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Reply to New Product Type Identifier - 3F? in App Sales Report
Me too, and today they answered:We've made some updates to Sales reports to now show redownloads, and information on the device used. Additionally, there are some changes to Product Identifiers to support tvOS.The new device column shows where your app was purchased, updated, or redownloaded. Values include Apple TV, iPad, iPhone, iPod touch, and Desktop.The supported platforms column denotes which platforms your app supports. Values include iOS, tvOS, or iOS and tvOS.We also added redownloads to your reports. These are indicated by new Product Type Identifiers:3: Redownload of iPhone-only, or iOS and tvOS app (excluding iPad-only)3F: Redownload of Universal app (excluding tvOS)3T: Redownload of iPad-only appF3: Redownload of Mac app
Oct ’15
Reply to All of my views are being deleted from IB
You're basically holding a discussion with yourself here, but - you only ever directly download & install XCode from the one and only verified source there is: Apple.If you did download your copy from Apple, there isn't any reason not to follow through with the installation.The items disappearing from the Utility pane - I've had that since seemingly ever. It is irritating, but always remedied easily by switching between open files or at worst restearting XCode.Your other issues are hard to follow, given you mix them all up over various posts.Things persisting in test apps where they shouldn't are usually avoided by:- Clean Project- Clean Build Folder- Clear the content of the Derived Data FolderAlso if you've downloaded XCode and it only has 344kb then you know you haven't downloaded XCode.Last but not least - are your added subviews deleted in Interface Builder or are not not visible?My guess is - not visible (which basically is the thread where you came from).So - are they visible in the document outlin
Nov ’15
Reading User Data from a Table
Hello Experts,I'm trying to create an app that requires the user to key in some data in the form of atleast 3 rows and 3 columns (Load, Displacement and Angle).I am thinking that the best way to get the user to insert these data is through a table format instead of using atleast 9 textboxes. However UITableView only displays the data and doesnt allow me to use it as an input device.What's the best way to get the user to insert data in a tabular format in Swift?Thanks.Regards,Kenneth.
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Nov ’15
Reply to Constraints between a UITableView and a UITableViewCell
What do you mean by columns? Do you mean the text in the section headers? If that's what you mean you could make your own custom section headers that positioned their content a certain way and then make your cells do the same. Anyway, I don't think you can create constraints from anything inside a cell to anything outside the cell, at least I don't think it would work.
Topic: UI Frameworks SubTopic: UIKit Tags:
Nov ’15
Reply to Constraints between a UITableView and a UITableViewCell
But I didn't use it to position the contents of the cell; only to position something else not part of the table view such that it pointed to the cell.>>> Yes, this is what I meant by columns. My header labels are not part of the table view, they are positioned above. And I want to position them relative to the content of the cell, which uses Auto Layout to adapt to different screen sizes. So, my question is Can I create programmatically NSLayoutConstraint instances between these labels and some content in my cell ?. I can't believe no one else has the same problem...
Topic: UI Frameworks SubTopic: UIKit Tags:
Nov ’15
TestFlight does does not send notification email
After TestFlight upgrade for 2000 testers, notification emails are not sended.I am adding external TestFlight testers from a csv, they are added succesfully, I press SAVE button but the iOS column of TestFlight remains empty.For the previous testers I added the iOS column displays Notified or Installed 1.0 (<bulid number>)What should I do to make TestFlight working again?
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Nov ’15
Code implementation
I'm a former developer who has worked on both Mac and PC platforms, but so long ago that at the time, Xcode 3 was the current IDE. I’m currently writing an app for my iPhone and basically have all the code worked out in a console app which uses a multidimensional array with 31 rows and 5 columns, and accepts user input via the command line. The rows are for each day of the month and the columns are for recording hours worked. What I need is some direction as to how to implement it in a GUI, e.g., what interface elements would I use etc. Any help would be appreciated. Thanks!
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Nov ’15
Matrix - Buffer, row - column representation problem
Greeting,I represent my matrix buffer with the following data on the GPU:Address: Data:0x00 0 1 2 30x01 4 5 6 70x02 8 9 10 110x03 12 13 14 15With the following shading code:float4 (out) = float4x4 (m) * float4 (in)According to apple's documentationfloat3 u = m * v;is equivalent to:u = v.x * m[0];u += v.y * m[1];u += v.z * m[2];My question is does m[0] refer to <0, 1, 2, 3> or <0, 4, 8, 12>?As my experiment shows the GPU does compute the matrix as m[0] = <0, 1, 2, 3>But common sense tell us m[0] should be the column <0, 4, 8, 12> otherwise it's very hard to read and debugIf m[0] did refer to <0, 1, 2, 3>, is there any way to transpose a matrix in shading file?Or we have to work on transposed matrix all the time?Thanks!
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2.4k
Nov ’15
Reply to Matrix - Buffer, row - column representation problem
Matrix components are constructed and consumed in column-major order.https://developer.apple.com/library/ios/documentation/Metal/Reference/MetalShadingLanguageGuide/data-types/data-types.htmlThe reason that the results are not consistent with your expectations is that you are not constructing your matrix in column major order. Here's the matrix you're making:0 | 4 | 8 | 121 | 5 | 9 | 132 | 6 | 10 | 143 | 7 | 11 | 15
Topic: Graphics & Games SubTopic: General Tags:
Nov ’15
Reply to Matrix - Buffer, row - column representation problem
That quotation is from the documentation. That was clear enough for me, but you can file a documentation bug if you have an idea about where they could put it which could educate people who are wired like you.As for standards, I come from Unity and don't know the CPU APIs well, but I worked a lot with Cg, which was row-major, and GLSL, which was column-major. Neither option is good, for readability. Named subscripts would be better. However, I don't think that we could do that without a speed decrease. As such, Xcode should be the one to diagram this for us, not documentation or a forum.
Topic: Graphics & Games SubTopic: General Tags:
Nov ’15
Reply to Constraints between a UITableView and a UITableViewCell
I would recommend trying to use the same relationships to position your column headers and the views in the cells. Have a view that is the same width as the tableview. The column headers would be subviews of that view. The positions of the column header views would be relative to the container view. Set up the cells to use the same relationships relative to the cell content view.
Topic: UI Frameworks SubTopic: UIKit Tags:
Nov ’15
Is anyone else's TestFlight incorrectly reporting which versions of your app your external users have downloaded?
I've noticed my TestFlight external users list within the My Apps section of iTunes Connect is incorrectly reporting the download status of my app (under the iOS column) for many of the users. Many show they have been Notified' when in reality they have downloaded the app. Others show that they have downloaded a previous version from the one I am currently testing when in reality they have updated to the current version. I've checked with many of my testers to make sure it's not something that's going on on my end and this problem persists across the board. I'm becoming extremely frustrated with iTunes Connect and all of the problems that come with it. I am not able to accurately manage my testers because of the incorrect information it provides me. I have had countless conversations with support and have never received a helpful solution and it doesn't seem like the engineering staff has done anything to fix some of the smallest issues at hand. Has anyone else been experiencing these issues?
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Nov ’15
Is there an explanation for Xcode's/Swift's treatment of curly braces in var and let statements?
<promise>No, I am not kicking the inline curly braces versus aligned ones dead dog.</promise>In Xcode 7.x, if I start an if/then block and push the opening curly brace down to the next line (or if I Alt-[ everything over to column one then Ctrl-I Re-Indent), Xcode dutifully obeys what I consider to be one (and my personal choice) of the two standards for placement of the opening brace, to wit:if (condition) { /blah blah*/ } else { /yadda yadda*/ }But... if I do this with var or let, Xcode decides that there needs to be another level of indentation on the open --- but not the close --- brace, to wit:var x: Int { /* <-- why is this one over this far right? */ didSet { / handle it*/ } }Am I missing something? Is there a reason for this, or should I log it as a bug?
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Nov ’15