4.3

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Our app rejected by Guideline 4.3 - Design Please Help!
Hello, Our app rejected by following reason: Guideline 4.3 - Design We noticed your app shares a similar binary, metadata, and/or concept as apps previously submitted by a terminated Apple Developer Program account. Submitting similar or repackaged apps is a form of spam that creates clutter and makes it difficult for users to discover new apps. Next Steps Since we do not accept spam apps on the App Store, we encourage you to review your app concept and submit a unique app with distinct content and functionality. Resources Some factors that contribute to a spam rejection may include: Submitting an app with the same source code or assets as other apps already submitted to the App Store Creating and submitting multiple similar apps using a repackaged app template Purchasing an app template with problematic code from a third party Submitting several similar apps across multiple accounts Learn more about our requirements to prevent spam in App Store Review Guideline 4.3. iOS App 1.0App Version R
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Nov ’23
1st App - iOS App Rejection Due to 4.3 Design: Spam
Very first app, rejected for Spam? It seems this is quite common. This 4.3 spam reason, generally means the app is considered low quality or it's already saturated, right? There are only a handful of Free dinosaur sound apps, so I can't see the saturated reasoning. My app arguably looks better and has a better UI, the rest are pretty dated or are pretty basic. My app has a video for each dinosaur, with is unique to my app, compared to all the others. All sounds are original, the rest use royalty free sources. I'm really at a loss as to why it's considered spam, compared to what's already up there. Any tips on how to get my app approved? I'm not exactly sure how to make it better or more unique than the competition. Thanks
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Appealing 4.3 Design-Spam
Hi, Our business has recently been dealing with getting our app rejected for 4.3 Design Spam. I've sent an appeal and sent a follow up as we weren't hearing back. For context, we've been getting this as our rejection w.o any specific reasons for us to address. We've been in the app store over 3 years and have been compliant throughout and to suddenly get this while trying to push new content, fixes, and updates to our new users has put a hindrance to our business. All our code and designs were build in house (and or used from open source sdks) and we have mechanics that are unique to our app. We want to continue to be compliant, but to just be left in the dark isn't exactly productive of both of our times. Thank You
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Oct ’24
4.3 Design-Spam
Im Enrik Sulaj , a new developer and i have a small problem . App store review team is automated by bots, and since i cant find an solution to my problem . One of my games got rejected many times for different reasons , i solved all 8 reasons my game got rejected . In the end i got a big surprise , 4.3 Design-Spam . Even that my app is unique , inovation idea in tap to earn coin games it got rejected . I think Apple want only the old creators and the best ones , and for the new creators they make the road really hard .I have another game that got rejected for the samereason even that is a new idea in car games , and guess what , the app review team is not helpful , they say the game is repackaged and duplicated . In fact i created the games with new assets , also i created assets and the assets are never used before .I m honest , as a new creator im starting to hate Apple , not as a company , but it has bad employes and bots that dont help you . Its the truth . Apple need to do something to fix this
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Oct ’24
Rejected Due to 4.3(a) Design - Spam
Hello everyone, I updated a new version to fix bugs and add more levels, but Apple rejected it citing spam design 4.3(a). Everything in the game is created by my team, and we did not copy or imitate any other product. We discovered that a studio has unpacked our game and stolen all our images, sounds, and many other files, even the file names match ours. Our game was released over a month before theirs, while they just released their first version a week ago. Despite being the original version, our game was rejected for spam. Currently, our game is generating $10k daily in IAP and we are spending a lot on ads. We are in urgent need of updating the game. I’m really frustrated that this issue has not been resolved yet. I have submitted all the information and evidence to the Apple Review Board, but I haven’t received any response so far.
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Oct ’24
Rejected Due to 4.3(a) Design - Spam
Hi, I have a VPN app that was developed using Flutter, and all of the codebase was created on our own. We are not using any code templates or etc. However it constantly gets rejected due to this reason. My suspicion is that I was originally developing this app using another developer account, and we had submitted it to TestFlight before. If I remove this app from my older account, would it still be considered as a duplication of existing app?
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Oct ’24
Reply to Apple Practices Concerning Published Apps and Their Updates
Welcome to the forum. But the forum is not really intended for such warnings. It is to help solve issues. The fact is not that reviewer does not want you to update, it is that in the new review, he/she has evaluated your games as spam (for good reason or not, that's a question we cannot answer). Have you answered to the review explaining why you consider your apps are not spam ? You have certainly read the guidelines; it may help you understand the reason for rejection and better explain in your comments: 4.3 Spam (a) Don’t create multiple Bundle IDs of the same app. If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase. (b) Also avoid piling on to a category that is already saturated; the App Store has enough fart, burp, flashlight, fortune telling, dating, drinking games, and Kama Sutra apps, etc. already. We will reject these apps unless they provide a unique, high-quality exper
Oct ’24
App review 4.3 Design Spam Reject
Hello, I just uploaded my games to apple , and apple is still give me the reason 4.3 design spam for the rejection. I want to mention that my games have unique features from other car simulator games , I have a taxi simulator that have a communication with client feature and a company manager feature. Also I want to mention that I’ve tried to send a lot of review replys and apple contact appeals trying to tell they that my games is different than the others but nothing it gives me the same reasons. So , do you have any ideas that I can do to finally make my games available on apple App Store ? thank you!
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Jul ’24
Reply to Visual Novel Game Rejection due to Design 4.3 (a) Spam
To add to this case, and for better understanding of the issue, we've noticed that there's not been any activity on our servers during the second review of the game. The evaluation seems to have been taken without actually evaluating the in-game changes we've made. We did find server activity during the first review. The game had a dating simulation feature (think of profile swiping between fictional characters to unlock storylines), and we assumed that having a “dating resemblance was not in accordance to the 4.3 design guidelines (the one that explains developers should refrain from piling up on already saturated categories, such as dating). Hope this makes things a bit clearer. Thanks again for any insight or feedback on how to get things right.
Oct ’24
Guideline 4.3 - Design - Spam
Dear App Store Review Team, We have made the necessary changes to our app, addressing any elements that might have caused similarities with other apps, such as shared open-source components. However, our app is still being rejected under Guideline 4.3. We are unclear on the specific reason for this. Could you please clarify which app our app is being compared to? Is the similarity in the code or the design? If it's the design, could you provide further guidance on which parts are considered similar? With a limited number of UI styles available, we are unsure if it is essential to create a completely unique design to comply with Guideline 4.3. Our app distinguishes itself through its operations, such as having a 99% message delivery success rate and providing superior service. However, these differences may not be immediately visible within the app itself. We would greatly appreciate clearer feedback and more specific advice on how to address this issue. Additionally, we are curious why our a
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Sep ’24
Reply to App Rejected
Welcome to the forum. If it is effectively rejected for 4.3(a): (a)ASR & NR Don’t create multiple Bundle IDs of the same app. If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase. Is it what you did ? there could be other reasons for spam (4.3(b)). what type of app is it ? There are some categories which are over crowded and new apps are rejected unless they are really original and high added value: (b) Also avoid piling on to a category that is already saturated; the App Store has enough fart, burp, flashlight, fortune telling, dating, drinking games, and Kama Sutra apps, etc. already. We will reject these apps unless they provide a unique, high-quality experience. Spamming the store may lead to your removal from the Apple Developer Program. so please tell more so that one can help you;
Sep ’24
Why are normal version iterations consistently rejected
After successfully passing the review for version 1.0, I was consistently rejected after updating to version 1.0.1 with 4.3 (a). However, I only added some paid products to the original features, and did not make any changes to the layout or UI design. Why do you keep rejecting me. Multiline BlockQuote hello, Thank you for your message. Regarding Guideline 4.3(a), we continue to notice that your app shares a similar binary, metadata, and/or concept as apps submitted to the App Store by other developers, with only minor differences. Some factors that contribute to a spam rejection may include: Submitting an app with the same source code or assets as other apps already submitted to the App Store Creating and submitting multiple similar apps using a repackaged app template Purchasing an app template with problematic code from a third party Submitting several similar apps across multiple accounts We hope that you will make the appropriate changes to your app to bring it into compliance with the
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Sep ’24