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Reply to Enable FSKit module globally pre-login
[quote='867789022, AckwelFoley, /thread/808594?answerId=867789022#867789022, /profile/AckwelFoley'] any chance you could give some details on how FSKit knows that a particular FSKit module is enabled for a given user [/quote] No, sorry, these are very much implementation details and thus not something I can encourage folks to rely on. IMPORTANT macOS works hard to prevent users from running code unexpectedly, hence the existence of System Settings > General > Login Items & Extensions. Given that, it wouldn’t surprise me if the files that back these setting were protected by MAC [1], or become so protected in the future. Regarding your overall goal, there’s a deeper architectural concern in play. Settings like this are usually stored in the user’s home directory, which results in an a clear chicken’n’egg problem if your FSKit module is responsible for mounting that home directory. Hence my suggestion for an ER, and specifically the option to use a sysex, which is global to the system as a wh
Topic: App & System Services SubTopic: Core OS Tags:
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Reply to "Remind me later" button doesn't work on the "Customize your experience with Apple Developer" page on the Developer Forums
Thanks for filing FB21229146. FWIW, I tried reproducing this here in my office — using a private browsing window and a new non-Apple test account — and I didn’t see it. Clicking “Remind me later” took me to the root of the forums with the ‘welcomes to the forums’ tour sheet, which is what I’d expect. So I’m not sure why it’s affecting you. How did you manage to escape the “Remind me later” loop? Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Unable to Generate .ipa for .NET MAUI iOS App – Codesign Fails With “unable to build chain to self-signed root”
Hi everyone, I am trying to generate an .ipa file for my .NET MAUI (net9.0-ios) application, but every attempt fails with the same codesigning error. I have tried multiple approaches, including building from Windows paired to macOS, and directly building through the macOS terminal, but nothing is working. Below are the exact steps I followed: Steps I Performed Generated the Apple Development certificate using Keychain Access on macOS. Added that certificate into my developer account and created the corresponding provisioning profile. Created an App ID, attached the App ID to the provisioning profile, and downloaded it. Added the provisioning profile into Xcode. Verified that the certificate is correctly visible in Keychain Access (private key available). Attempted to build/publish the MAUI app to generate the .ipa file. Issue Whenever I run the publish command or build via Windows/macOS, codesigning fails with the following error: /usr/bin/codesign exited with code 1: Frameworks/libSkiaSharp
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Reply to Xcode is a mess!
If you have multiple issues, it’s generally best to put them in different threads. That’s because different folks have different expertise, and it’s unlikely that any one person will be able to help you with all of your issues at once. In this case, I can address your second question: [quote='808920021, chps67, /thread/808920, /profile/chps67'] In Xcode 16 why is it no longer possible to arrange my files as I did before [/quote] I’m not 100% sure I understand this, but I suspect it’s because Xcode now has two ways to organise items in the Project navigator: Groups, as used by older versions of Xcode Folders, which are new [1] With groups you can explicitly manage the position and order of items in the Project navigator. With folders, Xcode does that implicitly, replicating the file system hierarchy and showing all the items alphabetically. Folders have some really important advantages — most notably, they radically reduce the number of project file merge conflicts — but if you don’t
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Xcode is a mess!
After having used Obj-C and C++ for years, I recently (~6 months) moved to Swift, which is hard for me but most often sends less obscure error messages (not always). My trouble is 1- why is it soooooo long (sometimes up to 20s - that's horrible) to get an object's variables accessible in the debugger? 2- In Xcode 16 why is it no longer possible to arrange my files as I did before (organised into folders from within Xcode - horrible when you get a bigger and bigger project)? 3- Why has it become impossible to see the retention cycles and retaining objects from with the memoryGraph (it's worth ~nothing) now !
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Reply to Xcode is a mess!
Well, that's your opinion. I've managed to release a number of Swift apps without seeing the issues you describe. I've got no idea why you can't organise your folders properly. What's the problem? You ask why it's no longer possible to do something, but you haven't really explained what it is that you're missing. You can still right-click a file or folder and create a new group, new group from selection, new folder, and new folder from selection. And you can drag files and folders onto the Project pane and choose how they're added. I don't understand what it is that you're having a problem with? Rather than posting here, why not raise feedback tickets and explain where you're seeing issues? Give Apple a record of the problems and a chance to fix them. You can do that at: https://feedbackassistant.apple.com/ then post the FB number(s) here. Also, Xcode 26 is out, so you could try that out and see if any of your issues are fixed.
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Error in validating binary for the iPad multitasking
When I try to validate my app I get the following error: Invalid bundle. Because your app supports Multitasking on iPad, you need to include the LaunchScreen.storyboard launch storyboard file in your com.augmentedReality.virtualTags bundle. Use UlLaunchScreen instead if the app's MinimumOSVersion is 14 or higher and you prefer to configure the launch screen without storyboards. For details, see: https:// developer.apple.com/documentation/bundleresources/information_property_list/ uilaunchstoryboardname (ID: 236f630a-a014-48e8-910a-77d9c0ff6f51) What should I do to fix it? In the previous Xcode version and on another app it did not appear. MacBook Pro M5, Tahow 26.1, Xcode 26.1.1
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App Store error- must include launch storyboard - but I have it included.
When I try to validate my app, I get message: Invalid Bundle. Your app supports Multitasking on Ipad, you must include the launch storyboard file, LaunchScreen, in your bundle, ....The problem is I had icludes LaunchScreen.storyboard into my project. Simulator shows it, and all is working.What else should I doto publish app without Distribution failed with errors response from App Store validation.And on more thing - I do want to use Multitasking, UIRequiresFullScreen=YES is not an option.
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Oct ’19
Xcode Crashes While Opening or Searching Specific Files
My Xcode crashed over and over again while I searing spefic file like TingMusic. I have tried uninstall and install Xcode from 16.0 to 16.4, clear derived data folder, reboot my Mac, but none of these working. 😭 Translated Report (Full Report Below) Process: Xcode [1811] Path: /Applications/Xcode.app/Contents/MacOS/Xcode Identifier: com.apple.dt.Xcode Version: 16.4 (23792) Build Info: IDEApplication-23792000000000000~2 (16F6) App Item ID: 497799835 App External ID: 874973124 Code Type: ARM-64 (Native) Parent Process: launchd [1] User ID: 501 Date/Time: 2025-09-02 10:51:26.8582 +0800 OS Version: macOS 15.6 (24G84) Report Version: 12 Anonymous UUID: 9835064A-AD7C-EE47-64DE-49587A7EC956 Time Awake Since Boot: 320 seconds System Integrity Protection: enabled Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Termination Reason: Namespace SIGNAL, Code 6 Abort trap: 6 Terminating Process: Xcode [1811] Applicat
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PDFKit Sizes increases
Hey there, I have a slight problem which is also known on the web, but I couldn't find any answers... My iOS App is working with documents like pdf and images. It is made to handle invoices and upload them to an external service. The app's job is to compress those pdfs and images. Sadly the PDFKit's PDFDocument increases its size just after importing it with pdfDocument = PDFDocument(url: url) and later exporting it to an pdf file again with data = pdf.dataRepresentation() without ever modifying it. It increases by server KB after each export. Do you have any alternatives to the renderer dataRepresentation() or a general PDFKit alternative Thanks
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Reply to "Signing certificate" and post-installation assignment fail due to IOPCIPrimaryMatch
Thank you for your reply. I understand that the following is a reserved character in XML: & Below are the current expected and actual values. Driverkit expected value 0x00001916&0x0000FFFF Provisioning file contents 0x00001916&0x0000FFFF Entitlements file contents 0x00001916&0x0000FFFF I'm not sure why Xcode Signing Certificate status is Failed with the above configuration. It doesn't seem to me that Driverkit and the provisioning file expect & as the expected value. Based on the above, isn't it Xcode that expects &? I'm suspicious of Xcode's behavior. I'm worried that resubmitting the authorization request won't improve the situation. Is my understanding incorrect?
Topic: Code Signing SubTopic: Entitlements Tags:
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Reply to Are read-only filesystems currently supported by FSKit?
Thanks! That clears my confusion up. Right now I'll just be focusing on the layers relevant to an FSKit module. I wasn't even really thinking of the case where reported total bytes != physical total bytes, but that example makes sense. As a real-world example, copy-on-write (COW) file systems like APFS work by pushing all changes out as writes which are then applied, but that also means that it's possible to put the file system into a state where it can no longer be modified. Modification would require free space, so if all the space is gone modification becomes impossible... and that INCLUDES deleting files. The simplest solution to this is exactly what APFS does— set aside enough space that you'll always be able to delete files, then increase your used count so that the volume is full before you ACTUALLY run out of all space. Huh. Out of curiosity, did APFS always do that to prevent that issue? I vaguely remember seeing an issue like that at a user level years ago (althou
Topic: App & System Services SubTopic: Core OS Tags:
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Reply to "Signing certificate" and post-installation assignment fail due to IOPCIPrimaryMatch
However, currently, if I enter &, the Signing Certificate status displays Failed. Based on the current situation, does this mean that when resubmitting, I'm required to enter the following value, including &? I don't think it actually matters. More specifically, if you submitted with a value of: 0x00001916&0x0000FFFF We'd HAVE to modify that to: 0x00001916&0x0000FFFF That is, we CANNOT create a provisioning profile that directly contained that first configuration. That configuration is invalid XML. I don't think any of our tooling will allow it to be created, and I do know that none of our validators will accept it. Now, theoretically, we could construct an entitlement which displayed as: 0x00001916&0x0000FFFF Because its raw text value was: 0x00001916&0x0000FFFF However: I believe our internal tooling is set up to prevent that. Even if it didn't, our tooling actually shows the raw value when we create entitlements, and the approvers know enough about all this to recognize that the
Topic: Code Signing SubTopic: Entitlements Tags:
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