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missing package product

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Reply to SecurityAgent taking focus for plugin in macOS 26.1
[quote='865925022, Afogh, /thread/807112?answerId=865925022#865925022, /profile/Afogh'] Could you make help me some documentation on changes in 26.1? [/quote] I’m not aware of any documented changes in this space. OTOH, documentation for authorisation plug-ins is almost non-existant in general )-: so that’s not surprising. [quote='865925022, Afogh, /thread/807112?answerId=865925022#865925022, /profile/Afogh'] this issue seems to be hitting some customers depending on maybe their MDM setup [/quote] OK. What right is being authorised when this happens? Have you confirmed that the right is still set up the way you think it’s set up? If this is happening in managed environments then my experience is that such environments often have multiple security products installed. It’s easy to imagine these products fighting each other over how a specific right might be authorised. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic: Privacy & Security SubTopic: General Tags:
Nov ’25
macOS 26: Menu bar icon not showing for Python app running PySide6
Since macOS 26, including the latest 26.1, the menu bar icon does not show up for our app called Plover which is built with PySide6 (based on Qt 6) and runs via a relocatable python that is packaged into the app. The code is open source and can be found on GitHub. The latest release, including the notarized DMG, can be found here. When running the .app via the command below, the menu bar icon does show up but the process that is running is python3.13 and not Plover: /Applications/Plover.app/Contents/MacOS/Plover -l debug When running the app by just clicking on the application icon, the process is Plover but the menu bar icon is not showing - also not in the settings (Menu Bar > Allow in the Menu Bar). Before macOS 26, the menu bar icon was always shown. Some pointers to potentially relevant parts of our code: shell script that builds the .app Info.plist plover_launcher.c trayicon.py This problem might be related to this thread, including the discussion around Qt not calling NSApplicationMain. Wha
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Nov ’25
Reply to Async function doesn’t see external changes to an inout Bool in Release build
This is the code that I mentioned in the previous. I split it out because the post exceed the character limit O-: IMPORTANT The following code compiles and I’ve done some limited testing. However, you should not assume that it’s production ready. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com Imagine you have a multiply function that passes the operation to external hardware. This was written back in the day, so it uses a completion handler: func multiply(l: Int, r: Int, completionHandler: @Sendable @escaping (_ result: Result) -> Void) { … actual code here … } To turn this into an async function, use a continuation: func multiplyAsync(l: Int, r: Int) async throws -> Int { try await withCheckedThrowingContinuation { continuation in multiply(l: l, r: r) { result in continuation.resume(with: result) } } } However, this doesn’t support cancellation. To do that, using the abandon-the-result cancellation strategy, add a cancellati
Topic: Programming Languages SubTopic: Swift Tags:
Nov ’25
CLLocationManager didVisit no longer invoked reliably after iOS 26 updates
Since iOS 26 the delegate method locationManager(:didVisit:) is no longer invoked reliably while locationManager(:didUpdateLocations:) continues to be called regularly on the same devices. The issue appears to be directly tied to iOS version updates. Visit callbacks worked consistently under iOS 18.x but in some cases stopped being invoked immediately after updating the same device to iOS 26.0. In other cases didVisit worked on iOS 26.0 but stopped after updating to 26.0.1 and similarly from 26.0.1 to 26.1. The behaviour is inconsistent with no identifiable pattern and affects multiple recent device models. All required configuration is in place: – startMonitoringVisits() is called correctly – location permission is set to “Always”– background mode for location updates is enabled – allowsBackgroundLocationUpdates is enabled – restarting the app or the device does not fix the problem The only workaround that restores visit monitoring is deleting the app and reinstalling the same App Store version which is not
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Nov ’25
How to get accurate LTV and/or retention metrics?
Hi, I am diving in App Store Connect analytics / sales and trends and I can't find an accurate way to measure / calculate lifetime value (LTV) of users based on different cohorts? I also can't find accurate retention data as there is no data populated in the retention graph. It seems that retention is only based on users that have opted in. This is the message I see: Installations and Active Devices only include data from users who have agreed to share their diagnostics and usage information with app developers. In the last day, 27% of all users that installed App Name agreed to share their data. Am I missing something? Is there a way I can calculate / see user LTV and/or all user retention? Or is there a third party tool that can provide / calculate accurate LTV / retention?
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Nov ’25
Clarification needed regarding requirements for geofencing
In my app, I am using geofencing to perform an action when the user enter or leaves a specified location. The geofencing (CLMonitor) is active permanently, and should work across multiple app sessions or after the device is restarted. It should also work after the app was minimized or terminated. This worked perfectly with iOS 17 and prior, but with iOS 18, things changed. As soon as iOS 18 dropped, users were informing me that the app does no longer perform the entry/exit action reliably (without me making any changes to the app). Most of the times, events are missed entirely. Sometimes, after the user opens or resumes the app, duplicate events are delivered and/or events with the current time instead of the correct time of entry/exit. I am making sure that the app has the Always location permission before geofencing is enabled The gefocence radius is between 20 and 500m, but even with the max. radius specified, the geofencing is unreliable For the same user and geofence, the entry/exit event is del
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Nov ’25
New Xcode lost support of old iOS versions
I cannot install ios device support using Xcode-Settings-> Components. I lost my support for my ios devices. My system ran low on disk space. All of a sudden my Schemes only show Get IOS support for my iPad and iPhone. Both devices run older ios versions : 18, 16. Any ways the Xcode-Settings-> Components just tries to force me to update ios. I don't want ios 26 yet as my app I developing does not play well with it. I may try the remove XCode, restart Mac and fresh install xcode 26 to see if this fixes it. Unpairing/Repairing devices to mac does not start the autodownload of the support files.
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Nov ’25
Problem with DriverKitUserClientSample
First time working with DEXT, so I'm trying to make Communicating between a DriverKit extension and a client app sample project to work and I'm having trouble. I'm following the steps for Automatically manage signing. It seems that the step “Sign to Run Locally” is wrong now, so I let it to Apple Developer. Now I have a Provisioning Profile error that says it doesn't include the com.apple.developer.driverkit.allow-any-userclient-access entitlement. If I go to Certificates, Identifiers and Profiles for this AppID and go to Capability Requests and select DriverKit Allow Any UserClient Access, this bring me to a page where I select DriverKit Entitlement but Any UserClient Access is not a choice. I tried asking for UserClient Access but the request has been denied saying that the engineering team does not think these entitlements are necessary for testing locally. So I removed com.apple.developer.driverkit.allow-any-userclient-access from NullDriver.entitlements. I can now install the DEXT but when I try Communic
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Nov ’25
Reply to SecurityAgent taking focus for plugin in macOS 26.1
We are seeing the same issue with our product, except we can see it on Sequoia as well. We see the issue when we are inserting into rights: com.apple.ServiceManagement.daemons.modify We are also adding a mechanism to com.apple.ServiceManagement.daemons.modify. I can't rule out that it also happens in Sequoia, but many of our users see the problem very often on Tahoe.
Topic: Privacy & Security SubTopic: General Tags:
Nov ’25
Music in iOS 26.2
I’m running the iOS 26.2 Public Beta update and my album artwork is missing from the music app (I’m not using Apple Music). I use google to get my album artwork. Do I need to wait for a new update?
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Nov ’25
Unable to test first In-App Purchase for non-consumable - receive empty array.
Hello, I am really struggling to test my first In-App Purchase for a non-consumable product. I have setup the following: App Store Connect: Paid agreement, Bank account, tax forms and compliance all submitted and active Privacy policy added Pricing and availability - all setup In-App Purchases screen - status is Ready to Submit Code refers to the correct BundleID: com.mycompany.product - it is exactly the same in App Store Connect and within my code. XCode: I have setup a StoreKit configuration file and it has correctly sync'd with App Store Connect and pulls through the correct data. The code compiles with no errors or warnings. I trying to initially test in the simulator before I - use a Sandbox account in a spare device. Outcome from all of the above, when I run the app, all I receive is an empty array!! What could I be missing or overlooking? Any help you could offer would be gratefully received. Thanks.
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Nov ’25
Reply to Unable to test first In-App Purchase for non-consumable - receive empty array.
When you have a submit-ready IAP, a new section will appear right below the Build section and above the Game Center checkbox. If you don't click on 'Select In-App Purchases or Subscriptions' to include your IAP, that will be it. The cruise ship has already sailed out. If that's the case, you have to start over and submit a software update to go with a new IAP product identifier.
Nov ’25
Localization not working for App Intents defined inside Swift Package and used in Widget Extension
Hi there, I’m having trouble with localization for App Intents used in a configurable widget when the intents are defined inside a Swift Package. The intents appear correctly in the widget configuration UI and function as expected, but the localized strings are not displayed. Instead, the widget shows the localization keys themselves. Setup Xcode: 26.1 iOS: 26 The App Intents are used for a configurable widget Intent is located in a Swift Package The Widget Extension depends on the package AppIntentsPackage setup: // In the package public struct MySharedIntentsPackage: AppIntentsPackage {} // In the widget extension import AppIntents import SharedAppIntents struct WidgetIntentsPackage: AppIntentsPackage { static var includedPackages: [any AppIntentsPackage.Type] { [MySharedIntentsPackage.self] } } What I’ve tried I tested several configurations separately to see which setup allows localization to work: Localizing inside the Swift Package Placed a Localizable.xcstri
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Nov ’25
Reply to Background Assets - Apple Hosted - iOS26
@andy_nash @tom_krikorian @Dokug In general, Background Assets requires that your app be properly code-signed with a real Apple Developer identity. We’ve identified a potential issue that prevents this check from working properly in the simulator. Until the fix is ready, you can test your app on a physical device. If you see this error on a physical device and can confirm that your code-signing settings are correct, then please file a feedback report with a sysdiagnose log from the affected device and a copy of your built products attached and reply to this thread with the feedback ID so that we can investigate further. Thanks!
Nov ’25