I updated the OSX beta7 system this morning. In about three seconds after I open the Xcode,Xcode crash. I reopen Xcode, and the problem is still there.My Xcode version is 9 beta5. But I open another project,it doesn`t crash.I find that Xcode crash when I open a workspace,but when I open a project, it doesn`t happen.
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When I accidentally switch to Chinese input method for debugging, Xcode will stick all the time, and I have to quit Xcode forcibly,The Xcode version is 13.3.1
I have MacOs High Sierra version 10.13.6, what version od Xcode do I need to Install ?Similarly the tutorial is with Xcode 8 and the latest version is Xcode 10.
I was just on the Apple's official site (http://www.apple.com/swift/) and found this sentence:We’re providing binaries for OS X and Linux that can compile code for iOS, OS X, watchOS, tvOS, and Linux.What does that mean? How to compile code for iOS from Linux?
I recently updated the Version of Xcode to the newest Version. Now Xcode(13.3) is sometimes lagging really hard. So I am not able to work with that program. I also re-installed Xcode. What can I do?
When I try to open the Xcode Documentation inside Xcode 12 (downloaded from the app store), the whole app closes. Is anyone else seeing this
Add to the case based on the soup chef example.The soup chef example can be downloaded and run smoothly in x code 11.After using the add to siri button to add the order to siri shortcut, the shortcut can be triggered in Siri.However, the first question about toppings is asked inside the shortcut app, not inside siri with dialogue prompts.This makes it impossible to create voice dialogues with Siri using parameters.Thanks!--Cameron
Topic:
App & System Services
SubTopic:
General
Tags:
Hi, I'm unable to download the iOS 18.5 (22F76) and iOS 18.6 (22G86) Simulator runtimes on macOS 15.6 (24G84). The issue persists across multiple versions of Xcode, including 16.4 (16F6) and Xcode 26 beta 3 (17A5276g). Symptoms: In Xcode > Settings > Platforms (Components tab), clicking “Get” for iOS 18.5 / 18.6 either does nothing or results in a download failure. CLI command sudo xcodebuild -downloadPlatform iOS fails with: Domain: DVTDownloadableErrorDomain, Code: 41 HTTP 403 Forbidden from Amazon S3/CloudFront Switching to admin user, different networks, and clean reinstall of Xcode had no effect. I also attempted manual installation using the .dmg files from the developer portal. After mounting (e.g. Xcode_15_Simulator_Runtime_iOS_18.2.dmg), I extracted iOS 18.2.simruntime, but Xcode does not recognize it. File structure inside the extracted .simruntime: Contents/ ├── Info.plist (missing runtime identifier) ├── MacOS/ ├── Resources/ └── _CodeSignature/ E
after installing the Big Sur update on my Mac I am no longer able to run previews in Xcode is there a fix for this. My Mac is running on version 11.2
I am just a beginner in Xcode. I get some errors in Xcode. Please Help Further.
Overview I have an existing Xcode project that works fine with Xcode Cloud I have a separate branch on to which I have migrated and made changes for Xcode 14 On the same branch I have made some code changes that is supported by Swift 5.7 Example: var price: Int? = 100 guard let price else { return } Problem Xcode code build fails with the error Variable binding in a condition requires an initializer Question: Is it possible to build Xcode Cloud on Swift 5.7 or Xcode 14?
I am having the same issue when I run with the iPhone 6 or iPhone 5 simulator, but the screen looks correct when I run with the iPhone 4S simulator. I printed out UIScreen.mainScreen().bounds to see what was going on, and the dimensions were 320.0 X 480.0, regardless of which simulator I used! These dimensions are correct for iPhone 4S, but not the others. My code was working correctly prior to iOS 9 / XCode 7 / OS X 10.11 / Swift 2.0.
Topic:
App & System Services
SubTopic:
Core OS
Tags:
I am learning to code. I have a macOS High Sierra Version 10.13.6. I cannot download the latest version of Xcode. What should I do.
I am tasked with passing environment variables from the Xcode Cloud server to the Xcode project while building it with Xcode Cloud. When I build the app locally, I fetch environment variables from the scheme. Then in the codebase, this is how environment variables are accessed: ProcessInfo.processInfo.environment[MicrosoftCognitiveServicesSpeechKey] This is where the environment variables are set in the Xcode Cloud. I right-clicked on the workflow in the Cloud tab found in the Report Navigator of the Xcode and selected Edit Workflow: I don't know how to write a code so that when the Xcode project is built using the Xcode Cloud, environment variables can be injected and used.
Xcode 8.3.1 resolves an issue in Xcode 8.3 that could produce app archives that were larger than necessary. Starting on May 10, 2017, app archives built with Xcode 8.3 will no longer be accepted by the App Store.If you are using Xcode 8.3, please download the most recent update of Xcode and build and submit using that version.