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Reply to Help with storage on my Mac
I know you guys probably don’t care or what to help with this, but I got taken down in the support communities because I simply run a beta version (didn’t even discuss it), but here we go. So, as a friendly warning, my rule of thumb is that you shouldn't install our betas on a machine unless you’re willing to erase the entire contents of that machine. By definition, our beta releases are not stable, well-tested releases intended to be run on production hardware. **My MacBook Air has multiple accounts, and the other users & shared category takes up 100+ gb. When I sign into one of the accounts, that 100+ gb gets moved to System Data. When I look in Finder, the user only seems to take up 12 gb, though. I’ve shown hidden items and looked through the library, but it’s not showing anything that’s taking up that much space! ** A few points here: How data is classified partly depends on the access permission of the user, which means data can shift into other categories simply because that user
Topic: App & System Services SubTopic: Core OS Tags:
Aug ’25
Reply to Use iPhone for Two Factor Login
Every authenticator app can generate codes for multiple accounts, so yes, you can use your iPhone for more than one account. That aside, this isn't the place for this sort of question. These are the Developer Forums, where developers of apps for Apple's platforms ask each other for hints and tips on coding. Your question is more of a product support one, so I'd suggest you ask it over at the Apple Support Forums. Thanks.
Aug ’25
I made the payment but they still haven't released the developer license
Good afternoon everyone. I made the purchase and payment (as shown in the screenshot) on August 6th. However, two business days have passed and they still haven't granted full access (including for publishing new apps). I've already sent two emails requesting support (IDs 102663263864 and 102665787348), but I haven't received a response yet. Nothing appears in my developer account. Has anyone experienced this? Do you have any tips?
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Aug ’25
Enterprise Program Renewal
We are trying the renewal the apple Enterprise program. It asks set of questions after that it shows the below message Thank you for your request to renew your membership in the Apple Developer Enterprise Program. We’ll review your submission and get back to you shortly to let you know if we can process the renewal or if another program better serves your organization’s needs. We have submitted for review for over two months now. During these two months, we have contacted the official customer service multiple times, only to be told to wait for news. Now, with only a few days left, The status hasn't changed, neither approved nor rejected,what should we do?This account is very important to our company. Thank you
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Aug ’25
Reply to Submit iOS App for another Developer Program Account
We had gone that route over the weekend, as it was similar to what I had done years ago and I thought it would work. But he got an error and so I figured ask here and see if there was a better path. We used Transporter instead of Xcode archives because it seemed faster/more straight forward. But thinking about it after this response, the error was about verifying that the bundle identifier was correct, and that a temporary .itmsp couldn't be created because it was incorrect for the account. Realizing now that we didn't create the app up on AppStore Connect before attempting the upload. Did that last night, and will have him try again.
Aug ’25
Reply to Compile Failure on NSXPCInterface Initializer
Thanks for running that test. [quote='853184022, mackers, /thread/796123?answerId=853184022#853184022, /profile/mackers'] I suspect something more environmental to my machine. [/quote] Right, but the question is whether to debug this from ‘above’ or ‘below’. So, speaking of ‘below’, let’s try this test: If you create a new user account on your Mac and try to build the project there, does it have the same problem? If it does, that means there’s something going on with your system as a whole. If it doesn’t, that means it’s tied to your user account. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Aug ’25
Xcode Signing and Capabilities
I'm currently befuddled by the entire signing and certificate process. I don't understand what I need, what the team admin needs to do, or how to go about doing it so that I can build the project. We've managed to have this working in the past but I guess the system has changed somewhat. Here's what we have going: A Unity project which hasn't changed from a few years ago. I build the project in unity, open the Xcode project and this: There's an issue with the Signing and Capabilities. If I choose automatic setup it shows an error saying that it requires a development team. I had the account admin add my Apple ID to the team so I'm not sure why that's an issue still. Do I need to pay the 99$ to be able to building Xcode? If I try to do it manually I select the provisioning profile that the account admin sent me and it auto selects the team associated with the provisioning profile I guess but then there's no singing certificate. The error says: There is no signing certificate iOS Development f
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Aug ’25
Reply to Xcode Signing and Capabilities
[quote='853194022, cameronbanga, /thread/750297?answerId=853194022#853194022, /profile/cameronbanga'] all of the documentation seems to indicate that Individual accounts should behavior just like Organization accounts. [/quote] Not all the documentation. The doc I linked to above is pretty clear about this limitation. Anyway, regarding your big picture issue, I’ve replied on the the thread you started for that. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Code Signing SubTopic: General Tags:
Aug ’25
Reply to Can SMAppService Daemon replace SMJobBless for exclusive HID capture from keyboards?
The tricky part here is that, once you start messing around with code running as root, there are multiple TCC databases to contend with, namely the one for your user account and the one for the system as a whole. That complicates matters. Thanks for the insight. I didn't know that! Out of curiosity: would a sudo tccutil reset All com.mycompany.myapp reset the permissions for the app for the root user? So, anyway, lemme clarify your actual setup. It sounds like you’re: Using an IOHIDManager to discover HID devices. That vends you various IOHIDDevice objects. You choose one and call IOHIDDeviceOpen on it. Is that right? I'm doing it a bit differently: Using IOServiceAddMatchingNotification() to look for IOKit services of IOHIDDevice class. Match the properties of the IOKit services/devices I receive in the callback with the properties in the callback. And if it fulfills my criteria, proceed to the next step. Use IORegistryEntryGetRegistryEntryID() to get the registry entry ID for the IOKit service of t
Topic: App & System Services SubTopic: Core OS Tags:
Aug ’25
Reply to Submit iOS App for another Developer Program Account
[quote='796552021, cameronbanga, /thread/796552, /profile/cameronbanga'] is there a way I can submit this app for him up to App Store Connect? [/quote] Not easily, but I think that you might be able to make this work. Lemme start with this bit: [quote='796552021, cameronbanga, /thread/796552, /profile/cameronbanga'] He granted me Admin access on his account, but I can't see or select his team in Xcode [/quote] Right. That’s because this is an Individual account. See my reply on this thread. I think you can make this work using Xcode archives: Have your friend create a code-signing identity and a provisioning profile for you to use during development. Import the code-signing identity into Keychain Access on your Mac. In the project, disable automatic code signing. In Signing & Capabilities, import the provisioning profile and select it. This should allow you to build for your device. When it comes time to distribute, you can do a Product > Archive to create an Xcode archive. Pass that
Aug ’25
Reply to Xcode Signing and Capabilities
Having this issue and all of the documentation seems to indicate that Individual accounts should behavior just like Organization accounts. I have a friend who has an Individual account, who would like me to upload and submit a build for him. Is there no way to do this without him giving me access to his personal Apple account credentials? He's made me an Admin on his account?
Topic: Code Signing SubTopic: General Tags:
Aug ’25
Reply to Cant see any Documents and Desktop items on local hard disk after upgrading to macOS Tahoe 26
You can store your Desktop items and Documents folder contents in iCloud Drive, so it looks like the Public Beta might have turned this option on. Just go into your Settings app and into your Apple Account. In the iCloud section there'll be a Drive item, and within there will be a switch to turn off Desktop & Documents Folders. (These steps are valid for Sequoia, and may have changed slightly in Tahoe, so take a minute and have a look around.)
Aug ’25
Reply to Is there a tech note for menuBuilder?
My menu code is all in Objective-C too (old app still going). I've been using UIMenuBuilder since iOS 14 in support of macOS via Mac Catalyst. My proposed solution also works now on the iPad in iOS 26. Your case is slightly more complicated than mine. I support multiple scenes but all of the scenes are the same class with the same root view controller class. First, design your overall app menu taking into account the needs of general app-level menu items and items specific to each of your scenes' root view controllers. In the end you will have common menu items used by all scenes, you will have items specific to each scene, and you will have items that work even if there are no open scenes. Once you know all of the possible menu items, you will use UIMenuBuilder in the app delegate to build the entire possible menu structure. Then there will be validation code in the app delegate and each of your possible root view controllers. Each root view controller will only validate the items it can handle. For
Topic: UI Frameworks SubTopic: UIKit
Aug ’25