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Building for iOS Simulator, but the linked and embedded framework ‘XX.framework‘ was built for

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Reply to App Intents migration path for SiriKit domain intents (INStartCallIntent, INSendMessageIntent)?
I completely understand why it feels strange, but keeping the SiriKit extension point for those domain-specific intents is the right thing to do. As to whether or not that functionality is coming over to App Intents at some point, I'm unable to discuss anything pertaining to the future direction of these frameworks. — Ed Ford,  DTS Engineer
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Dynamic Type Layout constraint Issue - "My card" label Clipping at 100% Text Size (IOS 26.3.1 or 26.3.2)
Hello, I would like to report a potential Dynamic Type rendering issue observed in Control Center. After increasing the system text size to 100%, the label “My Card” appears visually constrained and partially clipped instead of scaling proportionally according to Dynamic Type guidelines. Steps to reproduce: Open Settings Increase Text Size to 100% Open Control Center Observe the “My Card” label Expected behavior: The label should scale proportionally using preferred text styles and remain fully visible without truncation. Observed behavior: The label appears constrained, suggesting possible fixed height constraints or insufficient layout flexibility. Technical hypothesis: This may be caused by: Fixed height constraints on the text container Non-preferred font usage instead of dynamic text styles Missing adjustsFontForContentSizeCategory configuration Incomplete layout testing across content size categories Given Apple’s emphasis on accessibility and Dynamic Type compliance, I believe this may be worth reviewi
Topic: UI Frameworks SubTopic: UIKit
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Reply to Why doesn’t Transaction.updates emit reliably?
It sounds like you tested it on iOS. I understand that some developers refresh Transaction.currentEntitlements when the iOS app switches to the foreground. Yes, I do handle Transaction.unfinished and it is not related to my issue. Have you seen this post by @saxmanbob? He had a similar issue to mine, but he resolved it due to some “Objective-C machinery”. I don’t use Objective-C in my app, although it may exist within some Swift packages. Please try the following and let me know if you get the same result. Download the CotEditor Xcode project, copy and paste the InAppPurchaseManager code somewhere appropriate and launch it in applicationDidFinishLaunching(_:). Locate the CotEditor.storekit file and change the Subscription Renewal Rate to Any Renewal Every 10 Seconds or Any Renewal Every 2 Seconds. Run the app and observe the console. You will see that it does not behave as expected. You could also try this in a fresh AppKit Xcode project. You don’t need to build the UI and you will
Topic: App & System Services SubTopic: StoreKit Tags:
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Reply to App Intents migration path for SiriKit domain intents (INStartCallIntent, INSendMessageIntent)?
Thanks Ed for the reply! I guess the reason for the question is that it seems a little strange to have some intents as AppIntents and others in the (older) SiriKit / IntentExtension framework, as opposed to having them all as AppIntents. Ideally I'd like to get rid of the IntentsExtension if possible, but it sounds like that's something that's intentional from Apple's perspective. Is that true, or are there plans to bring them all over as AppIntents at some point in the future?
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Reply to Build/Archive failure in Xcode 16.2 after updating macOS to 26.2
Thanks for this, I would recommend to get the error message from the build report itself. Follow the steps below to collect the full build report in Xcode: Choose View > Navigators > Reports. Select the report associated with your app’s build in the navigator. Using the filter bar at the top of the build report, select the filter buttons for All and All Messages. Click Export in the filter bar to save the detailed build report. Please share the error message here if you want. Additional information about collecting a build report is available in Xcode’s documentation: https://help.apple.com/xcode/mac/current/index.html?localePath=en.lproj#/dev1c8beb00d Hope this helps Albert Pascual
  Worldwide Developer Relations.
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Internal inconsistency in menus - menu warnings...
I get warnings like this on each project I build while debugging.. Internal inconsistency in menus - menu Title: Help Supermenu: 0x8b4b49f80 (Main Menu), autoenable: YES Previous menu: 0x0 (None) Next menu: 0x0 (None) Items: ( ) believes it has Title: Main Menu Supermenu: 0x0 (None), autoenable: YES Previous menu: 0x0 (None) Next menu: 0x0 (None) Items: ( ) as a supermenu, but the supermenu does not seem to have any item with that submenu What am I doing wrong? I get these errors even if I create a default app with no code?
Topic: UI Frameworks SubTopic: AppKit
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watchOS standalone app shows solid black icon in review
Hey all, I am a first time publisher navigating the App Review process. I want to publish a watchOS only app, but keep getting this feedback: Regarding 4.0, Apple Watch app icon's background color is still black. Based on our investigation, you have included plain black icons. To resolve this issue, it would be appropriate to modify your app's Apple Watch app icon to include a lighter background color to ensure that it is recognizable and appears circular on Apple Watch. I set the following configs: Project -> Targets -> Apple Watch App -> App Icons & Launch Screen -> App Icon set to my Icon Composer file. Checked App Icons Source. I was able to install my build through TestFlight and successfully install on my watch, and the App Icon displays properly there. I also saw a recent Reddit post from another developer facing the same issue. I can't link that post, but will share this post with the OP. I attached what the reviewer sent me with the rejection.
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Reply to Possible Nested NavigationSplitView regression
Thank you for providing the code and screenshots. Additionally, I would like to inquire about your filed bug report, instead of submitting two Swift files, would it be possible to upload a focused and simple project to the bug report that demonstrates the issue? That'll help us better understand what's going on. If you're not familiar with preparing a test project, take a look at Creating a test project. Also you can share a link for that project in the forums so developers can see the issue and provide workarounds. Albert Pascual
  Worldwide Developer Relations.
Topic: UI Frameworks SubTopic: SwiftUI
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Reply to Context window 90% of adapter model full after single user prompt
Hi @MichaelOShea, I've reviewed this thread and your logs. There are two aspects I want to mention: We suggest using the on-device model for simple tasks with a small context window. You can find a list of capabilities (and what to avoid) under Understand model capabilities. If you can pair down your instructions and prompt to a very basic single task that can be described in a sentence or two, then that may be a good candidate for Foundation Models. For large tasks, especially those with multiple steps to process complex information or more than a few paragraphs, it may be better to utilize a server-side frontier model. The system prompt you linked to likely falls into this category. Depending on how your adapter was trained, it may not be tuned for the on-device environment, which is further contributing to why it exceeds the context window. If this is the case then we suggest using the standard SystemLanguageModel and implementing your custom functionality via instructions and prompting instead. W
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Feedback Assistant: „This Feedback will no longer be monitored, and incoming messages will not be reviewed.“
Every now and then I get this very frustrating message on Feedback Assistant. For instance, in FB14696726 I reported an issue with the App Store Connect API. 4 weeks later, I got a reply, asking among other things for a „correlation key and Charles log“. I immediately replied saying that I didn‘t know what those are, and they replied After reviewing your feedback, it is unclear what the exact issue is. I pointed out that I had asked a question which was left unanswered, and they replied explaining what the correlation key is. Then I asked again what the Charles log is. They replied The Apple Developer website provides access to a range of videos covering various topics on using and developing with Apple technologies. You can find these videos on our Development Videos page: http://developer.apple.com/videos. I opened the link and searched for „Charles“ but there were no results, so I asked to kindly point me to the video answering my question. They replied 3 months later (today): Following up on our
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Driving NavigationSplitView with something other than List?
Is it possible to drive NavigationSplitView navigation with a view in sidebar (left column) that is not a List? All examples that I have seen from this year only contain List in sidebar. I ask this because I would like to have a more complex layout in sidebar (or first view on iOS) that contains a mix of elements, some of them non-interactive and not targeting navigation. Here’s what I would like to do: import SwiftUI struct Thing: Identifiable, Hashable { let id: UUID let name: String } struct ContentView: View { let things: [Thing] @State private var selectedThingId: UUID? var body: some View { NavigationSplitView { ScrollView(.vertical) { VStack { ForEach(things) { thing in Button(Thing: (thing.name) ( selectedThingId == thing.id ? selected : )) { selectedThingId = thing.id } } SomeOtherViewHere() Button(Navigate to something else) { selectedThingId = someSpecificId } } } } detail: { // ZStack is workaround for known SDK bug ZStack { if let selectedThingId { Text(There is a thing ID: (selectedThi
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XCode: cannot pair devices
Since upgrading to a new Mac I have been unable to pair XCode to devices using the Devices and Simulators window. When I press the + button I get 'no devices found'. I have a second Mac which works as expected. When I try 'xcrun devicectl list devices' the phone I've connected shows up with limited information and is 'unavailable'. If I run 'sudo xcrun devicectl list devices' then I get a message telling me not to run xcrun as root but also the full information about the phone as expected, plus it shows the status as 'available (paired)'. So the device seems to be defined with root privileges but XCode is not. I am running XCode 26.2 but this issue has been around since 26.0. Any suggestions welcome.
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Reply to Numbers overlay for voice control shown even when set to none
Sorry for the delay in responding to this. Here are a few bug reports that have gotten no attention. All are macOS 26 bugs (the one with iPhone in the title affects macOS and iOS). I have just now gone through to confirm that each are happening consistently on 26.3. Many have been around since 26.0. Several say Recent Similar Reports: More than 10. The last one is a feature suggestion. Thank you for looking into these, especially the first two. FB20794466 -- Item Numbers shown when Overlay is set to None FB21356190 -- Orange microphone appears in menu bar at all times FB20933185 -- Siri voices break System voice UI FB20934473 -- No option to disable Type to Siri ... Siri window does not go away FB20785769 -- Speak announcements only works with Samantha voice FB20813399 -- Keyboard Shortcuts' Restore Defaults button should read Restore Default FB20875408 -- Reverse sort order only available in list view FB20875564 -- Record Selection Menu Bar Icon does not return to default state after Esc is pressed
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