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5.1.1

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Cannot run kext built on 10.11
When I build a kext that uses IOLockSleepDeadline and IOLockWakeup with Xcode 7 with the MacOSX10.11.sdk, the resulting kext will not load on OS X 10.8 (even though I am specifying MACOSX_DEPLOYMENT_TARGET=10.8 and -mmacosx-version-min=10.8).Trying to load the resulting kext on 10.8 yeilds:(kernel) kxld[com.mykext]: The following symbols are unresolved for this kext: (kernel) kxld[com.mykext]: _IOLockSleepDeadline_darwin14 (kernel) kxld[com.mykext]: _IOLockWakeup_darwin14 (kernel) Can't load kext com.mykext - link failed.It looks like by the very act of compiling against the 10.11 headers (particularly IOLocks.h), the _darwin14 part is being appended.However, building using Xcode 5.1.1 with MacOSX10.9.sdk, the resulting kext loads on both 10.8 and 10.11 without modifications.In the 10.11 IOLocks.h, there are three definitions:int IOLockSleep( IOLock * lock, void *event, UInt32 interType) __DARWIN14_ALIAS(IOLockSleep); int IOLockSleepDeadline( IOLock * lock, void *event, AbsoluteTime deadline, UInt32
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1.1k
Oct ’15
Reply to Cannot run kext built on 10.11
According to Apple one must build kernel extensions against the SDK for the lowest OS version they are to support. See WWDC 2013 session 707 What's New in Kext Development. In your case this would be the 10.8 SDK. You were just lucky that the kext built with Xcode 5.1.1 and the 10.9 SDK worked on 10.8. The trick with setting the deployment target to a version lower than the SDK only works for userspace code. This makes things difficult for kernel developers that need to support older OS version since we are forced to use old Xcode versions, on old OS's, on old hardware, for developement.
Topic: App & System Services SubTopic: Core OS Tags:
Oct ’15
SensibleTableView and tvOS?
Has anyone had any success using SensibleTableView with tvOS? I'm kind of new to STV myself, so I'm not sure how hard it will be for them to port to tvOS for official support, but I figured there's a good chance an STV dev might be in this forum...If tvOS isn't supported, should I specifically avoid using STV 5.1.1 with XCode 7.1 beta 3, and stick with the official XCode for my non-tvOS development?
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Oct ’15
Reply to Error Migrating to Configurator 2
Same here tooCrashReport:Process: com.apple.configurator.xpc.MigrationService [24702] Path: /Applications/Apple Configurator 2.app/Contents/Frameworks/ConfigurationUtilityKit.framework/Versions/A/XPCServices/com.apple.configurator.xpc.MigrationService.xpc/Contents/MacOS/com.apple.configurator.xpc.MigrationService Identifier: com.apple.configurator.xpc.MigrationService Version: 1.0 (193) Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: Apple Configurator 2 [24639] User ID: 501 Date/Time: 2015-10-19 11:26:47.536 +0800 OS Version: Mac OS X 10.11.1 (15B38b) Report Version: 11 Anonymous UUID: D910531A-363D-B277-77C0-641FBCE7E824 Sleep/Wake UUID: 8300C88C-F5C1-4BB1-AE89-35B09206751C Time Awake Since Boot: 99000 seconds Time Since Wake: 10000 seconds System Integrity Protection: enabled Crashed Thread: 4 Dispatch queue: NSOperationQueue 0x7fbdf3306270 :: NSOperation 0x7fbdf3310540 (QOS: LEGACY) Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Exception Note:
Oct ’15
Reply to Writing video and audio via AVAssetWriter
OK so i have been looking at this again,and i have soem more info.I have recently moved my Dev Box to 10.10, hopwever i am still using XCode 5.1.1 and linking against the OSX 10.9 Libraries,well specifying OSX 10.9 as the Base SDK in my project settings.But now i am getting an error message when i make the [assetWriterAudioInput markAsFinished]; callcalling [assetWriterVideoInput markAsFinished] appears to complete ok, but calling, gives me the following error in the output.. figSampleBufferCheckDataSize signalled err=-12731 (kFigSampleBufferError_RequiredParameterMissing) (bbuf vs. sbuf data size mismatch) at /SourceCache/CoreMedia_frameworks/CoreMedia-1562.235/Sources/Core/FigSampleBuffer/FigSampleBuffer.c line 1286Additionlly When i call: [assetWriter endSessionAtSourceTime:endTime];i get the following erros in the console[16:20:28.901] <<<< FAC >>>> RunConverter: Fatal: AudioConverterFillComplexBuffer returned 1768846202[16:20:28.901] <<<< MediaProcessor >&g
Topic: Media Technologies SubTopic: Audio Tags:
Nov ’15
Ipad pro only issue: app suddenly has corrupted memory
Hi,i'm wondering if anyone can help me with this issue.We have an app which support ios 5.1.1 to 9.2, is 64 bit, objective-c without arc, and has no problems, until we hit the ipad pro (currently running the simulator since we do not have an actual device).There i'm getting all kinds of bad acces exceptions (just on starting the app) . My current crash is on a name string which has been initialized and has not changed, which suddenly doesn't point to a proper valueAlso in the same collection i'm seeing proper strings with correct values and i'm seeing things like a strings which should have a predefined name suddenly pointing to stuff like: /System/Library/Frameworks/CoreTelephony.framework/CoreTelephony:CTRadioAccessTechnologyCDMAEVDORev0 and other unexplainable values.I can only come to the conclusion that the memory or pointer is corrupt. Which is really weird since nothing changed code wise (also the app runs fine on other simulators)has anybody else had this problem?does anybody have a fix?thank
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Nov ’15
Reply to Application loader OK but not showing new build in Itunes connect
I did call apple and told them that in itunes am getting same error need xcode 5.1.1 or later and I have 7 ????? I upload the app with xcode but still not showing in itunes...I call back and you have to be lucky to get someone that knows what a **** they doing, I got a guy the other day and help me to upload but today when I call this woman didn't know a thing.....
Dec ’15
Reply to Submit for Review not allowing iOS9.2
Considering changes have to roll out to multiple web servers in multiple countries it makes perfect sense that there is a delay between a new toolset and support for that toolset in iTunesConnect. And it isn't just the sites that need updating. The backing databases also have to be updated as do internal policies and sometimes even guidelines.also consider Xcode 5.1.1 was still being displayed as the minimum to submit apps last time I looked.
Dec ’15
new version app submission Build section error
I think Apple may have changed the process for submitting new versions.I have previously uploaded builds from xcode 6.1 but now I am getting an error saying submit your application xcode 5.1.1 or greatei submitted my app using xcode version 6.1 and also get validation message but in build section no + button show.how can i add my Build new version?pls reply me fast...
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Dec ’15
Incorrect icon resolution on older iPad
Hi,One of the iPads I use for testing is an old one which can only run iOS 5.1.1. It's no longer even supported by Xcode 7, so I used an older copy of Xcode 5 to test on that device. Everything looked OK, including the 72x72 icon.Now I submitted my app to the app store, it was accepted, but while the icon looks fine on new devices, it looks awful on the old iPad. So I had a look with iFunBox, and found that the plist file did not include the 72x72 icon in the Icon files (iOS 5) entry. It does include 60x60, which is then apparently upscaled by iOS.The icon is included just fine in CFBundleIcons~iPad, so it looks OK on newer devices.So I checked my local build done with XCode 7, and indeed, there too the entry was missing. Of course I never caught this because when I built with XCode 5 everything was fine. And when I built with Xcode 7, I couldn't test on the old iPad.Is this a bug I should report, or have I done something wrong?Should I just add the Icon files (iOS 5) entry manually before submitting
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Dec ’15
Xcode 7.2 always crashes when I make a new singled view application
Hi, I just downloaded Xcode 7.2 and tried to make a new single view application and it just crashes. I am running OSX El Capitan and I have tried everything I can think of. If anyone has a solution please tell me. Here are the details:Process: Xcode [980] Path: /Applications/Xcode.app/Contents/MacOS/Xcode Identifier: com.apple.dt.Xcode Version: 7.2 (9548) Build Info: IDEFrameworks-9548000000000000~7 App Item ID: 497799835 App External ID: 814662604 Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: Xcode [980] User ID: 501 Date/Time: 2015-12-17 16:30:18.495 -0800 OS Version: Mac OS X 10.11 (15A204h) Report Version: 11 Anonymous UUID: DCBD897A-AFAE-8520-776B-9F397D679DBD Time Awake Since Boot: 1000 seconds Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY Application Specific Information: Sending goNextOrFinish: to <IDEAssistantWindowController: 0x7fd328122530>
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Dec ’15
Xcode 7.2 always crashes when I make a new singled view application
Hi, I just downloaded Xcode 7.2 and tried to make a new single view application and it just crashes. I am running OSX El Capitan and I have tried everything I can think of. If anyone has a solution please tell me. Here are the details:Process: Xcode [980] Path: /Applications/Xcode.app/Contents/MacOS/Xcode Identifier: com.apple.dt.Xcode Version: 7.2 (9548) Build Info: IDEFrameworks-9548000000000000~7 App Item ID: 497799835 App External ID: 814662604 Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: Xcode [980] User ID: 501 Date/Time: 2015-12-17 16:30:18.495 -0800 OS Version: Mac OS X 10.11 (15A204h) Report Version: 11 Anonymous UUID: DCBD897A-AFAE-8520-776B-9F397D679DBD Time Awake Since Boot: 1000 seconds Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY Application Specific Information: Sending goNextOrFinish: to <IDEAssistantWindowController: 0x7fd328122530>
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533
Dec ’15