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“4.3”

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Fake reasons given and biased decision made from Apple Review Team - Guideline 4.3(a) - Design - Spam
We submitted our application for a review and got rejected with the followings. Review date: February 18, 2025 Version reviewed: 1.0.0 Guideline 4.3(a) - Design - Spam We noticed your app shares a similar binary, metadata, and/or concept as apps previously submitted by a terminated Apple Developer Program account. Submitting similar or repackaged apps is a form of spam that creates clutter and makes it difficult for users to discover new apps. Next Steps Since we do not accept spam apps on the App Store, we encourage you to review your app concept and submit a unique app with distinct content and functionality. Resources Some factors that contribute to a spam rejection may include: Submitting an app with the same source code or assets as other apps already submitted to the App Store Creating and submitting multiple similar apps using a repackaged app template Purchasing an app template with problematic code from a third party Submitting several similar apps across multiple accounts Learn more about o
2
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466
Feb ’25
Clarification Needed Regarding Guideline 4.3 - Duplicate Content
Hello, I am facing a recurring issue during the review process of my app, FlexicX, and I am struggling to understand the exact concerns raised by the App Store Review Team under Guideline 4.3. Each time I submit my app, I receive a response stating that it duplicates the content and functionality of other apps already on the App Store and is therefore considered a form of spam. However, no specific examples or comparisons are provided to help me understand which parts of my app are considered problematic or why. I submitted an appeal over a week ago but have not received any substantive response. Each time I contact support, I receive nearly identical replies, reiterating that the app duplicates functionality, but no clarification is given as to what exactly they believe is duplicated. This lack of detail is incredibly frustrating and makes it feel like the guidance is to simply “throw out the app and remake it,” which is neither realistic nor fair. FlexicX is a highly innovative game that has alread
1
0
548
Jan ’25
No response from App Review for 10+ days after Resolution Center reply – Guideline 4.3
Hello Apple App Review Team, I'm looking for guidance regarding an App Review case that appears to be pending without a response. Our app was rejected under Guideline 4.3. We responded to the App Review Team through the Resolution Center with a detailed clarification regarding the app's purpose and functionality. Timeline: July 27: App rejected under Guideline 4.3. July 28: We responded through the Resolution Center. August 4: We sent a follow-up through the Resolution Center. August 5: We opened an Apple Developer Support case regarding the pending review. August 10: We still have not received a response from App Review or Developer Support. Developer Support Case ID: 20000128863068 We have also attempted to contact Developer Support by phone but have not received a call. The latest TestFlight build has already passed Beta App Review and is available for external testing. We have intentionally held off submitting the latest build for production while waiting for clarification on the current
0
0
223
Aug ’26
Crashplan 4.3 Partically Operational/Broken
After installing Beta 3 tonight found that Crashplan is borked. The UI is totally unresponsive and unusable. Suspect it has something to do with the Apps Java dependence. It seems to continue to run backups but nothing with the UI works. I've seen a few forums in which folks are saying it does work but I'm not sure that is really the case. I've submitted diagnostics logs, and information to Apple and Crashplan. Recommend those experiencing the same problems report through the proper support channels.
3
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1k
Jul ’15
Rejected Due to 4.3(a) Design - Spam
Hi, I have a VPN app that was developed using Flutter, and all of the codebase was created on our own. We are not using any code templates or etc. However it constantly gets rejected due to this reason. My suspicion is that I was originally developing this app using another developer account, and we had submitted it to TestFlight before. If I remove this app from my older account, would it still be considered as a duplication of existing app?
2
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483
Oct ’24
App Rejected for 4.3(a) - Design - Spam
Hello, please someone help me this outrageous i worked so hard on this game for many months and payed apple developer fee to get my app Rejected for being spam which is completely FALSE my app genre is endless runner which is very popular and have a lot of apps but my story is original my music is composed by a professional musician specifically for my game, the UI designed by ME, yes my control mechanics is the same as many apps—this is expected due to genre standards, not duplication. The presence of similar controls codes does not automatically make a game spam. If this logic applied broadly, many top games on the App Store would be at risk of the same guideline violation, Yes i did use some free to use commercially Unity assets (which is entirely permitted under Apple’s policy), i have customized and integrated them meaningfully into the game, so how is this spam?
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196
Jun ’25
reject by guideline 4.3 Design - spam
my Chinese Chess Game be rejected 2 times. the reason: We continued to notice that your app provides the same feature set as other apps submitted to the App Store; it simply varies in content or language, which is considered a form of spam. What I'm more curious about is where is the measurement standard for this sentence? According to this reply same feature set as other apps , should APPLE STORE have only one chess games, and the others are considered spam? but why there are so many Chess game there? do they have different features? based on that reply, I think, I am not a chess player. or I am not playing IOS chess game. my APP should be the strongest AI already. have Large End Game Database for play. have self define board for play With AI. any suggestion of make different features set?
5
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1.3k
Sep ’22
App Review rejected due to Guideline 4.3(a) - Design - Spam
Hello, My app was rejected because of App Review Guideline 4.3(a). The guideline says: Don’t create multiple Bundle IDs of the same app. If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase. The original answer is: We noticed your app shares a similar binary, metadata, and/or concept as apps submitted to the App Store by other developers, with only minor differences. Submitting similar or repackaged apps is a form of spam that creates clutter and makes it difficult for users to discover new apps. I am very confused. I just bought a Mac and iPhone and ported my Android app Travel Trivia from Weltraumerei to iOS. So I don't have other apps in the Apple App Store. I created my app all by myself and did not repacked another apps or similar procedure. I have only one bundle id. There is one app with a similar concept in the store which unfortunately has the name Travel Trivia. So I ren
2
0
1.2k
Nov ’24
Repeated 4.3(a) rejection for my word strategy game—what needs fixing?
Hi everyone, I’m an independent developer trying to publish the first App Store release of Word Chess: Battle of Words, and I’m struggling to understand the feedback I’ve received under Guideline 4.3(a) – Design – Spam. Apple’s message says: “We noticed the app shares a similar binary, metadata, and/or concept as apps submitted to the App Store by other developers, with only minor differences.” I received this rejection on September 22. I replied explaining how the game was developed and asked whether the concern related to the binary, third-party libraries, assets, store description, or gameplay. On October 8, I received essentially the same rejection without clarification about which part of the app was considered problematic. I have just replied again asking for specific details. In the meantime, I’m hoping fellow developers can help me understand what this feedback means in practice and how to identify something I can actually fix. For context, the game works like this: Two players take turns pla
2
0
139
6d
Reply to Appealing 4.3 Design-Spam
My games also the same , rejected for 4.3 even that not violating anything . Do not give up and try again , i dont know what to do for this . The team is not helpful , they dont tell us how to fix it
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Oct ’24
Reply to 7.1 Won't Install
If you go to theapp's page within the AppStore it'll at least say Installing with a 4.3 GB download appearing in Launch Pad but again.. it hangs and waits forever
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Oct ’15
Fake reasons given and biased decision made from Apple Review Team - Guideline 4.3(a) - Design - Spam
We submitted our application for a review and got rejected with the followings. Review date: February 18, 2025 Version reviewed: 1.0.0 Guideline 4.3(a) - Design - Spam We noticed your app shares a similar binary, metadata, and/or concept as apps previously submitted by a terminated Apple Developer Program account. Submitting similar or repackaged apps is a form of spam that creates clutter and makes it difficult for users to discover new apps. Next Steps Since we do not accept spam apps on the App Store, we encourage you to review your app concept and submit a unique app with distinct content and functionality. Resources Some factors that contribute to a spam rejection may include: Submitting an app with the same source code or assets as other apps already submitted to the App Store Creating and submitting multiple similar apps using a repackaged app template Purchasing an app template with problematic code from a third party Submitting several similar apps across multiple accounts Learn more about o
Replies
2
Boosts
0
Views
466
Activity
Feb ’25
Clarification Needed Regarding Guideline 4.3 - Duplicate Content
Hello, I am facing a recurring issue during the review process of my app, FlexicX, and I am struggling to understand the exact concerns raised by the App Store Review Team under Guideline 4.3. Each time I submit my app, I receive a response stating that it duplicates the content and functionality of other apps already on the App Store and is therefore considered a form of spam. However, no specific examples or comparisons are provided to help me understand which parts of my app are considered problematic or why. I submitted an appeal over a week ago but have not received any substantive response. Each time I contact support, I receive nearly identical replies, reiterating that the app duplicates functionality, but no clarification is given as to what exactly they believe is duplicated. This lack of detail is incredibly frustrating and makes it feel like the guidance is to simply “throw out the app and remake it,” which is neither realistic nor fair. FlexicX is a highly innovative game that has alread
Replies
1
Boosts
0
Views
548
Activity
Jan ’25
No response from App Review for 10+ days after Resolution Center reply – Guideline 4.3
Hello Apple App Review Team, I'm looking for guidance regarding an App Review case that appears to be pending without a response. Our app was rejected under Guideline 4.3. We responded to the App Review Team through the Resolution Center with a detailed clarification regarding the app's purpose and functionality. Timeline: July 27: App rejected under Guideline 4.3. July 28: We responded through the Resolution Center. August 4: We sent a follow-up through the Resolution Center. August 5: We opened an Apple Developer Support case regarding the pending review. August 10: We still have not received a response from App Review or Developer Support. Developer Support Case ID: 20000128863068 We have also attempted to contact Developer Support by phone but have not received a call. The latest TestFlight build has already passed Beta App Review and is available for external testing. We have intentionally held off submitting the latest build for production while waiting for clarification on the current
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0
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0
Views
223
Activity
Aug ’26
Reply to Unable to apple pay in watchOS 4.3 beta 2?
I just updated to the latest watchOS 4.3 beta 3 (15T5187e) and the problem is resolved. The cards now show up again and you can use them for payment with Apple Pay.
Topic: App & System Services SubTopic: Core OS Tags:
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Feb ’18
Reply to XCode 14.1 always crash
This seems like a bug and you can report it directly to apple at https://feedbackassistant.apple.com You could also first check if it is still in the latest version of Xcode (4.3), as it might already be fixed.
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Activity
Apr ’23
Crashplan 4.3 Partically Operational/Broken
After installing Beta 3 tonight found that Crashplan is borked. The UI is totally unresponsive and unusable. Suspect it has something to do with the Apps Java dependence. It seems to continue to run backups but nothing with the UI works. I've seen a few forums in which folks are saying it does work but I'm not sure that is really the case. I've submitted diagnostics logs, and information to Apple and Crashplan. Recommend those experiencing the same problems report through the proper support channels.
Replies
3
Boosts
0
Views
1k
Activity
Jul ’15
Rejected Due to 4.3(a) Design - Spam
Hi, I have a VPN app that was developed using Flutter, and all of the codebase was created on our own. We are not using any code templates or etc. However it constantly gets rejected due to this reason. My suspicion is that I was originally developing this app using another developer account, and we had submitted it to TestFlight before. If I remove this app from my older account, would it still be considered as a duplication of existing app?
Replies
2
Boosts
0
Views
483
Activity
Oct ’24
App Rejected for 4.3(a) - Design - Spam
Hello, please someone help me this outrageous i worked so hard on this game for many months and payed apple developer fee to get my app Rejected for being spam which is completely FALSE my app genre is endless runner which is very popular and have a lot of apps but my story is original my music is composed by a professional musician specifically for my game, the UI designed by ME, yes my control mechanics is the same as many apps—this is expected due to genre standards, not duplication. The presence of similar controls codes does not automatically make a game spam. If this logic applied broadly, many top games on the App Store would be at risk of the same guideline violation, Yes i did use some free to use commercially Unity assets (which is entirely permitted under Apple’s policy), i have customized and integrated them meaningfully into the game, so how is this spam?
Replies
4
Boosts
0
Views
196
Activity
Jun ’25
reject by guideline 4.3 Design - spam
my Chinese Chess Game be rejected 2 times. the reason: We continued to notice that your app provides the same feature set as other apps submitted to the App Store; it simply varies in content or language, which is considered a form of spam. What I'm more curious about is where is the measurement standard for this sentence? According to this reply same feature set as other apps , should APPLE STORE have only one chess games, and the others are considered spam? but why there are so many Chess game there? do they have different features? based on that reply, I think, I am not a chess player. or I am not playing IOS chess game. my APP should be the strongest AI already. have Large End Game Database for play. have self define board for play With AI. any suggestion of make different features set?
Replies
5
Boosts
0
Views
1.3k
Activity
Sep ’22
Reply to Duplicate App and Rebranding
With two apps having the same functionality but different branding, you're more likely to have problems with 4.3 (Spam). Apple has been pretty rigorous enforcing that rule over the past few years.
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Activity
Mar ’19
App Review rejected due to Guideline 4.3(a) - Design - Spam
Hello, My app was rejected because of App Review Guideline 4.3(a). The guideline says: Don’t create multiple Bundle IDs of the same app. If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase. The original answer is: We noticed your app shares a similar binary, metadata, and/or concept as apps submitted to the App Store by other developers, with only minor differences. Submitting similar or repackaged apps is a form of spam that creates clutter and makes it difficult for users to discover new apps. I am very confused. I just bought a Mac and iPhone and ported my Android app Travel Trivia from Weltraumerei to iOS. So I don't have other apps in the Apple App Store. I created my app all by myself and did not repacked another apps or similar procedure. I have only one bundle id. There is one app with a similar concept in the store which unfortunately has the name Travel Trivia. So I ren
Replies
2
Boosts
0
Views
1.2k
Activity
Nov ’24
Repeated 4.3(a) rejection for my word strategy game—what needs fixing?
Hi everyone, I’m an independent developer trying to publish the first App Store release of Word Chess: Battle of Words, and I’m struggling to understand the feedback I’ve received under Guideline 4.3(a) – Design – Spam. Apple’s message says: “We noticed the app shares a similar binary, metadata, and/or concept as apps submitted to the App Store by other developers, with only minor differences.” I received this rejection on September 22. I replied explaining how the game was developed and asked whether the concern related to the binary, third-party libraries, assets, store description, or gameplay. On October 8, I received essentially the same rejection without clarification about which part of the app was considered problematic. I have just replied again asking for specific details. In the meantime, I’m hoping fellow developers can help me understand what this feedback means in practice and how to identify something I can actually fix. For context, the game works like this: Two players take turns pla
Replies
2
Boosts
0
Views
139
Activity
6d
Reply to WatchOS public beta,
Yes I also have the Betas Profile installed, and after installing a few weeks ago it updated after installing the profile, but nothing since then. Under about my watch has version 4.3 (15T212) is that the latest.
Topic: App & System Services SubTopic: Core OS Tags:
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May ’18