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Swift 2: Building for device freezes Xcode7 beta 2
When I attempt to build for device, the process freezes right at the beginning of the progress bar. Swift process takes 100% CPU (one core). I tried rebooting the computer and the device, cleaning the project, deleting derived data from Window -> Projects, I tried different devices. Anybody aware of any workarounds? Thanks!
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Jun ’15
Reply to Version 1.0.0 or 1.0.1?
I believe iTunes Connect will not allow you to submit a new build without incrementing the version number.While a version is still in pre-release you can submit additional builds with only the build number changed, but once it's reviewed and approved I believe that string of builds is considered closed and you'll need a new version.
Jun ’15
Reply to keychain OS 2.0
RE: You'll need to build your own authentication infrastructure here. My firstpass advice would be to have your phone app log into your service and generateyour authentication token to use for future communication (the same way mostmodern web service work), then transfer that token to your watch app whichthen stores the data into it's local keychain.I really don't get how this would work securly and reliably. Assume the user logs into the phone, the phone then stores the token in its keychain. The user then leaves the app. Later the user opens/installs the watch app. The watch calls the phone but since the watch and phone can't share the keychain, how can the watch get the token? Currently, only if the watch is part of the accessGroup can it read the keychain. We could try and pass the token with WCSession as soon as the token is received (on the phone) but is that sent securely? Also, this would fail if the watch app wasn't installed yet which would mostlikey be the case if the app was just installe
Topic: App & System Services SubTopic: General Tags:
Jun ’15
Reply to Making UIButton a % of the screen
There are multiple ways to accomplish this. However, depending on if you need the constraint for multiple orientations, this is not the best solution and I would recommend checking out building the constraints programmically: https://developer.apple.com/library/ios/documentation/UserExperience/Conceptual/AutolayoutPG/AutoLayoutinCode/AutoLayoutinCode.html#//apple_ref/doc/uid/TP40010853-CH11-SW1But, a simple and quick method to do this would be to create a CGRect and dynamically frame the button inside of that. Here's some code to do that: let myButton = UIButton() myButton.frame = CGRectMake(0, self.view.frame.height * 0.6, self.view.frame.width, self.view.frame.height) myButton.backgroundColor = UIColor.blackColor() self.view.addSubview(myButton)This should be a step in the right direction for you.
Jun ’15
Reply to Xcode 7, Swift 2.0, odd "trap 6" with odd solution
Did you look at the build output to see if the compiler asserted during compilation?I believe you may find that it does, in which case it would be great if you could file a bug with a project attached that reproduces the problem (either the project you're seeing this in, or some reduced version of it that still demonstrates the problem).
Topic: Programming Languages SubTopic: Swift Tags:
Jun ’15
Reply to el capitan beta 2 update frozen at 3/4 progress
ALRIGHT so I hit cmd-s RIGHT after I hit the power button and a black screen with some white text showed up for about 0.2 seconds and then it went to the login page again with the user aand guest buttons. So I turned of my laaptop again and started it and hit cmd-s while filming my screen with my phone so I could see the the text said- its a little fuzzy but it says:BuildUser() : error building a user of type 0x20010000it flashes that on the screen then goes to the login screen, I didnt let go of cmd-s the whole time.
Topic: App & System Services SubTopic: Core OS Tags:
Jun ’15
How to fix issue with Enterprise Accout ?
I am updating in-house app for a client which they have a previous version currently on over 200+ devices of company. I want update new version app, but when i try to sign the app with the distribution provisioning profile it asks me for the private key. After searching, people suggested to revoke the old certificate and generate a new one on the machine. File build success, but some devices install failed. How to fix this issue ?========================Screenshots :https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-xfa1/v/t34.0-12/11666212_1446271629012426_4522048760246493753_n.jpg?oh=c2ed550cbf4335360cd82d117beec4dc&oe=558EE850&__gda__=1435439966_7aeba78d901a087e5b1e8582baa4c227========================Crash Logs :Jun 26 10:22:26 DungNguyens-iPhone installd[76] <Notice>: 0x100794000 -[MIClientConnection _doBackgroundInstallationForPath:withOptions:completion:]: Install of /var/mobile/Media//PublicStaging/com.vccorp.sohadownload.zip type Customer requested by mobile_installation_proxy (p
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Jun ’15
Xcode Server does not work with osx applications
Is it not possible to use Xcode Server Bots with OSX applications? I ran a simple bot with one test, which works fine in Xcode, but on the Xserver the test hangs and I eventually get the Build Service Issue:Terminated xcodebuild since it produced no output for too long.This type of issue is the same sort of thing that happens if you try to run xcodebuild test through ssh without a connection to the Window Server. That makes sense, but if that's true then there is no way to test OSX applications, because xctest always starts up the app (which tries to open a window) to run a test.Running XServer 4.1, and Xcode 6.3.2Easy to replicate:1. In Xcode, create a new Cocoa Application project (File->New->Project...)2. Set the default scheme to be Shared (Manage Schemes)3. Commit the project to your repository4. Create a Bot (Product->Create Bot...). Accept all the default settings, including Immediate Integration5. Wait for the integration to finish... and wait... and wait...Expected result: All tests
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Jun ’15
Reply to LaunchAgent as XPC server
wjens wrote> Also, since launchd needs to run my XPC server, how does one go about debugging this? I didn't think I could start my XPC server from xcode because only launchd could bind the Mach service. Is there a preferred way to build/debug a LaunchAgent that hosts an XPC Mach service?While I couldn't get Xcode to attach to the XPC Mach service I'm working on through the method described this this post by ktam2, you can, however, also attempt to attach the lldb debugger to the XPC service Launch Agent at the command line with:launchctl attach -s gui/UID_ofLoggedInUser/labelOfXPCLaunchAgentRefer to the launchctl(1) man page. Also, the WaitForDebugger key is mentioned in the launchd.plist(5) man page.> Finally, do these programs need to be signed with my Developer ID (can you even sign command line programs)?You can Code Sign and Sandbox a single file executable by embedding an info.plist into it. In the Target’s Build Settings in the Other Linker Flags field, add the following to get
Jun ’15
Vibration on mute switch toggle gone
The behavior of the iPhone hardware mute switch seems to have changed with this beta. When I toggle the switch, expected behavior is a little burst of vibration when flipping to mute. In this build that vibration is gone. A few restarts ago it seems like it was vibrating when turning OFF mute, which seems odd. Has anyone else experienced this?
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Jun ’15