I accepted Apple Developer Program License Agreement in the Member Center, but the notification is not hide in the iTunes Connect. I don't have in the Member Center any License Agreement in this moment. What do I do? It includes followingAgreements, Tax, and Banking Review the Paid Applications Schedule. The iOS paid applications schedule (“iOS Schedule 2”) and the Mac paid application Agreement schedule (“Mac Schedule 2”) have been combined into a single Schedule 2 covering both programs, and the Custom B2B schedules (“Schedule 3”) for iOS and Mac have been combined as well. To create new paid apps and in-app purchases and upload binaries to the App Store, the user with the Legal role must review and accept the Paid Applications Schedule (Schedule 2 to the Apple Developer Program License Agreement) in the Agreements, Tax, and Banking module.To accept this agreement, the user with the Team Agent role must have already accepted the Apple Developer Program License Agreement in the Mem
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Building for iOS Simulator, but the linked and embedded framework ‘XX.framework‘ was built for
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Yes, this happened with my app too and this is expected due to the change to swift 2.0 and ios 9 API changes. You will need to read through the errors and resolve them with the help of research and reading through apple documentation. I would suggest also looking at the swift 2.0 prerelease ibook. Helpful links-https://developer.apple.com/library/prerelease/ios/navigation/https://developer.apple.com/library/prerelease/ios/releasenotes/General/WhatsNewIniOS/Articles/iOS9.html#//apple_ref/doc/uid/TP40016198-SW1https://developer.apple.com/library/mac/documentation/Swift/Conceptual/Swift_Programming_Language/OptionalChaining.html#//apple_ref/doc/uid/TP40014097-CH21-ID245https://itunes.apple.com/us/book/swift-programming-language/id1002622538?mt=11
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
What does this particular feature set mean in the metal API ?MTLFeatureSet_iOS_GPUFamily2_v2What are the new features in the Metal API for iOS 9 ?
I need a guide for adding trial period option for iOS app auto-renewing subscription without using separate server.The thing is that different time period options inside one auto-renewing group of items have separate IDs, however there is no ID for trial period. How can I request it from out my app after user presses Trial period button.There are no descriptions on Developer Forums and on other websites, no examples as well, so I don't know how to implement this.P.S.: I use RMStore to cover transaction APIs.Here is how the code approximately looks:- (void)performRequestForProduct:(NSString *)productID completionBlock:(void(^)(BOOL success))func { NSSet *productIdentifiers = [NSSet setWithObjects:kInAppIDUltimate, kInAppIDPremium1Year, kInAppIDPremium1Month, kInAppDonationBundleID, nil]; [[UIApplication sharedApplication] setNetworkActivityIndicatorVisible:YES]; [[RMStore defaultStore] requestProducts:productIdentifiers success:^(NSArray *products, NSArray *invalidProducts) { if (invalidProducts.count
If it is of no value to you it is of no value to others?What is the value of this thread? To see what works and what not.....Who would read it? I do ...and you just didWho would act on this? People who have one device only and might decide not to update to the beta (if their workflow is interrupted)Who would check what others write are valid? It's called feedback.. you say what you see ....i do too... and figure out why (it might be device specific and again people would know if their specific workflow might be affected)There is no real conversation, this is a multithread. Definetly not with that attitude, little miss sunshine the world does NOT revolve around you....... the sun raised even if you were asleep you know? 😉On topic ..1Password works here (iPhone 6 128 GB iOS 9 Beta 1)!
Topic:
App & System Services
SubTopic:
Core OS
Tags:
i have for years used a non-email based Apple ID. The latest build for iOS 9.0 will not accept my credentials, is anyone else seeing this.
I have a very small Swift 2.0 project which should run on 7.1 and newer.It should use WKWebView on iOS > 8.0 and UIWebView on iOS < 8.0.As soon as I add the WKWebView I can't compile the app again:import UIKit import WebKit class ViewController: UIViewController { override func viewDidLoad() { super.viewDidLoad() if #available(iOS 8.0, *) { let w = WKWebView() w.frame = self.view.frame w.autoresizingMask = [UIViewAutoresizing.FlexibleWidth, UIViewAutoresizing.FlexibleHeight] self.view.addSubview(w) } else { let w = UIWebView() w.frame = self.view.frame w.autoresizingMask = [UIViewAutoresizing.FlexibleWidth, UIViewAutoresizing.FlexibleHeight] self.view.addSubview(w) } } override func didReceiveMemoryWarning() { super.didReceiveMemoryWarning() } }When I compile for the simulator I have no problems at all, but when compiling for devices I get the following warning:ld: warning: URGENT: all bitcode will be dropped because '/Applications/Xcode-beta.app/Contents/Developer/Pl
When I'm connected to cellular and not WiFi my iCloud photo library doesn't download any thumbnails or higher resolution files.I have enabled cellular under preferences > cellular for the Photos app.When I enable Wifi, it works again. There is an exclamation icon at the bottom right of the photo when I'm over cellular, and nothing gets downloaded.I had this in iOS 8 and after upgrading to iOS 9 beta the problem is still there.
Same here, down to 30% in a couple of hours. Battery usage says 96% Home- and Lockscreen. 😟 Let's see if this gets better the next days. Otherwise I'll try to get back to iOS 8.
Topic:
App & System Services
SubTopic:
Core OS
Tags:
Hello,some aspects of these new features aren t really clear to me...- Is it mandatory to support Multitasking / Slide over / Split view? I read in the documentation, which says you should, Apple and users will expect you to... But in my case, my App UI is absolutely not designed to support it. My User Interface just needs the space, I can t shrink the UI to that compact size and dynamically size changing thing, I can t even support portrait on iPad, it s landscape only. So what will happen in iOS 9? If I do nothing, will my app just not work / not be selectable in this split view / Slide over mode? Or will the UI just be messed up? If I don t want / just can t because of UI design aspects support that Split view / Slide over feature, I could set a Boolean in Plist I read? but will this be approved or will I be forced to support it? I guess my app is not the only one that just does not work in that dynamically sizeable compact view Split mode thingy size / sizes.. .!?- Another thing I wonder is, what
I have rebuilt my app using XCode 7 and am testing that it works on my watch running watchOS 1.0.1 before I upgrade the device to version 2.0. Everything seems fine so far except that my groups do not have their custom insets (all zero) but instead have insets of 2. If I change the insets to larger values then it seems to work as expected, but not for zeroes.This works fine in the simulator (which runs 2.0) but not on the watch when running 1.0.1. I notice that the new API offers the ability to set the insets at runtime (which is very useful - thanks for that) so I'm wondering if this is related to that?Sounds like I need to file a bug report but I thought I'd mention it here in case anyone else notices that things are positioned strangely when running an app built with XCode 7 on a watch running 1.0.1.
In addition, here's the relevant link in the docs:https://developer.apple.com/library/prerelease/watchos/documentation/WatchKit/Reference/WKInterfaceDevice_class/index.html#//apple_ref/occ/instm/WKInterfaceDevice/playHaptic:
Topic:
App & System Services
SubTopic:
Core OS
Tags:
I have this scenario:My app relies on a framework + bundle.Bundle has xibs.Classes for xibs reside in framework.Their images reside in xcasset files of the framework project.I can quite see the xibs + view controller classes rendering view controllers though they reside inside bundle & framework, respectively.But images aren't coming where I placed them in xibs.I have imported framework + bundle inside my app.But how can I use images inside the framework project's xcasset?How do I tell framework xibs to find images from framework xcassets (or any optional way) ?[so far, xcasset file isn't part of the bundle despite I copy it in 'copy bundle resources' phase.If I import all images into my app's xcasset - even that won't work because app expects them inside the imported bundle, not the main bundle.]
You're posting in the iOS 8.4 beta forum. News.app is an iOS 9 feature.
Topic:
App & System Services
SubTopic:
Core OS
Tags:
Untrue, you can downgrade From iOS 9 beta to 8.3... now that Apple tells you you can't is another story, but as long as a firmware is signed you can revert to it ...As W4rlock said:You might be able to downgrade iOS devices, but it is not officially supported. If it don't work they won't help you with that.
Topic:
App & System Services
SubTopic:
Core OS
Tags: