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“xcode github”

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Lost X Code Project for a Live Application
Hello, I currently have a live application in the iOS App Store that needs an update to start functioning again, but I've lost the source code in a hard drive failure. Is there a way to reverse engineer the currently deployed package that is live (and also a way to download it from App Store Connect)⁉️ The development change itself is just a very small change for an API route in the code itself. I could even direct an engineer at Apple to make the change in 5 minutes! Let me know if this is possible. Thanks❗️
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Apr ’25
Small testing app for the application context on GitHub
I wrote yesterday a very simple testing app to see the behaviour of the WCSession object when the iPhone or Apple Watch reboots or when the connection gets lost. Because this is maybe also interesting for others I put it on GitHub. It is only a quick hack so dont expect to much. But you can see how the application context works to avoid mistakes in your apps.https://github.com/agriesert/WCSessionTest
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208
Jul ’15
Reply to Network issues on Xcode Cloud brew commands
Update: I believe this can be Github blocking requests from the XCode Cloud infrastructure because I am also having errors when cloning from Github: Showing All Messages + git clone https://github.com/nodenv/node-build.git /Users/local/.nodenv/plugins/node-build Cloning into '/Users/local/.nodenv/plugins/node-build'... error: RPC failed; HTTP 502 curl 22 The requested URL returned error: 502
Jul ’22
Publish old demo code from Apple on GitHub
I was searching for demo code from WWDC 2015 (Maze: Getting Started with GamePlayKit). Turns out, Apple remove the project from their website. But I finally found the project on my Mac because I must have downloaded it in the past. Does anyone know if I'm allowed to put that project to a public GitHub page without any modifications? Has anyone of you experience with this? I think it's really bad that Apple is removing those old projects. And as this particular project is in ObjC it compiles with only minor adjustments.
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Jun ’25
Reply to WatchConnectivity for Xcode 12 / watchOS 7 / iOS 14 beta broken
I have the same problem with WCSession.default.transferFile it works on already distributed apps also under iOS 14.x but when I compile with current Xcode Version 12.2 (12B45b) it doesn't work. Also the Apple sample code doesn't work. So I can not update apps with the current Xcode Version that is really bad and time consuming. Will this issue fixed once a time with the next Xcode release ? When I use a IOS 13.x simulator with watchOS 5.3 it works. But in reality on a current updated device it doesn't work Totals disappointed !!
Topic: App & System Services SubTopic: General Tags:
Dec ’20
Reply to watchOS 1 apps don't seem to work on iOS 10 + wachOS 3 simulators
Are you even able to build your watchOS 1 app in Xcode 8 beta 6? Our static library that shares code between the watch app and parent app is giving us issues:Target 'X' of project 'X' was rejected as an implicit dependency for 'libX.a' because its SDK is platform 'com.apple.platform.iphonesimulator' and it needs to match platform 'com.apple.platform.watchsimulator'Even when the target has the watchsimulator in the 'Supported Platforms' it gives us issues. This builds fine in the latest version of Xcode 7.
Topic: App & System Services SubTopic: Core OS Tags:
Aug ’16
Lost X Code Project for a Live Application
Hello, I currently have a live application in the iOS App Store that needs an update to start functioning again, but I've lost the source code in a hard drive failure. Is there a way to reverse engineer the currently deployed package that is live (and also a way to download it from App Store Connect)⁉️ The development change itself is just a very small change for an API route in the code itself. I could even direct an engineer at Apple to make the change in 5 minutes! Let me know if this is possible. Thanks❗️
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0
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89
Activity
Apr ’25
Reply to Grant Xcode Cloud access to GitHub Enterprise
GitHub Enterprise is supported. You may need to work with your IT department to configure your network for Xcode Cloud access. Please see the Requirements documentation for the IP address ranges that Xcode Cloud uses to talk to self-hosted SCM providers.
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Dec ’21
Small testing app for the application context on GitHub
I wrote yesterday a very simple testing app to see the behaviour of the WCSession object when the iPhone or Apple Watch reboots or when the connection gets lost. Because this is maybe also interesting for others I put it on GitHub. It is only a quick hack so dont expect to much. But you can see how the application context works to avoid mistakes in your apps.https://github.com/agriesert/WCSessionTest
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0
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0
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208
Activity
Jul ’15
Reply to iOS IKEv2 Vpn Connection
Hi, I know this is a old post, but can you upload the Xcode project to GitHub? I have my IKEV2 servers ready, but atm I’m installing ota via profile. Would like to do it via app :)
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May ’18
Reply to Network issues on Xcode Cloud brew commands
Update: I believe this can be Github blocking requests from the XCode Cloud infrastructure because I am also having errors when cloning from Github: Showing All Messages + git clone https://github.com/nodenv/node-build.git /Users/local/.nodenv/plugins/node-build Cloning into '/Users/local/.nodenv/plugins/node-build'... error: RPC failed; HTTP 502 curl 22 The requested URL returned error: 502
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Jul ’22
Reply to Xcode Cloud fails to archive an app
Hey, was facing the same issue. I removed Package.resolved from my .gitignore and pushed my Package.resolved to github. Yet xcode cloud still throws Package.resolved is missing from the repository. Anyone else facing this issue?
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Dec ’21
Xcode cannot connect to Github (Cannot pull or push) due to unexpected return value from ssl handshake -9806 (-1)
Cannot connect to Github (Cannot pull or push) due to unexpected return value from ssl handshake -9806 (-1) Does anyone encountered this error?
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2
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0
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818
Activity
Dec ’22
Reply to Tea Time App
For those trying to understand where the entire source code is, it's all on GitHub. Yo can download it from here (and try it on your own XCode) https://github.com/san-ghun/TeaTimeClone-WWDC22
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Oct ’22
Reply to SDK Version Issue
I am using cocoa pods to install the 3rd party libraries and dont have any added directly.I used an other mac with xcode 11.1 and was able to upload the build is it something to do with version of the X-Code
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Feb ’20
Publish old demo code from Apple on GitHub
I was searching for demo code from WWDC 2015 (Maze: Getting Started with GamePlayKit). Turns out, Apple remove the project from their website. But I finally found the project on my Mac because I must have downloaded it in the past. Does anyone know if I'm allowed to put that project to a public GitHub page without any modifications? Has anyone of you experience with this? I think it's really bad that Apple is removing those old projects. And as this particular project is in ObjC it compiles with only minor adjustments.
Replies
2
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0
Views
106
Activity
Jun ’25
Reply to WatchConnectivity for Xcode 12 / watchOS 7 / iOS 14 beta broken
I have the same problem with WCSession.default.transferFile it works on already distributed apps also under iOS 14.x but when I compile with current Xcode Version 12.2 (12B45b) it doesn't work. Also the Apple sample code doesn't work. So I can not update apps with the current Xcode Version that is really bad and time consuming. Will this issue fixed once a time with the next Xcode release ? When I use a IOS 13.x simulator with watchOS 5.3 it works. But in reality on a current updated device it doesn't work Totals disappointed !!
Topic: App & System Services SubTopic: General Tags:
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Dec ’20
Reply to Invalid Executable - Binary Contains BitCode
The App Store doesn't accept code compiled in beta versions of Xcode or on beta version of OS X.If you want to submit, you would currently need to compile with Xcode 6.4 (which means Swift 1.2) and on OS X Yosemite 10.10.4 or earlier.
Topic: Programming Languages SubTopic: Swift Tags:
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Aug ’15
Reply to Xcode 16 & Package load failure
Fixed the issue by opening Keychain Access, searching & removing all github entries (or updating them). For some reason xcode 16.x preferes keychain passords over its own settings.
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Nov ’24
x code 9 .2 not responding! Anyone had the same problem?
Hei guysSo i had just download the xcode 9.2 and after a will it stopped responding:( I can not do anything with it. Restarting it helps for like 5 min and then it stopped again:( No error appears
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1
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0
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658
Activity
Dec ’17
Reply to watchOS 1 apps don't seem to work on iOS 10 + wachOS 3 simulators
Are you even able to build your watchOS 1 app in Xcode 8 beta 6? Our static library that shares code between the watch app and parent app is giving us issues:Target 'X' of project 'X' was rejected as an implicit dependency for 'libX.a' because its SDK is platform 'com.apple.platform.iphonesimulator' and it needs to match platform 'com.apple.platform.watchsimulator'Even when the target has the watchsimulator in the 'Supported Platforms' it gives us issues. This builds fine in the latest version of Xcode 7.
Topic: App & System Services SubTopic: Core OS Tags:
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Aug ’16