Our 13 engineers spent 197 days developing a live broadcast application, and we were very happy on August 23 because it was completed. Then came the indifferent bad news. The first time we submitted the app it was rejected. We noticed your app shares a similar binary, metadata, and/or concept as apps previously submitted by a terminated Apple Developer Program account. Submitting similar or repackaged apps is a form of spam that creates clutter and makes it difficult for users to discover new apps. Next Steps Since we do not accept spam apps on the App Store, we encourage you to review your app concept and submit a unique app with distinct content and functionality. Resources Some factors that contribute to a spam rejection may include: Submitting an app with the same source code or assets as other apps already submitted to the App Store Creating and submitting multiple similar apps using a repackaged app template Purchasing an app template with problematic code from a third party Submitting several similar a
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Hello, I'm almost mad with the AppStore review. Our application was first published on AppStore(iOS) last month, version 2.2.5 is our first online version. After we noticed some bugs and fixed them, we submitted new version to AppStore, tried to fix the bugs of our application. But the reviewer always give us rejection, the reason is 4.3 - Design, said our application is spam. I can't understand, because our new version is the same with the online version 2.2.5. We just fixed some bugs. The rejection keeps 3 times, can you tell me what I can do to against this unreasonable condition? And another thing is the MacOS application. The reviewer said our application requires user to right-click the menu bar to quit our application. So we made change and made users can quit the application by clicking the red button on the application window like all other applications. We also uploaded a picture and noted this change in the submission. But the reviewer rejected it again, gave us the same reason. I can feel
Hello, Our app rejected by following reason: Guideline 4.3 - Design We noticed your app shares a similar binary, metadata, and/or concept as apps previously submitted by a terminated Apple Developer Program account. Submitting similar or repackaged apps is a form of spam that creates clutter and makes it difficult for users to discover new apps. Next Steps Since we do not accept spam apps on the App Store, we encourage you to review your app concept and submit a unique app with distinct content and functionality. Resources Some factors that contribute to a spam rejection may include: Submitting an app with the same source code or assets as other apps already submitted to the App Store Creating and submitting multiple similar apps using a repackaged app template Purchasing an app template with problematic code from a third party Submitting several similar apps across multiple accounts Learn more about our requirements to prevent spam in App Store Review Guideline 4.3. iOS App 1.0App Version R
I have the same problem. I made a game, uploaded it, and passed the moderation. Then, when updating to a new version, after adding in-app purchases using RevenueCat, I received a rejection. Guideline 4.3 - Design We noticed your app shares a similar binary, metadata, and/or concept as apps submitted to the App Store by other developers, with only minor differences. Submitting similar or repackaged apps is a form of spam that creates clutter and makes it difficult for users to discover new apps. The game is also written in Flutter. Could that be the issue? Any ideas on what to do? I've already rewritten it from scratch twice, with entirely different code.
Topic:
App & System Services
SubTopic:
Core OS
Tags:
Spam is not only a question of code, it may be also that is app looks too close to an existing app, so the experience is not unique or category is already too crowded. 4.3 Spam Don’t create multiple Bundle IDs of the same app. If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase. Also avoid piling on to a category that is already saturated; the App Store has enough fart, burp, flashlight, fortune telling, dating, drinking games, and Kama Sutra apps, etc. already. We will reject these apps unless they provide a unique, high-quality experience. Spamming the store may lead to your removal from the Apple Developer Program. Have you searched for other similar games on the App Store ?
Topic:
App & System Services
SubTopic:
Core OS
Tags:
We noticed your app shares a similar binary, metadata, and/or concept as apps submitted to the App Store by other developers, with only minor differences. Submitting similar or repackaged apps is a form of spam that creates clutter and makes it difficult for users to discover new apps. Next Steps Since we do not accept spam apps on the App Store, we encourage you to review your app concept and submit a unique app with distinct content and functionality. Resources Some factors that contribute to a spam rejection may include: Submitting an app with the same source code or assets as other apps already submitted to the App Store Creating and submitting multiple similar apps using a repackaged app template Purchasing an app template with problematic code from a third party Submitting several similar apps across multiple accounts Learn more about our requirements to prevent spam in App Store Review Guideline 4.3.
Here we go again! A bigger company copied some of my ideas from my android app since apple is still rejecting. The redesinged it a little bit to fit 4.3 Design: Spam and got approved a couple of weeks ago. Bad enough.. so I redesinged my App the same way and resubmitted it. And guess what.. Still rejected because of 4.3 Design: Spam. THIS IS UNFAIR TREATMENT! THIS IS FU*CKING NOT OKAY! I am so mad right now. I have a meeting with a lawyer tomorrow. You should do the same!
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
Tags:
Due to our app having different government clearances in each geographical region, we are required to have a different version in each region. While the apps are all fundamentally the same, is there any reason we can't have: OurApp US - available in US OurApp UK - available in UK only OurApp EU - available in EU only While I understand how to implement this, there is concern that the subsequent submissions might be flagged incorrectly by the 4.3 Spam rule. Users would never see more than one version of our app in their region's App Store. Does anyone have any knowledge or experience here? Is this kind of release strategy acceptable?
Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect
Tags:
App Review
App Store
App Store Connect
Internationalization
Appstore Guideline 4.3 may forbid you to do so. And here are some advices on how to handle it. 4.3 Spam Don’t create multiple Bundle IDs of the same app. If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase. https://developer.apple.com/app-store/review/guidelines/
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
Tags:
Hello, I would like to know, in case you received a rejection for SPAM 4.3 because there are similar apps on the app store if asking for the app to be released unlisted would solve the problem, as it would not be listed in the app store and would not cause confusion to users. Also the app in question is quite a niche app and it would be enough to distribute it via a link from our website. The app is free. Thank you.
Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect
Tags:
App Review
App Store
App Store Connect
We have been developing a new app for scanning documents and photos for six months. This app has many unique features that other apps don't have. The app automatically detects holes on the documents that have been punched with a hole punch and removes them from the document. The corners of the detected document are automatically moved inwards to get clean edges, the user can set how many pixels to indented. This app recognises the text very accurately and inserts it into the PDF document behind the image at the exact position and text size as the text on the image. The PDF generated by the app can be searched for text and the text can be marked and copied. Another important feature that no other app in the App Store offers is the function that all four corners of the document are shown enlarged in four circles and are visible at the same time. The user can see immediately if the corners have been recognized satisfactorily or if they should be corrected. The user can move the corners either on the document or
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
Tags:
At WWDC 2023 I updated my app and will get: Guideline 4.3 - Design «We noticed that your app provides the same feature set as other apps submitted to the App Store; it simply varies in content or language, which is considered a form of spam». I asked to write what exactly I copied and how do I understand it in general? This is my application, developed from scratch. There are figma files with the design, roadmap, issue's, etc. I paid $100, spent a three months and got rejected 👍 Сomplete demotivation. With this logic, if there is a «ToDo» application, then no other developers can create a similar one with their own functionality? P.S. My application works with Stable Diffusion, text-to-image/image-to-image for macOS.
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
Tags:
Hi meaton, Thanks for your reply. IANA has defined a well-known range, 192.0.0.0/29, in [RFC6333], which is dedicated for DS-Lite. Android implement CLAT since 4.3 version, i will got a 192.0.0.x ip address as expected when i connect to the NAT64 WIFI . iOS 15 /macOS 12 will not got a 192.0.0.x IP assigned on the same NAT64 WIFI. The same issue was found on https://www.reddit.com/r/ipv6/comments/10dylht/ipv6_ipad/. so, I think that 192.0.0.x is not vend back by the AP, but assigned by iOS 16/macOS 13. I doubt the latest macOS/IOS implement CLAT. Can you confirm it with the apple engineer? ========================= https://www.rfc-editor.org/rfc/rfc7335.html https://www.rfc-editor.org/rfc/rfc6333 https://developer.apple.com/library/archive/documentation/NetworkingInternetWeb/Conceptual/NetworkingOverview/UnderstandingandPreparingfortheIPv6Transition/UnderstandingandPreparingfortheIPv6Transition.html#//apple_ref/doc/uid/TP40010220-CH213-SW1 https://www.reddit.com/r/ipv6/comments/10dylht/ipv6_ipad/
Topic:
App & System Services
SubTopic:
Core OS
Tags:
As a developer the app store just feels kind of rigged, and you will never get a reasoned reply to your concerns. Here are two examples which aren't revealed by the new transparency report. I had 10 solitaire variants. My competitor had 10 variants. New rule 4.3 brought in which is fair enough, except that afterwards Apple removed my solitaire variants but allowed my competitor to keep all of theirs. Search for Chess on the app store (note I also have a chess app). Why does an old app with a rating of 3 stars and just 18 ratings come above Magnus Carlsen's app with a 5 star rating? He is the number one chess player in the World and his app is superb. It is exasperating and you will only get a Thank you for your concerns, we have passed them to the relevant department kind of reply. You never hear from them again on the subject. There are 1000s more examples ... The only way Magnus can rectify this is, I poresume, by buying Apple Search Ads.
This seems like a bug and you can report it directly to apple at https://feedbackassistant.apple.com You could also first check if it is still in the latest version of Xcode (4.3), as it might already be fixed.
Topic:
Developer Tools & Services
SubTopic:
Xcode
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