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“Visual Studio Maui IOS”

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Reply to Help Positioning Objects around another Object
the cheatiest way to do this would be to use physics.Make spheres with an associated physics body of exactly the same size as themselves, and attempt to place them. If they intersect, take a look at where they're intersecting and make an effort to determine what size fits in the available space.But I don't really understand the auto place the objects around the sphere line, as this seems to be the criteria process for where to place them, but not explicit enough for me to figure out what you're trying to do in terms of placement.I do a LOT of 3D work in 3D apps (design apps) so I have a lot of ways of thinking about how to fit things into 3D space, and describe how to do that, much of which is far hackier and dodgier than the riguour programmers use 😉However... it mostly works, most often.Scene Kit is basically a very primitive 3D app, kind of like using 3D Studio 2, from the early 1990's.But programmable. Which is where I get lost 😀Just let me know how/what you're trying to do, and I'll suggest a
Topic: Graphics & Games SubTopic: SceneKit Tags:
Oct ’15
Reply to Novice Looking to build an app
rjuniyer:I basically would want a visualizer similar to an iTunes viz. And it would be great if the person can display it at parties, business owners could show it to customers/clients, DJs can use it at clubs, and even use the AR aspect to put the patrons in the visualizer so that they can share to social.
Jun ’17
Reply to RealityKit's ARView raycast returns nothing
Use Debug Visualizations in Xcode to confirm the collision shapes are correct. Click the small Debug Visualizations icon (to the right of the step out icon in the debug tools) and check the collision shapes option. If the shapes look incorrect, try to generate the shapes using generateStaticMesh(from:) instead of generateCollisionShapes.
Topic: Spatial Computing SubTopic: ARKit Tags:
Jun ’24
Reply to RoomPlan and RealityKit?
RoomPlanView is not a built-in type to the RoomPlan framework. Are you referring to specific sample code? The RoomPlan API basically provides two ways to capture a room: Use RoomCaptureView for a ready-to-use view with built in visualization and guidance throughout the scanning progress. This view is intended to provide a standard UX and is not customizable. Create a RoomCaptureSession that you can use with your own visualization, which may be based on RealityKit or use another renderer. You can use RoomCaptureSessionDelegate and the underlying arSession to update your visualization based on the scanning progress.
Topic: Spatial Computing SubTopic: ARKit Tags:
Feb ’23
Reply to Unexpected application crashes
Thank you for your post. I recommend reaching out to the MAUI developers on their support channels for assistance. While some members of this forum may have experience, the developers are the most qualified to provide support. If the users enabled the share with the developer, you should have received the crash file on Xcode. I would also recommend that your users remove and reinstall the application completely. Nevertheless, I believe that the developers of the third-party development tool may possess more insightful ideas. Albert Pascual
  Worldwide Developer Relations.
Dec ’24
Reply to ARKit Visualise Raw Feature Points from the ARWorldmap rawfeaturepoint
Hello Geoff,You can use the coordinates from the rawFeaturePoints to create a visualization of your ARPointCloud.See: https://developer.apple.com/documentation/arkit/arpointcloud/2927814-pointsAdditionally, the Scanning and Detecting 3D Objects sample code has a point cloud visualization that could get you up and running:https://developer.apple.com/documentation/arkit/scanning_and_detecting_3d_objects
Topic: Spatial Computing SubTopic: ARKit Tags:
Dec ’18
Reply to Can no longer detect 2nd display in MacOS Monterey
I picked up a new Mac Studio in March. It has no problem detecting my 3 brand new Samsung monitors but it can't remember the monitor set-up. After waking up from sleep, logging in and out of my photoshop login, and restarting, the Mac Studio persistently forgets which monitor is landscape, which is portrait, which monitor is the main display, and the arrangement (24 landscape on the left, 28.5 landscape in the center, 24 portrait on the right). It also loses the color profile and refresh rate. Sometimes it remembers settings for a few days but then it loses everything again and I have to begin the day by painstakingly restoring the set-up. The situation did improve considerably when I installed Monterey 12.4, bought the new Apple keyboard, and activated touch ID. At the same time, I also rearranged the brand new USB-C cables from the monitors into the 2, 3 and 4 Thunderbolt slots on the back of the Mac Studio. I have found that I can fix the problem when it forgets the settings of t
Topic: App & System Services SubTopic: Core OS Tags:
Jun ’22
Reply to Xcode 15.0(15A240d) cannot connect to iOS 17.0.2
On 2023/10/29 update my brand new iPhone 15 Pro Max with no any data transferred from old phone and got it as clean as it can ever get. Not even sign in my iCloud account. Upgrade to the latest version of iOS 17.1. Remove my Xcode using AppClean and re-install Xcode 15.0.1 After going through all these troubles, the error message is still the same. I also tried using different wifi router, both my Mac Studio M2 and my iPhone 15 Pro Max to a different wifi router. THE error still occurred! I even connect my Mac Studio M2 to my virgin iPhone 15 Pro Max's hotspot. Still ERROR! I don't know if I should go as far as get another brand new mac like the iPhone 15 Pro Max, installed nothing except Xcode to test if it is Apple's problem or or or what? Build a new house Network environment??? Gosh!
Topic: App & System Services SubTopic: Core OS Tags:
Oct ’23
HELP!! Newbie - Apple Connect API
Good day everyone. I am brand new to developing IOS applications and I am attempting to use Visual Studio .Net Maui with.net Core 8 to connect up my local device and debug my application. This is successful, however I am attempting to find a working example of using the google auth oAuth 2.0 API to validate a google user and return back to the application. I don't think this is that difficult however it appears that the callback is not being set up correctly in Google Auth API. Has anyone successfully done this with .net Maui and C# in Visual Studio 2022?
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316
Dec ’24
Reply to Unreal Engine / Path tracer
I'm ready to go full Apple once the M4 Ultra Mac Studios become available. That said, I'm running a Windows 10 new PC and TM has never been a problem. Have a GeForce RTX 4080Ti. I hate Windows since 1989 and want a full architectural studio with Apple products. Just bought a MBP M3 a few months ago, but have not tried running TM on it yet. Please, please give us Mac users the ability to keep up or pass the WinTel machines.
Topic: Graphics & Games SubTopic: General Tags:
Aug ’24
Reply to (Xcode 26.0 → 26.2) Constant UI flickering in split view mode
Just in case anyone else is having a problem, I found that it flickers when I am on Studio Display + Light Theme. If I move the XCode window to the laptop display, it will not cause flickering. I have just found that on dark theme, flickering does not occur in any of my setups, whereas light theme causes flickering, just like shown in the video (top right corner). I want to repeat that: flickering only seems to happen on Studio Display for me. XCode Version: Version 26.3 (17C529) MacOS: Version 26.3 (25D125) Hardware: Apple M1 Max
Mar ’26
Reply to Help Positioning Objects around another Object
the cheatiest way to do this would be to use physics.Make spheres with an associated physics body of exactly the same size as themselves, and attempt to place them. If they intersect, take a look at where they're intersecting and make an effort to determine what size fits in the available space.But I don't really understand the auto place the objects around the sphere line, as this seems to be the criteria process for where to place them, but not explicit enough for me to figure out what you're trying to do in terms of placement.I do a LOT of 3D work in 3D apps (design apps) so I have a lot of ways of thinking about how to fit things into 3D space, and describe how to do that, much of which is far hackier and dodgier than the riguour programmers use 😉However... it mostly works, most often.Scene Kit is basically a very primitive 3D app, kind of like using 3D Studio 2, from the early 1990's.But programmable. Which is where I get lost 😀Just let me know how/what you're trying to do, and I'll suggest a
Topic: Graphics & Games SubTopic: SceneKit Tags:
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Views
Activity
Oct ’15
Reply to Novice Looking to build an app
rjuniyer:I basically would want a visualizer similar to an iTunes viz. And it would be great if the person can display it at parties, business owners could show it to customers/clients, DJs can use it at clubs, and even use the AR aspect to put the patrons in the visualizer so that they can share to social.
Replies
Boosts
Views
Activity
Jun ’17
Reply to RealityKit's ARView raycast returns nothing
Use Debug Visualizations in Xcode to confirm the collision shapes are correct. Click the small Debug Visualizations icon (to the right of the step out icon in the debug tools) and check the collision shapes option. If the shapes look incorrect, try to generate the shapes using generateStaticMesh(from:) instead of generateCollisionShapes.
Topic: Spatial Computing SubTopic: ARKit Tags:
Replies
Boosts
Views
Activity
Jun ’24
Reply to RoomPlan and RealityKit?
RoomPlanView is not a built-in type to the RoomPlan framework. Are you referring to specific sample code? The RoomPlan API basically provides two ways to capture a room: Use RoomCaptureView for a ready-to-use view with built in visualization and guidance throughout the scanning progress. This view is intended to provide a standard UX and is not customizable. Create a RoomCaptureSession that you can use with your own visualization, which may be based on RealityKit or use another renderer. You can use RoomCaptureSessionDelegate and the underlying arSession to update your visualization based on the scanning progress.
Topic: Spatial Computing SubTopic: ARKit Tags:
Replies
Boosts
Views
Activity
Feb ’23
Reply to Unexpected application crashes
Thank you for your post. I recommend reaching out to the MAUI developers on their support channels for assistance. While some members of this forum may have experience, the developers are the most qualified to provide support. If the users enabled the share with the developer, you should have received the crash file on Xcode. I would also recommend that your users remove and reinstall the application completely. Nevertheless, I believe that the developers of the third-party development tool may possess more insightful ideas. Albert Pascual
  Worldwide Developer Relations.
Replies
Boosts
Views
Activity
Dec ’24
Reply to ARKit Visualise Raw Feature Points from the ARWorldmap rawfeaturepoint
Hello Geoff,You can use the coordinates from the rawFeaturePoints to create a visualization of your ARPointCloud.See: https://developer.apple.com/documentation/arkit/arpointcloud/2927814-pointsAdditionally, the Scanning and Detecting 3D Objects sample code has a point cloud visualization that could get you up and running:https://developer.apple.com/documentation/arkit/scanning_and_detecting_3d_objects
Topic: Spatial Computing SubTopic: ARKit Tags:
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Boosts
Views
Activity
Dec ’18
Reply to Can no longer detect 2nd display in MacOS Monterey
I picked up a new Mac Studio in March. It has no problem detecting my 3 brand new Samsung monitors but it can't remember the monitor set-up. After waking up from sleep, logging in and out of my photoshop login, and restarting, the Mac Studio persistently forgets which monitor is landscape, which is portrait, which monitor is the main display, and the arrangement (24 landscape on the left, 28.5 landscape in the center, 24 portrait on the right). It also loses the color profile and refresh rate. Sometimes it remembers settings for a few days but then it loses everything again and I have to begin the day by painstakingly restoring the set-up. The situation did improve considerably when I installed Monterey 12.4, bought the new Apple keyboard, and activated touch ID. At the same time, I also rearranged the brand new USB-C cables from the monitors into the 2, 3 and 4 Thunderbolt slots on the back of the Mac Studio. I have found that I can fix the problem when it forgets the settings of t
Topic: App & System Services SubTopic: Core OS Tags:
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Jun ’22
Reply to Publish in TestFlight an old app version
No. The Expired status means the binary is expired for TestFlight, that means you have to upload a new build to App Store Connect. — WindowsMEMZ @ Darock Studio
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Oct ’24
Reply to Xcode 15.0(15A240d) cannot connect to iOS 17.0.2
On 2023/10/29 update my brand new iPhone 15 Pro Max with no any data transferred from old phone and got it as clean as it can ever get. Not even sign in my iCloud account. Upgrade to the latest version of iOS 17.1. Remove my Xcode using AppClean and re-install Xcode 15.0.1 After going through all these troubles, the error message is still the same. I also tried using different wifi router, both my Mac Studio M2 and my iPhone 15 Pro Max to a different wifi router. THE error still occurred! I even connect my Mac Studio M2 to my virgin iPhone 15 Pro Max's hotspot. Still ERROR! I don't know if I should go as far as get another brand new mac like the iPhone 15 Pro Max, installed nothing except Xcode to test if it is Apple's problem or or or what? Build a new house Network environment??? Gosh!
Topic: App & System Services SubTopic: Core OS Tags:
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Oct ’23
Reply to ' Operator - cannot be defined
For future referenceSwift Operators - A Visual Referencehttp://applifebalance.com/posts/swiftopsbeta4/
Topic: Programming Languages SubTopic: Swift Tags:
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Mar ’19
HELP!! Newbie - Apple Connect API
Good day everyone. I am brand new to developing IOS applications and I am attempting to use Visual Studio .Net Maui with.net Core 8 to connect up my local device and debug my application. This is successful, however I am attempting to find a working example of using the google auth oAuth 2.0 API to validate a google user and return back to the application. I don't think this is that difficult however it appears that the callback is not being set up correctly in Google Auth API. Has anyone successfully done this with .net Maui and C# in Visual Studio 2022?
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1
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0
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316
Activity
Dec ’24
Reply to ATTrackingManager.requestTrackingAuthorization stopped working in iOS 15
Can you guys show me an example? I'm a visual learner. lol
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Sep ’21
Reply to Unreal Engine / Path tracer
I'm ready to go full Apple once the M4 Ultra Mac Studios become available. That said, I'm running a Windows 10 new PC and TM has never been a problem. Have a GeForce RTX 4080Ti. I hate Windows since 1989 and want a full architectural studio with Apple products. Just bought a MBP M3 a few months ago, but have not tried running TM on it yet. Please, please give us Mac users the ability to keep up or pass the WinTel machines.
Topic: Graphics & Games SubTopic: General Tags:
Replies
Boosts
Views
Activity
Aug ’24
Reply to (Xcode 26.0 → 26.2) Constant UI flickering in split view mode
Just in case anyone else is having a problem, I found that it flickers when I am on Studio Display + Light Theme. If I move the XCode window to the laptop display, it will not cause flickering. I have just found that on dark theme, flickering does not occur in any of my setups, whereas light theme causes flickering, just like shown in the video (top right corner). I want to repeat that: flickering only seems to happen on Studio Display for me. XCode Version: Version 26.3 (17C529) MacOS: Version 26.3 (25D125) Hardware: Apple M1 Max
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Mar ’26
Reply to Photos importing issue
I have Mac Studio M1 with Sonoma 14.4.1, and have the same issue. Photo importing is not working, not directly from the camera and not from SD card or directory on my disk
Topic: App & System Services SubTopic: Core OS Tags:
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Mar ’24