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“build disappears”

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Reply to "Unable to Redeem" when downloading approved 1.0 app via promo code
I have a second app which is already live on the App Store. I pushed an update to this app, and it was approved and is Pending Developer Release. I generated a promo code, and redeemed it. It worked fine. So, maybe the Pending Developer Release -> Promo Code method for giving media access to your prerelease 1.0 builds no longer works. Apple: Please document this!
Mar ’26
"Unable to Redeem" when downloading approved 1.0 app via promo code
My brand new 1.0 app is approved and pending developer release. As part of my release checks, I like to download the app store release using a promo code. On both iOS and macOS, redeeming a promo code for the respective builds gives the error you see in the screenshot: Unable to Redeem. This content is incompatible with the current software on this device. Update your device to the latest software version and try again. The app targets iOS 26.0, and my devices are running iOS 26.3, and it was built with Xcode 26.3. I'm relying on this feature for sending a build to pre-release media for reviews/articles, and am worried I'll embarrass myself. Other developers: Have you also had this issue? Do you know a work around for this issue? Apple: Please help! Is there anything I can do?
1
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89
Mar ’26
Reply to Trapped in a "Black Box": Almost 3 weeks of App Review silence and ignored support tickets. Is this normal?
I uploaded 2 builds of the same app, a Mac build and an iOS build. ios went from waiting to In Review at about 30 hours... and accepted about 36 hours. However the Mac side it has been in Review for 5 days... I have 1 Case opened on it ...im trying to be patient as it seems others are in teh same boat. I know on the TestFlght side, the Mac took a bit longer to approve for testing than the IOS version... I think 24 hours for iOS and 2-3 days for the Mac version. So I think the Mac side of the house has less resources. I hope that helps.
Mar ’26
Reply to App stuck in "Waiting for Review" for 10+ days since February 19
BeRodgersLimited, Noel, and berkaegean, i think we all are in similar boats. if you look at all of the other threads, they all re similar. I uploaded a multiplatform build: a Mac build, and an iOS build. it took about 24 hours on the iOS to go from waiting to In Review... then about 8 hours to be reveiewed and approved. However the Mac version of the same app has been waiting for review since Tuesday (February 24, 2026). It is virtually the same code base... They just must be totally swamped with builds to look at.
Mar ’26
App Store Ratings and Reviews Missing or Disappearing
Hello everyone, We’ve recently noticed an issue with our app’s ratings and reviews on the App Store. Some users have informed us that they left ratings and/or reviews, but these never appeared. Additionally, we’ve observed some reviews disappearing after they were initially visible. We contacted Apple Support, and while they pointed us to the App Store terms and conditions—indicating that Apple has discretion over review removal—we’re trying to determine if there might be a technical reason behind this behavior. Here are some specifics: It has been a while since we’ve seen any new ratings or reviews, even though users have confirmed submitting them. Some reviews that were previously approved and visible have disappeared without explanation. We’ve ensured—to the extent possible—that our app complies with all guidelines and policies, so we’re ruling out violations as the cause for now. Since the app is still new, even a few ratings or reviews missing is quite impactful. Has anyone else experie
1
0
111
Mar ’26
ePassport NFC detected but not reading, entitlement error when adding AID
Hi, I’m implementing ePassport reading in an iOS app using a third-party KYC identity verification SDK (the SDK handles the NFC logic internally). Before adding any specific AID, the NFC session would start normally and iOS showed the system popup asking the user to hold the passport near the device. However, the passport was never read , the session just stayed there with no progress or data returned. I then tried enabling the ICAO ePassport AID: A0000002471001 After adding this, the build failed with the following signing error: Provisioning profile iOS Team Provisioning Profile: com.sandrotbilisi.DigitalCurrency doesn't include the com.apple.developer.nfc.readersession.iso7816.select-identifiers entitlement. Has anyone encountered this behavior when working with ePassports? Do I need special entitlement approval from Apple for this AID? Thank you.
1
0
97
Feb ’26
Xcode cloud
I'm facing an issue with Xcode Cloud. Every branch I push to my GitLab repository is not appearing as selectable when I try to create a build with my workflow. Additionally, if I try to update the workflow from Xcode, it crashes every time I save the changes. Any help would be appreciated. Translated Report (Full Report Below) ------------------------------------- Process: Xcode [32110] Path: /Applications/Xcode.app/Contents/MacOS/Xcode Identifier: com.apple.dt.Xcode Version: 26.2 (24553) Build Info: IDEApplication-24553000000000000~2 (17C52) Code Type: ARM-64 (Native) Role: Foreground Parent Process: launchd [1] Coalition: com.apple.dt.Xcode [58945] User ID: 501 Date/Time: 2026-02-19 13:11:54.9987 -0600 Launch Time: 2026-02-19 13:03:37.7725 -0600 Hardware Model: Mac16,5 OS Version: macOS 26.2 (25C56) Release Type: User Crash Reporter Key: 61D7E2DA-E724-EFE2-6A01-25079BFCA2D1 Incident Identifier: B3D4A277-7CB5-4696-A00F-057929659F41 Sleep/Wake UUID: 2D4F6C41-716C-4B47-8D40-27FD2D74A8AE Time
4
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186
Feb ’26
Apps Stuck in “Waiting for Review” – No Visible Issues in App Store Connect
Hello, I am writing to ask for assistance regarding two of my apps that have been stuck in “Waiting for Review” for an extended period. At the moment: App ID 6497716649 — Waiting for Review since Feb, 19 at 11:45 AM App ID 6743224713 — Waiting for Review since Feb, 15 at 10:26 PM There are no warnings, Resolution Center messages, or visible issues in App Store Connect. All Agreements, Tax, and Banking information are active and up to date. The builds were uploaded successfully, and no further action appears to be required on my side. Could you please help confirm: Whether there is any hidden blocker or account-related issue? Or if this delay is currently due to review queue processing times? If additional details are needed (bundle IDs, app category, sign-in requirements, encryption/export compliance, etc.), I will be happy to provide them immediately. Thank you very much for your time and support. Best regards,
1
0
158
Feb ’26
CoreBluetooth multi-peripheral high-frequency BLE streaming shows uneven packet distribution and lag on some A16/A17 iPads
We are observing a reproducible issue on some (not all) iPad models equipped with A16, where BLE streaming from multiple peripherals at ≥33–40 Hz results in uneven packet distribution, burst delivery, and application-level lag. The same application, peripherals, firmware, iOS version, and physical environment do not exhibit this behaviour on A14-based iPads (iPad 10). Affected Hardware: • iPad 11 with A16 • iOS versions: identical across tested devices • Issue affects some devices of the same model, not all Internal field data • ~25 affected • ~5 unaffected • Customers actively prefer iPad 10 (A14) due to stability When two or more BLE peripherals stream data concurrently at frequencies ≥33–40 Hz, affected iPads exhibit: • Uneven packet arrival timing • Burst delivery instead of uniform intervals • Increasing latency over time • Observable application-level lag This does not present as simple packet loss. Instead, packets arrive in clusters, breaking real-time assumptions. At ≤30–33 Hz, the issue does not rep
3
0
359
Feb ’26
Appcrash on M4 MAX
I develop and build the DeepSkyStacker application on an M4 Mac Mini. A user reports that with a given set of data files and application settings, that it crashes on his M4 MAX. He sent me his data files, and I can't provoke a crash on my M4. He also sent an App Crash report file which I attach. Any insight into the likely cause of the problem will be appreciated (yes, I know it is a segfault in code called from Avx256Stacking::pixelPartitioning - probably a lambda ...). dss-6.1.3-crash.log
2
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198
Feb ’26
Beta contract missing
Hi, I’m running into a persistent issue in App Store Connect related to TestFlight and app reviews, and I’m hoping someone has seen this before. Around two weeks ago, I started getting the following error when trying to create external TestFlight builds: ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING Since then: I cannot create any external TestFlight tests Internal TestFlight builds appear, but cannot be downloaded (“The requested app is not available or doesn’t exist”) My apps do not progress properly through review One app got stuck in “In Review” for ~10 days; I eventually withdrew it and resubmitted it At this point, I cannot update two existing apps, and I can’t start testing a new app at all Important details: This is an individual developer account I am the Account Holder All contracts appear active and valid The issue affects multiple apps, not just one Nothing changed on my side (no contract updates, no account changes) before this started happening. I’ve already reached out to Apple D
3
0
298
Feb ’26
Key lessons after two months of building my first iOS app
After nearly ten years in Android development, I finally built a native iOS app, sharing the journey publicly while learning Swift and SwiftUI, using AI selectively, and finding the platform familiar yet different in tooling, concurrency, and culture. I reached production without initially buying a developer account and faced a stricter, iterative App Store review process than the Play Store, with several rejections that ultimately clarified Apple’s quality standards and expectations.
1
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44
Feb ’26
Reply to MusicKit - ApplicationMusicPlayer fails to play certain Songs
Hello RanLearns, Please create a bug report on Feedback Assistant to send us sysdiagnose logs. Once you open the bug report, please post the FB number here for my reference. The sysdiagnose should be generated shortly after the build of your app has terminated, even if the logs can't be synced off the device until later. Important: Note the date and time the issue occurred and include this information with your sysdiagnose. This information is vital in helping us pinpoint the issue being captured in the sysdiagnose log file. For information on generating and retrieving a sysdiagnose click the link below and choose the appropriate platform from the search results: https://developer.apple.com/bug-reporting/profiles-and-logs/?name=sysdiagnose A sysdiagnose may be too large to send in e-mail. If you don't have the ability to send large files, let us know so that we can send you instructions for our Box account. If you have any questions about filing a bug report, take a look at Bug Reporting: How and Why
Topic: Media Technologies SubTopic: Audio Tags:
Feb ’26
Reply to "Unable to Redeem" when downloading approved 1.0 app via promo code
I have a second app which is already live on the App Store. I pushed an update to this app, and it was approved and is Pending Developer Release. I generated a promo code, and redeemed it. It worked fine. So, maybe the Pending Developer Release -> Promo Code method for giving media access to your prerelease 1.0 builds no longer works. Apple: Please document this!
Replies
Boosts
Views
Activity
Mar ’26
"Unable to Redeem" when downloading approved 1.0 app via promo code
My brand new 1.0 app is approved and pending developer release. As part of my release checks, I like to download the app store release using a promo code. On both iOS and macOS, redeeming a promo code for the respective builds gives the error you see in the screenshot: Unable to Redeem. This content is incompatible with the current software on this device. Update your device to the latest software version and try again. The app targets iOS 26.0, and my devices are running iOS 26.3, and it was built with Xcode 26.3. I'm relying on this feature for sending a build to pre-release media for reviews/articles, and am worried I'll embarrass myself. Other developers: Have you also had this issue? Do you know a work around for this issue? Apple: Please help! Is there anything I can do?
Replies
1
Boosts
0
Views
89
Activity
Mar ’26
Reply to Trapped in a "Black Box": Almost 3 weeks of App Review silence and ignored support tickets. Is this normal?
I uploaded 2 builds of the same app, a Mac build and an iOS build. ios went from waiting to In Review at about 30 hours... and accepted about 36 hours. However the Mac side it has been in Review for 5 days... I have 1 Case opened on it ...im trying to be patient as it seems others are in teh same boat. I know on the TestFlght side, the Mac took a bit longer to approve for testing than the IOS version... I think 24 hours for iOS and 2-3 days for the Mac version. So I think the Mac side of the house has less resources. I hope that helps.
Replies
Boosts
Views
Activity
Mar ’26
Reply to App stuck in "Waiting for Review" for 10+ days since February 19
BeRodgersLimited, Noel, and berkaegean, i think we all are in similar boats. if you look at all of the other threads, they all re similar. I uploaded a multiplatform build: a Mac build, and an iOS build. it took about 24 hours on the iOS to go from waiting to In Review... then about 8 hours to be reveiewed and approved. However the Mac version of the same app has been waiting for review since Tuesday (February 24, 2026). It is virtually the same code base... They just must be totally swamped with builds to look at.
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Views
Activity
Mar ’26
Reply to SwiftData with shared and private containers
Same problem for me !!!! use SwiftData, build great apps and POC… Then when you'll need sharing rewrite everything with coredata (that you may not mastered). As an independent developer it is really a pain. At least If I was sure that the sharing feature is schedule!
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Activity
Mar ’26
App Store Ratings and Reviews Missing or Disappearing
Hello everyone, We’ve recently noticed an issue with our app’s ratings and reviews on the App Store. Some users have informed us that they left ratings and/or reviews, but these never appeared. Additionally, we’ve observed some reviews disappearing after they were initially visible. We contacted Apple Support, and while they pointed us to the App Store terms and conditions—indicating that Apple has discretion over review removal—we’re trying to determine if there might be a technical reason behind this behavior. Here are some specifics: It has been a while since we’ve seen any new ratings or reviews, even though users have confirmed submitting them. Some reviews that were previously approved and visible have disappeared without explanation. We’ve ensured—to the extent possible—that our app complies with all guidelines and policies, so we’re ruling out violations as the cause for now. Since the app is still new, even a few ratings or reviews missing is quite impactful. Has anyone else experie
Replies
1
Boosts
0
Views
111
Activity
Mar ’26
ePassport NFC detected but not reading, entitlement error when adding AID
Hi, I’m implementing ePassport reading in an iOS app using a third-party KYC identity verification SDK (the SDK handles the NFC logic internally). Before adding any specific AID, the NFC session would start normally and iOS showed the system popup asking the user to hold the passport near the device. However, the passport was never read , the session just stayed there with no progress or data returned. I then tried enabling the ICAO ePassport AID: A0000002471001 After adding this, the build failed with the following signing error: Provisioning profile iOS Team Provisioning Profile: com.sandrotbilisi.DigitalCurrency doesn't include the com.apple.developer.nfc.readersession.iso7816.select-identifiers entitlement. Has anyone encountered this behavior when working with ePassports? Do I need special entitlement approval from Apple for this AID? Thank you.
Replies
1
Boosts
0
Views
97
Activity
Feb ’26
Xcode cloud
I'm facing an issue with Xcode Cloud. Every branch I push to my GitLab repository is not appearing as selectable when I try to create a build with my workflow. Additionally, if I try to update the workflow from Xcode, it crashes every time I save the changes. Any help would be appreciated. Translated Report (Full Report Below) ------------------------------------- Process: Xcode [32110] Path: /Applications/Xcode.app/Contents/MacOS/Xcode Identifier: com.apple.dt.Xcode Version: 26.2 (24553) Build Info: IDEApplication-24553000000000000~2 (17C52) Code Type: ARM-64 (Native) Role: Foreground Parent Process: launchd [1] Coalition: com.apple.dt.Xcode [58945] User ID: 501 Date/Time: 2026-02-19 13:11:54.9987 -0600 Launch Time: 2026-02-19 13:03:37.7725 -0600 Hardware Model: Mac16,5 OS Version: macOS 26.2 (25C56) Release Type: User Crash Reporter Key: 61D7E2DA-E724-EFE2-6A01-25079BFCA2D1 Incident Identifier: B3D4A277-7CB5-4696-A00F-057929659F41 Sleep/Wake UUID: 2D4F6C41-716C-4B47-8D40-27FD2D74A8AE Time
Replies
4
Boosts
0
Views
186
Activity
Feb ’26
Apps Stuck in “Waiting for Review” – No Visible Issues in App Store Connect
Hello, I am writing to ask for assistance regarding two of my apps that have been stuck in “Waiting for Review” for an extended period. At the moment: App ID 6497716649 — Waiting for Review since Feb, 19 at 11:45 AM App ID 6743224713 — Waiting for Review since Feb, 15 at 10:26 PM There are no warnings, Resolution Center messages, or visible issues in App Store Connect. All Agreements, Tax, and Banking information are active and up to date. The builds were uploaded successfully, and no further action appears to be required on my side. Could you please help confirm: Whether there is any hidden blocker or account-related issue? Or if this delay is currently due to review queue processing times? If additional details are needed (bundle IDs, app category, sign-in requirements, encryption/export compliance, etc.), I will be happy to provide them immediately. Thank you very much for your time and support. Best regards,
Replies
1
Boosts
0
Views
158
Activity
Feb ’26
Live Activity Blanks out when lock screen sleeps.
I have a live activity, that works fine when the Lock Screen showing, but as soon as it sleeps dims down for always on display, everything in the widget disappears and an Activity Indicator(spinner), displays in its place, but non-animating.
Replies
4
Boosts
0
Views
954
Activity
Feb ’26
CoreBluetooth multi-peripheral high-frequency BLE streaming shows uneven packet distribution and lag on some A16/A17 iPads
We are observing a reproducible issue on some (not all) iPad models equipped with A16, where BLE streaming from multiple peripherals at ≥33–40 Hz results in uneven packet distribution, burst delivery, and application-level lag. The same application, peripherals, firmware, iOS version, and physical environment do not exhibit this behaviour on A14-based iPads (iPad 10). Affected Hardware: • iPad 11 with A16 • iOS versions: identical across tested devices • Issue affects some devices of the same model, not all Internal field data • ~25 affected • ~5 unaffected • Customers actively prefer iPad 10 (A14) due to stability When two or more BLE peripherals stream data concurrently at frequencies ≥33–40 Hz, affected iPads exhibit: • Uneven packet arrival timing • Burst delivery instead of uniform intervals • Increasing latency over time • Observable application-level lag This does not present as simple packet loss. Instead, packets arrive in clusters, breaking real-time assumptions. At ≤30–33 Hz, the issue does not rep
Replies
3
Boosts
0
Views
359
Activity
Feb ’26
Appcrash on M4 MAX
I develop and build the DeepSkyStacker application on an M4 Mac Mini. A user reports that with a given set of data files and application settings, that it crashes on his M4 MAX. He sent me his data files, and I can't provoke a crash on my M4. He also sent an App Crash report file which I attach. Any insight into the likely cause of the problem will be appreciated (yes, I know it is a segfault in code called from Avx256Stacking::pixelPartitioning - probably a lambda ...). dss-6.1.3-crash.log
Replies
2
Boosts
0
Views
198
Activity
Feb ’26
Beta contract missing
Hi, I’m running into a persistent issue in App Store Connect related to TestFlight and app reviews, and I’m hoping someone has seen this before. Around two weeks ago, I started getting the following error when trying to create external TestFlight builds: ENTITY_UNPROCESSABLE.BETA_CONTRACT_MISSING Since then: I cannot create any external TestFlight tests Internal TestFlight builds appear, but cannot be downloaded (“The requested app is not available or doesn’t exist”) My apps do not progress properly through review One app got stuck in “In Review” for ~10 days; I eventually withdrew it and resubmitted it At this point, I cannot update two existing apps, and I can’t start testing a new app at all Important details: This is an individual developer account I am the Account Holder All contracts appear active and valid The issue affects multiple apps, not just one Nothing changed on my side (no contract updates, no account changes) before this started happening. I’ve already reached out to Apple D
Replies
3
Boosts
0
Views
298
Activity
Feb ’26
Key lessons after two months of building my first iOS app
After nearly ten years in Android development, I finally built a native iOS app, sharing the journey publicly while learning Swift and SwiftUI, using AI selectively, and finding the platform familiar yet different in tooling, concurrency, and culture. I reached production without initially buying a developer account and faced a stricter, iterative App Store review process than the Play Store, with several rejections that ultimately clarified Apple’s quality standards and expectations.
Replies
1
Boosts
0
Views
44
Activity
Feb ’26
Reply to MusicKit - ApplicationMusicPlayer fails to play certain Songs
Hello RanLearns, Please create a bug report on Feedback Assistant to send us sysdiagnose logs. Once you open the bug report, please post the FB number here for my reference. The sysdiagnose should be generated shortly after the build of your app has terminated, even if the logs can't be synced off the device until later. Important: Note the date and time the issue occurred and include this information with your sysdiagnose. This information is vital in helping us pinpoint the issue being captured in the sysdiagnose log file. For information on generating and retrieving a sysdiagnose click the link below and choose the appropriate platform from the search results: https://developer.apple.com/bug-reporting/profiles-and-logs/?name=sysdiagnose A sysdiagnose may be too large to send in e-mail. If you don't have the ability to send large files, let us know so that we can send you instructions for our Box account. If you have any questions about filing a bug report, take a look at Bug Reporting: How and Why
Topic: Media Technologies SubTopic: Audio Tags:
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Views
Activity
Feb ’26