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iPadOS 17.7.7

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iPadOS 26 Menu Bar Questions
We’re currently working on adding support for a Menu Bar in a cross-platform app built with SwiftUI, aiming to reuse the existing macOS menu bar implementation for iPadOS. The basic functionality is working well, but we’ve run into several challenges due to missing APIs—or ones we may have overlooked. We’d appreciate any insights or suggestions on the following issues: (Xcode 26 beta 3, iPadOS 26 beta 3) Command Handlers (Copy, Cut, Paste, Delete) On iOS/iPadOS, handlers like onCopyCommand, onCutCommand, onPasteCommand, and onDeleteCommand are unavailable. Since we also can’t hide the default context menus, we’re unsure how to properly implement these functions. How can we best support copy/paste behavior on iPadOS using the menu bar? Undo/Redo Support Undo and redo work as expected on macOS, but on iPadOS, the menu items are always grayed out—even though undo/redo functionality is available in the app. Is there a recommended way to enable these items in the menu b
Topic: UI Frameworks SubTopic: SwiftUI
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280
Jul ’25
tab icon in iPadOS 18 tab bar
How to show icons on tabs in iPadOS 18? iPadOS 18 shows my UITabBar on the top of the iPad. That's fine with me, even though iOS 18 still shows the tab bar on the bottom of the iPhone. iPadOS 18 does not display my icons on the tab bar items. That's not fine, as these icons carry information. iOS 18 still does show the tab icons. How can I either Show the tab icons in the tab items displayed on the top, or Display the tab items with their icons on the bottom, as in iPadOS 17 and before and in iOS 18?
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2.5k
Jul ’24
Looking for a mechanism in iPadOS 26 to 'split a window' into two adjacent windows like it worked in iPadOS 18.
With the new multi-windowing design in iPadOS 26, the behavior of openWindow() has changed. In iPadOS 18, if I called openWindow(), I would go from a full-screen window to two side-by-side windows. That allowed my app to meet the goal of the user; keep some information on the screen while being able to navigate through the app in the other window. In iPadOS 26 (beta 3), this no longer works. Instead, a new Window opens ON top of the current window. I am looking for some mechanism to help the user see that two windows are now present and then easily move them on the screen (tiled, side-by-side) or whatever else they would prefer.
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125
Jul ’25
Documentation for DriverKit/SystemExtension on iPadOS?
There is no documentation for running, debugging and testing system extensions on iPadOS16. The WWDC 2022 session Bring your driver to iPad with DriverKit does not count because (as of beta 2) it is completely unreproducible. This document tells us that to test our system extensions we must disable SIP so it's clearly only for macOS: https://developer.apple.com/documentation/driverkit/debugging_and_testing_system_extensions It would be nice if this document were updated with reproducible instructions for testing system extensions on iPadOS! FB10427776
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1.8k
Jun ’22
「iPadOS」No shortcut discoverability HUD when hold down the Command key on iPadOS
MacOS: Version 11.0 Beta (20A4300b) Xcode: Version 12.0 beta 2 (12A6163b) The following code works on the MacOS Target with menu within menu bar, but no shortcut discoverability HUD on iPadOS Target when user hold down the Command key import SwiftUI @main struct SwiftUIHubApp: App { var body: some Scene { WindowGroup { ContentView() } .commands { CommandMenu(Shape) { Button(New Shape) { print(New Shape) } .keyboardShortcut(S, modifiers: [.command, .shift, .control]) } } } }
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735
Jul ’20
tabBarController Bug iPadOS 16 and 17
There's a bug in the tabBarController when you have more than 4 tabs bar items. If you have a tabBarController with 5 items and that 5th item has a ViewController A that pushes another ViewController B, suspending the app, using the home key causes the pushed ViewController B to be removed. ViewController A screen size is reduced by what looks like a tabBar sized space at the bottom. This bug only happens when the app is suspended in portrait orientation. This was working as expected prior to iPadOS 16 and is still an issue with iPadOS 17. Anyone else experience this issue? How do I bring this to the attention of Apple so that can fix this?
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501
Nov ’23
Platform identifier for iPadOS with xcodebuild?
Now that iPadOS has been split off into its own unique entity, how does this affect xcodebuild?Until now, I have been using -destination generic/platform=com.apple.platform.iphoneos to make my .xcarchives.In looking through Xcode.app/Contents/Developer/Platforms I see explict references to tvOS, macOS, watchOS and iPhoneOS.iPadOS is not referenced at all. So... do we just keep using iphoneos to build for both iPhone and iPad?It *seems* to be the case, but just wanted to see if someone knows something I'm overlooking or didn't hear about.
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2.8k
Aug ’19
No control of width of SideBar on iPadOS
I have no control with the space on iPadOS. iOS is go away so that is no problem but on iPadOS is seems to use about a third of the screen and stays visible. This give unused padding on both since of the data in it used for selection. This leaves tons of wasted space I want to use for the list on the rest of the screen. I use and frame and overlay around the Data in the side bar and see unused space on both sides and big as my side bar I want to reclaim that space for the view on the other side of the screen in iPadOS. The space is currently waisted and just blank padding! All examples I looked at do the same thing when running. Its is no problem on desktop, laptop since the size there is not as limited. I can not build Muiltiplatform like I want without a solution.
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568
Jul ’21