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Upload from Xcode crashing
HelloYesterday I successfully uploaded a build to iTunes Connect from inside XCode Version 6.3.2 (6D2105), but today, every time I try to upload XCode crashes.I have tried cleaning, rebuilding, restarting my laptop.I am starting to think this is a bug in Xcode or some kind of change between how Xcode & the store interact to upload my build.Has anyone else seen this or something like it?Are there any work arounds to upload a build to the store?Thank youRayCRASH LOG:Process: Xcode [952]Path: /Applications/Xcode.app/Contents/MacOS/XcodeIdentifier: com.apple.dt.XcodeVersion: 6.3.2 (7718)Build Info: IDEFrameworks-7718000000000000~2App Item ID: 497799835App External ID: 812404257Code Type: X86-64 (Native)Parent Process: ??? [1]Responsible: Xcode [952]User ID: 501Date/Time: 2015-06-17 18:34:32.916 -0700OS Version: Mac OS X 10.10.3 (14D136)Report Version: 11Anonymous UUID: 37388F5A-50D7-FA67-C88B-B59927DE7E82Time Awake Since Boot: 620 secondsCrashed Thread: 17 Dispatch queue: NSOperationQueue 0x7fe241ba0b90 :: NS
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Jun ’15
Reply to Submit App to AppsTore - Xcode Crash
Just did the same thing - and it claims to have uploaded. Fastest upload I have ever seen following these steps, like less than 15 seconds. Might try this again to see if that was a coincidence...edited, yup it was, it didn't submit...but XCode didn't crash either. My second upload attempt seemed to hang at 'sending API usage' but went pas that to the upload stage.
Jun ’15
Did anyone was able to submit an Apple Watch App in the last 12 hours ?
Since yesterday evening app submission is crashing for some users (including me)* If you use Application Loader, you get an error message about the use of a Private Framework, SockPuppetGizmo. I could copy/paste the error message, but you can't copy Archive submission errors. I won't comment on that. See https://forums.developer.apple.com/thread/5797 for original report.The SockPuppetGizmo is a private internal framework that is added by apple build process to automatically to any watchkit app.* If you use xcode 6.3.1, it will crash when displaying the error message, unless you close the Xcode window while the organizer uploads. There is a report about that in https://forums.developer.apple.com/thread/5793?sr=stream&ru=7188 , and it doesn't seem related, as users are able to upload using Application Loader when they close the windowSo my question is: Did anyone succeeded in submitting an app with WacthKit in the last 12 hours ?If someone succeeded, I'd like to know* What version of Xcode
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Jun ’15
xcode crashing when submitting to app store
Xcode started crashing when I submitt the app to the app store. Starts uploading and then crashes;-Any help would be great Thanks 🙂Process: Xcode [901]Path: /Applications/Xcode.app/Contents/MacOS/XcodeIdentifier: com.apple.dt.XcodeVersion: 6.3.2 (7718)Build Info: IDEFrameworks-7718000000000000~2App Item ID: 497799835App External ID: 812404257Code Type: X86-64 (Native)Parent Process: ??? [1]Responsible: Xcode [901]User ID: 501Date/Time: 2015-06-18 11:56:49.680 +0100OS Version: Mac OS X 10.10.3 (14D136)Report Version: 11Anonymous UUID: 94F7BB97-75BE-AD36-EAE9-7A9A74443C6FTime Awake Since Boot: 1200 secondsCrashed Thread: 31 Dispatch queue: NSOperationQueue 0x7ffcdc1cbd70 :: NSOperation 0x7ffcdc1ab340 (QOS: USER_INITIATED)Exception Type: EXC_CRASH (SIGABRT)Exception Codes: 0x0000000000000000, 0x0000000000000000Application Specific Information:ProductBuildVersion: 6D2105ASSERTION FAILURE in /SourceCache/IDEFrameworks/IDEFrameworks-7718/IDEFoundation/Issues/IDEIssueManager.m:457Details: This met
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Jun ’15
Reply to Did anyone was able to submit an Apple Watch App in the last 12 hours ?
Well, I did put a link in this thread in my post, so I obviously knew about it :-)However, I am not sure that this is linked to WatchKit, because, if you check the other thread, you can see that people are able to submit via Application Loader, which is failing in the case of WatchKit app, so I suspect the crash is for everyone, and the workaround is for non-watchkit users.> This seems to be a general issues since yesterdayThis is what I am trying to know. I would feel better if no-one else was able to submit -- it would mean that Apple is going to do something. If we are only a few thousands to be impacted because we have been sharded to a broken server, it could be much worse.
Jun ’15
Reply to Non-Public Library SockPuppetGizmo
****. I already waited 11 days for my first review. Then the app crashed in a situation that was always fine before that (and I still don't know how this crash could occur) and now after implementing a few checks, I wanted to upload a new build.Means x days until this is fixed and another week or two until we have another feedback by App Store review team.
Jun ’15