Dear users,good morning. I have already putted my iPhone app in App Store, and it is already approved and in sale.Now, I have done a little change (the text of two message box and the correct color / alignement of one label; nothing else). This is only a build, not a new version, so I would avoid the long approval process, and I would update this new version only as a new build.I have tried to upload it with the same procedure (in the same conditions!) which I have already followed during my first upload of my first main version; but, incredibly, it doesn't work; and I see the error message which you can see in the screenshot which I have putted in my dropbox account and which you can see by the following link.Why happend? How can I fix it? Thank in advance!https://www.dropbox.com/s/p37pt4wxhwx7sz1/sc-10.png?dl=0
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Hello, If we have the following code: import SwiftUI struct ContentView: View { @State private var usdAmount = 0.0 var body: some View { VStack { Text(Currency Form) Form { TextField(Dollar Amount, value: $usdAmount, format: .currency(code: USD)) // 1 // TextField(Dollar Amount, value: $usdAmount, format: .number) // 2 .keyboardType(.numberPad) } Text(usdAmount = (usdAmount)) } .padding() } } When the line marked // 1 is left uncommented (the TF has a .currency() formatter applied) the behaviour of the TF is rather odd. Upon display it shows US$0.00 Upon editing the value the US$ part remains. So if the user enters US$123 the value is not stored into the usdAmount property. The User must delete all the existing text and enter e.g. 456.78 and then the value is stored to the usdAmount property. When Line //1 is commented-out and line //2 is uncommented then the TF behaves correctly because the TF value is just 0 on first display. Should we not use the .currency() format? Or am I using it wrong? Thanks.
Topic:
UI Frameworks
SubTopic:
SwiftUI
Search on github dot com for hotpaw2. I have a short Github Gist posted there in Swift 3 for an Audio Unit v3 host for the iOS RemoteIO Audio Unit. Seems to permit extremely low latencies (callback buffers even shorter than 256 samples) on an iPhone 6s or 7.
Topic:
Media Technologies
SubTopic:
Audio
Tags:
Hi, Since you're using a self-hosted SCM instance, the issue may be with Xcode Cloud connecting to it. You can check out Xcode Cloud's source control requirements here but this is the relevant part: If you use an IP allow list either on a self-hosted or cloud SCM provider — such as Bitbucket Server or GitHub Enterprise — make sure Xcode Cloud has access to your Git server. Check your firewall’s inbound HTTPS allow list and grant Xcode Cloud access to your Git server by adding the IP address ranges 17.58.0.0/18, 17.58.192.0/18, and 57.103.0.0/22.
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
The forums are responding with a cryptic error message when I try to post my logs (apple.discussions.antispam.content.message) but here is some of it... I can post more if necessary.Process: Xcode [684]Path: /Applications/Xcode-beta.app/Contents/MacOS/XcodeIdentifier: com.apple.dt.XcodeVersion: 7.0 (8178.7)Build Info: IDEFrameworks-8178007000000000~3Code Type: X86-64 (Native)Parent Process: ??? [1]Responsible: Xcode [684]User ID: 501Date/Time: 2015-07-22 20:25:46.435 -0700OS Version: Mac OS X 10.11 (15A178w)Report Version: 11Anonymous UUID: 20CCF449-BA72-984D-4556-DA8E8F4309E4Time Awake Since Boot: 950 secondsCrashed Thread: 24 Dispatch queue: gputools.GPUiOSInferiorSession.0x7fa831a6b960Exception Type: EXC_BAD_ACCESS (SIGSEGV)Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000018Exception Note: EXC_CORPSE_NOTIFYVM Regions Near 0x18:--> __TEXT 000000010495b000-000000010495c000 [ 4K] r-x/rwx SM=COW /Applications/Xcode-beta.app/Contents/MacO
Topic:
Graphics & Games
SubTopic:
General
Tags:
I can confirm this code works without error using Xcode 7.3.1 (7D1014), sam as yours, but under OS X 10.11.5. I'm not using the beta, so it seems they maybe did change something there. I assume you have tried the usual stuff since upgrading -- delete Derived Data folder, run the Option-Product>Clean Build Folder command, reboot? Or, it may be a phantom error caused in some surrounding code. I sometimes get these especially if I have mismatched braces or parentheses somewhere.
Topic:
Programming Languages
SubTopic:
Swift
Tags:
When attempting to interpret crash reports, it can be helpful to remember they simply point to where the error occured, not the root cause.In your example, SIGTRAP is not the error, it is the exception. It doesn't show the origin of the crash. You might need to set break points, walking thru the UI/code so see if you can better id root cause related code block(s).In the mean time, does your app only support iOS 13.x? Which version Xcode are you using?
Topic:
UI Frameworks
SubTopic:
UIKit
Tags:
o I'm using Xcode 6 on OS X 10.10 to build the application. You can not select the Header View with this version.o I'm not sure code for UIKit is going to be helpful for an AppKit issue.o I'm not using Auto-layout.I will check how this looks like on Sea-Level Sierra. Yes, if this change is to stay, I will have to dynamically change the height of the NSTableView.
Topic:
UI Frameworks
SubTopic:
AppKit
Tags:
Hi to all! I have a problem: I run the code as it comes from the zip file, Xcode makes the built, no error, and sends the app to my iphone. The problem is that nothing appears in the Ar view, I can't see the robot.usdz, inside the appledeveloper code. I'm using iPhone 12 pro, iOs 15 beta 3 and X code 13 beta. I've updated everything, so that may be the problem? Is lidar on as default? I don't see any code about lidar inside the code from the zip. Why doesn't the robot even appear to me? Apologise for all that question maybe almost off topic, but the situation It's really frustrating, so any help is very appreciated :)
Topic:
Spatial Computing
SubTopic:
ARKit
Tags:
Very deep cleaning (rm derived data, caches, ++) fixes the missing BackgroundTask console output. So whats left is that Xcode 13 LLDB does not print objects in most places of out code. Reproducible for the complete team. error: invalid target, create a target using the 'target create' command // ... (lldb) po someObject error: :3:1: error: cannot find 'someObject' in scope While Xcode 12.x works as expected. Due to the fact the internet did not explode yet, I assume this is not a general Xcode issue but something related to our Xcode Project. Any hint highly appreciated o/
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
When I run notarytool submit in my github workflow, I get what appears to be some kind of segmentation fault. Here's a direct link to the exception output: https://github.com/recyclarr/recyclarr/actions/runs/6594346352/job/17918152266#step:6:43 My project is open source, so you can also view the shell script I use in the workflow itself: https://github.com/recyclarr/recyclarr/blob/update-notary-tool/ci/notarize.sh The script above contains this: #!/usr/bin/env bash set -xe user=$1 pass=$2 teamId=$3 archivePath=$4 function submit() { xcrun notarytool submit --wait --apple-id $user --password $pass --team-id $teamId recyclarr.zip | awk '/id: / { print $2;exit; }' } function log() { xcrun notarytool log --apple-id $user --password $pass --team-id $teamId $1 } tar -cvf recyclarr.tar $archivePath zip recyclarr.zip recyclarr.tar submissionId=$(submit) rm recyclarr.zip recyclarr.tar if [[ -z $submissionId ]]; then exit 1 fi echo Submission ID: $submissionId until log $submissionId do sleep 2 done T
Someone shared a working app on github: https://github.com/steventroughtonsmith/AlternateIconTest
Topic:
App & System Services
SubTopic:
Core OS
Tags:
Heya Rusmin,I found it here on Github! https://github.com/cocoa-ai/SentimentCoreMLDemo
Topic:
Machine Learning & AI
SubTopic:
Core ML
Tags:
I have same issue, my app was working on iOS 13.7 from Xcode 11.7. It's not working with iOS 14.x upgrade I tried all the scenarios mentioned here and other forums, so far no luck. Looks like it's wierd new issue, I could not find more info on the issue any where. In my case the code failed, when popuating data the tableview.
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
This code: dataArray = [[jobs: ctlelems[x], unload: 0]];is replacing the whole content of dataArray with the single element array. It does not work as Insert.To append an element to Array: dataArray += [[jobs: ctlelems[x], unload: 0]]or dataArray.append([jobs: ctlelems[x], unload: 0])Found nil is another problem. You use too much unwrapping operators (!), without checking the optional value is nil or not.Put nil checking code before using !.
Topic:
Programming Languages
SubTopic:
Swift
Tags: