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“xcode github”

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MacOS X application code sign issue
Hello,My application uses multiple frameworks (in ‘MytestApp.app/Frameworks’ directory). Each framework in turn is dependent on one or more other frameworks (inside ‘MyTestApp.app/Frameworks’ directory). This is achieved using symbolic links.See below image for reference (MyTestApp.app 's bundle structure) :When I code sign MyTestApp.app and validate with command : codesign -vv / Path_To_Application_Bundle It gives below error all the time : unsealed contents present in the root directory of an embedded frameworkMy Queries :1. How to code sign application if application has Framework with symlink outside its bundle?2. I used this structure to reduce application's size, If above case is not valid for code sign then what is alternative?3. In my other framework I have Resource folder symlink to some Directory, which is validate on installation, but while code signing that Directory may not be there, in that case how to code sign framework?Please provide solution to code sign my MyTestApp.app .Note : I am unable
Topic: UI Frameworks SubTopic: AppKit Tags:
2
0
2.8k
Feb ’19
Lost X Code Project for a Live Application
Hello, I currently have a live application in the iOS App Store that needs an update to start functioning again, but I've lost the source code in a hard drive failure. Is there a way to reverse engineer the currently deployed package that is live (and also a way to download it from App Store Connect)⁉️ The development change itself is just a very small change for an API route in the code itself. I could even direct an engineer at Apple to make the change in 5 minutes! Let me know if this is possible. Thanks❗️
1
0
138
Apr ’25
Small testing app for the application context on GitHub
I wrote yesterday a very simple testing app to see the behaviour of the WCSession object when the iPhone or Apple Watch reboots or when the connection gets lost. Because this is maybe also interesting for others I put it on GitHub. It is only a quick hack so dont expect to much. But you can see how the application context works to avoid mistakes in your apps.https://github.com/agriesert/WCSessionTest
0
0
217
Jul ’15
Publish old demo code from Apple on GitHub
I was searching for demo code from WWDC 2015 (Maze: Getting Started with GamePlayKit). Turns out, Apple remove the project from their website. But I finally found the project on my Mac because I must have downloaded it in the past. Does anyone know if I'm allowed to put that project to a public GitHub page without any modifications? Has anyone of you experience with this? I think it's really bad that Apple is removing those old projects. And as this particular project is in ObjC it compiles with only minor adjustments.
2
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165
Jun ’25
Reply to What is the use of Git Hub to an app developer.
Github is a service that allows you to store any form of source code in a repository in your account. While most people use the free service for open source projects, Github has paid accounts that lets you store source code in private repositories only accessible by authorized people. The git program can access any git repositories out there including on Github and with Xcode, you can push and pull source code on Github.For a single developer, you may not really need it, but with a private account you can store your project source code on Github, access it from anywhere and use it as an offsite backup. Like if you have a desktop machine and a laptop, you can push your code to Github from the desktop, then take your laptop with you somewhere and pull down the source and keep working on it.Github has other stuff too, like gists, which are one page repos for sharing snippets of code. For example, here's one I wrote that shows how to create an Automator action
Jul ’15
Reply to Network issues on Xcode Cloud brew commands
Update: I believe this can be Github blocking requests from the XCode Cloud infrastructure because I am also having errors when cloning from Github: Showing All Messages + git clone https://github.com/nodenv/node-build.git /Users/local/.nodenv/plugins/node-build Cloning into '/Users/local/.nodenv/plugins/node-build'... error: RPC failed; HTTP 502 curl 22 The requested URL returned error: 502
Jul ’22
Reply to iOS 15.6.1 not supported on Xcode 13.4.1
There are 15.6 device support file in some github. You may try to search and download a 15.6 device support file and paste it to Xcode > Contents > Developer > Platforms > iPhoneOS.platform > DeviceSupport
Topic: App & System Services SubTopic: Core OS Tags:
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Oct ’22
MacOS X application code sign issue
Hello,My application uses multiple frameworks (in ‘MytestApp.app/Frameworks’ directory). Each framework in turn is dependent on one or more other frameworks (inside ‘MyTestApp.app/Frameworks’ directory). This is achieved using symbolic links.See below image for reference (MyTestApp.app 's bundle structure) :When I code sign MyTestApp.app and validate with command : codesign -vv / Path_To_Application_Bundle It gives below error all the time : unsealed contents present in the root directory of an embedded frameworkMy Queries :1. How to code sign application if application has Framework with symlink outside its bundle?2. I used this structure to reduce application's size, If above case is not valid for code sign then what is alternative?3. In my other framework I have Resource folder symlink to some Directory, which is validate on installation, but while code signing that Directory may not be there, in that case how to code sign framework?Please provide solution to code sign my MyTestApp.app .Note : I am unable
Topic: UI Frameworks SubTopic: AppKit Tags:
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2
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0
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2.8k
Activity
Feb ’19
Why does x-code not recognize that i have a developer account!!!
Yes I already went to the preferences and signed in with my developer account. But I cannot click the button upload to app store shown in the first picture. I have a developer account and I am signed in with it, I AM VERY frustrated please help!!! Thank You
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1
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0
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614
Activity
Nov ’15
Lost X Code Project for a Live Application
Hello, I currently have a live application in the iOS App Store that needs an update to start functioning again, but I've lost the source code in a hard drive failure. Is there a way to reverse engineer the currently deployed package that is live (and also a way to download it from App Store Connect)⁉️ The development change itself is just a very small change for an API route in the code itself. I could even direct an engineer at Apple to make the change in 5 minutes! Let me know if this is possible. Thanks❗️
Replies
1
Boosts
0
Views
138
Activity
Apr ’25
Reply to Xcode 16 & Package load failure
Fixed the issue by opening Keychain Access, searching & removing all github entries (or updating them). For some reason xcode 16.x preferes keychain passords over its own settings.
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Nov ’24
Reply to Xcode Server no longer includes the capacity to host Git repositories.
I haven't updated to Xcode 9 yet. Not really looking forward to having to migrate all these repositories somewhere. I wonder how much money Github paid them to have them remove that feature.
Topic: App & System Services SubTopic: Core OS Tags:
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Sep ’17
Reply to Grant Xcode Cloud access to GitHub Enterprise
GitHub Enterprise is supported. You may need to work with your IT department to configure your network for Xcode Cloud access. Please see the Requirements documentation for the IP address ranges that Xcode Cloud uses to talk to self-hosted SCM providers.
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Dec ’21
Reply to iOS IKEv2 Vpn Connection
Hi, I know this is a old post, but can you upload the Xcode project to GitHub? I have my IKEV2 servers ready, but atm I’m installing ota via profile. Would like to do it via app :)
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May ’18
Small testing app for the application context on GitHub
I wrote yesterday a very simple testing app to see the behaviour of the WCSession object when the iPhone or Apple Watch reboots or when the connection gets lost. Because this is maybe also interesting for others I put it on GitHub. It is only a quick hack so dont expect to much. But you can see how the application context works to avoid mistakes in your apps.https://github.com/agriesert/WCSessionTest
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0
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0
Views
217
Activity
Jul ’15
Reply to SDK Version Issue
I am using cocoa pods to install the 3rd party libraries and dont have any added directly.I used an other mac with xcode 11.1 and was able to upload the build is it something to do with version of the X-Code
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Activity
Feb ’20
Publish old demo code from Apple on GitHub
I was searching for demo code from WWDC 2015 (Maze: Getting Started with GamePlayKit). Turns out, Apple remove the project from their website. But I finally found the project on my Mac because I must have downloaded it in the past. Does anyone know if I'm allowed to put that project to a public GitHub page without any modifications? Has anyone of you experience with this? I think it's really bad that Apple is removing those old projects. And as this particular project is in ObjC it compiles with only minor adjustments.
Replies
2
Boosts
0
Views
165
Activity
Jun ’25
Reply to What is the use of Git Hub to an app developer.
Github is a service that allows you to store any form of source code in a repository in your account. While most people use the free service for open source projects, Github has paid accounts that lets you store source code in private repositories only accessible by authorized people. The git program can access any git repositories out there including on Github and with Xcode, you can push and pull source code on Github.For a single developer, you may not really need it, but with a private account you can store your project source code on Github, access it from anywhere and use it as an offsite backup. Like if you have a desktop machine and a laptop, you can push your code to Github from the desktop, then take your laptop with you somewhere and pull down the source and keep working on it.Github has other stuff too, like gists, which are one page repos for sharing snippets of code. For example, here's one I wrote that shows how to create an Automator action
Replies
Boosts
Views
Activity
Jul ’15
Reply to Network issues on Xcode Cloud brew commands
Update: I believe this can be Github blocking requests from the XCode Cloud infrastructure because I am also having errors when cloning from Github: Showing All Messages + git clone https://github.com/nodenv/node-build.git /Users/local/.nodenv/plugins/node-build Cloning into '/Users/local/.nodenv/plugins/node-build'... error: RPC failed; HTTP 502 curl 22 The requested URL returned error: 502
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Jul ’22
Reply to Xcode Cloud fails to archive an app
Hey, was facing the same issue. I removed Package.resolved from my .gitignore and pushed my Package.resolved to github. Yet xcode cloud still throws Package.resolved is missing from the repository. Anyone else facing this issue?
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Dec ’21
Xcode cannot connect to Github (Cannot pull or push) due to unexpected return value from ssl handshake -9806 (-1)
Cannot connect to Github (Cannot pull or push) due to unexpected return value from ssl handshake -9806 (-1) Does anyone encountered this error?
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2
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0
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851
Activity
Dec ’22