The interactiveDismissDisabled() function in SwiftUI's Sheet no longer works as expected in iOS 18.1 (22B83). It was working as expected until iOS 18.0.1. Are there any other users experiencing the same issue?
struct ContentView: View {
@State private var openSheet = false
var body: some View {
NavigationStack {
Button("Open") {
openSheet = true
}
.sheet(isPresented: $openSheet) {
SheetView()
}
}
}
}
struct SheetView: View {
@Environment(\.dismiss) private var dismiss
var body: some View {
NavigationStack {
Text("This is the Sheet")
.toolbar {
ToolbarItem(placement: .cancellationAction) {
Button("Cancel") { dismiss() }
}
}
.interactiveDismissDisabled()
}
}
}
Supplementary information: In iOS 18.1, even Apple's native Journal app allows users to swipe-to-dismiss the sheet when creating a new entry. Previously, a confirmation dialog would be displayed, but this is no longer the case.
Feedback Assistant
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I remember a long time ago seeing a website that would show every single piece of feedback sent to Apple, not showing the sender. The website looked old but still working. Dies anyone know what it is?
Thank you
The current setup restricts the access to the dock from the external monitors, requiring me to switch back to the MacBook screen. This process is inefficient for my workflow as it involves scrolling through multiple monitors, consuming valuable time.
I tend to remember that it is not possible to get a status update for a FB Ticket as long as you are not the one (or part of the team) who created the ticket (for obvious privacy and confidentiality reasons).
And based on what I'm reading from some posts in the forum, it's not unusual that a FB ticket declared to be a duplicate of another ticket is not updated when the original ticket is either fixed or closed.
So what is the recommendation to be informed about the status of a problem when you know that a FB ticket was already filed by another party (and it's obvious your ticket will be marked to be a duplicate)?
File a FB ticket on the same topic with a reference to the original FB ticket and pray?
N.B. : this is not a case listed in the https://developer.apple.com/bug-reporting/ page.
If you create a cookie and add to the WKWebViewConfiguration the completionHandler returns 'Cookies synced' suggesting cookie was added with success. However, upon inspection of app in Safari the cookie is not there. This is broken in iOS 18 beta and works in previous versions without issue. Did Apple change the WKWebView API and break this feature?
code snippet:
NSDictionary* settings = self.commandDelegate.settings;
WKWebViewConfiguration* configuration = [self createConfigurationFromSettings:settings];
configuration.userContentController = userContentController;
NSMutableDictionary *cookieProperties = [NSMutableDictionary dictionary];
[cookieProperties setObject:@"foo" forKey:NSHTTPCookieName];
[cookieProperties setObject:@"bar" forKey:NSHTTPCookieValue];
[cookieProperties setObject:@"mydomain.com" forKey:NSHTTPCookieDomain];
[cookieProperties setObject:@"mydomain.com" forKey:NSHTTPCookieOriginURL];
[cookieProperties setObject:@"/" forKey:NSHTTPCookiePath];
NSHTTPCookie *cookie = [NSHTTPCookie cookieWithProperties:cookieProperties];
[configuration.websiteDataStore.httpCookieStore setCookie:cookie completionHandler:^{NSLog(@"Cookies synced");}];
WKWebView* wkWebView = [[WKWebView alloc] initWithFrame:self.engineWebView.frame configuration:configuration];
Hello,
We are currently using Hub which uses CYPD3125 PD chip, It is used to connect with both Android and iOS devices. While our device works seamlessly with Android devices, we are encountering an issue when connecting to iOS devices, specifically the iPad Pro.
Issue Description:
The Powerpack/Hub is intended to handle Power Delivery (PD) communications.
When connected to an Android device, the PD packets are exchanged correctly, and the device functions as expected.
However, when connected to an iPad Pro, we observe abnormal PD packet exchanges which lead to malfunctioning of the Powerpack/Hub.
Observations:
Attached is a snapshot of the PD packets we captured while troubleshooting the issue in a scenario where the AC power adapter was initially connected. After a few seconds, we removed the plug, waited for a few seconds, and then plugged in the AC power again. This was the scenario when we captured the PD packets, as seen in the snapshot. The packets appear to be different when compared to those captured with an Android device.
Below is the screenshot of the PD packet capture with Apple device:
Below is the screenshot of the PD packet capture with Android device:
Technical Observations:
Initial Connection: The connection initiates but does not follow the expected PD communication sequence.
Packet Structure: In the capture, the iPad Pro shows a series of PD Msg types including Src Cap, Req, and Accept, but there are also unexpected messages such as Hard Reset and Soft Reset that disrupt the communication.
Timing Issues: The timestamps show irregular intervals between packets when connected to the iPad Pro, suggesting possible timing synchronization issues.
Unexpected Resets: The capture shows a Hard Reset event at packet 9, which is not observed in the Android device captures. This suggests the iPad Pro might be detecting an error and attempting to reset the connection.
Steps Taken:
Verified the firmware and hardware implementation of the Powerpack/Hub.
Ensured compliance with USB PD standards.
Tested with multiple iPad Pro units to rule out device-specific issues.
Additional Details: We have also tested with iPad Air and observed the same issue. The tests were conducted on both iOS version 16 and 17. We are attaching a USB PD capture with an Android device where it is working fine as expected. The PD packets were captured in a scenario where the AC power adapter was initially connected. After a few seconds, we removed the plug, waited for a few seconds, and then plugged in the AC power again. This was the scenario when we captured the PD packets, as seen in the snapshot.
Despite these steps, the issue persists. We seek guidance on any issues or peculiarities with iOS devices and USB PD communication.
Thanks
How to report a bug says "With Feedback Assistant available on iPhone, iPad, Mac, and the web, it’s easy to report issues you encounter". The Feedback Assistant User Guide says "Tell Apple about your experience with beta or seed releases". Is Feedback Assistant only intended for reporting bugs in beta software?
A year ago I reported a bug in Xcode 14 and now I'm being asked to verify this issue with Xcode 16 Beta 3. I'm not a beta tester and I don't want to install beta software. How should I proceed?
When you do broader mathematical terms it keeps saying “coefficient missing in unit term” even though I wrote the formula perfectly.
Hello,
I am writing to seek urgent assistance with a long-standing issue regarding my Apple Developer account. For nearly two years, I have had funds accumulated in my account from app sales, but I have been unable to access them. Despite numerous attempts to contact Apple Support via email and other channels, I have not received any response or assistance.
The funds have remained in my account, and every time I try to reach out for help, my requests go unanswered. This has been a frustrating experience, and I am at a loss on how to proceed further to resolve this matter.
Can someone from the Apple Developer Support team please help me with this issue or guide me on how to speak with a representative over the phone? Your assistance in resolving this matter promptly would be greatly appreciated.
Thank you for your attention to this matter.
Best regards,
Nitzan. Y&N AI Solutions (which is by now already closed)
I have two feedback issues under Sequoia that are fairly major features.
FB14105190: iPhone Mirroring shows only a white rectangle.
FB13888947: VisionOS Mirroring drops connections after seconds.
Both these issues are features I use (VisionOS Mirroring) or would use (the other) if I could. On a suggestion from a colleague I booted in Safe Mode and the issues went away and everything worked as it should.
I've sent this upline to Feedback. But am curious what I can do to diagnose this further. Maybe locate a culprit. In the olden days, the extension parade let you know what was loaded. My kextstatus shows nothing different. Is there anything else I can explore to find this?
Thanks.
Yesterday night, I opened the feedback app, but it kicked me out. When I reopened it, I had to sign back in, but it got stuck on a continuous loading screen. I tried swiping it from the background and reopening it multiple times, but it kept loading indefinitely. I waited for 1 minute, then 3 minutes, but it never stopped. This morning, I checked again to see if my reports had been opened, but the app was still loading.
The social engineering is also driving me mad. The foreign direct interference is also driving me mad.
I was trying to submit a student loan application and the system starts telling me illogical constraints based on the page design which previously wasn’t an issue or a problem. However is now a problem and if I don’t complete the page design work flows the funds are not released to the university advertising the masters degree services.
also there seems to be a variety of universities simultaneously all competing for the same accessibility and or student loan accessibility and it’s quite difficult to decide which one to go with and or which masters degree course to take? Which is less of a problem then the ui/ux bug of not being able to complete and or submit the entire funding application which feels more like malware targeting than actual usability conformation practices.
must I put in the funding website? And the university what about privacy?
Hi,
Since this morning i'm unable to charge my phone using the lightning port. It's not even recognize when plug to a PC.
I still can use the wireless charge. My nearest apple store suggest to just wait for the next update.
Does somebody experience similar ? Is the beta really the cause of this ?
Thanks.
While using the iOS 18 Beta, I encountered the following bugs and have some feedback:
Bugs:
Notifications: Notifications sometimes appear very small, making them difficult to read and manage. Additionally, notifications occasionally disappear completely or get placed at the bottom of the screen, where they are hard to notice. This causes issues in keeping track of important information.
Feedback
Passwords: It is not possible to view the personal hotspot password and QR code in the passwords application. This is particularly problematic when someone wants to share their hotspot with others, as the password must be entered manually.
Please investigate these issues so they do not persist in the final release.
I just had an awesome lab for FinanceKit, and I have a few pieces of feedback to file, but I don't find FinanceKit as an SDK option in Feedback Assistant.
I first went into "Developer Technologies & SDKs", and then selected 'iOS' as the platform, but 'FinanceKit' is not in the list 🤷♂️
I can select 'Something else not on this list', but I don't want the feedback to get lost! Please help!
Hello, good morning everyone, I want you to help me with something.
What happens is that I have inside a "Form" Ten "Section" When adding another "Section" I get an error that calls "Trailing closure passed to parameter of type 'FormStyleConfiguration" that does not accept a closure.
Everything works very well until he added another "section"
Help me please.
Ever since I received the latest Beta update I have not been able to use CarPlay via a cord to my car (I've tried multiple cords with the same result). It has been working as expected since I bought the car a few years ago. I've tried multiple other Apple phones and they have no issue, so I know it's not my car's software. I have called apple support and they gave me instructions on how to uninstall the Beta software, which has also not been successful. I entered a ticket for this issue on April 22nd, but haven't heard anything back.
Anyone have suggestions on how I can get my CarPlay to work? or how to uninstall successfully from the Beta ios?
Hi,for the past 2 days i ve been going crazy over this problem i am having with my mackbook air, i recntly got a 2019 13 inch model and i basically factory reset it wyping the disk and reinstalling os,it booted in mac os mohave 10.14.6 and ive been trying evr since to update it to sonoma but each time the download is doneand it says the mac is about to reboot to install it screen may turn off up to a min it does not ,it just goes black for a second and then boots back into mojave without even a failed to install promt,it just acts like nothing happened and then ask to install it again.
At this point i ve checke for evrything, i dont have antivirus or storage problems since essentially it s a blank mackbook without any apps ,i tried to install a combo update after realising that i have a security update for 10.14.6 that does almost the same thing but this time i do get a promt that an error occured and it sends me to disk startup to boot it again but it didnt work,i tried updating to a previous version like big sur hoping it was too big of a leap and that even tho evrywere i checked it said its compatible maybe it was not but nope exact same thing as sonoma i cnt boot it from a usb cuz i only have usb c ports(idiotic design from apple) i dont know what else to do it seems like no one had on the entire the same prob so i am here after the 12 th try hoping somebody has a fix.
Never mention BETA, because when you revert to shipping, it's a disaster and the docs aren't correct. The carrier, T-Mobile is not technically astute. So, how do I get heard and acknowledged by a REAL person?
For some time now XCode Cloud build keep failing with:
The step invocation hit a user timeout. The xcodebuild archive invocation timed out. No activity has been detected on stdout, stderr or the result bundle in 30 minutes.
This happens specifically on Asset catalogs processing. In my case the app has like 8K images, with most of them tagged via Apple's ODR system so only the assets user needs are loaded, but the associated build step still takes a lot of time, usually 90+ minutes.
It was fine before the timeout got implemented. Is there any whay to raise the timeout for a specific project? As it stands now the XCode Cloud is useless for this project as it can't do what it was intended for.