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“missing package product”

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Missing demo project
Hi forum! I’m currently following a series of videos about SwiftData. In the WWDC23 Build an app with SwiftData video, it mentions that you can follow up with a demo project. However, I’m encountering an issue (at least in my case) where there’s no link on the entire page to download the project. I can download the video and other resources (even using the Developer’s App), but there’s no link for the project. Does anyone else face this issue? Is it possible that the project has been removed? I’m using my developer (single user) account, by the way. Any guidance would be greatly appreciated!
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App is Not Receiving Healthkit Background Delivery
I am trying to figure out why my app is not receiving background deliveries from Healthkit. I have a successfully implemented HKObserverQuery which is being used to send data like step count to a server. I have a successful enableBackgroundDelivery (completes without errors). I have also checkmarked the HealthKit Background Delivery and Clinical Health Records options in my app's Signing and Capabilities configurations. I know the observer is functional because the health data gets sent to the server when the app is running. The problem is I haven't seen any evidence of the observer handler being triggered when the app is not running. What am I missing? And what is the best way to go about debugging what is going wrong?
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TextKit 2 + SwiftUI (NSViewRepresentable): NSTextLayoutManager rendering attributes don’t reliably draw/update
I’m embedding an NSTextView (TextKit 2) inside a SwiftUI app using NSViewRepresentable. I’m trying to highlight dynamic subranges (changing as the user types) by providing per-range rendering attributes via NSTextLayoutManager’s rendering-attributes mechanism. The issue: the highlight is unreliable. Often, the highlight doesn’t appear at all even though the delegate/data source is returning attributes for the expected range. Sometimes it appears once, but then it stops updating even when the underlying “highlight range” changes. This feels related to SwiftUI - AppKit layout issue when using NSViewRepresentable (as said in https://developer.apple.com/documentation/swiftui/nsviewrepresentable). What I’ve tried Updating the state that drives the highlight range and invalidating layout fragments / asking for relayout Ensuring all updates happen on the main thread. Calling setNeedsDisplay(_:) on the NSViewRepresentable’s underlying view. Toggling the SwiftUI view identity (e.g. .id(...)) to force reconstruction (w
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cannot run app on external iPhone
I changed something with Bundle Identifier... since then I cannot trust the certificate anymore on iPhone. It just won't show up. I reinstalled new profile, new bundle id, completely reinstalled iPhone... created new certificates, downloaded... nothing... I thinks it needs internet connection, but connection works just fine Unable to Verify App An internet connection is required to verify trust of the developer Apple Development: My Name (22YBQVQJZK). This app will not be available until verified. this makes me crazy.. I lost like 5 hours on this.. still it does not work... Apple Intelligence tried like everything .. didn't help
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How can I use private AI agents in Xcode 26.3?
I work on some proprietary codebases and can only use private AI services with them (currently MiniMax M2.1 and GLM 4.7). It all works great with both Claude Code and OpenCode agents, and I'd like to leverage the new agentic capabilities that are now in Xcode 26.3. I'm not seeing any option to connect to OpenCode, and both the Anthropic and OpenAI providers require an enterprise account (which I don't have access to). Are there any options that I'm missing here?
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StoreKit sandbox consumable purchase returns restored on second purchase instead of completing a new purchase
I am testing a consumable in-app purchase in the StoreKit sandbox and I am seeing behavior that does not seem correct on repeat purchase attempts. Product details Product ID: album.credit.v2 Type: Consumable Test environment: iOS device + StoreKit sandbox Purchase flow triggered from my Flutter app using Apple IAP What happens First purchase attempt works My backend receives the confirmation The album is granted correctly On the second purchase attempt of the same consumable, I do not get a normal new purchase flow Instead, StoreKit returns the product as restored My app then cancels the attempt because a restored transaction arrived during checkout Expected behavior Because this product is a consumable, each purchase attempt should behave like a new purchase and allow the user to buy it again. Actual behavior On the second attempt, the transaction update comes back as restored instead of a new successful consumable purchase. Relevant logs First successful purchase: [ProPur
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Reply to ppq.apple.com returning 502 Bad Gateway - Unable to verify developer apps on device
Same error, for ~2hrs now. But curl returns successful, confusingly. curl -v https://ppq.apple.com Host ppq.apple.com:443 was resolved. IPv6: (none) IPv4: 17.33.192.136, 17.33.193.105, 17.33.194.109 Trying 17.33.192.136:443... Connected to ppq.apple.com (17.33.192.136) port 443 ALPN: curl offers h2,http/1.1 (304) (OUT), TLS handshake, Client hello (1): CAfile: /Library/Frameworks/Python.framework/Versions/3.13/lib/python3.13/site-packages/certifi/cacert.pem CApath: none (304) (IN), TLS handshake, Server hello (2): (304) (IN), TLS handshake, Unknown (8): (304) (IN), TLS handshake, Certificate (11): (304) (IN), TLS handshake, CERT verify (15): (304) (IN), TLS handshake, Finished (20): (304) (OUT), TLS handshake, Finished (20): SSL connection using TLSv1.3 / AEAD-AES256-GCM-SHA384 / [blank] / UNDEF ALPN: server accepted h2 Server certificate: subject: CN=ppq.apple.com; O=Apple Inc.; ST=California; C=US start date: Jan 21 17:47:41 2026 GMT expire date: Feb 17 18:28:16 2027 GMT subjectAltName: host ppq.ap
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Questions about VoIP Push compliance rules and CallKit handling
Hello everyone, I’m an iOS developer working on a real-time communication app that supports VoIP calls using CallKit. The app has been in production for more than 5 years. Over the years, some users have occasionally reported that they do not receive incoming call pushes. We have tried multiple optimizations on both the client and server side, but the improvement has been limited. From Apple documentation and discussions online, I understand that iOS may restrict VoIP pushes if the system detects violations of VoIP push usage rules (for example, not presenting a CallKit call after receiving a VoIP push). However, the exact rules and thresholds for these violations are not clearly documented, so I’d like to ask a few questions to better understand the expected behavior. Below is a simplified description of our current call flow. Call Flow Caller When the user initiates a call: We do not use CallKit The call is handled entirely using a custom in-app call UI Callee When the user receives a call: Device
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Reply to ppq.apple.com returning 502 Bad Gateway - Unable to verify developer apps on device
I've gotten OK, Bad-Gateway, Gateway Time-Out on four different systems. Even when OK is returned, it takes a while to get a response. This started almost exactly at 10am pacific time for me. Like many of you I used the security command line to check my certs, checked my firewall (PFSense), and even switch my build system and my target iPad to use my iPhone personal hot-spot, in order to bypass my infrastructure and still, no-joy. After reading your posts, I have become convinced that this is an Apple services issue, even though their status page says everything is working. More information. I have another project (Project-B) I'm working on, which is being developed on a different machine. Project-B installs on the same target iPad with no issues. I migrated the failing project (Project-A) over to this machine and added the missing certificates to the keychain so that the failing project would build. Even on this second system, I'm consistently getting the error for project-a but not for project-b. S
3w
Reply to Auto-renewable subscriptions stuck in "Waiting for Review" causing StoreKit products unavailable during App Review
Hello, Thank you for the clarification, and we appreciate the time and guidance. We understand from the documentation that when submitting subscriptions for the first time, they must be submitted together with a new app version and must be in “Ready to Submit” status before doing so. However, we appear to be encountering a repeat issue related to the submission flow in App Store Connect. On our app version page, the “Select In-App Purchases or Subscriptions” / “Add In-App Purchases” control referenced in the documentation is not available, so we are unable to attach the subscriptions to the version in the way described. From what we can see in our App Store Connect interface, the UI appears to follow the newer submission flow, where subscriptions are configured on their own product pages and are automatically bundled with the app submission. Because of this, there is no option on the version page to manually add or select subscriptions. This has resulted in a repeated loop where the app build is subm
3w
Reply to XCTest Bundle cannot access local network.
Thanks for the reply Quinn. We've spent the time looking into the options you suggested. Am I right in assessing that each needs some level of code modification of the app under test? We're reluctant to add test hooks that would end up in released product, esp networking code, because this app is a medical device that already has FDA trial approval based on SBOM documentation showing no networking libraries (and thus a low cybersecurity risk rating), and no operating differences between tested and released .ipa files. Modifying the iPad's environment is kosher which is why the helper app was helpful.
3w
Missing demo project
Hi forum! I’m currently following a series of videos about SwiftData. In the WWDC23 Build an app with SwiftData video, it mentions that you can follow up with a demo project. However, I’m encountering an issue (at least in my case) where there’s no link on the entire page to download the project. I can download the video and other resources (even using the Developer’s App), but there’s no link for the project. Does anyone else face this issue? Is it possible that the project has been removed? I’m using my developer (single user) account, by the way. Any guidance would be greatly appreciated!
Replies
1
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0
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325
Activity
3w
App is Not Receiving Healthkit Background Delivery
I am trying to figure out why my app is not receiving background deliveries from Healthkit. I have a successfully implemented HKObserverQuery which is being used to send data like step count to a server. I have a successful enableBackgroundDelivery (completes without errors). I have also checkmarked the HealthKit Background Delivery and Clinical Health Records options in my app's Signing and Capabilities configurations. I know the observer is functional because the health data gets sent to the server when the app is running. The problem is I haven't seen any evidence of the observer handler being triggered when the app is not running. What am I missing? And what is the best way to go about debugging what is going wrong?
Replies
1
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0
Views
177
Activity
3w
TextKit 2 + SwiftUI (NSViewRepresentable): NSTextLayoutManager rendering attributes don’t reliably draw/update
I’m embedding an NSTextView (TextKit 2) inside a SwiftUI app using NSViewRepresentable. I’m trying to highlight dynamic subranges (changing as the user types) by providing per-range rendering attributes via NSTextLayoutManager’s rendering-attributes mechanism. The issue: the highlight is unreliable. Often, the highlight doesn’t appear at all even though the delegate/data source is returning attributes for the expected range. Sometimes it appears once, but then it stops updating even when the underlying “highlight range” changes. This feels related to SwiftUI - AppKit layout issue when using NSViewRepresentable (as said in https://developer.apple.com/documentation/swiftui/nsviewrepresentable). What I’ve tried Updating the state that drives the highlight range and invalidating layout fragments / asking for relayout Ensuring all updates happen on the main thread. Calling setNeedsDisplay(_:) on the NSViewRepresentable’s underlying view. Toggling the SwiftUI view identity (e.g. .id(...)) to force reconstruction (w
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3
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0
Views
237
Activity
3w
Reply to First experience with App Store Connect
Did I miss a step in uploading the build? Unless you explain what a thing that you so-call 'build' is and where and how you uploaded it, nobody can really give you a definite answer.
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3w
cannot run app on external iPhone
I changed something with Bundle Identifier... since then I cannot trust the certificate anymore on iPhone. It just won't show up. I reinstalled new profile, new bundle id, completely reinstalled iPhone... created new certificates, downloaded... nothing... I thinks it needs internet connection, but connection works just fine Unable to Verify App An internet connection is required to verify trust of the developer Apple Development: My Name (22YBQVQJZK). This app will not be available until verified. this makes me crazy.. I lost like 5 hours on this.. still it does not work... Apple Intelligence tried like everything .. didn't help
Replies
1
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0
Views
56
Activity
3w
Reply to ppq.apple.com returning 502 Bad Gateway - Unable to verify developer apps on device
Same here on Vision Pro. Reinstalled everything on a clean headset with same results: “This app can't run and must be verified.” Lost 4 hours!!
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3w
How can I use private AI agents in Xcode 26.3?
I work on some proprietary codebases and can only use private AI services with them (currently MiniMax M2.1 and GLM 4.7). It all works great with both Claude Code and OpenCode agents, and I'd like to leverage the new agentic capabilities that are now in Xcode 26.3. I'm not seeing any option to connect to OpenCode, and both the Anthropic and OpenAI providers require an enterprise account (which I don't have access to). Are there any options that I'm missing here?
Replies
10
Boosts
0
Views
1.3k
Activity
3w
StoreKit sandbox consumable purchase returns restored on second purchase instead of completing a new purchase
I am testing a consumable in-app purchase in the StoreKit sandbox and I am seeing behavior that does not seem correct on repeat purchase attempts. Product details Product ID: album.credit.v2 Type: Consumable Test environment: iOS device + StoreKit sandbox Purchase flow triggered from my Flutter app using Apple IAP What happens First purchase attempt works My backend receives the confirmation The album is granted correctly On the second purchase attempt of the same consumable, I do not get a normal new purchase flow Instead, StoreKit returns the product as restored My app then cancels the attempt because a restored transaction arrived during checkout Expected behavior Because this product is a consumable, each purchase attempt should behave like a new purchase and allow the user to buy it again. Actual behavior On the second attempt, the transaction update comes back as restored instead of a new successful consumable purchase. Relevant logs First successful purchase: [ProPur
Replies
1
Boosts
0
Views
129
Activity
3w
Reply to ppq.apple.com returning 502 Bad Gateway - Unable to verify developer apps on device
Same error, for ~2hrs now. But curl returns successful, confusingly. curl -v https://ppq.apple.com Host ppq.apple.com:443 was resolved. IPv6: (none) IPv4: 17.33.192.136, 17.33.193.105, 17.33.194.109 Trying 17.33.192.136:443... Connected to ppq.apple.com (17.33.192.136) port 443 ALPN: curl offers h2,http/1.1 (304) (OUT), TLS handshake, Client hello (1): CAfile: /Library/Frameworks/Python.framework/Versions/3.13/lib/python3.13/site-packages/certifi/cacert.pem CApath: none (304) (IN), TLS handshake, Server hello (2): (304) (IN), TLS handshake, Unknown (8): (304) (IN), TLS handshake, Certificate (11): (304) (IN), TLS handshake, CERT verify (15): (304) (IN), TLS handshake, Finished (20): (304) (OUT), TLS handshake, Finished (20): SSL connection using TLSv1.3 / AEAD-AES256-GCM-SHA384 / [blank] / UNDEF ALPN: server accepted h2 Server certificate: subject: CN=ppq.apple.com; O=Apple Inc.; ST=California; C=US start date: Jan 21 17:47:41 2026 GMT expire date: Feb 17 18:28:16 2027 GMT subjectAltName: host ppq.ap
Replies
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Views
Activity
3w
Questions about VoIP Push compliance rules and CallKit handling
Hello everyone, I’m an iOS developer working on a real-time communication app that supports VoIP calls using CallKit. The app has been in production for more than 5 years. Over the years, some users have occasionally reported that they do not receive incoming call pushes. We have tried multiple optimizations on both the client and server side, but the improvement has been limited. From Apple documentation and discussions online, I understand that iOS may restrict VoIP pushes if the system detects violations of VoIP push usage rules (for example, not presenting a CallKit call after receiving a VoIP push). However, the exact rules and thresholds for these violations are not clearly documented, so I’d like to ask a few questions to better understand the expected behavior. Below is a simplified description of our current call flow. Call Flow Caller When the user initiates a call: We do not use CallKit The call is handled entirely using a custom in-app call UI Callee When the user receives a call: Device
Replies
5
Boosts
0
Views
285
Activity
3w
Reply to ppq.apple.com returning 502 Bad Gateway - Unable to verify developer apps on device
I've gotten OK, Bad-Gateway, Gateway Time-Out on four different systems. Even when OK is returned, it takes a while to get a response. This started almost exactly at 10am pacific time for me. Like many of you I used the security command line to check my certs, checked my firewall (PFSense), and even switch my build system and my target iPad to use my iPhone personal hot-spot, in order to bypass my infrastructure and still, no-joy. After reading your posts, I have become convinced that this is an Apple services issue, even though their status page says everything is working. More information. I have another project (Project-B) I'm working on, which is being developed on a different machine. Project-B installs on the same target iPad with no issues. I migrated the failing project (Project-A) over to this machine and added the missing certificates to the keychain so that the failing project would build. Even on this second system, I'm consistently getting the error for project-a but not for project-b. S
Replies
Boosts
Views
Activity
3w
Reply to Auto-renewable subscriptions stuck in "Waiting for Review" causing StoreKit products unavailable during App Review
Hello, Thank you for the clarification, and we appreciate the time and guidance. We understand from the documentation that when submitting subscriptions for the first time, they must be submitted together with a new app version and must be in “Ready to Submit” status before doing so. However, we appear to be encountering a repeat issue related to the submission flow in App Store Connect. On our app version page, the “Select In-App Purchases or Subscriptions” / “Add In-App Purchases” control referenced in the documentation is not available, so we are unable to attach the subscriptions to the version in the way described. From what we can see in our App Store Connect interface, the UI appears to follow the newer submission flow, where subscriptions are configured on their own product pages and are automatically bundled with the app submission. Because of this, there is no option on the version page to manually add or select subscriptions. This has resulted in a repeated loop where the app build is subm
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Views
Activity
3w
Reply to XCTest Bundle cannot access local network.
Thanks for the reply Quinn. We've spent the time looking into the options you suggested. Am I right in assessing that each needs some level of code modification of the app under test? We're reluctant to add test hooks that would end up in released product, esp networking code, because this app is a medical device that already has FDA trial approval based on SBOM documentation showing no networking libraries (and thus a low cybersecurity risk rating), and no operating differences between tested and released .ipa files. Modifying the iPad's environment is kosher which is why the helper app was helpful.
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3w
Reply to ppq.apple.com returning 502 Bad Gateway - Unable to verify developer apps on device
By the way guys if you are chillin out here, have you seen new Ferrari's presentation with the Jony Ive? Do you agree Jony brings back those wow product vibes again? https://www.youtube.com/watch?v=BhVjIw9cv_4
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Reply to ppq.apple.com returning 502 Bad Gateway - Unable to verify developer apps on device
Same issue on my end. We have thousands of iPads not being able to load Production app that users rely on for their business. This is crazy.
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