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DeviceActivityMonitor extension intervalDidStart never called on iOS 26.3.1
On iOS 26.3.1, deviceactivityd produces zero log output and never wakes a DeviceActivityMonitor extension at the scheduled time, even when the schedule is successfully registered. The extension's intervalDidStart(for:) method is never called. Steps to Reproduce: Create an app with a DeviceActivityMonitor extension subclass Add the com.apple.developer.family-controls entitlement to both the main app and extension targets Add a shared App Group entitlement to both targets In the main app, call: let center = DeviceActivityCenter() center.stopMonitoring([.myActivity]) let schedule = DeviceActivitySchedule( intervalStart: DateComponents(hour: 17, minute: 30), intervalEnd: DateComponents(hour: 17, minute: 45), repeats: true ) try center.startMonitoring(.myActivity, during: schedule) Verify registration succeeds: DeviceActivityCenter().activities.contains(.myActivity) returns true Background the app completely and wait for the intervalStart time (5:30 PM in this example) Expected Result: intervalDidStart(for:) is ca
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Enrollment Pending – Payment "Successful" but no charge and no access
Hi everyone, I’m reaching out to see if anyone has found a fix for a stuck Apple Developer enrollment. I recently joined my company and need to get our environment ready, but I’m hitting a wall. The Timeline: Enrolled: Monday, March 23. Confirmation: Received the 2 business days to process email. Current Status: My profile still says Pending. The Issues: The portal gives me an option to Complete enrollment by purchasing, even though I already did. Although the checkout showed Success at the time, no charge has appeared on my bank account yet. I’ve contacted Apple Support twice with no response so far. I’ve seen others mentioning similar issues lately. Has anyone managed to bypass this Pending loop without double-paying? Should I just keep waiting, or is there a specific support channel that actually responds? Thanks in advance for any insights!
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Reply to Enrollment Pending – Payment "Successful" but no charge and no access
Enrolled: Monday, March 23. That's when you applied for a membership, right? You wouldn't be posting this topic if you are already enrolled in the developer program. Received the 2 business days to process email. What have you done with it? It'll take Apple, Inc. several steps to make enrollment good. Apple, Inc. is a Certificate Authority. So they won't approve enrollment application without their identity verified, I suppose. You don't mention which membership type you are applying for. That's partly why some people ignore your cry for help.
5d
Reply to Supported way to expose an iPhone+controller as a macOS gamepad without restricted entitlements?
Thank you! this is very helpful and clarifies the issue a lot. I will go ahead and file a request for a Core HID development variant. Regarding the SIP / AMFI workaround: I understand the security concerns, and I agree that lowering system security is not an ideal solution. Of course there isn't a way to enable that only while the app is in use isn't it? That would be an acceptable risk for me. Or is it inherently a reboot-level change? In parallel, I will also explore mapping to keyboard and mouse events as a fallback, even though that is not the original target and is clearly less suitable than a true controller-visible solution. More broadly, I think it would be very valuable to have a simple user-space API for controller virtualization available to hobbyists and personal developers as well, even if limited to development builds. I understand it's possible on Windows. Thanks again for the detailed explanation.
Topic: App & System Services SubTopic: Drivers Tags:
5d
Reply to Core Data Migration Strategy: store relocation, schema changes and CloudKit adoption in a single release?
Given that you'd move the Core Data store to a group container, I'd assume that the store will be shared across different processes, such as your main app and its extension (a widget, for example). In that case, I'd like to start with pointing you the following threads: Core Data Light Migration Crash When Widget is Installed (Error 134100). CoreData error=134100 Failed to open the store. These threads made it clear that: After a user installed your new version app, depending on what extension you have, the app and extension can open and migrate the store simultaneously, and so you will need to implement a mechanism to make sure that the store is only migrated once. Consider having your main app in charge of the the synchronization, as discussed in Avoid synchronizing a store with multiple persistent containers. Thank you, this is very helpful. At the moment, my app does not have any widgets or extensions, but adding them is one of the reasons I want to move the store into an app group container. Fro
5d
Reply to Xcode 26.4: Regressions in Intelligence features
Awhile back I used OpenAi for intelligence, though recently switched to using Anthropic Claude. Now, when launching Xcode 26.4 I am prodded with a prompt stating Codex is not installed. Get Codex to resume the conversation. In my Xcode Settings I have ChatGPT in Xcode switched off. Likewise I have not downloaded the Codex Agent - the Get button appears which I ignore. In my Xcode Settings I have also signed into my Anthropic account, i.e. the Sign Out button is showing. It appears I am completely unable to use Claude for intelligence unless I download OpenAI Codex - though other users have done this, and nothing works following. This release appears severely broken. It would be easiest and best to revert to 26.3 to allow developers continue development.
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Enrollment not activated after 5 days.
Hi, I’m enrolling in the Apple Developer Program as an individual. My subscription purchase was already confirmed by email, my card was charged, and I received Apple’s invoice 5 days ago. However, my developer membership is still not activated. When I sign in on the website, it still shows “Proceed with Purchase,” and now the Apple Developer support form fails every time with: “There was a problem processing your request.” Case ID: 102852545057 Enrollment ID: Y6WK6Q84XQ Sequence: 2-8744915202 Order ID: MKX7B85M1F Has anyone had the same issue? Thank you.
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Reply to App disappeared from App Store Connect - support unresponsive - Case 102841743378
I need to be direct: we are now moving into new territory. This has gone on for four months. Four months of open cases, broken contact forms, no resolution, and now an app that has vanished from App Store Connect entirely with zero explanation. The pace of this is completely unacceptable for a paid business account. The facts are not in dispute: Payment of £79 cleared my bank on 12 March 2026. I have the bank statement. The account was renewed and active. Team ID: AW699Z7G8H, Bundle ID: com.sofiqe.app, Case: 102841743378. Despite this, Apple's systems are showing my membership as expired and prompting me to pay again. This means Apple cannot keep track of what has been paid. That is not a developer error. That is an Apple billing failure. I am now being asked to pay twice for a membership I already hold, while my app has been pulled from the store, TestFlight distribution is blocked, and my business is actively losing time and revenue. I have two demands: An account-level specialist verifies the 12 March paym
5d
App disappeared from App Store Connect - support unresponsive - Case 102841743378
My app has completely vanished from App Store Connect with no explanation. It no longer appears in the app listing. Bundle ID: com.sofiqe.app Team ID: AW699Z7G8H Apple Account: Support case 102841743378 has been open with no resolution. The contact form on the developer portal is also broken and returns There was a problem processing your request making it impossible to follow up. Has anyone experienced an app disappearing from App Store Connect? Any advice on escalation would be appreciated.
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Reply to Slow launch of app on iOS Simulator 26.4
I'd like you to try something — go into your scheme, and uncheck Debug Executable from the Run tab. When you click Run, Xcode will run your app with going through the process to attach LLDB. Does the launch performance after this look more like you're expecting? If so, we'd really appreciate getting diagnostics so we can look into the root cause of this slow down. Add the following to your ~/.lldbinit file, and the restart Xcode to ensure this is enabled: log enable gdb-remote packets --timestamp -f /tmp/log_packets.txt Before you launch your app, run the following in Terminal: sample lldb-rpc-server 60 --wait -file /tmp/sample.txt Attach both of those files that those commands placed in /tmp on your bug report, and let me know here when that's done. I also suggest removing the log line from ~/.lldbinit so it's not always logging debugger packets. @Code4Food, it'd be helpful if you could run the same tests and collect the same data, and attach them to your own bug report. Please post the FB number he
6d
Stuck with subscription review
I've published my app with subscriptions (app changed from paid to subscription model). I've have succesfully pass review process and app was published to App Store without subscription store, so no one can buy app (still working as paid, but will expire in few days forcing users to subscribe). I want to attach subscriptions to new build, but I can't - there are no options mentioned in documentation. I'm stuck. There is no any contact point to review team. I've created 3 cases, nobody reads them (oldest 3 weeks). The whole approval process looks broken, Apple team shouldn't approve app with subscriptions without subscriptions added to review. I must immediately publish my app with critical fixes, but I can't. I am devastated, i don't know what to do...
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Reply to Supported way to expose an iPhone+controller as a macOS gamepad without restricted entitlements?
What I’m trying to understand is whether Apple supports any path for this on macOS that does NOT require restricted entitlements or paid-program-only capabilities. So, let me lay out the state of things that you listed: Both DriverKit and Core HID require restricted entitlements. All DriverKit entitlements have Development Only variants which allow those entitlements to be used in development signed builds without any approval (they're added through the portal like any other entitlement). Virtual Core HID does not currently have a development variant, but that's an issue I'm looking into correcting (r.173531752). In both cases, that means using these entitlements currently requires joining the paid program. If you'd like to see us expand these to the free account as well, please file a bug asking for that and then post the bug number back here. Also, to be clear, that is a serious request - I'd like to look at expanding the availability of these entitlements, but that's hard to justify without a bit
Topic: App & System Services SubTopic: Drivers Tags:
6d
Reply to TESTFLIGHT: The requested app is not available or doesn t exist
This has been happening to me as well. I have 7 apps. Everything was fine and then last week, all apps (builds) were removed from TestFlight. No explanation, just gone. Each new build I upload now shows in TestFlight but I cannot install any of them: “The requested app is not available or doesn't exist”. I have attempted to contact Apple through the “unhelpful” portal but no response. i have tried calling various Apple support lines but they all tell me there is nothing they can do. I need to contact Apple Developer Support. They dont have a number, It must be done through the portal. Super Frustrating!
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DeviceActivityMonitor extension intervalDidStart never called on iOS 26.3.1
On iOS 26.3.1, deviceactivityd produces zero log output and never wakes a DeviceActivityMonitor extension at the scheduled time, even when the schedule is successfully registered. The extension's intervalDidStart(for:) method is never called. Steps to Reproduce: Create an app with a DeviceActivityMonitor extension subclass Add the com.apple.developer.family-controls entitlement to both the main app and extension targets Add a shared App Group entitlement to both targets In the main app, call: let center = DeviceActivityCenter() center.stopMonitoring([.myActivity]) let schedule = DeviceActivitySchedule( intervalStart: DateComponents(hour: 17, minute: 30), intervalEnd: DateComponents(hour: 17, minute: 45), repeats: true ) try center.startMonitoring(.myActivity, during: schedule) Verify registration succeeds: DeviceActivityCenter().activities.contains(.myActivity) returns true Background the app completely and wait for the intervalStart time (5:30 PM in this example) Expected Result: intervalDidStart(for:) is ca
Replies
3
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0
Views
163
Activity
4d
Enrollment Pending – Payment "Successful" but no charge and no access
Hi everyone, I’m reaching out to see if anyone has found a fix for a stuck Apple Developer enrollment. I recently joined my company and need to get our environment ready, but I’m hitting a wall. The Timeline: Enrolled: Monday, March 23. Confirmation: Received the 2 business days to process email. Current Status: My profile still says Pending. The Issues: The portal gives me an option to Complete enrollment by purchasing, even though I already did. Although the checkout showed Success at the time, no charge has appeared on my bank account yet. I’ve contacted Apple Support twice with no response so far. I’ve seen others mentioning similar issues lately. Has anyone managed to bypass this Pending loop without double-paying? Should I just keep waiting, or is there a specific support channel that actually responds? Thanks in advance for any insights!
Replies
2
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0
Views
135
Activity
5d
Reply to Enrollment Pending – Payment "Successful" but no charge and no access
Enrolled: Monday, March 23. That's when you applied for a membership, right? You wouldn't be posting this topic if you are already enrolled in the developer program. Received the 2 business days to process email. What have you done with it? It'll take Apple, Inc. several steps to make enrollment good. Apple, Inc. is a Certificate Authority. So they won't approve enrollment application without their identity verified, I suppose. You don't mention which membership type you are applying for. That's partly why some people ignore your cry for help.
Replies
Boosts
Views
Activity
5d
Reply to Supported way to expose an iPhone+controller as a macOS gamepad without restricted entitlements?
Thank you! this is very helpful and clarifies the issue a lot. I will go ahead and file a request for a Core HID development variant. Regarding the SIP / AMFI workaround: I understand the security concerns, and I agree that lowering system security is not an ideal solution. Of course there isn't a way to enable that only while the app is in use isn't it? That would be an acceptable risk for me. Or is it inherently a reboot-level change? In parallel, I will also explore mapping to keyboard and mouse events as a fallback, even though that is not the original target and is clearly less suitable than a true controller-visible solution. More broadly, I think it would be very valuable to have a simple user-space API for controller virtualization available to hobbyists and personal developers as well, even if limited to development builds. I understand it's possible on Windows. Thanks again for the detailed explanation.
Topic: App & System Services SubTopic: Drivers Tags:
Replies
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Views
Activity
5d
Reply to Core Data Migration Strategy: store relocation, schema changes and CloudKit adoption in a single release?
Given that you'd move the Core Data store to a group container, I'd assume that the store will be shared across different processes, such as your main app and its extension (a widget, for example). In that case, I'd like to start with pointing you the following threads: Core Data Light Migration Crash When Widget is Installed (Error 134100). CoreData error=134100 Failed to open the store. These threads made it clear that: After a user installed your new version app, depending on what extension you have, the app and extension can open and migrate the store simultaneously, and so you will need to implement a mechanism to make sure that the store is only migrated once. Consider having your main app in charge of the the synchronization, as discussed in Avoid synchronizing a store with multiple persistent containers. Thank you, this is very helpful. At the moment, my app does not have any widgets or extensions, but adding them is one of the reasons I want to move the store into an app group container. Fro
Replies
Boosts
Views
Activity
5d
Reply to Xcode 26.4: Regressions in Intelligence features
Awhile back I used OpenAi for intelligence, though recently switched to using Anthropic Claude. Now, when launching Xcode 26.4 I am prodded with a prompt stating Codex is not installed. Get Codex to resume the conversation. In my Xcode Settings I have ChatGPT in Xcode switched off. Likewise I have not downloaded the Codex Agent - the Get button appears which I ignore. In my Xcode Settings I have also signed into my Anthropic account, i.e. the Sign Out button is showing. It appears I am completely unable to use Claude for intelligence unless I download OpenAI Codex - though other users have done this, and nothing works following. This release appears severely broken. It would be easiest and best to revert to 26.3 to allow developers continue development.
Replies
Boosts
Views
Activity
5d
Enrollment not activated after 5 days.
Hi, I’m enrolling in the Apple Developer Program as an individual. My subscription purchase was already confirmed by email, my card was charged, and I received Apple’s invoice 5 days ago. However, my developer membership is still not activated. When I sign in on the website, it still shows “Proceed with Purchase,” and now the Apple Developer support form fails every time with: “There was a problem processing your request.” Case ID: 102852545057 Enrollment ID: Y6WK6Q84XQ Sequence: 2-8744915202 Order ID: MKX7B85M1F Has anyone had the same issue? Thank you.
Replies
1
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0
Views
66
Activity
5d
Reply to App disappeared from App Store Connect - support unresponsive - Case 102841743378
I need to be direct: we are now moving into new territory. This has gone on for four months. Four months of open cases, broken contact forms, no resolution, and now an app that has vanished from App Store Connect entirely with zero explanation. The pace of this is completely unacceptable for a paid business account. The facts are not in dispute: Payment of £79 cleared my bank on 12 March 2026. I have the bank statement. The account was renewed and active. Team ID: AW699Z7G8H, Bundle ID: com.sofiqe.app, Case: 102841743378. Despite this, Apple's systems are showing my membership as expired and prompting me to pay again. This means Apple cannot keep track of what has been paid. That is not a developer error. That is an Apple billing failure. I am now being asked to pay twice for a membership I already hold, while my app has been pulled from the store, TestFlight distribution is blocked, and my business is actively losing time and revenue. I have two demands: An account-level specialist verifies the 12 March paym
Replies
Boosts
Views
Activity
5d
App disappeared from App Store Connect - support unresponsive - Case 102841743378
My app has completely vanished from App Store Connect with no explanation. It no longer appears in the app listing. Bundle ID: com.sofiqe.app Team ID: AW699Z7G8H Apple Account: Support case 102841743378 has been open with no resolution. The contact form on the developer portal is also broken and returns There was a problem processing your request making it impossible to follow up. Has anyone experienced an app disappearing from App Store Connect? Any advice on escalation would be appreciated.
Replies
7
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0
Views
186
Activity
5d
Reply to Slow launch of app on iOS Simulator 26.4
I'm seeing it take 1-5 minutes on launch on Xcode 26.4 (most often around 2m). As suggested, when turning off debug executable, it launches as expected. FB22353872. I've added the requested traces. This also happens when running unit tests via Cmd-U (which is also configured with debug executable).
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5d
Reply to Slow launch of app on iOS Simulator 26.4
I'd like you to try something — go into your scheme, and uncheck Debug Executable from the Run tab. When you click Run, Xcode will run your app with going through the process to attach LLDB. Does the launch performance after this look more like you're expecting? If so, we'd really appreciate getting diagnostics so we can look into the root cause of this slow down. Add the following to your ~/.lldbinit file, and the restart Xcode to ensure this is enabled: log enable gdb-remote packets --timestamp -f /tmp/log_packets.txt Before you launch your app, run the following in Terminal: sample lldb-rpc-server 60 --wait -file /tmp/sample.txt Attach both of those files that those commands placed in /tmp on your bug report, and let me know here when that's done. I also suggest removing the log line from ~/.lldbinit so it's not always logging debugger packets. @Code4Food, it'd be helpful if you could run the same tests and collect the same data, and attach them to your own bug report. Please post the FB number he
Replies
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Views
Activity
6d
Stuck with subscription review
I've published my app with subscriptions (app changed from paid to subscription model). I've have succesfully pass review process and app was published to App Store without subscription store, so no one can buy app (still working as paid, but will expire in few days forcing users to subscribe). I want to attach subscriptions to new build, but I can't - there are no options mentioned in documentation. I'm stuck. There is no any contact point to review team. I've created 3 cases, nobody reads them (oldest 3 weeks). The whole approval process looks broken, Apple team shouldn't approve app with subscriptions without subscriptions added to review. I must immediately publish my app with critical fixes, but I can't. I am devastated, i don't know what to do...
Replies
4
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0
Views
129
Activity
6d
Reply to Stuck with subscription review
I've found a solution. I need to delete subscription products with status Developer Action Needed and create a new one. This needs changing product id and fixing app for new ids... Apple, fix your process, it's buggy.
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6d
Reply to Supported way to expose an iPhone+controller as a macOS gamepad without restricted entitlements?
What I’m trying to understand is whether Apple supports any path for this on macOS that does NOT require restricted entitlements or paid-program-only capabilities. So, let me lay out the state of things that you listed: Both DriverKit and Core HID require restricted entitlements. All DriverKit entitlements have Development Only variants which allow those entitlements to be used in development signed builds without any approval (they're added through the portal like any other entitlement). Virtual Core HID does not currently have a development variant, but that's an issue I'm looking into correcting (r.173531752). In both cases, that means using these entitlements currently requires joining the paid program. If you'd like to see us expand these to the free account as well, please file a bug asking for that and then post the bug number back here. Also, to be clear, that is a serious request - I'd like to look at expanding the availability of these entitlements, but that's hard to justify without a bit
Topic: App & System Services SubTopic: Drivers Tags:
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6d
Reply to TESTFLIGHT: The requested app is not available or doesn t exist
This has been happening to me as well. I have 7 apps. Everything was fine and then last week, all apps (builds) were removed from TestFlight. No explanation, just gone. Each new build I upload now shows in TestFlight but I cannot install any of them: “The requested app is not available or doesn't exist”. I have attempted to contact Apple through the “unhelpful” portal but no response. i have tried calling various Apple support lines but they all tell me there is nothing they can do. I need to contact Apple Developer Support. They dont have a number, It must be done through the portal. Super Frustrating!
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Views
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6d