The published "Next steps for apps distributed in Texas" says "A parent or guardian in Texas can withdraw consent for any app, which will block launching of the app on the child or teen’s device."
My question is: will this also block notifications sent to that app from showing up on that device? Or will notifications still be delivered to the notification center, even though the app can't be launched? (Specifically, notifications sent from a server via Firebase topic/token).
If notifications are not blocked automatically, what is the expected flow for this scenario? My app sends notifications from a server like this.
I could implement client-side code to say "if consent is revoked, unsubscribe from notifications", but if the OS blocks launching of the app, this client-side code would never run.
Similarly, I could subscribe to the server notifications for when consent is revoked, but my app is free & accountless, so I'm not aware of any information in the server notification that I could use to identify the specific user whose notifications should be stopped. (For example my users won't have an appAccountToken because they never made a purchase).
Guidance would be much appreciated. I'm trying to comply with the law but I don't know how.
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Hello,
I am unable to figure out how I tell the FamilyActivityPicker whether it should show apps installed on my personal device (to be used with AuthorizationCenter.shared.requestAuthorization(for: .individual)) or apps installed on my child’s device (authenticated their phone via AuthorizationCenter.shared.requestAuthorization(for: .child)).
Is there any parameter or SwiftUI modifier I need to apply?
Otherwise, how does the user or the app know which token belongs to them and which token belongs to their child’s device?
Radar: FB17020977
Thanks a lot for your help!
anyone has the same problem which is that your device activity extension ain't working even tho all the code work perfectly in the console, I setup it in the right way , tried to make schedule and it did the same exact thing when I tried to create usage threshold. anyone know the reason for this bug?
here is my extension code
import ManagedSettings
import FamilyControls
import Foundation
import OSLog
import UserNotifications
class MonitoringExtension: DeviceActivityMonitor {
private let defaults = UserDefaults(suiteName: "group.com.William.app")
private let logger = Logger(subsystem: "com.William.app", category: "MonitoringExtension")
override func eventDidReachThreshold(_ event: DeviceActivityEvent.Name, activity: DeviceActivityName) {
let activityRaw = activity.rawValue
logger.info("Limite atteinte: \(activityRaw)")
scheduleNotification(title: "Limite dépassée", body: "Tu as utilisé trop de temps sur \(activityRaw).")
guard let data = defaults?.data(forKey: "\(activityRaw)_selection"),
let selection = try? JSONDecoder().decode(FamilyActivitySelection.self, from: data) else {
logger.warning("Pas de sélection pour \(activityRaw)")
return
}
let store = ManagedSettingsStore() // ← LE SEUL QUI MARCHE
store.shield.applications = selection.applicationTokens
if !selection.categoryTokens.isEmpty {
store.shield.applicationCategories = .specific(selection.categoryTokens)
}
logger.info("BLOCAGE ACTIF via ManagedSettingsStore.default")
}
override func intervalDidEnd(for activity: DeviceActivityName) {
super.intervalDidEnd(for: activity)
let store = ManagedSettingsStore()
store.clearAllSettings() // ← Débloque à minuit
logger.info("Restrictions levées à la fin de l'intervalle")
}
private func scheduleNotification(title: String, body: String) {
UNUserNotificationCenter.current().requestAuthorization(options: [.alert, .sound]) { granted, _ in
guard granted else { return }
let content = UNMutableNotificationContent()
content.title = title
content.body = body
let request = UNNotificationRequest(identifier: UUID().uuidString, content: content, trigger: nil)
UNUserNotificationCenter.current().add(request)
}
}
}
There's a 128mb limit for donating items to core spotlight. As far as I understand, there's a warning that shows in the Xcode console when either approaching or hitting that limit. It would be great if there was an API to check the current status of available storage for QA purposes to see if we're either donating too much or can donate more. Thanks!
Subject: Call Directory Extension Enable Failure for Individual User
Dear Apple Developer Support,
We are experiencing an issue with our Call Directory Extension where one specific user cannot enable it, while thousands of other users on the same iOS version can enable it successfully.
Issue Details:
App: 美信 (Midea Connect)
Problem: Extension fails to enable with error: "请求'美信'的数据时失败" (Failed to request data from app)
Affected: 1 user out of thousands
iOS Version: 26.0.1
What Works:
All other users can enable the extension normally
Same iOS version, no issues
App Group and Extension identifier are correctly configured
User Has Tried:
Reinstall app - No effect
Toggle extension off/on - Still fails
Restart device - No improvement
where can we find documentation on the following fields included in payloads? They're not listed alongside the other fields in the documentation linked below:
https://developer.apple.com/documentation/weatherkitrestapi/hourweatherconditions
precipitationIntensity
snowfallAmount
Or if we can get the data type, unit used, and description here that would be great
Call Screening has serious issues right now leading to missing calls from genuine callers because the system does not acknowledge them with missed call notifications or badges in a lot of cases. I'm posting this in the hope of catching an engineer who can bring this to the attention of the teams working on this.
Filed as FB20678829
—
I ran the following tests with iOS 26.1 beta 3, but the issues have been occurring on iOS 26.0 as well.
I used an iPhone, Apple Watch, iPad, and Mac for this.
The iPhone has Call Screening enabled with the option „Ask Reason for Calling“
The iPhone has call forwarding enabled to all devices.
Test 1: Active Focus
Turn on a focus like Do not Disturb on all devices.
Lock all devices.
Make a phone call to the iPhone with an unknown number.
Behavior:
iPhone: displays Call Screening UI on the Lock Screen, but it will not light up the screen. You don’t know Call Screening is happening unless you activate the display just in that moment on devices without Always On Display.
Watch: does nothing.
Mac: does nothing.
iPad: displays Call Screening UI on the Lock Screen, but it will not light up the screen. You don’t know Call Screening is happening unless you activate the display just in that moment.
In this test the caller does not answer any of the Call Screening questions and just hangs up. The result is that only the Mac displays a missed call notification. iPhone, iPad, and Watch do not acknowledge the missed call (no phone app icon badge, no notification, no badge inside the Phone app itself), you can only see the call inside the Calls list when manually looking for it.
Test 2: No Focus
Turn off any focus like Do not Disturb on all devices.
Lock all devices.
Make a phone call to the iPhone with an unknown number.
Behavior:
iPhone: displays Call Screening UI on the Lock Screen, but it will not light up the screen. You don’t know Call Screening is happening unless you activate the display just in that moment on devices without Always On Display.
Watch: does nothing.
Mac: displays Call Screening UI when unlocked.
iPad: displays Call Screening UI on the Lock Screen, but it will not light up the screen. You don’t know Call Screening is happening unless you activate the display just in that moment.
In this test the caller does not answer any of the Call Screening questions and just hangs up. The result is that only the Mac displays a missed call notification. iPhone, iPad, and Watch do not acknowledge the missed call (no phone app icon badge, no notification, no badge inside the Phone app itself), you can only see the call inside the Calls list when manually looking for it. The only improvement here is that the Mac now shows the Call Screening UI.
Test 3: Caller answers Call Screening questions
An active focus does not matter.
Lock all devices.
Make a phone call to the iPhone with an unknown number.
Once the caller answered the Call Screening questions, the following happens:
All devices ring like expected
When the caller hangs up or I don’t answer:
Mac: Shows Missed Call notification without details
iPhone: Shows Missed Call notification with transcript of Call Screening (also badges phone app icon)
iPad: does nothing.
Watch: Shows the mirrored iPhone notification.
Things to note:
When turning off call forwarding on iPhone to other Apple devices like iPad and Mac, the phone app icon is always badged for missed calls when Call Screening was active, but no notification is displayed regardless.
Hi everyone,
I’m developing a screen-time and focus app that uses Apple’s Family Controls framework to block distracting apps and reward users through a gamified experience.
Apple approved Family Controls (Distribution) for the main app identifier,
but they did not approve the required extension target (which implements DeviceActivityMonitor, required for the framework to function).
Because of this, I can’t archive or upload the app to TestFlight — and I’ve been stuck in limbo for over 2 months.
This is severely delaying my launch. The app works perfectly, but I can’t release it because the extension wasn’t included in the entitlement approval.
Has anyone else run into this with Family Controls?
Is there any known way to escalate or fast-track approval for additional app IDs or targets?
Would really appreciate any help, advice, or hacks. 🙏
Thanks,
Enzer
We have created an app that uses Appintents to plug into Siri. However, launching the app >sometimes< will launch a menu that will let the user choose between the app and Contacts. Why? How can I tell Siri to not ask for Contacts?
Hello everyone,
I would like to know if there is any way for an iOS app to automatically access a user’s total Screen Time (for example, daily or weekly usage) and then share this with friends so they can compare results, like in a “Screen Time battle”?
Thanks you very much for you help!
Hello
Having trouble getting associated domain to work in our project. It was working when we used Branch, but our company wants to host the domain ourselves.
This is a multi-scheme project, using .xcconfig files to define the correct entitlement per Build.
The relevant entitlement file has:
com.apple.developer.associated-domains
applinks:bm.ddcas.ai in the
....{other irrelevant test associated domains....}
The project Team and App ID are taken from the Identifiers screen where the Identifier capabilities has 'associated domains' ticked on. I've also checked elsewhere on AppleDeveloper/Connect to be sure.
When we used Branch with domain key app links: bmstores.app.link this worked fine.
With https://bm.ddcas.ai (our own host) which is publicly available and has an aasa file in both the main directory and /.well-known, typing this in safari or anything just doesn't attempt to link to the App.
The iPhone is in developer mode, and using the developer menu associated domains diagnostic tool, typing https://bm.ddcas.ai results in the diagnostic saying 'The url is a Universal Link for the app with identifier **********.***etc (the app is installed on real iPhone 12, iOS 18.6.2 and my Xcode is 16.4)
However, it just doesn't work if we type in https://bm.ddcas.ai and results in a Safari message of '400 not found' and the 'nginx' shows.
We have read innumerable Apple Dev posts and StackOverflow posts, as well as several step by step 'how to's' online but this just isn't working.
The aasa file is at https://bm.ddcas.ai/apple-app-site-association and is setup as follows:
{
"applinks": {
"apps": [],
"details": [
{
"appID": "{my Team ID}.{my App ID}",
"paths": [
"*"
],
"components": [
{
"/": "/verification",
"?": {
"verification_code": "[A-Za-z0-9]{6}"
},
"comment": "Matches verification code path"
}
]
}
]
}
}
Our Server guys say the website (bm.ddcas.ai) is public and hosted, it just doesn't have a /verification path as they say it should redirect before reaching that.
Also, our Android redirect works using this site, so this appears to be something specific Apple code is looking for.
What, please, are we likely to be missing as it does not seem obvious from the Apple documentation or any of the resources I have checked online. Normally we can figure anything out, but getting nowhere here so the help is appreciated.
I'd like to set the recordingYear in my Spotlight File Importer extension but the property is missing from CSSearchableItemAttributeSet
e.g. in the resulting in mdls I'd like to see:
kMDItemRecordingYear = 2008;
This would allow me to search in Finder by the recording year criteria.
There is a recordingDate property and I tried setting it to Date that only has a year but it didn't work. It just resulted in this:
kMDItemRecordingDate = "2008-01-01 00:00:00 +0000";
In the past I was always able to install every major macOS version on an external drive so that I can test my apps. But now I'm unable to install macOS Tahoe 26 on an external drive. Actually, as far as I'm aware, there are not even official links to macOS 26 installers, but only instructions on how to update to macOS 26 from an existing macOS installation. So I thought I'd install macOS 15 on a separate drive and then update to macOS 26, but whenever I run the macOS 15 installer, tell it to install on the external drive, and reboot after the setup process completes, my MacBook just boots into my main macOS partition as if nothing happened.
3 months ago I somehow managed to install macOS Tahoe beta 1 on an external drive, I don't remember how (but I don't think it was anything crazy); booting into that beta 1 partition and trying to update doesn't work either, as my MacBook again boots into my main macOS partition. I already asked help about the update problem one month ago here, but nobody replied.
Could someone at Apple please provide instructions on how one is supposed to install macOS 26 on an external drive (if possible before it becomes available to the public)? Are we supposed to buy a separate Mac for every macOS version that we want to test our apps on?
Hello,
I have noticed that the ShieldConfiguration is only requested when opening a target app, and never when the application token is moved to a different shield while the target app remains in foreground.
This causes problems because many times the wrong ShieldConfiguration is displayed (recycled) instead of requesting a new ShieldConfiguration.
This bug has been around since the introduction of the Screen Time API in 2020 and is has not been addressed.
Bug reports:
FB14237883
FB17902392
Please fix asap!! Not acceptable to have bugs not being addressed for more than 5 years.
Most concerning: This is still reproducing on iOS 26 beta 7!!
Thanks a lot for your help.
Topic:
App & System Services
SubTopic:
General
Tags:
Family Controls
Device Activity
Managed Settings
Screen Time
Does WeatherKit Rest api have the following forecast endpoints?
Pollen and Flu
Air quality
Radar forecast served through a REST API?
Hail
Solar energy
Frost Potential Index
I’m testing FinanceKit with Apple Cash and noticed that transfers don’t include any counterparty information.
Here’s an example transaction I fetched:
Transaction(
id: 5A96EA49-B7C9-4481-949D-88247210C1D7,
accountID: 28D7C0E2-DC2A-4138-B105-BCE5EE00B705,
transactionAmount: 30 USD,
creditDebitIndicator: .credit,
transactionDescription: "Transfer",
originalTransactionDescription: "",
merchantCategoryCode: nil,
merchantName: nil,
transactionType: .transfer,
status: .booked,
transactionDate: 2025-08-19 21:57:54 +0000,
postedDate: 2025-08-19 21:57:55 +0000
)
As you can see:
transactionDescription is just "Transfer"
originalTransactionDescription is empty
merchantName is nil
No counterparty details are exposed
In contrast, the Wallet app clearly shows the other person’s name and avatar for Apple Cash transfers, making it easy to understand who the payment was with. In FinanceKit, there’s no way to distinguish between transfers with different people — every transfer looks identical.
Questions
Is there a hidden or planned field for Apple Cash counterparty information?
Can FinanceKit provide at least minimal metadata (e.g., contact name, initials, or a privacy-preserving identifier)?
Is there any workaround today to correlate Apple Cash transfers with contacts?
Feature request: Please expose counterparty information for Apple Cash transfers. Even something as simple as a stable identifier or name string would enable developers to build Wallet-quality transaction detail screens.
Thanks!
Topic:
App & System Services
SubTopic:
General
Steps To reproduce:
Login to application and App has joined the PTC channel.
Push the application to background and Lock the device.
From the System UI press the talk button which will start transmit.
Audio Session has been activated and Audio unit has been initialised properly.
On terminator side no media is being played out.
Issue observed consistently on specific models which has configured audio codec with Stereo type.
More details are added : FB20281626
I'm currently experimenting with AlarmKit and, when configuring an alarm with a Relative schedule, but that never repeats, I find that it is still scheduled in the AlarmManager, but the documentation says that an alarm that has no repeat schedule will be removed from the AlarmManager after firing.
This behavior is experienced both in my project and with the sample code AlarmKit-ScheduleAndAlert
To reproduce, create a non-repeating alarm, and, after firing, it will still be on the list marked as Scheduled
Am I doing something wrong or is this a bug?
Topic:
App & System Services
SubTopic:
General
Hello, I am building an iMessage extension for my app and I am struggling to figure out how to test it. The extension allows users to send their friends an interactive widget and the recipient experience is very important to test.
I tried to do it in the simulators, but simulators do not support iMessage. I have got a second iPhone and created a sandbox account, but I cannot install TestFlight with the sandbox account, as this feature is not supported.
Reddit, Stackoverflow, ChatGPT and Apple Developer support also did not help. Can someone share their experience with testing recipient experience in the iMessage extension?
Hi everyone,
I'm working on an app for parents and kids where parents can define screen time goals or restrict usage of certain app categories (like social media or games). If the kid follows those rules—for example, by using their device less or avoiding restricted categories—they would earn points or rewards in the app.
I’ve been exploring if the Apple Screen Time API allows developers to access this kind of data (like total screen time, app usage by category, etc.) so that I can track the kid’s behavior and reward them accordingly.
Is it possible to programmatically access this data and implement such a reward system within my app? If so, what’s the best way to get started or which APIs should I look into?
Thanks in advance for your help!