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“show when run”

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Anyone else having problems performing iCloud backup?
On my iPhone it says I performed a backup earlier today. Two actually, one is the normal size I would expect and the other is 0KB. I cannot delete either backup from the phone or the iCloud windows program. When I plug my phone into Itunes the latest iCloud backup it recognizes is the one I did a few minutes before I put iOS 9 on my phone. Is anyone else having problems running iCloud backups on iOS 9?
6
0
1.4k
Jun ’15
Reply to Apple ID username or password is "incorrect" while trying to install OS X 10.11
I do not know if this counts as a fix but it is a work around.I did the following:1) Change your current user account to have a password locally and unlink it from iCloud - so that all the non cloud data stays on your machine2) Create a new account with an iCloud Password3) Login to that and everything seems to work.From this point in you can copy and move files as you see fit.**The Joys of running beta's**
Topic: App & System Services SubTopic: Core OS Tags:
Jun ’15
"MKMapKit viewForAnnotation" no longer changing annotation image in iOS 9.
I've noticed that in iOS 9 the annotations on my map are no longer using the images I wish to assign them and are now just showing up as red pins. This does not happen in iOS 8 or 7. Here is the code I am using to change the annotations image:- (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id <MKAnnotation>)annotation{ if (annotation == mapView.userLocation) return nil; MKPinAnnotationView *annView = [[MKPinAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:@pin]; UIImage *annotationImage = [UIImage imageNamed:@MyFileNameWhatever.png]; annView.image = annotationImage; annView.canShowCallout = YES; return annView; }I can't see any changes in the release notes for iOS 9, has something changed?
7
0
4.2k
Jun ’15
Reply to iOS 9 Beta battery life
Same exact issue. I will try to do a factory restore, then a icloud restore to see if it fixes the issue with it only showing home screen and siri as what is killing my battery life. Won't show any other apps that I used throughout the day today and I am down to 11% right now where I am usually at 65 or 70% on my iphone 67 plus at this time of day.
Topic: App & System Services SubTopic: Core OS Tags:
Jun ’15
SMS & Apple Watch
So after updating my iPhone 6 and Apple Watch to their new respective betas, I had to restore my Apple Watch and start all over which I realize may be a bug. However now my watch will not let me reply to SMS messages and they don't show up in the Watch messages app. iMessages sync perfectly fine and I get SMS notifications, but no option to reply. If I try to send a new message as a SMS from the Watch, it crashes the device. This was also happening with the iOS 8.4 betas.Has anyone else had this problem? Thanks!
4
0
668
Jun ’15
Safari crashing
Safari was working just fine until I rebooted. Now it crashes. This is on a Imac. I am also running the beta on my Macbook Pro and it is fine there. One the imac I am getting an error message about java not working but not on the Macbook pro. Anyone else having this kind of problem..
1
0
363
Jun ’15
Reply to I want to put bordercolor with uiview by swift.
Thank you.I probably resolved this problem.'User Defined Runtime Attributes' was good clue for me.I tried the following code by referencing https://www.weheartswift.com/make-awesome-ui-components-ios-8-using-swift-xcode-6/@IBDesignableclass BorderView: UIView { @IBInspectable var cornerRadius: CGFloat = 5 { didSet { layer.cornerRadius = cornerRadius layer.masksToBounds = cornerRadius > 0 } } @IBInspectable var borderWidth: CGFloat = 1 { didSet { layer.borderWidth = borderWidth } } @IBInspectable var borderColor: UIColor? = UIColor.blueColor() { didSet { layer.borderColor = borderColor?.CGColor } }}if i tried above file on another project,it ran correctly.if i couldn't run correctly another project,i would write it.Thank you.
Topic: UI Frameworks SubTopic: UIKit Tags:
Jun ’15
Reply to Any news on reflection in Swift 2.0?
I don't know enough about MirrorType's capabilities to say if it's completely the same, but the parts I want still don't work (at least not in the playground, running Xcode 7.0 beta (7A120f) on 10.10.3):import Cocoa let str = Hello, playground let strReflect = reflect(str) let works = str.dynamicType()//creates a new string let doesNotWork1 = strReflect.value.dynamicType()// 'Any' cannot be constructed... let doesNotWork2 = strReflect.valueType() // sameIf there's something in particular you want tested, I'll be happy to try it and let you know what happens.
Topic: Programming Languages SubTopic: Swift Tags:
Jun ’15
Playgrounds running forever
Hello all, I've just created a new playground to test drive the new GameplayKit and I can't seem to get the playground out of a continuous running playground that never ends.Just for kicks, I deleted my code and replaced it for the one that comes by default (the hello playground stuff) and it has still not finished running.Should I file a radar?Has anyone experienced this?Thanks!
1
0
1.2k
Jun ’15
Reply to Xcode 7 bots 'Integration pending' message
I found a reference to this issue from versions past:https://devforums.apple.com/message/1051403#1051403Running this command from terminal:sudo xcrun xcscontrol --resetdoes indeed correct the problem, but a word of warning to anyone else encountering this and trying this solution - running this command will wipe out all your bots and your repositories, so be careful!
Jun ’15
Using Metal and SceneKit together
I created a SCNView with the Metal Rendering API as shown below, however it does not work. If I change it to any of the opengl options the view is visible, however if set to SCNRenderingAPI.Metal, the view is no longer visible.Example A (This does not work)let options = [SCNPreferredRenderingAPIKey : NSNumber(unsignedLong: SCNRenderingAPI.Metal.rawValue)] let metalGameView = SCNView(frame: self.view.bounds, options: options)Example B (This does work)let options = [SCNPreferredRenderingAPIKey : NSNumber(unsignedLong: SCNRenderingAPI.OpenGLCore41.rawValue)] let metalGameView = SCNView(frame: self.view.bounds, options: options)Update: I've verified this actually works on iOS, just not on my mac. Metal does run successfully on my mac using MetalKit, just not with this scenekit option.
4
0
2.2k
Jun ’15
Anyone else having problems performing iCloud backup?
On my iPhone it says I performed a backup earlier today. Two actually, one is the normal size I would expect and the other is 0KB. I cannot delete either backup from the phone or the iCloud windows program. When I plug my phone into Itunes the latest iCloud backup it recognizes is the one I did a few minutes before I put iOS 9 on my phone. Is anyone else having problems running iCloud backups on iOS 9?
Replies
6
Boosts
0
Views
1.4k
Activity
Jun ’15
Reply to Apple ID username or password is "incorrect" while trying to install OS X 10.11
I do not know if this counts as a fix but it is a work around.I did the following:1) Change your current user account to have a password locally and unlink it from iCloud - so that all the non cloud data stays on your machine2) Create a new account with an iCloud Password3) Login to that and everything seems to work.From this point in you can copy and move files as you see fit.**The Joys of running beta's**
Topic: App & System Services SubTopic: Core OS Tags:
Replies
Boosts
Views
Activity
Jun ’15
"MKMapKit viewForAnnotation" no longer changing annotation image in iOS 9.
I've noticed that in iOS 9 the annotations on my map are no longer using the images I wish to assign them and are now just showing up as red pins. This does not happen in iOS 8 or 7. Here is the code I am using to change the annotations image:- (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id <MKAnnotation>)annotation{ if (annotation == mapView.userLocation) return nil; MKPinAnnotationView *annView = [[MKPinAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:@pin]; UIImage *annotationImage = [UIImage imageNamed:@MyFileNameWhatever.png]; annView.image = annotationImage; annView.canShowCallout = YES; return annView; }I can't see any changes in the release notes for iOS 9, has something changed?
Replies
7
Boosts
0
Views
4.2k
Activity
Jun ’15
Reply to iOS 9 Beta battery life
Same exact issue. I will try to do a factory restore, then a icloud restore to see if it fixes the issue with it only showing home screen and siri as what is killing my battery life. Won't show any other apps that I used throughout the day today and I am down to 11% right now where I am usually at 65 or 70% on my iphone 67 plus at this time of day.
Topic: App & System Services SubTopic: Core OS Tags:
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Jun ’15
Reply to Open-Sourcing Plan
That is exactly my theory. I think Apple plans to do its servercode in Swift and the servers run probably Linux.
Topic: Programming Languages SubTopic: Swift Tags:
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Jun ’15
SMS & Apple Watch
So after updating my iPhone 6 and Apple Watch to their new respective betas, I had to restore my Apple Watch and start all over which I realize may be a bug. However now my watch will not let me reply to SMS messages and they don't show up in the Watch messages app. iMessages sync perfectly fine and I get SMS notifications, but no option to reply. If I try to send a new message as a SMS from the Watch, it crashes the device. This was also happening with the iOS 8.4 betas.Has anyone else had this problem? Thanks!
Replies
4
Boosts
0
Views
668
Activity
Jun ’15
Safari crashing
Safari was working just fine until I rebooted. Now it crashes. This is on a Imac. I am also running the beta on my Macbook Pro and it is fine there. One the imac I am getting an error message about java not working but not on the Macbook pro. Anyone else having this kind of problem..
Replies
1
Boosts
0
Views
363
Activity
Jun ’15
Reply to I want to put bordercolor with uiview by swift.
Thank you.I probably resolved this problem.'User Defined Runtime Attributes' was good clue for me.I tried the following code by referencing https://www.weheartswift.com/make-awesome-ui-components-ios-8-using-swift-xcode-6/@IBDesignableclass BorderView: UIView { @IBInspectable var cornerRadius: CGFloat = 5 { didSet { layer.cornerRadius = cornerRadius layer.masksToBounds = cornerRadius > 0 } } @IBInspectable var borderWidth: CGFloat = 1 { didSet { layer.borderWidth = borderWidth } } @IBInspectable var borderColor: UIColor? = UIColor.blueColor() { didSet { layer.borderColor = borderColor?.CGColor } }}if i tried above file on another project,it ran correctly.if i couldn't run correctly another project,i would write it.Thank you.
Topic: UI Frameworks SubTopic: UIKit Tags:
Replies
Boosts
Views
Activity
Jun ’15
Reply to Any news on reflection in Swift 2.0?
I don't know enough about MirrorType's capabilities to say if it's completely the same, but the parts I want still don't work (at least not in the playground, running Xcode 7.0 beta (7A120f) on 10.10.3):import Cocoa let str = Hello, playground let strReflect = reflect(str) let works = str.dynamicType()//creates a new string let doesNotWork1 = strReflect.value.dynamicType()// 'Any' cannot be constructed... let doesNotWork2 = strReflect.valueType() // sameIf there's something in particular you want tested, I'll be happy to try it and let you know what happens.
Topic: Programming Languages SubTopic: Swift Tags:
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Activity
Jun ’15
iPhone + (null) (paired device OS version)
I'm having a problem running my Xcode project on my Apple Watch. It says my iPhone + Apple Watch are ineligible because the OS on the watch doesn't support WatchKit App Products. My iPhone is running iOS 9 and my Watch is running watchOS 2. I've tried rebooting both devices and plugging/replugging in the iPhone.
Replies
4
Boosts
0
Views
7.2k
Activity
Jun ’15
Playgrounds running forever
Hello all, I've just created a new playground to test drive the new GameplayKit and I can't seem to get the playground out of a continuous running playground that never ends.Just for kicks, I deleted my code and replaced it for the one that comes by default (the hello playground stuff) and it has still not finished running.Should I file a radar?Has anyone experienced this?Thanks!
Replies
1
Boosts
0
Views
1.2k
Activity
Jun ’15
Is there any API for Siri like Google Now has?
Google Now is coming out with an API that lets developer index their apps for new services to be used with voice and support for new sentences (even interactive ones) from 3rd party devs? For example show me the closest Japanese restaurants in Yelp
Replies
1
Boosts
0
Views
681
Activity
Jun ’15
Reply to Xcode 7 bots 'Integration pending' message
I found a reference to this issue from versions past:https://devforums.apple.com/message/1051403#1051403Running this command from terminal:sudo xcrun xcscontrol --resetdoes indeed correct the problem, but a word of warning to anyone else encountering this and trying this solution - running this command will wipe out all your bots and your repositories, so be careful!
Replies
Boosts
Views
Activity
Jun ’15
Using Metal and SceneKit together
I created a SCNView with the Metal Rendering API as shown below, however it does not work. If I change it to any of the opengl options the view is visible, however if set to SCNRenderingAPI.Metal, the view is no longer visible.Example A (This does not work)let options = [SCNPreferredRenderingAPIKey : NSNumber(unsignedLong: SCNRenderingAPI.Metal.rawValue)] let metalGameView = SCNView(frame: self.view.bounds, options: options)Example B (This does work)let options = [SCNPreferredRenderingAPIKey : NSNumber(unsignedLong: SCNRenderingAPI.OpenGLCore41.rawValue)] let metalGameView = SCNView(frame: self.view.bounds, options: options)Update: I've verified this actually works on iOS, just not on my mac. Metal does run successfully on my mac using MetalKit, just not with this scenekit option.
Replies
4
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0
Views
2.2k
Activity
Jun ’15
Xcode 7 crashes when trying to select the Main.storyboard.
Even when building a new ios single view project, it will build and run, but I can't select the storyboard without xcode quitting. Needless to say, I'm dead in the water here.Any ideas? Anyone else having this problem after insalling osx 10.11 and xcode 7 ?
Replies
31
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0
Views
9.7k
Activity
Jun ’15