAP_PLUGIN_METHOD(purchase, CAPPluginReturnPromise); CAP_PLUGIN_METHOD(restorePurchases, CAPPluginReturnPromise); CAP_PLUGIN_METHOD(getCurrentEntitlements, CAPPluginReturnPromise); CAP_PLUGIN_METHOD(openManageSubscriptions, CAPPluginReturnPromise); ) MyBridgeViewController.swift (custom bridge to register the plugin): swift import UIKit import Capacitor class MyBridgeViewController: CAPBridgeViewController { override open func capacitorDidLoad() { bridge?.registerPluginType(AppleIAPPlugin.self) } } Main.storyboard points to MyBridgeViewController (module: App) instead of CAPBridgeViewController. TypeScript side: typescript import { registerPlugin } from "@capacitor/core"; export const AppleIAP = registerPlugin("AppleIAP"); What I've verified Both .swift and .m files are in the Xcode project's Compile Sources build phase nm on the compiled binary confirms OBJC_CLASS_$_AppleIAPPlugin symbol exists The build succeeds with zero errors Other SPM-based Capacitor plugins (Share, Media, NativeAudio) work fine — they have pluginMethods and jsName symbols in the binary; my custom plugin does NOT A bridging header (App-Bridging-Header.h) is configured with #import <Capacitor/Capacitor.h> What I've tried (all failed) .m file with CAP_PLUGIN macro only (no CAPBridgedPlugin in Swift) Added CAPBridgedPlugin protocol conformance to Swift class Created MyBridgeViewController subclass with registerPluginType() in capacitorDidLoad() Removed/added override public func load() method Added #import <Foundation/Foundation.h> to .m file Various bridging header configurations Multiple clean builds and derived data wipes Environment Xcode 16 Capacitor 6 (via SPM, binary xcframework) iOS 17+ deployment target Physical device testing (not simulator) Question How should a custom plugin in the App target be registered with Capacitor 6 when using SPM? The SPM-based plugins from node_modules get auto-discovered, but my custom plugin in the App target does not. Is there a step I'm missing to make registerPluginType() work, or should I structure my custom plugin as a local SPM package instead? Any guidance would be greatly appreciated.
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Mar ’26
Transaction.currentEntitlements returning all transactions
[EDIT: Please ignore. Will delete in a second] Transaction.currentEntitlements is returning the complete history of transactions on a subscription product. I have a program with an In-App Purchase for a monthly subscription. I am testing with a local StoreKit file in Xcode. I configured the StoreKit test file to update every minute. When the program starts, I retrieve the current transactions from StoreKit to see if there is an active subscription. for await verificationResult in Transaction.currentEntitlements { guard case .verified(let transaction) = verificationResult else { continue } // update status for subscriptions This morning's testing is showing transactions for all transactions, both current and past. The current subscription renewal is sent plus all the past renewals that have expired. I thought in my previous testing that only one transaction (i.e., the latest/current) was sent per Product ID. Is this (all subscription transactions) the expected behavior, or should I file a bug report? Example debug output from Transaction.currentEntitlements loop (top transaction is the current one, but past expired ones are provided too; "DEBUG CURRENT ----" separates individual transactions): DEBUG CURRENT: getCurrentEntitlements BEGIN DEBUG CURRENT ---- DEBUG CURRENT: for product pro.monthly DEBUG CURRENT: Verified Reason: Renewal DEBUG CURRENT: Ownership: Purchased DEBUG CURRENT: Purchases: is good DEBUG CURRENT: signed date: 2026-03-26 17:37:12 +0000 DEBUG CURRENT: purchase date: 2026-03-26 17:36:24 +0000 DEBUG CURRENT: environment: Environment(rawValue: "Xcode") DEBUG CURRENT: store front: Storefront(countryCode: "USA", id: "143441", localeStorage: en_US (fixed en_US)) DEBUG CURRENT ---- DEBUG CURRENT: for product pro.monthly DEBUG CURRENT: Verified Reason: Renewal DEBUG CURRENT: Ownership: Purchased DEBUG CURRENT: Expired 2026-03-26 17:36:24 +0000 DEBUG CURRENT: signed date: 2026-03-26 17:35:25 +0000 DEBUG CURRENT: purchase date: 2026-03-26 17:35:24 +0000 DEBUG CURRENT: environment: Environment(rawValue: "Xcode") DEBUG CURRENT: store front: Storefront(countryCode: "USA", id: "143441", localeStorage: en_US (fixed en_US)) DEBUG CURRENT ---- DEBUG CURRENT: for product pro.monthly DEBUG CURRENT: Verified Reason: Renewal DEBUG CURRENT: Ownership: Purchased DEBUG CURRENT: Expired 2026-03-26 17:35:24 +0000 DEBUG CURRENT: signed date: 2026-03-26 17:34:25 +0000 DEBUG CURRENT: purchase date: 2026-03-26 17:34:24 +0000 DEBUG CURRENT: environment: Environment(rawValue: "Xcode") DEBUG CURRENT: store front: Storefront(countryCode: "USA", id: "143441", localeStorage: en_US (fixed en_US))
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Mar ’26
Purchase Error / storekit - subscription testing locally
Hello, I got Purchase Error Couldn’t communicate with a helper application. when button 'Buy Pro' clicked in my app it uses storekit subscription created (correct id in configuration.storekit) got this error in console: Purchase did not return a transaction: Error Domain=ASDErrorDomain Code=5115 "Received failure in response from Xcode" UserInfo={NSDebugDescription=Received failure in response from Xcode, NSUnderlyingError=0xc5bc1c510 {Error Domain=NSCocoaErrorDomain Code=4099 "The connection to service created from an endpoint was invalidated from this process." UserInfo={AMSDescription=An unknown error occurred. Please try again., AMSURL=http://localhost:49913/WebObjects/MZBuy.woa/wa/inAppBuy, NSDebugDescription=The connection to service created from an endpoint was invalidated from this process., AMSStatusCode=200, AMSServerPayload={ "app-list" = ( Thx for any help : )
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Mar ’26
TestFlight In-App Purchase (Consumable) gets stuck when using real Apple ID – cannot repurchase even after finishTransaction
**Environment Platform:** iOS Distribution: TestFlight Product type: Consumable In-App Purchase Account used for testing: Real Apple ID (not Sandbox) StoreKit: StoreKit 1 iOS version: iOS 17+ (also reproduced on earlier versions) Issue Description We are encountering an issue when testing consumable in-app purchases in a TestFlight build using a real Apple ID. Under normal circumstances, consumable products should be purchasable repeatedly. However, in TestFlight, after a successful purchase flow, the same product may become unavailable for repurchase, and the transaction appears to be stuck, even though: • finishTransaction: is correctly called • The transaction state is .purchased • No pending transactions are left in the payment queue Once this happens, subsequent purchase attempts result in behavior similar to a non-consumable product (e.g. “already purchased” or no purchase UI shown).
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Mar ’26
StoreKit 2: Product.purchase() returns StoreKitError (2) when canceling "Pending Downgrade" in Production ONLY
Environment OS: iOS 26.2 ~ 26.3 SDK: Xcode 16.4 (Target: iOS 17.6) Framework: StoreKit 2 Environment: Production (Cannot reproduce in Sandbox or Xcode Configuration) Issue Description We are encountering a critical purchase failure that occurs exclusively in the Production environment. When a user who has a "Pending Downgrade" (scheduled for the next renewal date) attempts to re-purchase their current higher-tier product to cancel the downgrade, StoreKit 2 returns an error. Steps to Reproduce User is currently on "Product A" (Higher Tier). User schedules a downgrade to "Product B" (Lower Tier). The status changes to "Pending Downgrade". User attempts to purchase "Product A" again via Product.purchase(). The system purchase sheet appears, and the user confirms the purchase. Immediately after authentication, a system alert from StoreKit appears saying: "Cannot process request at this time. Please try again later." (現在リクエストを一時的に処理できません。しばらくしてからもう一度お試しください。) After dismissing the alert, the app receives StoreKitError code 2 (unknown) with the localized message: "Request could not be completed" (リクエストを完了できません). Technical Observations Transaction.currentEntitlements: Does not change. App Store Server Notifications (V2): No notifications are sent to our server. Sandbox Behavior: Works perfectly. Re-purchasing Product A successfully cancels the downgrade and the subscription remains at the Higher Tier. AppStore.sync(): Running a manual sync does not resolve the pending state after the error. Question Since we cannot debug production-level logs, we are stuck. Is this a known regression in the StoreKit 2 commerce engine regarding state synchronization for downgrades? Has anyone found a workaround for this specific scenario? Any insights would be greatly appreciated.
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188
Mar ’26
App Store Localization is Rejected
Why is this rejection coming? I don't understand.I can't see anything in my mailbox.
Replies
6
Boosts
0
Views
2.1k
Activity
Apr ’26
85% of Subscriptions are in Billing Retry State
One of our apps has 85% stuck in Billing Retry -- We are so confused. All the users are from the US, and have a one-week free trial. We had 1,000 subscriptions expire from this issue. So any help would be so appreciated.
Replies
3
Boosts
2
Views
303
Activity
Apr ’26
Unexpected 401 Unauthorized response from production endpoint when using sandbox transactionId with Get Transaction Info API
We have encountered an issue when verifying transactions using the Get Transaction Info API. We tested the behavior in both the sandbox and production environments and observed the following results. When calling the production endpoint: https://api.storekit.itunes.apple.com/inApps/v1/transactions/{transactionId} with a transactionId generated in the sandbox environment, the API returns HTTP 401 Unauthorized. However, based on the documentation and common understanding, we expected HTTP 404 Not Found in this case. Using the same JWT token, if we call the sandbox endpoint: https://api.storekit-sandbox.itunes.apple.com/inApps/v1/transactions/{transactionId}, we receive HTTP 200 OK with the expected response body. We have also confirmed that the same behavior occurs when using the Get Transaction History API — it works correctly in the sandbox environment but returns 401 in production. Could you please confirm whether this behavior (receiving 401 instead of 404) is expected by design, or if it indicates a potential issue? If this is not the intended behavior, we would appreciate any guidance or instructions to resolve it. Thank you very much for your technical support. 「Get Transaction Info」APIを用いてトランザクションの検証を行ったところ、以下の問題が発生しました。 サンドボックス環境および本番環境の両方で検証を行い、次の結果を確認しています。 本番環境エンドポイント https://api.storekit.itunes.apple.com/inApps/v1/transactions/{transactionId} に対して サンドボックス環境で生成された transactionId を使用すると、HTTP 401 Unauthorized が返却されます。 (一般的には、この場合 404 Not Found が返る想定であると理解しています。) 同一のJWTトークン を用いて サンドボックス環境のエンドポイント https://api.storekit-sandbox.itunes.apple.com/inApps/v1/transactions/{transactionId} を呼び出した場合は、HTTP 200 OK が返り、期待通りのレスポンスボディを受け取ることができています。 また、同様の挙動が Get Transaction History を使用した場合にも発生することを確認しています。 サンドボックス環境では正常に動作しますが、本番環境では401が返却されます。 この挙動(401が返却されること)は仕様上想定されたものか、または何らかの問題によるものかご確認をお願いいたします。 もし想定外の挙動である場合は、解決に向けたご案内をいただけますと幸いです。 本件について、技術的なサポートをお願いいたします。 よろしくお願いいたします。
Replies
3
Boosts
0
Views
366
Activity
Apr ’26
Migration Subscription API returns 500 error
We got Advanced Commerce API and the generic product identifiers approved. When I was try to migrate a sandbox subscription to ACA enabled subscription I hit an error Request payload (Hid some info but the requestReferenceId is the real) { "descriptors": { "description": "Migrated", "displayName": "Migration" }, "items": [ { "sku": "product_1mo_999", "description": "description", "displayName": "Product" } ], "requestInfo": { "requestReferenceId": "3b0b8e67-d8a0-45f4-8f6d-06bffa9a2c08" }, "storefront": "USA", "targetProductId": "com.company.generic.subscription", "taxCode": "C003-00-1" } Response { "errorCode": 5000000, "errorMessage": "An unknown error occurred." }
Replies
3
Boosts
0
Views
386
Activity
Apr ’26
How to choose between v1 & v2 for App Store Server Notifications
Based on https://developer.apple.com/help/app-store-connect/configure-in-app-purchase-settings/enter-server-urls-for-app-store-server-notifications It seems like we can choose between version 1 or version 2 notification Choose either Version 1 (deprecated) or Version 2 notifications. Learn about versions of App Store Server Notifications. However, I do not find a way to make such a choice. Does anyone know, how I can choose between v1 or v2 notification? We currently provide a self-hosted server endpoint built on the v1 specification. While the existing server is perfectly stable, we are evaluating a migration to v2. Thanks.
Replies
1
Boosts
0
Views
95
Activity
Apr ’26
The product ID entered has already been used by other in-app purchases associated with this team.
The product ID entered has already been used by other in-app purchases associated with this team. I previously used fortune_pay_1, but not apple_pay_1 or apple_pays_1 How can this be solved
Replies
1
Boosts
0
Views
148
Activity
Apr ’26
Purchange is complete but show pending in account.
Hello I have buy new developepr membership and i have get email for purchase confirmation but when ihave go to developer account i have seen this. Purchase your membership. To continue your enrollment, complete your purchase now. Your purchase may take up to 48 hours to process. Please help me why it will show this if i have already buy the membership and i itune i have check and see the member is active and valid for 1 year. Please help me to solve this issue.
Replies
3
Boosts
0
Views
2.2k
Activity
Apr ’26
AppStore.ageRatingCode always returns 0 on real device — is this expected behavior?
Hello everyone I'm implementing age verification in my app to comply with upcoming age assurance laws (Utah, etc.), and I'm using AppStore.ageRatingCode from StoreKit to retrieve my app's current age rating. According to the documentation: extension AppStore { @available(iOS 26.2, macOS 26.2, tvOS 26.2, watchOS 26.2, *) public static var ageRatingCode: Int? { get async } } "Use this property to fetch the age rating for your app and compare it with the last known age rating to check if it has changed." However, calling this always returns 0 in my environment. Environment: Device: Real physical device (not simulator) iOS version: 26.4 Sandbox Apple Account: signed in via Settings → Developer → Sandbox Apple Account App Store Connect: app is registered and age rating is configured Xcode Scheme → Run → Options → StoreKit Configuration: None Code: func getAgeRatingCode() async -> Int? { guard let ageRatingCode = await AppStore.ageRatingCode else { print("Age rating code unavailable") return nil } print("ageRatingCode: \(ageRatingCode)") // always prints 0 return ageRatingCode } Questions: What integer values does ageRatingCode map to? (e.g., does 4+ = 4, 9+ = 9, 13+ = 13, etc.? Or is it a different internal code?) This mapping is not documented anywhere I can find. Is 0 a valid return value, and if so, what does it represent? Is there a known issue with this API returning 0 even when all conditions appear to be correctly configured? Any guidance from Apple engineers or developers who have successfully used this API would be greatly appreciated.
Replies
0
Boosts
0
Views
82
Activity
Apr ’26
Inquiry Regarding In-App Purchase Refund Handling
After a user successfully completes a purchase and later requests a refund, how long does it typically take for the refund to be processed and take effect? How does Apple notify developers when a refund has been issued for an in-app purchase? Are there specific mechanisms or recommended approaches to reliably receive such notifications? In cases where users may abuse the refund system (e.g., frequent or malicious refund requests), is there any way for developers to prevent or intervene in the refund process?
Replies
1
Boosts
0
Views
128
Activity
Apr ’26
StoreKit returns empty product list in Sandbox (TestFlight, valid IAP setup)
Hello, I’m facing an issue with StoreKit where no products are returned in Sandbox. Context: App: SylvoY (Bundle ID: fr.sylvoy.app) Product ID: sylvoy_sylvoy_premium_v2_monthly Type: auto-renewable subscription Build: TestFlight 1.0.16 (Build 20) Device: physical iPhone Environment: Sandbox account Setup: Paid Applications Agreement: Active Banking & Tax: Active Product status: Ready to Submit Product is linked to the current TestFlight build Issue: When fetching products using StoreKit, the returned array is empty: productsCount = 0 products = [] Expected: Product metadata (price, description) should be returned. Actual: No products are returned at all. Additional info: Product identifier is correct Tested on real device (not simulator) Installed via TestFlight Sandbox account properly configured This issue is currently blocking validation of the subscription flow before release. DTS Case-ID: 18968852 (redirected here) Any help would be appreciated.
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4
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193
Activity
Apr ’26
React Native IAP: getProducts returns empty array in TestFlight despite complete configuration
Hi everyone, I’m currently developing an iOS app using React Native and implementing consumable In-App Purchases (IAP). I'm facing an issue where getProducts returns an empty array without any error messages when testing on a TestFlight build. I have already completed the following setup: Agreements, Tax, and Banking: All forms are signed and the status is "Active" in App Store Connect. Product Configuration: The Consumable product is created in App Store Connect with the status "Ready to Submit". App Store Connect Integration: The product is correctly linked under the "In-App Purchases and Subscriptions" section of the App version. Xcode Capability: The "In-App Purchase" capability has been added to the project. Implementation: The Product ID in my React Native code (using react-native-iap) matches the ID in App Store Connect exactly. Despite these steps, the product list remains empty. Are there any hidden requirements or specific configurations for TestFlight that I might have missed? Any guidance would be greatly appreciated. Thanks!
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0
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150
Activity
Apr ’26
Impact of finishing the transaction after a purchase in StoreKit
Prerequisites We plan to sell non-consumable items via in-app purchases. The app includes a restore button. We understand that after a payment is completed on a smartphone, the server must verify the receipt and activate the item in the database, and the app must then execute the transaction finish process. Due to our app’s constraints, there are specific cases where we must execute the transaction finish process on the app side without first performing the item activation process in the database. We do not know exactly what the transaction finish process entails. Questions What are the implications in the following cases? The payment was completed, but the product activation process in our database failed, and the transaction finish process was not executed on the app side. After restarting the app, an OS notification indicating an incomplete transaction appeared, and only the finish process was executed. In this scenario, we assume that the OS notification will not appear next time, and the user can simply activate the purchase by starting a transaction recovery. Are there any potential concerns or bugs that might occur? What are the implications if the product activation process in our database succeeds, but the finish operation fails to complete normally due to the user exiting the app or similar circumstances? Our assumption is that since the product is activated in our database, we can provide value for the charge without issue, and there is no deterioration in UX, such as the inability to process refunds in the app store. Are there any potential concerns or bugs that might arise? Regarding this inquiry, if you have any information—such as whether this scenario would result in a rejection during the app review process—we would appreciate it if you could share it with us.
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1
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170
Activity
Mar ’26
iOS 26.4 Simulator + Xcode local StoreKit returns PurchaseResult.userCancelled immediately, even in Apple sample app
Hi, I’m seeing a reproducible issue with local StoreKit testing on the iOS 26.4 Simulator. Environment: Xcode 17E192 iOS 26.4 Simulator StoreKit Testing in Xcode using a .storekit configuration file attached to the Run scheme SubscriptionStoreView StoreKit 2 What happens: Tapping a subscription purchase button starts the flow, but the purchase immediately returns: StoreKit.Product.PurchaseResult.userCancelled No purchase dialog appears. No transaction is created. Debug > StoreKit > Manage Transactions remains empty. Transaction.updates, Transaction.unfinished, and Transaction.currentEntitlements do not produce any new purchase-related events. Important detail: This happens not only in my app, but also in Apple’s sample: Implementing a store in your app using the StoreKit API I tested the sample with its own .storekit file and shared scheme. The sample shows the same behavior on iOS 26.4 Simulator. On iOS 26.2 Simulator: The purchase flow does react differently. I see the warning: Making a purchase without listening for transaction updates risks missing successful purchases. Create a Task to iterate Transaction.updates at launch. So 26.2 does not appear completely broken in the same way. What I already checked: The .storekit file is attached to the active Run scheme. Simulated failures are disabled: _disableDialogs = false _failTransactionsEnabled = false _storeKitErrors = [] I tried both SubscriptionStoreView(groupID:) and SubscriptionStoreView(productIDs:) I erased app data, reinstalled, and tested on a fresh simulator. Manage Transactions has no records at all. My own app and Apple’s sample both reproduce the issue on 26.4 Simulator. This makes me suspect a simulator/runtime regression in local StoreKit testing on iOS 26.4 rather than an app-specific bug. Has anyone else seen this on iOS 26.4 Simulator? Is this a known issue with StoreKit Testing in Xcode on the 26.4 runtime? If needed, I can provide the exact simulator/Xcode versions and a minimal repro using Apple’s sample project.
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0
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95
Activity
Mar ’26
how to disable streamline purchasing
how to disable streamline purchasing, when I click turn off, it show error Streamlined purchasing cannot be turned off because your latest approved binary doesn’t include the required StoreKit APIs My app has subscribe button to click before start to use though not need to login, chatgpt had done the store kit and subscription part, do not understand why it can not turn off streamlined purchasing
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1
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110
Activity
Mar ’26
Custom Capacitor 6 plugin with SPM: "plugin is not implemented on ios" despite being compiled
Hi everyone, I'm building an iOS app using Capacitor 6 with Swift Package Manager (SPM). I have a custom native plugin (AppleIAPPlugin) for StoreKit 2 In-App Purchases that lives in the App target (not as an SPM package). Despite compiling successfully, the JavaScript bridge throws: "AppleIAP" plugin is not implemented on ios Setup AppleIAPPlugin.swift: swift import Foundation import Capacitor import StoreKit @objc(AppleIAPPlugin) public class AppleIAPPlugin: CAPPlugin, CAPBridgedPlugin { public let identifier = "AppleIAPPlugin" public let jsName = "AppleIAP" public let pluginMethods: [CAPPluginMethod] = [ CAPPluginMethod(name: "getProducts", returnType: CAPPluginReturnPromise), CAPPluginMethod(name: "purchase", returnType: CAPPluginReturnPromise), CAPPluginMethod(name: "restorePurchases", returnType: CAPPluginReturnPromise), CAPPluginMethod(name: "getCurrentEntitlements", returnType: CAPPluginReturnPromise), CAPPluginMethod(name: "openManageSubscriptions", returnType: CAPPluginReturnPromise), ] @objc func getProducts(_ call: CAPPluginCall) { /* StoreKit 2 implementation */ } @objc func purchase(_ call: CAPPluginCall) { /* ... */ } // etc. } AppleIAPPlugin.m: objc #import <Foundation/Foundation.h> #import <Capacitor/Capacitor.h> CAP_PLUGIN(AppleIAPPlugin, "AppleIAP", CAP_PLUGIN_METHOD(getProducts, CAPPluginReturnPromise); CAP_PLUGIN_METHOD(purchase, CAPPluginReturnPromise); CAP_PLUGIN_METHOD(restorePurchases, CAPPluginReturnPromise); CAP_PLUGIN_METHOD(getCurrentEntitlements, CAPPluginReturnPromise); CAP_PLUGIN_METHOD(openManageSubscriptions, CAPPluginReturnPromise); ) MyBridgeViewController.swift (custom bridge to register the plugin): swift import UIKit import Capacitor class MyBridgeViewController: CAPBridgeViewController { override open func capacitorDidLoad() { bridge?.registerPluginType(AppleIAPPlugin.self) } } Main.storyboard points to MyBridgeViewController (module: App) instead of CAPBridgeViewController. TypeScript side: typescript import { registerPlugin } from "@capacitor/core"; export const AppleIAP = registerPlugin("AppleIAP"); What I've verified Both .swift and .m files are in the Xcode project's Compile Sources build phase nm on the compiled binary confirms OBJC_CLASS_$_AppleIAPPlugin symbol exists The build succeeds with zero errors Other SPM-based Capacitor plugins (Share, Media, NativeAudio) work fine — they have pluginMethods and jsName symbols in the binary; my custom plugin does NOT A bridging header (App-Bridging-Header.h) is configured with #import <Capacitor/Capacitor.h> What I've tried (all failed) .m file with CAP_PLUGIN macro only (no CAPBridgedPlugin in Swift) Added CAPBridgedPlugin protocol conformance to Swift class Created MyBridgeViewController subclass with registerPluginType() in capacitorDidLoad() Removed/added override public func load() method Added #import <Foundation/Foundation.h> to .m file Various bridging header configurations Multiple clean builds and derived data wipes Environment Xcode 16 Capacitor 6 (via SPM, binary xcframework) iOS 17+ deployment target Physical device testing (not simulator) Question How should a custom plugin in the App target be registered with Capacitor 6 when using SPM? The SPM-based plugins from node_modules get auto-discovered, but my custom plugin in the App target does not. Is there a step I'm missing to make registerPluginType() work, or should I structure my custom plugin as a local SPM package instead? Any guidance would be greatly appreciated.
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1
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125
Activity
Mar ’26
Transaction.currentEntitlements returning all transactions
[EDIT: Please ignore. Will delete in a second] Transaction.currentEntitlements is returning the complete history of transactions on a subscription product. I have a program with an In-App Purchase for a monthly subscription. I am testing with a local StoreKit file in Xcode. I configured the StoreKit test file to update every minute. When the program starts, I retrieve the current transactions from StoreKit to see if there is an active subscription. for await verificationResult in Transaction.currentEntitlements { guard case .verified(let transaction) = verificationResult else { continue } // update status for subscriptions This morning's testing is showing transactions for all transactions, both current and past. The current subscription renewal is sent plus all the past renewals that have expired. I thought in my previous testing that only one transaction (i.e., the latest/current) was sent per Product ID. Is this (all subscription transactions) the expected behavior, or should I file a bug report? Example debug output from Transaction.currentEntitlements loop (top transaction is the current one, but past expired ones are provided too; "DEBUG CURRENT ----" separates individual transactions): DEBUG CURRENT: getCurrentEntitlements BEGIN DEBUG CURRENT ---- DEBUG CURRENT: for product pro.monthly DEBUG CURRENT: Verified Reason: Renewal DEBUG CURRENT: Ownership: Purchased DEBUG CURRENT: Purchases: is good DEBUG CURRENT: signed date: 2026-03-26 17:37:12 +0000 DEBUG CURRENT: purchase date: 2026-03-26 17:36:24 +0000 DEBUG CURRENT: environment: Environment(rawValue: "Xcode") DEBUG CURRENT: store front: Storefront(countryCode: "USA", id: "143441", localeStorage: en_US (fixed en_US)) DEBUG CURRENT ---- DEBUG CURRENT: for product pro.monthly DEBUG CURRENT: Verified Reason: Renewal DEBUG CURRENT: Ownership: Purchased DEBUG CURRENT: Expired 2026-03-26 17:36:24 +0000 DEBUG CURRENT: signed date: 2026-03-26 17:35:25 +0000 DEBUG CURRENT: purchase date: 2026-03-26 17:35:24 +0000 DEBUG CURRENT: environment: Environment(rawValue: "Xcode") DEBUG CURRENT: store front: Storefront(countryCode: "USA", id: "143441", localeStorage: en_US (fixed en_US)) DEBUG CURRENT ---- DEBUG CURRENT: for product pro.monthly DEBUG CURRENT: Verified Reason: Renewal DEBUG CURRENT: Ownership: Purchased DEBUG CURRENT: Expired 2026-03-26 17:35:24 +0000 DEBUG CURRENT: signed date: 2026-03-26 17:34:25 +0000 DEBUG CURRENT: purchase date: 2026-03-26 17:34:24 +0000 DEBUG CURRENT: environment: Environment(rawValue: "Xcode") DEBUG CURRENT: store front: Storefront(countryCode: "USA", id: "143441", localeStorage: en_US (fixed en_US))
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1
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152
Activity
Mar ’26
Purchase Error / storekit - subscription testing locally
Hello, I got Purchase Error Couldn’t communicate with a helper application. when button 'Buy Pro' clicked in my app it uses storekit subscription created (correct id in configuration.storekit) got this error in console: Purchase did not return a transaction: Error Domain=ASDErrorDomain Code=5115 "Received failure in response from Xcode" UserInfo={NSDebugDescription=Received failure in response from Xcode, NSUnderlyingError=0xc5bc1c510 {Error Domain=NSCocoaErrorDomain Code=4099 "The connection to service created from an endpoint was invalidated from this process." UserInfo={AMSDescription=An unknown error occurred. Please try again., AMSURL=http://localhost:49913/WebObjects/MZBuy.woa/wa/inAppBuy, NSDebugDescription=The connection to service created from an endpoint was invalidated from this process., AMSStatusCode=200, AMSServerPayload={ "app-list" = ( Thx for any help : )
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0
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93
Activity
Mar ’26
TestFlight In-App Purchase (Consumable) gets stuck when using real Apple ID – cannot repurchase even after finishTransaction
**Environment Platform:** iOS Distribution: TestFlight Product type: Consumable In-App Purchase Account used for testing: Real Apple ID (not Sandbox) StoreKit: StoreKit 1 iOS version: iOS 17+ (also reproduced on earlier versions) Issue Description We are encountering an issue when testing consumable in-app purchases in a TestFlight build using a real Apple ID. Under normal circumstances, consumable products should be purchasable repeatedly. However, in TestFlight, after a successful purchase flow, the same product may become unavailable for repurchase, and the transaction appears to be stuck, even though: • finishTransaction: is correctly called • The transaction state is .purchased • No pending transactions are left in the payment queue Once this happens, subsequent purchase attempts result in behavior similar to a non-consumable product (e.g. “already purchased” or no purchase UI shown).
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4
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306
Activity
Mar ’26
StoreKit 2: Product.purchase() returns StoreKitError (2) when canceling "Pending Downgrade" in Production ONLY
Environment OS: iOS 26.2 ~ 26.3 SDK: Xcode 16.4 (Target: iOS 17.6) Framework: StoreKit 2 Environment: Production (Cannot reproduce in Sandbox or Xcode Configuration) Issue Description We are encountering a critical purchase failure that occurs exclusively in the Production environment. When a user who has a "Pending Downgrade" (scheduled for the next renewal date) attempts to re-purchase their current higher-tier product to cancel the downgrade, StoreKit 2 returns an error. Steps to Reproduce User is currently on "Product A" (Higher Tier). User schedules a downgrade to "Product B" (Lower Tier). The status changes to "Pending Downgrade". User attempts to purchase "Product A" again via Product.purchase(). The system purchase sheet appears, and the user confirms the purchase. Immediately after authentication, a system alert from StoreKit appears saying: "Cannot process request at this time. Please try again later." (現在リクエストを一時的に処理できません。しばらくしてからもう一度お試しください。) After dismissing the alert, the app receives StoreKitError code 2 (unknown) with the localized message: "Request could not be completed" (リクエストを完了できません). Technical Observations Transaction.currentEntitlements: Does not change. App Store Server Notifications (V2): No notifications are sent to our server. Sandbox Behavior: Works perfectly. Re-purchasing Product A successfully cancels the downgrade and the subscription remains at the Higher Tier. AppStore.sync(): Running a manual sync does not resolve the pending state after the error. Question Since we cannot debug production-level logs, we are stuck. Is this a known regression in the StoreKit 2 commerce engine regarding state synchronization for downgrades? Has anyone found a workaround for this specific scenario? Any insights would be greatly appreciated.
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2
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0
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188
Activity
Mar ’26
StoreKit1:在 iOS 26.4 中[NSBundle mainBundle] appStoreReceiptURL 无法按预期工作
在iOS26.4中,新的交易完成后[NSBundle mainBundle] appStoreReceiptURL 获取的是历史票据,未给出新的票据
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2
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5
Views
459
Activity
Mar ’26