Notifications

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Learn about the technical aspects of notification delivery on device, including notification types, priorities, and notification center management.

Notifications Documentation

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Clarification on Timing for Critical Alerts Approval in iOS
We are currently planning the development of an iOS healthcare application that will require the use of Critical Alerts. I understand that these notifications bypass Do Not Disturb and Silent mode, and therefore require special entitlement from Apple. We understand that Critical Alerts require a special entitlement from Apple. Could you please clarify: Do we need to request and obtain Apple’s approval for Critical Alerts before we begin development of the app? Or can we apply for this entitlement after we have a working build or prototype ready? We want to ensure compliance and streamline our development process, so any guidance on the appropriate timing for the entitlement request would be greatly appreciated.
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67
Jul ’25
How can I be notified when my app is in foreground and server start an live activity by push notification
My app will be woken when Activity.pushToStartTokenUpdates delivered the new token. But I want to know how can I get the activity.pushTokenUpdates when my server start an live activity via push notification, because without the activity.pushTokenUpdates, my server can't deliver update information after start the live activity. For now, I check the activities when my app switch foreground/background. But how can I be notified when my app is in foreground and server start an live activity by push notification. I've tried "content-available": 1 in LA's payload aps, but I also can't be notified in the didReceiveRemoteNotification in appDelegate.
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406
Dec ’24
Enabling voip in react native
Currently working on a dating app which needs voip for audio and video calls for ios. the voip notifications only comes to the app in active and inactive mode but doesnt wake the device in background or terminated mode. After debugging i noticed that com.apple.developer.voip entitlement wasnt included which i later added, trying to create a build i get the eas error that the entitlement wasnt added to the identifier capabilities. My issue now is that i can't seem to find the voip capability to check in the identifiers capabilities list for the bundle id.d
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86
Jun ’25
didRegisterForRemoteNotificationsWithDeviceToken Not Called on iOS 18.1.1
I'm experiencing issues with didRegisterForRemoteNotificationsWithDeviceToken not being called on iOS 18.1.1. Here's what I've tried: Basic Setup: Properly configured UNUserNotificationCenter Requested permissions with requestAuthorization(options:) Registered for remote notifications with registerForRemoteNotifications() Environment: Xcode 16.3 iOS 18.1.1 (physical device) Firebase (tried with and without it) Troubleshooting: Verified provisioning profile includes Push Notifications Confirmed APNs certificate is valid Disabled Firebase's method swizzling Tested on a clean project (works fine) Checked device logs (no relevant errors) Code Snippet: // In AppDelegate.swift public func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) { let tokenParts = deviceToken.map { data in String(format: "%02.2hhx", data) } let tokenString = tokenParts.joined() print("📱 Device Token: \(tokenString)") // Store the token for your backend UserDefaults.standard.set(tokenString, forKey: "deviceToken") // Send to backend Task { do { try await APIService.shared.setDeviceToken(tokenString) } catch { print("❌ [AppDelegate] Failed to send device token to backend: \(error)") } } } public func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? = nil) -> Bool { // IMPORTANT: First handle push notification registration UNUserNotificationCenter.current().delegate = self // Request notification permissions self.requestNotificationPermissions() // Register for remote notifications DispatchQueue.main.async { UIApplication.shared.registerForRemoteNotifications() } return true } private func requestNotificationPermissions() { UNUserNotificationCenter.current().requestAuthorization(options: [.alert, .badge, .sound]) { granted, error in guard granted else { print("❌ Notification permission not granted") return } print("✅ Notification permission granted") } }
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84
May ’25
Timestamp with 410 error code
Docs mention the following about the timestamp field returned by APNs: "The time, represented in milliseconds since Epoch, at which APNs confirmed the token was no longer valid for the topic. This key is included only when the error in the :status field is 410." We would like to clarify whether this timestamp is subject to the fuzzy schedule or whether it represent the accurate time of when APNs knew that the token became invalid? We understand that using 410 for tracking purposes is off label. However we still would like to have the most accurate information in regards to when token became invalid. This will help us debug user issues better in cases when they re-install, uninstall, change permission settings, etc.
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146
Aug ’25
Push Notification towards APP that don't belongs to my developer account
Hi All, i read the documentation regarding APN and related API, but i didn't understand if, from my server, i can send push notification to every application or only to applications that belongs my developer account. I try to better explain my needs: the enviroment regards voip communications, my sip server is asterisk based and i want to wrote a script to wakeup device just before send a call to it. On mobile device, i use a generic app taken from the apple store. At the moment i am using linphone. When linphone starts, it registrer with APNs and send to the asterisk server pn-* data. In the pn-params it sends the teamid (ABCD1234) and bundleid (org.linphone.phone). In my script, i have taken the teamid/bundleid retrieved from the linhpone app, i have generated a Key from my developer account and used it to authenticate to APN, but i got always InvalidProviderToken. So my question is: is it possibile to send notification to application that i didn't own? or the InvliadProviderToken has nothing related to this and simply i am doing something wrong with key authentication?
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210
Dec ’24
APNs Notifications Always Failing – 0-Byte Response
Hello, We are currently facing a persistent issue where Apple Push Notifications (APNs) are no longer being delivered to devices. This is not an intermittent problem — push notifications have completely stopped working. We are using PushSharp.Apple (Version 4.0.10.0) to send the notifications. Current Behavior (Failing): Every notification request appears to be processed successfully from the server side. However, the APNs client receives a 0-byte response, and the server closes the connection. Devices do not receive the notifications at all. Logs from Current (Failing) State: APNS-Client[1]: Connected (Batch ID=1) APNS-Client[1]: Sent Batch, waiting for possible response... APNS-Client[1]: Received 0 bytes response... APNS-Client[1]: Server Closed Connection... APNS-Client[1]: Disconnected (Batch ID=1) For Reference – Successful Log From Earlier (When Notifications Worked): APNS-Client[1]: Connected (Batch ID=1) APNS-Client[1]: Sent Batch, waiting for possible response... APNS-Client[1]: Received -1 bytes response... Push Notification Successfully Sent to Device Any help, suggestions, or experience with similar issues would be greatly appreciated. Thanks!!!
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144
May ’25
Silent Push Notification Handling Behavior
I'm observing that when a silent push notification is sent to our app, is is started up in the background for 30 seconds before being suspended until the app is launched by the user. This causes data to persist from the silent push notification to the user app launch. I couldn't find documentation on this behavior for silent push notifications, and was wondering if it's possible to have the app terminate after handling the silent push notification. Is there documentation on the general flow of silent push notifications as well? I'm able to handle the edge cases if the app has to be suspended until user launch, but just want to confirm that this is the expected behavior before I go about handling it this way.
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97
Apr ’25
Unable to install an app extension when running it for debugging
I've got an app with several app extensions (call extension, action extension, notification service extension, message filtering extension, notification content extension). If I need to interactively debug these then I can select the scheme and run the extension within Xcode for all of them except for the notification content extension, with that I get an error dialog summary saying: Failed to install the app on the device / The provided item to be installed is not of a type that CoreDevice recognizes. Which when expanded has the blumpf posted below. Why can I not run the notification content extension, when I can run any other type of app extension? Failed to install the app on the device. Domain: com.apple.dt.CoreDeviceError Code: 3002 Failure Reason: The provided item to be installed is not of a type that CoreDevice recognizes. User Info: { DVTErrorCreationDateKey = "2024-12-27 16:39:54 +0000"; IDERunOperationFailingWorker = IDEInstallCoreDeviceWorker; NSURL = "file:///Users/Me/Library/Developer/Xcode/DerivedData/XFinity-celiagrvtevxcagztrguseawvjkl/Build/Products/Debug.Ceq.QA-iphoneos/NotificationContentExtension.appex"; } -- Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : { "device_identifier" = "00008101-00115D623460001E"; "device_isCoreDevice" = 1; "device_model" = "iPhone13,3"; "device_osBuild" = "18.2 (22C152)"; "device_platform" = "com.apple.platform.iphoneos"; "device_thinningType" = "iPhone13,3"; "dvt_coredevice_version" = "397.28"; "dvt_coresimulator_version" = "993.7"; "dvt_mobiledevice_version" = "1759.40.2.100.1"; "launchSession_schemeCommand" = Run; "launchSession_state" = 1; "launchSession_targetArch" = arm64; "operation_duration_ms" = 7; "operation_errorCode" = 3002; "operation_errorDomain" = "com.apple.dt.CoreDeviceError"; "operation_errorWorker" = IDEInstallCoreDeviceWorker; "operation_name" = IDERunOperationWorkerGroup; "param_debugger_attachToExtensions" = 0; "param_debugger_attachToXPC" = 1; "param_debugger_type" = 1; "param_destination_isProxy" = 0; "param_destination_platform" = "com.apple.platform.iphoneos"; "param_diag_113575882_enable" = 0; "param_diag_MainThreadChecker_stopOnIssue" = 0; "param_diag_MallocStackLogging_enableDuringAttach" = 0; "param_diag_MallocStackLogging_enableForXPC" = 1; "param_diag_allowLocationSimulation" = 0; "param_diag_checker_tpc_enable" = 1; "param_diag_gpu_frameCapture_enable" = 0; "param_diag_gpu_shaderValidation_enable" = 0; "param_diag_gpu_validation_enable" = 0; "param_diag_guardMalloc_enable" = 0; "param_diag_memoryGraphOnResourceException" = 0; "param_diag_mtc_enable" = 0; "param_diag_queueDebugging_enable" = 1; "param_diag_runtimeProfile_generate" = 0; "param_diag_sanitizer_asan_enable" = 0; "param_diag_sanitizer_tsan_enable" = 0; "param_diag_sanitizer_tsan_stopOnIssue" = 0; "param_diag_sanitizer_ubsan_enable" = 0; "param_diag_sanitizer_ubsan_stopOnIssue" = 0; "param_diag_showNonLocalizedStrings" = 0; "param_diag_viewDebugging_enabled" = 1; "param_diag_viewDebugging_insertDylibOnLaunch" = 1; "param_install_style" = 2; "param_launcher_UID" = 2; "param_launcher_allowDeviceSensorReplayData" = 0; "param_launcher_kind" = 0; "param_launcher_style" = 0; "param_launcher_substyle" = 2; "param_runnable_appExtensionHostRunMode" = 0; "param_runnable_productType" = "com.apple.product-type.app-extension"; "param_structuredConsoleMode" = 1; "param_testing_launchedForTesting" = 0; "param_testing_suppressSimulatorApp" = 0; "param_testing_usingCLI" = 0; "sdk_canonicalName" = "iphoneos18.2"; "sdk_osVersion" = "18.2"; "sdk_variant" = iphoneos; } -- System Information macOS Version 14.7 (Build 23H124) Xcode 16.2 (23507) (Build 16C5032a) Timestamp: 2024-12-27T08:39:54-08:00
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746
Jan ’25
All Apple Push Notification Architecture
I've built an iOS & Watch OS app using Sign in with Apple & CloudKit exclusively. I'm now wanting to implement Push Notifications. I understand that I need a server to trigger the push notifications (I guess I could spool up a Node server somewhere or use Firebase), but I'd really like to not use any non-Apple backend services. Am I correct in understanding that I can do this with Push Notifications Console, or do I still need a separate backend?
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388
Feb ’25
Audio Session in Notification Service Extension
Is there anyway that I could use AVAudioSession, AVAudioPlayer or anything similar in Notification Service Extension? I am trying to implement Audio Playback in the Notification Service Extension to play specific audio file when receiving Notification regardless the app state(foreground, background or killed), but I am not able to activate audio session in Notification Service Extension. NSError *sessionError = nil; BOOL success = [[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryPlayback error:&sessionError]; success = [[AVAudioSession sharedInstance] setActive:YES error:&sessionError]; if (!success) { NSLog(@"Error activating audio session: %@", sessionError); } Below is the error that I got when I am trying to run the code above in Notification Service Extension. Error Domain=NSOSStatusErrorDomain Code=561015905 "Session activation failed" UserInfo={NSLocalizedDescription=Session activation failed}
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104
May ’25
Regarding Delay/timed out issue of IOS push notifications
Dear Team, Hope You are dong good! Problem Description:- We are facing a huge delay in receiving IOS Push notifications on concerned devices. Found System.Timeout.Exception Error in IOS Logs(Screenshot & Recent Logs attached) Found a network delay between service installed servers & APNS(Apple Push Notification Service) Destination URL & Ports using in Push Notification service:- api.push.apple.com api.development.push.apple.com Destination Port-443 Also Found the error(TCP reset From server) between source(service installed server) & Destination (Apple Push Notification Service)-Screenshot attached Please have a look around the above  points & requesting advice regarding the below:- How to resolve this delay in reaching IOS push Notifications in concerned devices? Should we call more URL’s from services? If yes please provide URL’s/Ports to be opened from services ? Awaiting your Replies, Thanks,
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1.4k
Jun ’25
Sending 'notification' risks causing data races
I'm attempting to leverage notifications in an app that is in Swift 6 language mode. I have the following code: func startLocationUpdates() { //if self.manager.authorizationStatus == .notDetermined { // self.manager.requestWhenInUseAuthorization() //} self.logger.info("Starting location updates") Task { do { let updates = CLLocationUpdate.liveUpdates() for try await update in updates { if !self.updatesStarted { break } // End location updates by breaking out of the loop. self.lastUpdate = update if let loc = update.location { self.lastLocation = loc self.isStationary = update.stationary self.count += 1 self.logger.info("Location \(self.count): \(self.lastLocation)") } if lastUpdate!.insufficientlyInUse { let notification = UNNotificationRequest(identifier: "com.example.mynotification", content: notificationContent, trigger: nil) try await UNUserNotificationCenter.current().add(notification) } } } catch { self.logger.error("Could not start location updates") } return } } As an aside, the above is directly taken from the following sample: https://developer.apple.com/documentation/CoreLocation/adopting-live-updates-in-core-location. With Swift 6 language mode enable, this generates a compiler error for the statement: try await UNUserNotificationCenter.current().add(notification) Sending main actor-isolated 'notification' to nonisolated instance method 'add' risks causing data races between nonisolated and main actor-isolated uses How can I fix this?
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531
Feb ’25
Push Notifications and VOIP call not working.
My App supports two services that is Push Notification for Alerts and a Voip Call feature whose notification also comes in the same way as of PushNotification but video rendering is done with GoogleWebRTC. The App was working perfectly fine but from past few months these services are not working.[ Nothing is changed in App and on the server side to push the notifications] Issues: VoIP (Video call) not working: I have apns certificate which is valid in today's date and stays with the backend Server. My server sends the payload notification to APNS but on iPhone am unable to receive it. I have checked the App registration part also and is able to receive the token for the same. Framework used are: PushKit, UserNotifications, GoogleWebRTC . I don't understand where is the gap, the backend triggers the APNS but there no response. Ports enabled on server are: 443, 5223, 2197, 2195, 2196. Similarly Push notification were also not working, So I tried to change it to register on Firebase for device registration token And did some coding at backend to send the notification to that device. It was working perfectly fine from last few weeks, but it suddenly stopped. I checked the JSON Payload and tried to send it through PostMan, in both it says 200 Success. And in Application end am waiting for breakpoint to hit in userNotificationCenter(_: , willPresent, completionHandler). What all I have checked: 1)My server to APNS server connectivity. 2)Verified the apns certificate. The certificate was created in October 2024, whose expiry is in Nov 2025 and it support both Sandbox and Production environment. 3)Checked required delegates are implemented in App. With the capability enable in it, is also sending registration token to backend. Kindly guide me where I can check in this flow. Thanks in Advance!
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88
Jul ’25
Notification Received in Kill Mode but No Method Invoked in iOS
Hello Apple Developer Team, I am facing an issue with remote notifications in my iOS app. When the app is in a terminated (kill) state, notifications are successfully received by the device, but none of the app's handlers (like _firebaseMessagingBackgroundHandler in Flutter) are invoked. This is impacting our ability to process silent notifications or perform background tasks reliably when the app is not running. Steps to reproduce: Send a remote notification with content-available: 1 in the payload. Confirm the notification is received by the device while the app is in kill mode. Observe that no background or foreground notification methods are triggered in the app. Expected Behavior: The app should invoke the background handler to process the notification payload, even in a terminated state. Observed Behavior: The notification is delivered to the device, but no app-level processing occurs because none of the methods are triggered. Can you please confirm if this is the intended behavior due to iOS limitations, or if there is a configuration or alternative solution to allow background handlers to execute in such scenarios? Any guidance or clarification would be highly appreciated. Thank you!
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656
Nov ’24