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“4.3”

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Reply to 4.3 Design Spam (Suggestion for Apple)
Oh my.... and I thought I was the only one having this problem with AppleI have four AppsPoolAppLive, DartsAppLive, SnookerAppLive and LeagueAppLive, all have different features, logos, text and all are marketed brands.All use a core scoring feature (obviously)All these were on the App Store before this 4.3 policy was introduced or changed.Now Apple wants me to produce one App that has an initial menu to pick one of the sportsCoding this is easy enough, but why would I want to do this?Each App has it's own identity and brand by design. Each is linked to a customer website , for example mktpl.poolapplive.com each has been advertised seperately at cost to myself. I want customers to find my App by simply typing in the brand name as they already do on both Android and iOSI am not spamming. I find this really quite insulting, if it wasn't for developers like myself Apple would be selling their devicesWe also pay for this service (unlike other app stores)I agree spamming should not be allowed, but this is
Mar ’18
watchOS 4.3 beta 3 Activity doesn't properly sync with iOS 11.3 beta 4
On the Watch: watchOS 4.3 beta 3On the paired iPhone: iOS 11.3 beta 4Observed behavior: Activity numbers (Move/Exercise/Stand) stop updating on the Watch, until the Watch is put to Airplane mode/restarted. If nothing is done - data is lost completely. In particular, Stand hours are missing and marked as empty, like the watch was not even on the wrist during that hour. Was previously observed with watchOS 4.3 beta 2 and 1 (and iOS 11.3 beta 2 and 1), but was fine with iOS 11.3 beta 3. After iOS 11.3 was updated to beta 4 - problem occured again and stay there.Remarks: with this iPhone two Apple Watches are paired. One with watchOS 4.2.3, another one - with watchOS 4.3 beta 3. However, the Watch with watchOS 4.2.3 is completely turned off for a week already.
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414
Mar ’18
Crash report help
Hello,I have an iOS game and recently I wanted to post an update to iTunes connect. Update was not accepted, as game crashed when they tested it. They sent me crash report, and I would ask for some help with it, as I have no experience with that kind of stuff. It never happened before (that is probably around 5th update of that game).Game is developed in Unity. I tested it on multiple iPhones and it never crashed, but I see that crash report mentions iPad, so i will try and test it on iPad also.I would appreciate any help with interpretation of that crash report.Regards, L{app_name:skyball,timestamp:2018-03-01 20:30:37.54 -0800,app_version:4.2,slice_uuid:79e74b98-d81e-3e81-8d21-1c43cab82d89,adam_id:0,build_version:1,bundleID:co.reachmobinc.skyball,share_with_app_devs:false,is_first_party:false,bug_type:109,os_version:iPhone OS 11.2.5 (15D60),incident_id:7A9C61B7-5E09-4A83-B70E-C65E7887F192,name:skyball} Incident Identifier: 7A9C61B7-5E09-4A83-B70E-C65E7887F192 CrashReporter Key: 16d172a5bb125bff98f7c1cc5a0444
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3.9k
Mar ’18
One version for iPhone and another for iPad
Hello,Is it still possible to have 2 versions of the app on AppStore, One version only for iPhone/iPod and another only for iPad?I just got a rejection (see below), but I think it was a mistake from the review team.ThanksGuideline 4.3 - DesignYour app provides the same feature set as many of the other apps you've submitted to the App Store; it simply varies in content or language. Creating multiple Bundle IDs of the same app is not appropriate.Next StepsTo resolve this issue, please combine apps with similar feature sets into a single container app. You should differentiate varied content within your app by categorizing elements into groups, using in-app purchase API, and location services to deliver content to users.Once you have done so, please reply to this message via Resolution Center indicating the app name and Apple ID of any container apps submitted under your Apple Developer Program account.
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422
Feb ’18
Reply to Guideline 4.3 - Design - Spam - In app purchases
I believe your question is - how can I transfer IAPs purchased under one or more apps to a new 'container app' that I am creating to satisfy Apple's 4.3 issue.Revise the current app so it:1) flashes an introductory screen telling the user that the app functionality has been transferred to a new container app that they can download for free from the App Store. Include a link to that new app. Apologize for this inconvenience caused by Apple's new policy. Tell the user that this will allow them to access multiple 'thingies' (e.g. Barber shops, movie theaters, museums) all under the new app. 2) load the user's purchased IAPs into their key-value file in their iCloud account or use the shared space in the keychain or a shared NSUserDefaults file3) Tell App Review in the review notes that this revision is being pushed into the App Store to switch users to the new container app.Create a new container app that looks at the shared space to credit the user with their IAPs.
Topic: App & System Services SubTopic: StoreKit Tags:
Feb ’18
Guideline 4.3 - Design - Spam - In app purchases
I have a few apps that are in the App Store for 2 years, but now they have been rejected because of the Guideline 4.3 - Design - Spam.All these apps have In app puchases and hundreds of users paid for them. I'm aware that these purchases cannot be transfered to our new container app, and my question is: what would be the best approach for the users to have their purchases in this new app? It seems to me that we're only allowed to issue 100 promo codes for each in app purchase, what wouldn't be enough for us. Have anyone else experienced the same problem?Thank you!
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1.6k
Feb ’18
Reply to Having Multiple Similar Apps
4. 3 Design: SpamGuideline 4.3 - DesignYour app provides the same feature set as many of the other apps you've submitted to the App Store; it simply varies in content or language. Creating multiple Bundle IDs of the same app is not appropriate. Next Steps To resolve this issue, please combine apps with similar feature sets into a single container app. You should differentiate varied content within your app by categorizing elements into groups, using the in-app purchase API, and location services to deliver content to users. Once you have done so, please reply to this message via Resolution Center indicating the app name and Apple ID of any container apps submitted under your Apple Developer Program account.
Feb ’18
Login failed through business chat sandbox
For testing business chat, i need login business chat sanbox, but always faild and give me message like below:-----------------------------Device is not supportedBusiness Chat requires the following OS version:iOS - 11.3 and highermacOS - 10.13.4 and higherwatchOS - 4.3 and higher--------------------------------but mine testing env highest version is:iOS - 11.2.6macOS - 10.13.3please help.BTW:iCloud, iMessage, Business Chat Sandbox use one account like apple required.
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505
Feb ’18
Reply to How to prevent crash due exceeding background time?
Since it takes a day or two to try and verify anything on this problem (no luck so far with anything I tried), francisaugusto, can you tell me if you're accessing the extension delegate from your complication controller at any point? In my early tests, it looked like the app could work indefinitely for as long as the complication didn't need to access the extension delegate (or extension delegate to access the complication controller). I had a setup where I would just show the time of the latest refresh on the complication, and I'd initiate the complication server refresh on the extension delegate, without setting any chanel of communication between the extension delegate and complication controller.Can you also tell me are you forcing the main thread execution onto anything background tasks related in your extension delegate methods? I was all along forcing the task completion onto the main thread, as per some suggestion I've read somewhere, but now I'm running a test where I've eliminated all main thread fo
Topic: App & System Services SubTopic: General Tags:
Feb ’18
How long should it take to install watchOS 4.3 beta 3
I’m attempting to download this update. I’m using an iPhone X to the Series 3 watch and it’s been longer than 120 minutes since the download completed. It’s been sitting at “verifying” for the last 90 minutes and it seems to be stuck there. I’m running all Apple networking and it’s very quick.What‘s a “normal” download and install timeframe?Thank you for any and all help / suggestions
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827
Feb ’18
watchOS 4.3 beta 2
I am on iOS 11.2.6 can i install watchOS 4.3 beta 2?When trying to install the watch beta from my phone it's saying i need to update my phone to the latest version but there isn't an update, do i need to be on iOS 11.3 for it to work?
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361
Feb ’18
Reply to "No Mail Account"
Something similar here. Running ios 11.3 beta 6 on iphone X and watchos 4.3 beta 4 on apple watch s3. shows no mail account. setup a new account on your iphone. on watch MAIL app. I have tried restoring betas on iphone to no aval.
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Mar ’18
Reply to 4.3 Design Spam (Suggestion for Apple)
Oh my.... and I thought I was the only one having this problem with AppleI have four AppsPoolAppLive, DartsAppLive, SnookerAppLive and LeagueAppLive, all have different features, logos, text and all are marketed brands.All use a core scoring feature (obviously)All these were on the App Store before this 4.3 policy was introduced or changed.Now Apple wants me to produce one App that has an initial menu to pick one of the sportsCoding this is easy enough, but why would I want to do this?Each App has it's own identity and brand by design. Each is linked to a customer website , for example mktpl.poolapplive.com each has been advertised seperately at cost to myself. I want customers to find my App by simply typing in the brand name as they already do on both Android and iOSI am not spamming. I find this really quite insulting, if it wasn't for developers like myself Apple would be selling their devicesWe also pay for this service (unlike other app stores)I agree spamming should not be allowed, but this is
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Mar ’18
Infinity bootloop with 4.3
0 series have an infinity restart eith 4.3 ß 4
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0
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0
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540
Activity
Mar ’18
Battery Draining Too Fast- watchOS 4.3 beta 2
Hello everyone,I'm using a S0 (2015) Apple Watch Sport and it's paired to an iPhone 5s.In the recent days, I've noticed my battery only lasts for about 6 hours.. Anyone noticed battery draining so fast on watchOS 4.3 beta?Would updating to watchOS 4.3 beta 3 help?
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2
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0
Views
1.6k
Activity
Mar ’18
watchOS 4.3 beta 3 Activity doesn't properly sync with iOS 11.3 beta 4
On the Watch: watchOS 4.3 beta 3On the paired iPhone: iOS 11.3 beta 4Observed behavior: Activity numbers (Move/Exercise/Stand) stop updating on the Watch, until the Watch is put to Airplane mode/restarted. If nothing is done - data is lost completely. In particular, Stand hours are missing and marked as empty, like the watch was not even on the wrist during that hour. Was previously observed with watchOS 4.3 beta 2 and 1 (and iOS 11.3 beta 2 and 1), but was fine with iOS 11.3 beta 3. After iOS 11.3 was updated to beta 4 - problem occured again and stay there.Remarks: with this iPhone two Apple Watches are paired. One with watchOS 4.2.3, another one - with watchOS 4.3 beta 3. However, the Watch with watchOS 4.2.3 is completely turned off for a week already.
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0
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0
Views
414
Activity
Mar ’18
Crash report help
Hello,I have an iOS game and recently I wanted to post an update to iTunes connect. Update was not accepted, as game crashed when they tested it. They sent me crash report, and I would ask for some help with it, as I have no experience with that kind of stuff. It never happened before (that is probably around 5th update of that game).Game is developed in Unity. I tested it on multiple iPhones and it never crashed, but I see that crash report mentions iPad, so i will try and test it on iPad also.I would appreciate any help with interpretation of that crash report.Regards, L{app_name:skyball,timestamp:2018-03-01 20:30:37.54 -0800,app_version:4.2,slice_uuid:79e74b98-d81e-3e81-8d21-1c43cab82d89,adam_id:0,build_version:1,bundleID:co.reachmobinc.skyball,share_with_app_devs:false,is_first_party:false,bug_type:109,os_version:iPhone OS 11.2.5 (15D60),incident_id:7A9C61B7-5E09-4A83-B70E-C65E7887F192,name:skyball} Incident Identifier: 7A9C61B7-5E09-4A83-B70E-C65E7887F192 CrashReporter Key: 16d172a5bb125bff98f7c1cc5a0444
Replies
7
Boosts
0
Views
3.9k
Activity
Mar ’18
One version for iPhone and another for iPad
Hello,Is it still possible to have 2 versions of the app on AppStore, One version only for iPhone/iPod and another only for iPad?I just got a rejection (see below), but I think it was a mistake from the review team.ThanksGuideline 4.3 - DesignYour app provides the same feature set as many of the other apps you've submitted to the App Store; it simply varies in content or language. Creating multiple Bundle IDs of the same app is not appropriate.Next StepsTo resolve this issue, please combine apps with similar feature sets into a single container app. You should differentiate varied content within your app by categorizing elements into groups, using in-app purchase API, and location services to deliver content to users.Once you have done so, please reply to this message via Resolution Center indicating the app name and Apple ID of any container apps submitted under your Apple Developer Program account.
Replies
1
Boosts
0
Views
422
Activity
Feb ’18
Reply to Guideline 4.3 - Design - Spam - In app purchases
I believe your question is - how can I transfer IAPs purchased under one or more apps to a new 'container app' that I am creating to satisfy Apple's 4.3 issue.Revise the current app so it:1) flashes an introductory screen telling the user that the app functionality has been transferred to a new container app that they can download for free from the App Store. Include a link to that new app. Apologize for this inconvenience caused by Apple's new policy. Tell the user that this will allow them to access multiple 'thingies' (e.g. Barber shops, movie theaters, museums) all under the new app. 2) load the user's purchased IAPs into their key-value file in their iCloud account or use the shared space in the keychain or a shared NSUserDefaults file3) Tell App Review in the review notes that this revision is being pushed into the App Store to switch users to the new container app.Create a new container app that looks at the shared space to credit the user with their IAPs.
Topic: App & System Services SubTopic: StoreKit Tags:
Replies
Boosts
Views
Activity
Feb ’18
Guideline 4.3 - Design - Spam - In app purchases
I have a few apps that are in the App Store for 2 years, but now they have been rejected because of the Guideline 4.3 - Design - Spam.All these apps have In app puchases and hundreds of users paid for them. I'm aware that these purchases cannot be transfered to our new container app, and my question is: what would be the best approach for the users to have their purchases in this new app? It seems to me that we're only allowed to issue 100 promo codes for each in app purchase, what wouldn't be enough for us. Have anyone else experienced the same problem?Thank you!
Replies
6
Boosts
0
Views
1.6k
Activity
Feb ’18
Reply to Having Multiple Similar Apps
4. 3 Design: SpamGuideline 4.3 - DesignYour app provides the same feature set as many of the other apps you've submitted to the App Store; it simply varies in content or language. Creating multiple Bundle IDs of the same app is not appropriate. Next Steps To resolve this issue, please combine apps with similar feature sets into a single container app. You should differentiate varied content within your app by categorizing elements into groups, using the in-app purchase API, and location services to deliver content to users. Once you have done so, please reply to this message via Resolution Center indicating the app name and Apple ID of any container apps submitted under your Apple Developer Program account.
Replies
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Views
Activity
Feb ’18
Login failed through business chat sandbox
For testing business chat, i need login business chat sanbox, but always faild and give me message like below:-----------------------------Device is not supportedBusiness Chat requires the following OS version:iOS - 11.3 and highermacOS - 10.13.4 and higherwatchOS - 4.3 and higher--------------------------------but mine testing env highest version is:iOS - 11.2.6macOS - 10.13.3please help.BTW:iCloud, iMessage, Business Chat Sandbox use one account like apple required.
Replies
0
Boosts
0
Views
505
Activity
Feb ’18
Reply to How to prevent crash due exceeding background time?
Since it takes a day or two to try and verify anything on this problem (no luck so far with anything I tried), francisaugusto, can you tell me if you're accessing the extension delegate from your complication controller at any point? In my early tests, it looked like the app could work indefinitely for as long as the complication didn't need to access the extension delegate (or extension delegate to access the complication controller). I had a setup where I would just show the time of the latest refresh on the complication, and I'd initiate the complication server refresh on the extension delegate, without setting any chanel of communication between the extension delegate and complication controller.Can you also tell me are you forcing the main thread execution onto anything background tasks related in your extension delegate methods? I was all along forcing the task completion onto the main thread, as per some suggestion I've read somewhere, but now I'm running a test where I've eliminated all main thread fo
Topic: App & System Services SubTopic: General Tags:
Replies
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Views
Activity
Feb ’18
How long should it take to install watchOS 4.3 beta 3
I’m attempting to download this update. I’m using an iPhone X to the Series 3 watch and it’s been longer than 120 minutes since the download completed. It’s been sitting at “verifying” for the last 90 minutes and it seems to be stuck there. I’m running all Apple networking and it’s very quick.What‘s a “normal” download and install timeframe?Thank you for any and all help / suggestions
Replies
0
Boosts
0
Views
827
Activity
Feb ’18
Reply to Unable to apple pay in watchOS 4.3 beta 2?
I just updated to the latest watchOS 4.3 beta 3 (15T5187e) and the problem is resolved. The cards now show up again and you can use them for payment with Apple Pay.
Topic: App & System Services SubTopic: Core OS Tags:
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Feb ’18
watchOS 4.3 beta 2
I am on iOS 11.2.6 can i install watchOS 4.3 beta 2?When trying to install the watch beta from my phone it's saying i need to update my phone to the latest version but there isn't an update, do i need to be on iOS 11.3 for it to work?
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0
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0
Views
361
Activity
Feb ’18