[quote='803426021, suzsfot, /thread/803426, /profile/suzsfot'] Many developers in Chinese forums have provided feedback on this issue [/quote] Generally? Or to Apple? If anyone has filed a bug about this, I’d appreciate it if you posted the bug number here. Frankly, this looks like something that needs to be investigated by Apple’s network engineering teams. For that to happen, someone needs to file a bug about it. Ideally, that bug would include: A small test project that demonstrates the issue. It’d be best if you wrote this using Xcode and Apple’s APIs, rather third-party tooling, because that rules out the third-party tooling as a source of this issue. A sysdiagnose log taken shortly after reproducing the problem. On a device with Network Diagnostics debug profile installed. Get that from our Bug Reporting > Profiles and Logs page. An RVI packet traces showing the working case on iPhone 16 and the failing case on iPhone 17. However, this is the ideal situation. If you’re not
Topic:
Graphics & Games
SubTopic:
General
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