Our parent application handles the user login, however we are wondering how we should transfer this data over to the WatchKit extension. To clarify, we have a REST API which serves as a primary interface to retrieve all the user data, however to access this API we requires to use an access token. The problem is, how should the WatchKit retrieve this token which should be kept secret (which is acquired at user authentication in the parent app. and saved in the Key Chain). I assume that any method using the Bluetooth/wi-fi to transfer data (such as openParentApplication:Reply method) would be unsafe as anyone with a packet tracer could easily see the data.Keychain sharing seem like it would not work as I assume in WatchOS2 the iOS and WatchOS file system are seperate.
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Building for iOS Simulator, but the linked and embedded framework ‘XX.framework‘ was built for
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HelloIt seems that Mail 9.0 of El Capitan (Build: 15A178w) not showing old Exchange Server account mails. I only see the new ones received after the upgrade to 10.11. Additional Mail crashes everytime if I change anything in the account settings like for example in the Advance tab Automatically detect and maintain account settings.Has somebody the same problem?
Hey guys, i'm new here. I just want to knowHow can I install the IOS 9 beta in my Iphone, restore? or what else. I use Mac.
I am also noticing this in iOS 9. So I am wondering if it something to do with Key Chain as well.
Topic:
App & System Services
SubTopic:
Core OS
Tags:
You need to get the UDID of your device from iTunes (click on the device in itunes then double click the serial number and it will change to the UDID - you can copy it to the clipboard to pasteGoto https://developer.apple.com/ios/manage/devices/index.actionlogin using your Apple iD and then add device UUID
Topic:
App & System Services
SubTopic:
Core OS
Tags:
Hi all,I would like to know if there was a .api for the iOS camera that has the landmarks features and that is exportable to an app in development?Thanks a lot.
Hello,I have submitted my app build from xCode on May 30, 2015. It passed all validations during submission and successfully appeared in iTunes Connect.Then I realized that there are few things that I want to fix before letting Apple start reviewing.Starting from yesterday (June 9) I am trying to submit another build for the same application using the same configurations and same xCode method for submission, but what I get is:Invalid Binary in the status line for all newly uploaded buildsAn email from iTunes Connect after each build upload, with this error description:Invalid Signature - Code object is not signed at all. Make sure you have signed your application with a distribution certificate, not an ad hoc certificate or a development certificate. Verify that the code signing settings in Xcode are correct at the target level (which override any values at the project level). Additionally, make sure the bundle you are uploading was built using a Release target in Xcode, no
Hello,I am currently porting a legacy project to iOS 9.0 and my code (OpenGLES 2) which has been working fine with iOS 8.+ gets in conflict with the Model I/O framework which I do not need.How do I prevent my project in iOS 9.0 from making use of the Model I/O framework?Thank you very much.Kind regards, Lars
Perhaps I am misunderstanding your question, but all mathematical functions fromhttps://developer.apple.com/library/ios/documentation/System/Conceptual/ManPages_iPhoneOS/man3/math.3.html#//apple_ref/doc/man/3/mathare available in Swift, for example:import Foundation let x = sin(M_PI/2) let y = atan2(0.0, 1.0) let z = exp(1.0) let p = pow(2.0, 3.0)
Topic:
Programming Languages
SubTopic:
Swift
Tags:
With Xcode 6.3.2 and Swift 1.3 Collada (DAE) files were loaded and entries found (e.g. animation) by using SCNSceneSource.entryWithIdentifier. With Xcode 7.0 and Swift 2.0, the file is loaded (SCNSceneSource.identifiersOfEntriesWithClass work) but no entries are found.Tried with MacOSX, iOS apps and several files.Her is the codelet sceneSource = SCNSceneSource(URL: url!, options: nil) let animationIDs = sceneSource.identifiersOfEntriesWithClass(CAAnimation.self) as [String] let animation : CAAnimation? = sceneSource.entryWithIdentifier(Name, withClass: CAAnimation.self)First two lines work and return identifiers including the one label Name. Line 3 returns only nil. Same code worked before with Xcode 6.3.2 and Swift 1.3
After updating my iPhone 5s to iOS 9, my Music Match files are not showing even with the iCloud Music Library switch ON.They still show on my iOS 8 devices.I tried turning off the iCloud Music Library switch and turning it back on.After Loading Library finished, they still don't show.I've already reported this as a bug, but was wondering if anyone knows a work around?
After updating to iOS 9, if I answer a call and press the speakerphone button, the call is disconnected about 60% of the time.Is anyone else seeing this?
Has anyone else been noticing a battery drain on iOS 9 Beta 1? I didn't plug in my phone before bed last night because it was at 97% but then when I woke up my battery was down to 47%.
HelloFor weeks I've been getting a kernal panic almost every day sometimes multiple times/day. Other times my entire mahcine (Retina macbook pro) will freeze up and not recover. Any suggestions on how to fix it would be great. Below is the latest console kernal panic.*** Panic Report ***panic(cpu 2 caller 0xffffff8003c17cc2): Kernel trap at 0xffffff800390e27e, type 14=page fault, registers:CR0: 0x0000000080010033, CR2: 0xffffff84f13fad24, CR3: 0x00000003804bb029, CR4: 0x00000000001626e0RAX: 0x00000000b0d56031, RBX: 0xffffff81a32cb400, RCX: 0xffffff81a32cb800, RDX: 0x0103000002030001RSP: 0xffffff82606d3bc0, RBP: 0xffffff82606d3c30, RSI: 0xffffff81a32cb000, RDI: 0x000000008ac04080R8: 0xffffff85f6ff6d64, R9: 0xffffff84f13fad24, R10: 0xffffff82b8aa6dec, R11: 0xffffff81a32cb800R12: 0xfffffe8b54c1a000, R13: 0xffffff81a32cbffe, R14: 0xffffff8027433120, R15: 0x000000001600e6b7RFL: 0x0000000000010202, RIP: 0xffffff800390e27e, CS: 0x0000000000000008, SS: 0x0000000000000000Fault CR2: 0xffffff84f13fad24, Error code: 0x00
Shazam does not work in iOS 9.0 in Siri. Does anyone have the same issue?. I just hope that one from Apple will look at this and fix the issue.