Hi everyone, I’m an independent developer trying to publish the first App Store release of Word Chess: Battle of Words, and I’m struggling to understand the feedback I’ve received under Guideline 4.3(a) – Design – Spam. Apple’s message says: “We noticed the app shares a similar binary, metadata, and/or concept as apps submitted to the App Store by other developers, with only minor differences.” I received this rejection on September 22. I replied explaining how the game was developed and asked whether the concern related to the binary, third-party libraries, assets, store description, or gameplay. On October 8, I received essentially the same rejection without clarification about which part of the app was considered problematic. I have just replied again asking for specific details. In the meantime, I’m hoping fellow developers can help me understand what this feedback means in practice and how to identify something I can actually fix. For context, the game works like this: Two players take turns pla