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4.3

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Reply to Having Multiple Similar Apps
4. 3 Design: SpamGuideline 4.3 - DesignYour app provides the same feature set as many of the other apps you've submitted to the App Store; it simply varies in content or language. Creating multiple Bundle IDs of the same app is not appropriate. Next Steps To resolve this issue, please combine apps with similar feature sets into a single container app. You should differentiate varied content within your app by categorizing elements into groups, using the in-app purchase API, and location services to deliver content to users. Once you have done so, please reply to this message via Resolution Center indicating the app name and Apple ID of any container apps submitted under your Apple Developer Program account.
Feb ’18
Guideline 4.3 - Design - Spam - In app purchases
I have a few apps that are in the App Store for 2 years, but now they have been rejected because of the Guideline 4.3 - Design - Spam.All these apps have In app puchases and hundreds of users paid for them. I'm aware that these purchases cannot be transfered to our new container app, and my question is: what would be the best approach for the users to have their purchases in this new app? It seems to me that we're only allowed to issue 100 promo codes for each in app purchase, what wouldn't be enough for us. Have anyone else experienced the same problem?Thank you!
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Feb ’18
Reply to Guideline 4.3 - Design - Spam - In app purchases
I believe your question is - how can I transfer IAPs purchased under one or more apps to a new 'container app' that I am creating to satisfy Apple's 4.3 issue.Revise the current app so it:1) flashes an introductory screen telling the user that the app functionality has been transferred to a new container app that they can download for free from the App Store. Include a link to that new app. Apologize for this inconvenience caused by Apple's new policy. Tell the user that this will allow them to access multiple 'thingies' (e.g. Barber shops, movie theaters, museums) all under the new app. 2) load the user's purchased IAPs into their key-value file in their iCloud account or use the shared space in the keychain or a shared NSUserDefaults file3) Tell App Review in the review notes that this revision is being pushed into the App Store to switch users to the new container app.Create a new container app that looks at the shared space to credit the user with their IAPs.
Topic: App & System Services SubTopic: StoreKit Tags:
Feb ’18
One version for iPhone and another for iPad
Hello,Is it still possible to have 2 versions of the app on AppStore, One version only for iPhone/iPod and another only for iPad?I just got a rejection (see below), but I think it was a mistake from the review team.ThanksGuideline 4.3 - DesignYour app provides the same feature set as many of the other apps you've submitted to the App Store; it simply varies in content or language. Creating multiple Bundle IDs of the same app is not appropriate.Next StepsTo resolve this issue, please combine apps with similar feature sets into a single container app. You should differentiate varied content within your app by categorizing elements into groups, using in-app purchase API, and location services to deliver content to users.Once you have done so, please reply to this message via Resolution Center indicating the app name and Apple ID of any container apps submitted under your Apple Developer Program account.
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Feb ’18
Crash report help
Hello,I have an iOS game and recently I wanted to post an update to iTunes connect. Update was not accepted, as game crashed when they tested it. They sent me crash report, and I would ask for some help with it, as I have no experience with that kind of stuff. It never happened before (that is probably around 5th update of that game).Game is developed in Unity. I tested it on multiple iPhones and it never crashed, but I see that crash report mentions iPad, so i will try and test it on iPad also.I would appreciate any help with interpretation of that crash report.Regards, L{app_name:skyball,timestamp:2018-03-01 20:30:37.54 -0800,app_version:4.2,slice_uuid:79e74b98-d81e-3e81-8d21-1c43cab82d89,adam_id:0,build_version:1,bundleID:co.reachmobinc.skyball,share_with_app_devs:false,is_first_party:false,bug_type:109,os_version:iPhone OS 11.2.5 (15D60),incident_id:7A9C61B7-5E09-4A83-B70E-C65E7887F192,name:skyball} Incident Identifier: 7A9C61B7-5E09-4A83-B70E-C65E7887F192 CrashReporter Key: 16d172a5bb125bff98f7c1cc5a0444
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Mar ’18
watchOS 4.3 beta 3 Activity doesn't properly sync with iOS 11.3 beta 4
On the Watch: watchOS 4.3 beta 3On the paired iPhone: iOS 11.3 beta 4Observed behavior: Activity numbers (Move/Exercise/Stand) stop updating on the Watch, until the Watch is put to Airplane mode/restarted. If nothing is done - data is lost completely. In particular, Stand hours are missing and marked as empty, like the watch was not even on the wrist during that hour. Was previously observed with watchOS 4.3 beta 2 and 1 (and iOS 11.3 beta 2 and 1), but was fine with iOS 11.3 beta 3. After iOS 11.3 was updated to beta 4 - problem occured again and stay there.Remarks: with this iPhone two Apple Watches are paired. One with watchOS 4.2.3, another one - with watchOS 4.3 beta 3. However, the Watch with watchOS 4.2.3 is completely turned off for a week already.
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Mar ’18
Reply to 4.3 Design Spam (Suggestion for Apple)
Oh my.... and I thought I was the only one having this problem with AppleI have four AppsPoolAppLive, DartsAppLive, SnookerAppLive and LeagueAppLive, all have different features, logos, text and all are marketed brands.All use a core scoring feature (obviously)All these were on the App Store before this 4.3 policy was introduced or changed.Now Apple wants me to produce one App that has an initial menu to pick one of the sportsCoding this is easy enough, but why would I want to do this?Each App has it's own identity and brand by design. Each is linked to a customer website , for example mktpl.poolapplive.com each has been advertised seperately at cost to myself. I want customers to find my App by simply typing in the brand name as they already do on both Android and iOSI am not spamming. I find this really quite insulting, if it wasn't for developers like myself Apple would be selling their devicesWe also pay for this service (unlike other app stores)I agree spamming should not be allowed, but this is
Mar ’18
App description / country
Hi,My following question contains two parts: My source code organization & the countries description with my issue.1. Source code organizationI am actually working on an application for eleven countries. All these countries have the same source code but not the same functionalities. Indeed, some features are only available for some countries (feature flag).2. Countries description on iTunes ConnectOn iTunes Connect and for an app version, some countries aren't available (example: Poland). What're the best practices to describe a functionality in its own language and that'is only available for this country(feature flag)? I would like to conserve one source code and one app on the app store without making different apps (1 per country) in order to avoid the section 4.3 (Spam) from the reviews guidelines.Thank you in advance.
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Mar ’18
App Development with Swift Book - stuck at unit 4.3
Dear all,I am trying to learn how to code with Swift, I really want to and, to start, I completed the Intro to App Development with Swift. So far, so good ...I then passed to the App Development with Swift book as it was supposed to be a step up (at least in difficulty). I completed the first 3 units and started the 4th a few days ago.I am now stuck at unit 4.3 (Model View Controller) during the Lab at the end of the unit. No matter what I write (even if I try to copy exactly what is in the 'solution' project) I keep getting an error when trying to create Outlet(s) from the main.storyboard's text fields to the AthleteFormViewController.swift file. This error says: Could not insert new outlet connection: Could not find any information for the class named AthleteFormViewController (all of this in red color). This is the second consecutive exercise that I would have to abandon because following the EXACT instructions given in the book puts me into a dead end. Then I confront with the solutions, try them
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Mar ’18
4.2.6 and 4.3 (again) and Enrolling Process
We have all noticed the big changes Apple has brought with the implementation of the 4.2.6 and 4.3 rules of ASRGs While I believe there is still a lot of stuff to be discussed, I would like to start a discussion regaarding the Enrolling process to Apple's Programs, the complexity of it and the problems it brings to non-technical, small businesses.Apple has decided more or less that it would benefit from having most apps from small businesses to have their own Developer Account and be enrolled to it's Apple programs. This is ok, it's a business decision, they believe that the cost for quality apps and reviews is too high and they found this way to overcome the issue.The real problem though, in my opinion is the difficulty of enrolling to their developer programs, the time it needs to, and the maintainance thereafter. Like many other businesses, we run a software house which built an advanced online ordering system for restaurants. We spent about 4 years in developing our platform and we strongly belie
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Mar ’18