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4.3

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Need Help with App Store Rejection - Violation of Guideline 4.3(a) After Uploading a New Version
Need Help with App Store Rejection - Violation of Guideline 4.3(a) After Uploading a New Version Hi everyone, I’m currently facing an issue while trying to bring our team’s app back to the App Store, and I would greatly appreciate any support or suggestions from everyone. Our team’s app is a language learning app specifically designed for a particular group of users. Previously, the app was uploaded by a team member who was responsible for registering and uploading the app to the store, but this person has since left the team. Before leaving, she did not hand over any information, we only requested that the app be removed from the store, and now we cannot get in touch with she to retrieve the account and proceed with the transfer. Recently, our team registered a new account and attempted to upload the app again. However, Apple rejected it for violating Guideline 4.3(a) - Design - Spam. I suspect the rejection is due to residual data from the old account, even though our app is unique and hig
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Aug ’24
Need Clarification on 4.3(a) Rejection After Removing AI – Long-Term App with 200K+ Users
Dear App Review Team, My app has been under continuous development for 6 years since it first launched in 2019. It currently serves a loyal user base of over 200,000 users. I can confidently confirm that all the core functionality in the app is fully developed by me. While I do use a few third-party libraries, the overall app design, code, and feature set are entirely my own work. In my recent submission (Submission ID: c6ab3d17-4b1b-4c67-935e-c0f0c62973c6, reviewed on April 9, 2025, version 4.3.9), the app was rejected under guideline 4.3(a). I previously integrated AI features using DeepSeek, but after receiving a rejection, I completely removed all related AI components and metadata. However, the updated submission was still rejected with the same reason, and I was not given a clear explanation of what part of the app may be in violation. I deeply value this project, and so do my users who have accompanied me through this journey for years. I do not wish to give up on this app — it is meaningful t
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Apr ’25
App rejected for Guideline 4.3(a) due to similar app on old account I cannot access
Hello, I am facing an issue with App Store Review Guideline 4.3(a) - Design - Spam. My app was rejected because it was found to be similar to another app previously uploaded on a different Apple Developer account. However, I have lost access to my old developer account and cannot remove or modify the previous submission. Currently, I am unable to: Log in to the old Apple Developer account Remove or update the app that is causing the conflict My new app is intended for internal testing only and is not yet published on the App Store. I have made efforts to modify the app, but the system still detects similarities with the old app. I would like to ask for advice or assistance on how to proceed in this situation, as I no longer have control over the previous account. Has anyone experienced a similar situation, and is there any way Apple can help resolve this? Thank you very much for your support.
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Jun ’25
Clarification Needed Regarding Guideline 4.3 - Duplicate Content
Hello, I am facing a recurring issue during the review process of my app, FlexicX, and I am struggling to understand the exact concerns raised by the App Store Review Team under Guideline 4.3. Each time I submit my app, I receive a response stating that it duplicates the content and functionality of other apps already on the App Store and is therefore considered a form of spam. However, no specific examples or comparisons are provided to help me understand which parts of my app are considered problematic or why. I submitted an appeal over a week ago but have not received any substantive response. Each time I contact support, I receive nearly identical replies, reiterating that the app duplicates functionality, but no clarification is given as to what exactly they believe is duplicated. This lack of detail is incredibly frustrating and makes it feel like the guidance is to simply “throw out the app and remake it,” which is neither realistic nor fair. FlexicX is a highly innovative game that has alread
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Jan ’25
Reply to One app, multiple brand
Hello, it would be considered as spamming. Check out section 4.3 in the review guidelines. 4.3 Spam Don’t create multiple Bundle IDs of the same app. If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase. Also avoid piling on to a category that is already saturated; the App Store has enough ****, burp, flashlight, and Kama Sutra apps already. Spamming the store may lead to your removal from the Developer Program.
Sep ’16
Reply to Homekit QR code
Assuming you are a registered MFI developer then the spec for the QR code is documented in the HomeKit Accessory Protocol Specification - in version R15 of that spec it is in section 4.3. You can download the spec from the MFI website when you log in on your account.
Topic: App & System Services SubTopic: General Tags:
Jun ’21
Crashplan 4.3 Partically Operational/Broken
After installing Beta 3 tonight found that Crashplan is borked. The UI is totally unresponsive and unusable. Suspect it has something to do with the Apps Java dependence. It seems to continue to run backups but nothing with the UI works. I've seen a few forums in which folks are saying it does work but I'm not sure that is really the case. I've submitted diagnostics logs, and information to Apple and Crashplan. Recommend those experiencing the same problems report through the proper support channels.
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Jul ’15
reject by guideline 4.3 Design - spam
my Chinese Chess Game be rejected 2 times. the reason: We continued to notice that your app provides the same feature set as other apps submitted to the App Store; it simply varies in content or language, which is considered a form of spam. What I'm more curious about is where is the measurement standard for this sentence? According to this reply same feature set as other apps , should APPLE STORE have only one chess games, and the others are considered spam? but why there are so many Chess game there? do they have different features? based on that reply, I think, I am not a chess player. or I am not playing IOS chess game. my APP should be the strongest AI already. have Large End Game Database for play. have self define board for play With AI. any suggestion of make different features set?
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Sep ’22
Rejected Due to 4.3(a) Design - Spam
Hi, I have a VPN app that was developed using Flutter, and all of the codebase was created on our own. We are not using any code templates or etc. However it constantly gets rejected due to this reason. My suspicion is that I was originally developing this app using another developer account, and we had submitted it to TestFlight before. If I remove this app from my older account, would it still be considered as a duplication of existing app?
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Oct ’24
App Rejected for 4.3(a) - Design - Spam
Hello, please someone help me this outrageous i worked so hard on this game for many months and payed apple developer fee to get my app Rejected for being spam which is completely FALSE my app genre is endless runner which is very popular and have a lot of apps but my story is original my music is composed by a professional musician specifically for my game, the UI designed by ME, yes my control mechanics is the same as many apps—this is expected due to genre standards, not duplication. The presence of similar controls codes does not automatically make a game spam. If this logic applied broadly, many top games on the App Store would be at risk of the same guideline violation, Yes i did use some free to use commercially Unity assets (which is entirely permitted under Apple’s policy), i have customized and integrated them meaningfully into the game, so how is this spam?
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Jun ’25
App Review rejected due to Guideline 4.3(a) - Design - Spam
Hello, My app was rejected because of App Review Guideline 4.3(a). The guideline says: Don’t create multiple Bundle IDs of the same app. If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase. The original answer is: We noticed your app shares a similar binary, metadata, and/or concept as apps submitted to the App Store by other developers, with only minor differences. Submitting similar or repackaged apps is a form of spam that creates clutter and makes it difficult for users to discover new apps. I am very confused. I just bought a Mac and iPhone and ported my Android app Travel Trivia from Weltraumerei to iOS. So I don't have other apps in the Apple App Store. I created my app all by myself and did not repacked another apps or similar procedure. I have only one bundle id. There is one app with a similar concept in the store which unfortunately has the name Travel Trivia. So I ren
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Nov ’24