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İOS 26 beta battery %1

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Reply to Provisioning problem
The problems are triggered by specific circumstances that I’m not testing. For example, I’m using Xcode 16 and other folks are using Xcode 26. I’m not set up to test with Xcode 26 right now, but I’ll try to do that ASAP. However, if this issue is what I think it is, Xcode 26 won’t change things. I believe that's the case. In Xcode 26 Automatic signing of all my apps for Ad Hoc distribution appears to be broken. The app archives and exports without errors, but all my devices refuse to install the app, complaining that This provisioning profile does not have a valid signature (or it has a valid, but untrusted signature. I manually created my own provisioning profiles for all the targets, switched from automatic to manual signing and everything works. It's like we're back in 2014 but at least I cut my teeth on all this stuff back in the day so I still remember all the steps required.
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Passkey fails only on developer.apple.com
I've got a weird issue where Passkey fails, but only on developer.apple.com. Here's how it manifests: On portal, select Sign In With Passkey Get prompted with TouchId (on my MacBook) Portal says can't verify your account However: Sign in with Password works fine Sign in with Passkey on any other website works fine Not sure if it's related, but this appears to have happened around the time I had my logic board replaced. I did have weird issues with my iCloud account where I had to sign out of all devices, then sign back in. I assume this has to do with the hardware having the same serial number, but somehow appeared like a different computer in other ways. Things I've tried: In Passwords app, searching for apple.com, I only see passwords, no passkeys. However, Safari password auto-fill always suggests the passkey entry first. developer.apple.com does not appear to have any way of managing sign-in credentials accounts.apple.com does not appear to be any way to manage passkeys. Sign in with Passkey on iPhone als
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How to regenerate passkey for appstoreconnect.apple.com
When logging into appstoreconnect I get the option to use a password or passkey: Password works fine. However passkey always results in: This is probably because I don't actually have any passkeys: So I think what is happening is that Apple thinks I have a passkey, which is why it's offering that as an option. I can't see any option to create a passkey, or regenerate one. I'm not sure how I've ended up in this state. I have a vague memory that sometime years ago when passkeys were first introduced on appstoreconnect that I tried to create one, but because it wouldn't let me store it in BitWarden, I backed out. It's not a major problem because I can still log in using password. But I'm worried in case some time in the future passkey becomes the only option. Does anyone know of any way I can reset or regenerate my passkey for appstoreconnect?
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I cant install the app from app store or test flight.
Hello, I'm experiencing difficulties installing the app created by my team, both from the App Store and TestFlight. I'm currently using Tahoe 26.0 Beta (25A5346a), and even though the app isn't previously installed, I'm still unable to proceed with the installation. I was able to obtain these logs, but I'm uncertain about how to rectify this issue. Logs from AppStore: error 10:52:33.103471+0200 appstoreagent [PurchaseService]: [6E4C7375] Purchase completed with error: Error Domain=ASDErrorDomain Code=506 Duplicate request UserInfo={NSLocalizedDescription=Duplicate request, NSLocalizedFailureReason=Request is a duplicate of UPD9C204399/com.imperum.app:6743783187} default 10:52:34.164171+0200 appstoreagent [PurchaseService]: [C78059BF] Starting purchase of 6743783187:com.imperum.app by com.apple.AppStore default 10:52:34.164661+0200 appstoreagent [BUYC78059BF/com.imperum.app:6743783187] Starting purchase for client: com.apple.AppStore default 10:52:34.164995+0200 appstoreagent [BUYC78059BF/com.imperum.
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Wi-Fi Aware between iOS 26 and Android device
Eager to see the Wi-Fi Aware communication between iPhone (iOS 26) and an Android device, I tried iOS 26 beta on my iPhone16. and tried below code snippet from provided example at https://developer.apple.com/documentation/wifiaware/building-peer-to-peer-apps. Idea is to first verify discovery of Android WiFiAware service on iOS. extension WAPublishableService { public static var simulationService: WAPublishableService { allServices[simulationServiceName]! } } extension WASubscribableService { public static var simulationService: WASubscribableService { allServices[simulationServiceName]! } } struct ContentView: View { @State private var showingDevicePicker = false @State private var pairedDevices: [WAPairedDevice] = [] // To hold discovered/paired devices var body: some View { VStack { Button(Discover Devices) { showingDevicePicker = true // Trigger the device picker presentation } .sheet(isPresented: $showingDevicePicker) { DevicePicker(.wifiAware(.connec
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Aug ’25
IOS 26
H ello there. I just installed IOS 26 on my iPhone 15 Pro Max. But i think i found a Bug with a Widget where you have an overview of all devices and their battery. In IOS 18 when we used the Dark Theme (Dark Icons etc.) this widget was dark aswell (look at the picture) and now in IOs everything is dark except this widget. Its kinda annoying…
Topic: Design SubTopic: General
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Reply to Can I Exporting a Developer ID PacketTunnelProvider Plugin?
[quote='857997022, lucky06, /thread/799833?answerId=857997022#857997022, /profile/lucky06'] send the demo project and app [/quote] I took a look at that today and I’m confused by your starting point. My general advice when building Mac software is to do your day-to-day development using Apple Development signing. Then, once you have things working, you can export your app using the signing appropriate for your distribution channel (Apple Distribution for the Mac App Store, Developer ID for direct distribution). See The Care and Feeding of Developer ID for more about this. If you do that then you only need to worry about the -systemextension stuff at the final step, when you export your product for distribution. And when you stick with Apple Development signing you can rely on Xcode’s automatic code signing to do the right thing. However, you seem to be trying to use Developer ID signing for day-to-day development. This is a mistake, and it’s causing you grief here. So, for example, I opened your project today
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Reply to Provisioning problem
OK, a quick update… IMPORTANT Please don’t post replies that just say ‘me too’. There’s a Boost button at the top of the thread that you can click in that case. OTOH, if you have new info to share, please post a reply, not a comment. It’s hard for me to keep track of comments. My understanding of this issue is that: It was a problem with the way that the Developer website issued provisioning profiles. It had been resolved at the time I posted that response, about 4:00 Pacific time. Hence my original advice on this thread to run a test with a new, unique bundle ID. I just ran that test myself and I didn’t see a problem. Specifically: Using Xcode 16.4 on macOS 15.6.1, I created a new project from the iOS > App template. In Signing & Capabilities, I confirm that automatic code signing was enabled with my team selected. I selected an iOS 18.6.2 device as the run destination and chose Product > Run. The app ran just fine. However, this is using my extant wildcard provisioning profile, s
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Reply to Provisioning problem
[quote='858241022, Siamprodhan, /thread/800521?answerId=858241022#858241022, /profile/Siamprodhan'] 3- Navigate to the Trust section and set it to Always Trust. [/quote] I’m not sure why that helped in your case but this is not a good idea. Modifying certificate trust settings is a common cause of errSecInternalComponent errors. I’m back in the office and I’m gonna take another look at this again once I have a few minutes to spare. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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During the Wi-Fi Aware's pairing process, Apple is unable to recognize the follow-up PMF sent by Android.
iPhone 12 pro with iOS 26.0 (23A5276f) App: https://developer.apple.com/documentation/wifiaware/building-peer-to-peer-apps We aim to use Wi-Fi Aware to establish file transfer between Android and Apple devices. Apple will act as the Publisher, and Android will act as the Subscriber. According to the pairing process outlined in the Wi-Fi Aware protocol (Figure 49 in the Wi-Fi Aware 4.0 specification), the three PASN Authentication frames have been successfully exchanged. Subsequently, Android sends the encrypted Follow-up PMF to Apple, but the Apple log shows: Failed to parse event. Please refer to the attached complete log. We request Apple to provide a solution. apple Log-20250808a.txt
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Aug ’25
File download not working in Xcode 26.0 RC
Hello Apple Developer Community, I'm experiencing an issue with file download functionality in the iOS Simulator after updating to Xcode 26 RC (Build 17A321). Issue Description: When attempting to download files in the iOS Simulator via Safari, the download prompt appears correctly, but after tapping the 'Download' button, files are not being saved to the Files app. The download appears to do nothing with no error message, no indication of failure, but the file simply doesn't appear in Downloads or anywhere in the Files app. Environment: Xcode Version: 26.0 RC (17A321) iOS Simulator Version: 26.0 RC (23A339) Device Simulated: iPhone Air Steps to Reproduce: Open Safari in the iOS Simulator Navigate to a downloadable file (PDF, ZIP, etc.) Tap to initiate download Download prompt appears as expected Tap the 'Download' button Check the Files app → Downloads folder (empty) Expected Behavior: Files should download normally as they do on physical devices and as they did i
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App getting stuck after active from background
I got users feed back, sometimes they seem the launch screen after active from background, and the launch screen show more longer than the cold launch. I check the app's log, when this issue happens, it displays a view controller named 'STKPrewarmingViewController', and disappears after about 5 seconds. And form the normal users, app don't have same behavior. It seems app need prewarming after back from background, why? Devices System version: iOS 18.4, app build with Xcode 16. How to fixed this issues? Thanks!
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