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RequestReviewAction never triggering rating dialog
Hello, We are having an issue with the RequestReview API and were hoping to get some help. We know that there is no guarantee that the in-app review modal will show and we know that there are 3 circumstances in which it will definitely not appear: if the user has turned off in-app review/ratings in their settings if the user has submitted a review for that app on that device within the last 365 days if the user has been asked for a review >3 times in the last 365 days When testing our implementation, every single one of our testers did not receive the rating modal despite the fact that we had all our testers turn on the app rating setting and that we have never asked for reviews from our app before. So that seems suspicious. While it is possible that something is up with our code (and I have provided some snippets below) we are also concerned that apple maybe is suppressing it for another reason. We really want to go live with our app review code but unfortunately we are not able to get confidence
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Reply to Developer Account Payment issue
Thanks for the post, it seems like a nasty issue. We appreciate your interest in participating in the forums! These forums are for questions about developing software and accessories for Apple platforms. Your question seems related to Developer Account I would recommend you to contact the developer account support at https://developer.apple.com/contact to make sure they are aware of the issue. Albert Pascual
  Worldwide Developer Relations.
14h
Apple CDN connection error after changing server ip version to v6
The universal links for my apps stopped working. The server where the AASA files where hosted worked on IPV4 exclusively, a few days ago i changed the configuration to IPV6 only. I´ve created new IPV6 entries, renewed all certifactes and deleted all IPV4 entries for the domains. All seemed fine, but at Saturday I realized that my universal links stopped working for new user. What i´ve done to find the issue: Example domain that was used for debugging: https://developffw.burns.fun I´ve verified the AASA file is hosted properly by using different browsers and Postman to retrieve it. The file can be accessed and the certificates look fine. Output of curl -v https://developffw.burns.fun/.well-known/apple-app-site-association * Host developffw.burns.fun:443 was resolved. * IPv6: 2a01:4f8:13b:340a::2 * IPv4: (none) * Trying [2a01:4f8:13b:340a::2]:443... * schannel: disabled automatic use of client certificate * ALPN: curl offers http/1.1 * ALPN: server accepted http/1.1 * Established connection to developf
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Reply to BGTaskScheduler Terminated due to memory issue
Thanks such much again for your time & effort Kevin! I did look into the Documentation & tried different approaches but none seems to work. I also found a BLE sample project on the Apple Developer Documentation & it is also terminated after some time. However, unlike the Documentation states, I wasn't able to implement State Restoration and receive Characteristic updates once the App is terminated because of Memory Pressure. But I will continue to investigate into this direction. May I suggest to update the Documentation around Background Tasks to reflect the iOS Background Execution Limits https://developer.apple.com/forums/thread/685525 Neither the WWDC session nor the Documentation mention these limits. Additionally, several WWDC session like Background execution demystified & Why is my app getting killed are no longer available. Thanks a lot again
15h
PSVR2 controller button quirks
I have an open Feedback conversation with Apple on this topic, but I am curious if others have run into this, or want to try out my sample code in their set up. there are two API’s for reading controller buttons, axis, and D pads: GCPhysicalInputProfile and GCControllerLiveInput. There are inconsistencies in behaviour between the two of them. Apple recommends we use GCControllerLiveInput, however, there are some capabilities on these controllers that are only accessible through GCPhysicalInputProfile, as I’ll discuss below. PSVR2 R2/L2 buttons, a.k.a. triggers, have force input analogue values. These can only be accessed on GCPhysicalInputProfile PSVR2 thumbstick direction values are read through “axes” on GCPhysicalInputProfile, but only “dpads” on GCControllerLiveInput on both GCPhysicalInputProfile and GCControllerLiveInput, All pressed events of all buttons are fired properly using generic aliases ( Trigger, Grip ,Menu, Right Thumbstick, Left Thumbstick, Right Button A & B (Circle &a
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Reply to Can't add new application in Dev account
Kindly ensure that the admin of the developer account adheres to the instructions provided. The Apple Developer Program license agreement has been updated and needs to be read. To update existing applications and send new ones to the account owner, you need to read the updated agreement and accept it by logging into your account on the Apple Developer website. When the admin accepts the agreement you’ll be able to do your talks. Post like that should be go to the community forums as they cover those issues: https://discussions.apple.com/thread/255021447?sortBy=rank or talk to the developer support team. These forums are for questions about developing software and accessories for Apple platforms. Your question seems related to Developer Account I would recommend you to contact the developer account support at https://developer.apple.com/contact to make sure they are aware of the issue. Albert Pascual
  Worldwide Developer Relations.
16h
Reply to P2P NFC BTC
Dear Apple, We have obtained the entitlement for NFC transactions for apps in the European Economic Area. With it it's possible to have a P2P NFC communication? if yes where I can found an example to have the writer part. In the documentation we have see the Device-to-Device transactions: If you have the legal right and the necessary regulatory permissions to provide device-to-device NFC solutions in the EEA, you can request access to iOS APIs to develop, test, or distribute an HCE Application for transmitting data over NFC to another mobile device. but in any place we discover documentation that explain how to do that. thanks
16h
tvOS 26.2 Glitch
Hi @DTS Engineer in tvOS 26.2 Beta is still this annoying Shadow Glitch… 😔 I have submitted an Bug-Report, but dont get an Answer… FB18719371 The Animation is not smooth and the Shadow is abruptly „jumping“… I don’t get any Response from the Apple Engineers. But this GUI Glitch makes the otherwise very high-quality tvOS GUI appear very unprofessional. Could you please help me? 🤔
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CIRAWFilter.outputImage first-time cost is huge (~3s), subsequent calls are ~3ms. Any official way to pre-initialize RAW pipeline (without taking a real photo)?
Hi Apple Developer Forums, I’m developing an iOS camera app that processes RAW captures using Core Image. I’m seeing a large “first use” performance penalty specifically when creating the CIImage from CIRAWFilter.outputImage. What’s slow (important detail) I’m measuring the time for: let rawFilter = CIRAWFilter(imageData: rawData, identifierHint: hint) let ciImage = rawFilter.outputImage This is not CIContext.render(...) / createCGImage(...). It’s just the time to access outputImage (i.e., building the Core Image graph / RAW pipeline setup). Observed behavior First time accessing CIRAWFilter.outputImage: ~3 seconds Second time (same app session, similar RAW): ~3 milliseconds So something heavy is happening only on first use (decoder initialization, pipeline setup, shader/library compilation, caching, etc.). Using Metal System Trace, I also noticed that during the slow first call there are many “Create MTLLibrary” events, while the second call doesn’t show this pattern. Warm-up attempts using bundled
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Reply to CIRAWFilter.outputImage first-time cost is huge (~3s), subsequent calls are ~3ms. Any official way to pre-initialize RAW pipeline (without taking a real photo)?
Our engineering teams need to investigate this issue, as resolution may involve changes to Apple's software. Please file a bug report, include a small Xcode project and some directions that can be used to reproduce the problem, and post the Feedback number here once you do. If you post the Feedback number here I'll check the status next time I do a sweep of forums posts where I've suggested bug reports. Bug Reporting: How and Why? has tips on creating your bug report.
17h
Reply to window.opener is null with WKWebview
Our engineering teams need to investigate this issue, as resolution may involve changes to Apple's software. Please file a bug report, include a small Xcode project and some directions that can be used to reproduce the problem, and post the Feedback number here once you do. If you post the Feedback number here I'll check the status next time I do a sweep of forums posts where I've suggested bug reports. Bug Reporting: How and Why? has tips on creating your bug report.
Topic: Safari & Web SubTopic: General Tags:
17h
Advanced App Clip Experience Stuck in 'Received' Status in App Store Connect
Hello, We are reporting an issue with an Advanced App Clip Experience that we created in App Store Connect. Issue: The Advanced App Clip Experience, created on Wednesday, December 10th, has remained in the 'Received' status since its submission, and we have not seen any progress or change in its review status. Context: After conducting extensive research through the Apple Developer Forums, we have observed that numerous developers have reported similar problems with Advanced App Clip Experiences getting stuck indefinitely in the 'Received' status. In several of these discussions, the recommended course of action for persistent delays or lack of status updates is to open a report via Feedback Assistant. FYI, our feedback assistant number is FB21344257 We kindly request your assistance in investigating this matter and helping us move forward with our Advanced App Clip Experience. Thank you for your time and support. Best regards,
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Reply to Apple CDN connection error after changing server ip version to v6
Thanks for your post. This is so interesting. Transitioning from IP4 to IP6 will not pose any issues, as all requests are transmitted over HTTP unless there is an issue with the DNS that prevents the domain from being resolved. I initiated a request to your server, and the following response was received. Could you please verify if you have correctly spelled your server name and if the URL is accurate? curl -v https://developffw.burns.fun/.well-known/apple-app-site-association * Could not resolve host: developffw.burns.fun * Closing connection curl: (6) Could not resolve host: developffw.burns.fun Albert Pascual
  Worldwide Developer Relations.
Topic: App & System Services SubTopic: General Tags:
17h
Critical Bug: "Session Bleed" during Enrollment - Payment renewed wrong account despite correct UI
I experienced a severe backend session handling error where the payment gateway used a wrong billing token, despite the frontend UI explicitly displaying the current user's details. This resulted in an accidental renewal of a different developer account. The Setup You opened the Developer App and logged in as ____. You filled in your details correctly (Name: AB, Last Name: CD). The screen confirmed this: You are paying for ____. The Action You pressed the Enroll/Pay button. You approved the payment with your card/UPI. The Invisible Switch (The Bug) At the exact moment you clicked Pay, the Apple App didn't look at the screen you were seeing. Instead, it looked deep into your phone’s history and said: Wait, I know this phone! This phone belongs to an old account that already has a membership. I'll just renew that one. The Result The system took your money and sent it to the Old Account it remembered from history, completely ignoring the New Account (____) that was right there on the screen. The Outcome
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Reply to Critical Bug: "Session Bleed" during Enrollment - Payment renewed wrong account despite correct UI
Thanks for the very detailed post. We appreciate your interest in participating in the forums! These forums are for questions about developing software and accessories for Apple platforms. Your question seems related to Developer Account I would recommend you to contact the developer account support at https://developer.apple.com/contact to make sure they are aware of the issue. Albert Pascual
  Worldwide Developer Relations.
17h