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İOS 26 beta battery %1

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Cannot add VPN configuration on iOS 26 beta 5 when passcode is enabled
On iOS 26 beta 5, it is impossible to add a VPN configuration when a passcode is set on the device. Every time, all it does is redirect to the Settings app with no prompt for passcode. The only way around this is to disable passcode on the device so adding a VPN configuration doesn’t have to open the Settings app. This issue happened intermittently in the past with previous iOS 26 betas and even on iOS 18, but the problem has worsened on iOS 26 beta 5 to the point where you have to turn off passcode to add a VPN. Feedback ID: FB17974765
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4.2k
Aug ’25
Widget Previews in visionOS 26 Beta (Xcode 26 Beta)
Hello, I'm currently developing for visionOS using Xcode's latest beta version. I have a question regarding Widget Previews for visionOS 26: When I create a new Widget Extension target directly from a visionOS project, the generated code does not include the #Preview macro. Following the documentation, I manually added the #Preview macro to a Widget created within a visionOS project, but Xcode then displays an error stating that This platform does not support previewing widgets. My interpretation is that Widget Previews are currently not supported for Widgets created specifically for visionOS in this beta version. Is this understanding correct? Or am I missing a specific way to implement previews for visionOS Widgets, or is there a particular project setting I might have overlooked? Any clarification or guidance on this matter would be greatly appreciated. Thank you.
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123
Jun ’25
Reply to Unable to Tint Custom View in UIBarButtonItem on iOS 26
This has been an issue since iOS 26 beta 1. I filed a bug report then. Please do the same using the Feedback Assistant app. There are actually quite a few issues related to tinting bar button items in iOS 26. I've filed 4 separate bug reports so far (just for different tinting issues). Apple just doesn't seem to care about fixing basic UIKit bugs in iOS 26. It's frustrating. And every beta update introduces new issues related to colors. (sorry for the rant).
Topic: UI Frameworks SubTopic: UIKit Tags:
Jul ’25
Reply to i cant pair my apple watch series 1 with my iphone 15 with the new ios 26
The Apple Watch Series 1 has a latest support version of watchOS 6 as can be seen on this Apple Support page. On the contrary, your iPhone is running iOS 26 beta. From investigated this a little, I think that there are a few reasons for why your Apple Watch might not be pairing: iOS 26 and watchOS 6 are too far apart. watchOS 6 was released in 2019, six years before iOS 26. I'm not absolutely sure but the versions may simply be too far apart to sync properly. It's a beta issue. Developer betas, especially the first one released the Monday of WWDC, are notorious for bugs and issues. It is possible that the pairing issue that you are experiencing is one of these quirks that will be ironed out before the public release this fall. I hope that this helps!
Jun ’25
WatchOS 6.1 Beta Battery Life
HelloI have the 44mm series 5 apple watch. Beta 1 and 2 seemed to fix the battery drain issue for me when using the always on screen.However since the last few beta's it seems to be back draining the battery in under 12 hours.Anyone else seeing similar issues the last couple of betas?
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1.5k
Oct ’19
macOS 26 Beta 1 on MacPro7,1 – WindowServer crash when opening Finder
I’m running macOS 26 Beta 1 (build 25A5279m) on a 2019 Mac Pro (MacPro7,1) with a single 4K display connected via HDMI. Whenever I attempt to launch Finder, WindowServer immediately aborts and the machine reboots. Crash details: Process: WindowServer (PID 1441) Exception: EXC_CRASH (SIGABRT) triggered in thread 0 (ws_main_thread) Termination Reason: Abort trap: 6 Backtrace highlights: CA::OGL::MetalContext::draw(MTLPrimitiveType, …) hits an internal __assert_rtn in libsystem_c.dylib Subsequent calls all stem from QuartzCore’s OpenGL/Metal bridge (CA::OGL::render_layers, LayerNode::apply, etc.) Related threads: Thread 2 (com.apple.coreanimation.render-server) idle in mach_msg_overwrite Thread 1 shows AmbientDisplay and ColorSync callbacks running Hardware/Software: MacPro7,1 (2019) macOS 26.0 Beta 1 (25A5279m) 4K monitor via HDMI System Integrity Protection enabled What I’ve tried so far: Safe-boot (crash still occurs) Switching display profiles in System S
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112
Jun ’25
iOS 26 Beta 3 `safeAreaInsets`
I noticed that trying to access safeAreaInsets from the active window causes an infinite run loop. This issue appeared after updating to Beta 3. Here’s an example of the code: extension UIDevice { var safeAreaInsets: UIEdgeInsets { guard let windowScene = UIApplication.shared.connectedScenes.first as? UIWindowScene, let window = windowScene.windows.first(where: { $0.isKeyWindow }) else { return .zero } return window.safeAreaInsets } } The return doesn’t happen because it ends up in some kind of recursion.
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480
Jul ’25
IOS 26
is it possible for the IOS 26 to make the chat bubbles different colors than blue? kinda tired of the same blue color. is it possible to get that version for the new update?
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159
Jul ’25
Reply to Battery Use Worse
Yes and this is also not the first beta. We developer know this already from former iOS betas. After 1-2 betas the battery drain and performance is again like it should be.But nearly all of us use the devices also private. The battery of the watch was much better than older phones. Now it is so worse that you can use the watch only for development and put it then on the charger. And I am also a little bit worried if this is good for the battery also when it needs so much energy in such a short time. Maybe someone can give us some information why the watch needs now so much battery power even without using native apps.
Topic: App & System Services SubTopic: Core OS Tags:
Jun ’15
iOS 26 Beta: UICollectionView estimatedDimension causes layout feedback loop (worked in iOS 18)
Issue Description We're experiencing a new recursive layout crash in UICollectionViewCompositionalLayout on iOS 26 Beta when using estimatedDimension. The same code works perfectly on iOS 18. Environment iOS 18.x: ✅ Works fine iOS 26 Beta: ❌ Crashes with layout feedback loop Crash Details Crash Report Console Log Code Question Is this an intentional change in iOS 26? Are there new best practices for using estimatedDimension in compositional layouts? Temporary Workaround Using absoluteDimension instead of estimatedDimension resolves the crash, but we lose dynamic sizing capabilities.
Topic: UI Frameworks SubTopic: UIKit
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104
Jul ’25