With optimizations on the Swift compiler of Xcode 7 now crashes with Illegal Instruction: 4. Apparently something is not yet implemented.Not yet implemented UNREACHABLE executed at /Library/Caches/com.apple.xbs/Sources/swiftlang/swiftlang-700.0.38.1/src/swift/lib/SILPasses/Utils/CFG.cpp:522! 0 swift 0x0000000107d93e0b llvm::sys::PrintStackTrace(__sFILE*) + 43 1 swift 0x0000000107d9454b SignalHandler(int) + 379 2 libsystem_platform.dylib 0x00007fff9110af1a _sigtramp + 26 3 libsystem_platform.dylib 0x000000000000ffff _sigtramp + 1861243135 4 swift 0x0000000107d94346 abort + 22 5 swift 0x0000000107d4de21 llvm::llvm_unreachable_internal(char const*, char const*, unsigned int) + 481 6 swift 0x000000010625b160 swift::splitEdge(swift::TermInst*, unsigned int, swift::DominanceInfo*, swift::SILLoopInfo*) + 2992 7 swift 0x000000010625b294 swift::splitEdgesFromTo(swift::SILBasicBlock*, swift::SILBasicBlock*, swift::DominanceInfo*, swift::SILLoopInfo*) + 212 8 swift 0x0000000106113dda (anonymous namespace)::Swif
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Also: try launching the camera companion app on the watch. This typically works to jump start the watch->phone data connection.But in all honesty I think getting Xcode to recognize your watch is only the first hurdle. I still haven't been able to debug on-device with my iPhone 5 and watch. It seems like data transfer is just too slow between the phone and the watch right now, it always times out or hangs.
Topic:
App & System Services
SubTopic:
Core OS
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Ok I posted an issue yesterday and it has not been passed through moderation I find this dissapointing because it is pretty much the last thing I need to fix before submitting my app.Reasons I suspect there may be a delay:- it may be a system bug, but I am used to using the forums to determine whether or not my issue is a bug before filing a bug report.- it contains a link to github where i have placed example code.But the most frustrating part of this is that there is a delay with no response at all, meaning I have no idea where my post is, or if it is even worth continuing to check on it.Takeaway:Moderation Queue, understood that it is somewhat necessary, but a bad idea if the delay time is more than 5 minutes. I'm probably not going to stick around if this is the status quoP.S.Might be a good idea to link the views attribute to unique ip addresses instead of page reloads.
I'm trying to setup an XCode 7 Build Server and don't have any development teams to signup for. Is this the same way to get certificates to work with the server in XCode 7?http://stackoverflow.com/questions/25913665/how-do-i-add-certificates-for-os-x-server-3-2-1-with-xcode-6-0-1
Where is the code folding area, that used to be on the left side in the strip where the breakpoints are? Is it still possible to fold code other than using the menu?And by the way: is it possible to find the closing brace for the current block?
Watch the What's New in Swift talk. Since `executeFetchRequest` is a throwing method (https://developer.apple.com/library/prerelease/ios/documentation/Cocoa/Reference/CoreDataFramework/Classes/NSManagedObjectContext_Class/index.html#//apple_ref/occ/instm/NSManagedObjectContext/executeFetchRequest:error:), you need to wrap it in a `do { ... } catch { ... }`. So I think it should look like this:do { ... let results = try managedContext.executeFetchRequest(request) as! [StockCode] } catch { fatalError(Fetching from the store failed) }This is based on my take away from the talk. I still haven't downloaded Xcode 7 :[
Topic:
App & System Services
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Core OS
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I have uploaded a code example for this issue / bug to github: under /snowkidind/evalCrash
Topic:
Graphics & Games
SubTopic:
SpriteKit
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Trying to create a Xcode 7 server. The archive and everything are being created perfectly by the bot, however the user installable .ipa file is not. Xcode is returning the following error:exportArchive: exportOptionsPlist error for key 'uploadSymbols': expected a value of class NSNumber, but found (null)Has anyone seen this before?
Can I work on my iOS 7+ app using Xcode 7 to add features and prep it for iOS 9, but still submit it to the App Store once per week using Xcode 6?
Topic:
App & System Services
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Core OS
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Great info @bwilson. Thank you.> If you want to do that, search for the __LLVM segmentAhh, you're correct. When I searched for the __LLVM segment, I do see that the assembly's .o file contains an __LLVM segment.> Assembly source files should work in the sense that you can build and run your project. I did not mean to imply that we somehow de-compile the assembly source into bitcode.When it becomes a requirement to submit apps in bitcode format, how will this impact architecture specific code (ie. assembly, or anything that is ifdef'd for that matter). It makes sense that assembly isn't converted to bitcode, but doesn't everything need to be in bitcode in order for an archive to be fully encoded in bitcode? I have an app that's hitting a compile warning when archiving complaining that a specific 3rd party library doesn't contain bitcode so the app cannot be archived with bitcode. That 3rd party library won't emit bitcode ostensibly because it contains assembly (I could be wong about the cause, though).&g
Topic:
Developer Tools & Services
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General
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After upgrading to El Capitan, I now get this error when running my simulator for 7.1 using Xcode 6.3.2 (8.3 simulators are fine)1) I checked for /etc/launchd.conf and there is none2) I tried deleting the 7.1 runtime and reinstalling it from xcode / preferences / components3) I tried deleting and readding the simulator for the devices (4s, 5, etc)3) I tried Xcode 7 BetaHere are some logs from https://forums.developer.apple.com/message/5474#5474-Jun 16 11:55:30 com.apple.iphonesimulator[18024] <Error>: Error Domain=NSPOSIXErrorDomain Code=60 Unable to boot the iOS Simulator. UserInfo=0x7ffa9285bb30 {NSLocalizedDescription=Unable to boot the iOS Simulator., NSLocalizedFailureReason=launchd failed to respond.}-Process: launchd_sim [2066]Path: /Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 7.1.simruntime/Contents/Resources/RuntimeRoot/usr/libexec/launchd_simIdentifier: launchd_simVersion: ???Code Type: X86-64 (Native)Parent Process: ??? [1]Responsible: la
I have a similar issue: in one of my view controller's viewWillAppear, self.view.frame has a size of 320x568 when using Xcode 6/iOS 8, but only 320x480 when using Xcode 7 beta/iOS 9. In both cases I'm testing in the simulator for iPhone 6. Any ideas why this is happening?
Topic:
App & System Services
SubTopic:
Core OS
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Did you ever get the 'trust this computer' dialog on the watch? If not you'll need to un-pair and then re-pair the Watch with your iPhone. Then re-start Xcode and it can take about a minute or longer for the watch to showup the first time.
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App & System Services
SubTopic:
Core OS
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When I click Run on the [AppName] WatchKit App scheme, the status window says Running [AppName] WatchKit App on [Phone name]. It stays like that for about 45 seconds. Then it says Finished running [AppName] WatchKit App on [Phone name].Did the 'trust this computer' diaglog ever show on the watch? Unpairing and then re-pairing and restarting Xcode should have gotten you that prompt. The symptoms you are experiencing seem to indicate that this dialog was not presented after you upgraded.
Topic:
App & System Services
SubTopic:
Core OS
Tags:
Did the 'trust this computer' diaglog ever show on the watch? Unpairing and then re-pairing and restarting Xcode should bring it up. Once the computer is trusted you should be able to debug from Xcode.
Topic:
App & System Services
SubTopic:
Core OS
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