I'm trying to understand the IAP development process. I created my first Product on App Store Connect and am trying to build my app to use it. However it keeps failing with "Invalid product ID.". From what I've read, this is because the product has not yet gone through review. But what I don't understand is, of course it hasn't gone through review yet, because trying to use it in any capacity fails, even though I'm using a real physical device and using a Sandbox User. Is this the correct workflow? It seems very backwards that I have to submit the product for review, even before I know how it's going to be used. I'm still building the screen for the product page, and haven't even started touching any backend APIs, yet it's asking for screenshots. Am I misunderstanding something here?
StoreKit
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Hello All,
We continue to receive post backs for campaigns which were run 6 months back. Our understanding is post back window is only 3 months, so checking to see if this is expected or any documentation will help. We are on SKAN4.0
Topic:
App & System Services
SubTopic:
StoreKit
I’m updating an old app which uses StoreKit and hosted in-app purchases (multimedia add-ons).
The original .pkgs are missing and the only known place they exist intact is on Apple’s servers.
The app is able to download and install the IAPs. Is there anyway to save them to the local device?
Problem:
I'm implementing StoreKit 2 in my SwiftUI app. Products load successfully when I rebuild in Xcode, but on a fresh install, Product.products(for:) returns an empty array. The paywall shows "Unable to load pricing."
Setup:
Using StoreKit Configuration File (
.storekit
) for testing
Product IDs match exactly between config and code:
com..premium.lifetime (non-consumable)
com..premium.monthly (auto-renewable subscription)
com.****.premium.yearly (auto-renewable subscription)
StoreKitManager is a @MainActor singleton with @Published properties
What I've Tried:
Initial delay before loading - Added 1-second delay in init before calling loadProducts()
Product ID verification - Confirmed IDs match exactly between StoreKitConfig.storekit and code
Retry logic with exponential backoff - Implemented 3 retry attempts with 0.5s/1s/1.5s delays
Multiple calls to updatePurchasedProducts() - Called twice after initial load
Verified StoreKit configuration - File is properly added to project, has valid product definitions
Code Structure:
swift
@MainActor
final class StoreKitManager: ObservableObject {
static let shared = StoreKitManager()
@Published private(set) var products: [Product] = []
private init() {
updateListenerTask = listenForTransactions()
Task {
try? await Task.sleep(nanoseconds: 1_000_000_000)
await loadProducts() // Returns empty on fresh install
await updatePurchasedProducts()
}
}
}
Observations:
✅ Works perfectly after Xcode rebuild
❌ Fails on fresh app install (simulator & device)
❌ Product.products(for:) returns empty array (no error thrown)
✅ StoreKit configuration file is valid and properly configured
Question: Why does StoreKit need a rebuild to recognize products? Is there a proper initialization sequence I'm missing for fresh installs?
Environment:
Xcode [Version 26.0 beta 7]
iOS [IOS +17.0]
Testing with StoreKit Configuration File
I encountered the following issues while developing in-app purchases; please help me:
When attempting to purchase a product that has already been purchased, SKPaymentQueue reports an error instead of a success message:
<SKPaymentQueue: 0x134665380>: Payment completed with error: Error Domain=ASDServerErrorDomain Code=3532 "You’re currently subscribed to this." UserInfo={NSLocalizedFailureReason=You’re currently subscribed to this., client-environment-type=Sandbox, AMSServerErrorCode=3532, storefront-country-code=USA}
After buying product A on one iPhone using a sandbox account, restoring purchases on another iPhone with the same sandbox account via paymentQueue.restoreCompletedTransactions(withApplicationUsername:) does not return the previously purchased product A data; it directly calls restoreCompletedTransactionsFinished.
Topic:
App & System Services
SubTopic:
StoreKit
Hi,
We have a app with some auto-renewing subscription in a group of subscriptions.
When a user upgrade from a subscription to another, the "user receive a refund of the prorated amount of their original subscription" (https://developer.apple.com/app-store/subscriptions/).
How is the prorated calculated ?
Example : subscription to 14,99$ / month. If subscriber upgrade after 10 days, is the refund calculated 10/30 of 14,99$ (so ~5$) ?
Hi
To test SkAdNetwork, I installed the profile from the documentation (https://developer.apple.com/documentation/storekit/testing-ad-attributions-with-a-downloaded-profile) on my ios device.
and turned off and on Allow Apps to Request to Track to change the idfa value.
In this state, I installed the app (bundle id: id436731843) using SKAdNetwork with the following values at April 8th AM 01 (UTC)
SkAdnetwork version: 3.0
fidelity
fidelity=0, nonce=b3346a51-f7b5-42a2-a508-775a62317c83, timestamp=1744076349671, signature=...
fidelity=1, nonce=b3346a51-f7b5-42a2-a508-775a62317c83, timestamp=1744076349672, signature=...
itunesitem=436731843
network=87u5trcl3r.skadnetwork
sourceapp=1220307907
I was hoping to get a postback after , but after a day, the postback is still not delivered.
Any idea why the postback is not delivered?
Thank you
Topic:
App & System Services
SubTopic:
StoreKit
Problem Summary
Apple's provisioning servers are not generating the com.apple.developer.storekit entitlement for App ID com.driftnotes.app (Team ID: 43Y6AG5NPY), making it impossible to build iOS apps for physical devices despite all configurations being correct.
Environment
macOS: 15.3.1 (24D70)
Xcode: 16.1 (xcode-select version 2409)
Flutter: 3.35.2 • channel stable
Account: Individual Developer (Kazakhstan)
Bundle ID: com.driftnotes.app
Team ID: 43Y6AG5NPY
Error Message
Error (Xcode): Provisioning profile "iOS Team Provisioning Profile: com.driftnotes.app" doesn't include the com.apple.developer.storekit entitlement.
/Users/vyacheslavkuzin/Desktop/FlutterProjects/DriftNotesDart/ios/Runner.xcodeproj
Steps to Reproduce
Configure App ID with In-App Purchase capability (✅ verified in Developer Portal)
Add In-App Purchase capability in Xcode project (✅ done)
Configure entitlements file with StoreKit keys (✅ done)
Enable automatic signing in Xcode (✅ done)
Run: flutter build ios --release
Build completes successfully ("Xcode build done. 13,8s") but fails at signing stage
Expected vs Actual Result
Expected: Provisioning profile should include com.apple.developer.storekit entitlement
Actual: Profile is created WITHOUT the entitlement, despite all configurations being correct
Configuration Details
Developer Portal
App ID com.driftnotes.app has In-App Purchase capability enabled ✅
All agreements are active in App Store Connect ✅
Xcode Project
In-App Purchase capability added via Signing & Capabilities ✅
Automatically manage signing: Enabled ✅
Team: 43Y6AG5NPY (Vyacheslav Kuzin) ✅
Entitlements File (ios/Runner/Runner.entitlements)
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>com.apple.developer.in-app-payments</key>
<array>
<string>merchant.com.driftnotes.app</string>
</array>
<key>com.apple.developer.storekit</key>
<true/>
</dict>
</plist>
Build Settings
CODE_SIGN_ENTITLEMENTS: Runner/Runner.entitlements ✅
PRODUCT_BUNDLE_IDENTIFIER: com.driftnotes.app ✅
DEVELOPMENT_TEAM: 43Y6AG5NPY ✅
Troubleshooting Attempted
Multiple Attempts
Profile Recreation: Manual and automatic profiles recreated dozens of times
Cache Cleanup: Complete removal of:
~/Library/Developer/Xcode/DerivedData/*
~/Library/MobileDevice/Provisioning\ Profiles/*
Flutter clean & pod cache clean
Signing Methods: Tested both manual and automatic signing management
Wait Periods: 48+ hours for server propagation
Complete Profile Deletion: Removed ALL profiles from Developer account per Apple Support
Apple Support Workaround
Following Senior Advisor recommendation:
✅ Deleted all provisioning profiles from account
✅ Confirmed IAP capability in project
✅ Created StoreKit Configuration File for testing
✅ Verified automatic signing management
✅ Multiple "Try Again" attempts in Xcode
Result: Problem persists
Apple Support Reference
Case #102680105923 - Senior Advisor Simone confirmed after internal team consultation that this requires engineering team attention and directed to Developer Forums.
Technical Analysis
What Works
Flutter build completes successfully
Pod install executes without issues (25,9s)
Xcode build finishes successfully (13,8s)
All dependencies resolve correctly
What Fails
Provisioning profile generation: Server creates profile but omits StoreKit entitlement
All profile types affected: Both manual and automatic profiles
Consistent across configurations: Debug, Release, Profile all fail identically
Root Cause
This appears to be a server-side bug where Apple's provisioning systems are not properly correlating the App ID's In-App Purchase capability with the StoreKit entitlement generation for this specific App ID (com.driftnotes.app).
The issue is NOT in client-side configuration - all settings match Apple's official documentation exactly. The problem occurs during the server-side provisioning profile generation process.
Request for Engineering Team
This issue requires attention from Apple's provisioning infrastructure team to resolve the server-side entitlement generation bug for App ID com.driftnotes.app.
Impact
Critical: Complete inability to build iOS app for physical devices
Business: Blocking app deployment and updates
Developer Experience: Extensive time spent on troubleshooting correctly configured setup
All configurations have been verified multiple times and match Apple's official documentation. The issue has been escalated through Apple Support (Case #102680105923) and requires engineering team intervention.
Topic:
App & System Services
SubTopic:
StoreKit
This question is about In-App Purchase.
This is an inquiry from one of our customers.
We have set up a free trial. This is your first time using the service, but you have stated that you have been charged.
Document.
https://developer.apple.com/documentation/appstorereceipts/is_trial_period
「You can use this value to determine whether the specific record is in a subscription trial period. If a previous subscription period in the receipt has the value "true" for either the is_trial_period or is_in_intro_offer_period keys, the user is not eligible for a free trial or introductory price within that subscription group.」
Our expectation is that is_trial_period is true.
Receipt is not contain is_trial_period : true or is_in_intro_offer_period : true.
Only one case has occurred. Other customers are no problem.
Topic:
App & System Services
SubTopic:
StoreKit
Tags:
Subscriptions
In-App Purchase
App Store Receipts
Hi Apple Developer Team,
I'm looking to confirm some technical details regarding the pre-order flow and App Store receipt handling. Specifically, I have the following questions:
Q1: After a user installs an app via pre-order and launches it for the first time, will a valid App Store receipt be available immediately via [[NSBundle mainBundle] appStoreReceiptURL]? Are there any known cases where the receipt might be missing or invalid, requiring a manual refresh (e.g., via SKReceiptRefreshRequest)?
Q2: Is the pre-order flow currently supported in the sandbox environment? Specifically, is it possible to simulate pre-ordering an app and installing it in a sandbox or TestFlight environment, in order to test receipt generation and related logic?
https://developer.apple.com/documentation/appstorereceipts/responsebody/receipt
Q3: The receipt field in the App Store receipt structure is marked as deprecated. Is it still acceptable to use this field for validating receipts? Has Apple announced any timeline or system version in which this field will be fully removed or unsupported?
Hi Friends,
I have an iOS app, which uses around 500 in app purchases for various modules. I am using StoreKit for in app purchase, now trying to migrate this to StoreKit 2.
I am using Product.products(for:) method to fetch all the products by sending identifiers of all the 500 In app purchases.
In response, I am getting details of only 160 products, the method is not returning remaining in app purchases.
What could be the reason for this behaviour, how to get rid of the issue?
May be is this the issue will happen only on TestFlight? If someone from Apple assures about it, we have plan to submit the app.
Please advise, Thank you.
Topic:
App & System Services
SubTopic:
StoreKit
Hi,
I have a setup using App Store Server notifications, which has worked fine for a while now. However, I've never been able to successfully verify a purchase via Xcode, only via TestFlight.
The reason for this is that the StoreKit transactions have numerical IDs (e.g. starting from 0, incrementing one-by-one), instead of UUIDs like in TestFlight/production.
This means that often the backend will detect an existing transaction with the same ID and not complete the purchase.
What are we meant to do here? If I send a custom ID to make it unique the backend won't accept this - I can ask them to change this for our dev environment but it's not ideal.
What I'm after is a way to use UUIDs for transaction IDs when running via Xcode.
Thanks
Topic:
App & System Services
SubTopic:
StoreKit
users download app with Streamlined Purchasing ,but the logic of checking subscription doesn't work. there the code:
func checkSubscriptionStatus() async {
for await entitlement in Transaction.currentEntitlements {
guard case .verified(let transaction) = entitlement else { continue }
if transaction.productID == monthlyProductID || transaction.productID == yearlyProductID {
if transaction.revocationDate == nil && !transaction.isUpgraded {
let activeSubscribed = transaction.expirationDate ?? .distantFuture > .now
if activeSubscribed {
hasActiveSubscription = activeSubscribed
// other operation
}
}
}
}
}
Hello!
The localization isn't working when using SubscriptionStoreView. The app hasn't been published yet. The subscription has been created and localization strings have been added. Status - ready to submit.
Testing environment: Sandbox
When calling SubscriptionStoreView, the debug console shows this error:
GenerativeModelsAvailability.Parameters: Initialized with invalid language code: ru-RU. Expected to receive two-letter ISO 639 code. e.g. 'zh' or 'en'. Falling back to: ru
Despite this, the subscription interface appears in English when Russian is expected.
I don't use any locale setting for ru-RU anywhere in my code. The test device's region is set to Russia, and the language is Russian.
Any help would be appreciated.
I'm considering developing an app where users can create their own subscription plans by freely setting their prices, similar to YouTube's membership feature.
I understand that in-app purchases must be used to unlock features within the app. With that in mind, I searched for APIs to enable this functionality but couldn't find relevant information.
When I contacted Apple directly, they mentioned that they couldn't provide specific answers unless the app is under review.
If anyone has knowledge about the following points, I would greatly appreciate your response:
Is it possible to implement a feature similar to YouTube's membership using in-app purchase APIs?
If it's not feasible with in-app purchases, is it allowed to use external payment services like Stripe?
What platform are you targeting? And what version?
iOS, testing in Sandbox on a physical device.
What version of Xcode are you using?
[Xcode __]
What version of the OS are you testing on?
iOS 18 on iPhone 15 pro.
What specific API are you using?
StoreKit 2 via Flutter’s in_app_purchase plugin (Dart), which uses in_app_purchase_storekit under the hood.
What are the exact steps you took?
In App Store Connect, I created several Consumable IAPs (status “Ready to Submit”).
Example product IDs:
USD3.99TenMinuteCoffeePlan (Consumable)
USD24.99OneHourDinnerPlan (Consumable)
USD14.99InviteAFriendAsGenie (Consumable)
Signed in as a Sandbox tester on device (Settings → App Store → Sandbox Account).
App queries products with InAppPurchase.instance.queryProductDetails(ids) — products load successfully.
Call buyConsumable(purchaseParam: PurchaseParam(productDetails: ...)).
Listen to purchaseStream and log PurchaseDetails.
If something failed, what are the symptoms?
The purchase sheet often does not appear.
The purchase stream reports PurchaseStatus.restored, immediately, for SKUs that are marked Consumable.
Example log lines (from Dart):
Products loaded: 6
Product: id=USD3.99TenMinuteCoffeePlan, price=3.99
Product: id=USD24.99OneHourDinnerPlan, price=24.99
Product: id=USD14.99InviteAFriendAsGenie, price=14.99
Purchase update: productID=USD3.99TenMinuteCoffeePlan,
status=PurchaseStatus.restored, pendingComplete=false, purchaseID=2000000991974131
Purchase update: productID=USD24.99OneHourDinnerPlan,
status=PurchaseStatus.restored, pendingComplete=false, purchaseID=2000000992079251
Purchase update: productID=USD14.99InviteAFriendAsGenie,
status=PurchaseStatus.restored, pendingComplete=false, purchaseID=2000000999910991
Purchase update: productID=USD29.99InviteAFriendAsGenie,
status=PurchaseStatus.restored, pendingComplete=false, purchaseID=2000001003571920
If nothing failed, what results did you see? And what were you expecting?
Actual: restored events (no sheet) for items configured as Consumable.
Expected: For Consumables, a purchase sheet followed by purchased status. Consumables shouldn’t “restore”.
What else have you tried?
Verified every SKU shows Type = Consumable and Ready to Submit in App Store Connect; “Cleared for Sale” enabled; pricing/localization filled.
Created new product IDs (to avoid any prior non-consumable history).
Verified I’m not calling restorePurchases.
In the listener, I only grant benefits on PurchaseStatus.purchased (not on restored).
Observed that queryProductDetails succeeds; some IDs that aren’t fully configured return “not found,” as expected.
Minimal code (core bits):
final _iap = InAppPurchase.instance;
Future<void> init() async {
final resp = await _iap.queryProductDetails({
'USD3.99TenMinuteCoffeePlan',
'USD24.99OneHourDinnerPlan',
'USD14.99InviteAFriendAsGenie',
'USD29.99InviteAFriendAsGenie',
});
_products = resp.productDetails;
_sub = _iap.purchaseStream.listen(_onUpdates);
}
Future<void> buy(ProductDetails p) async {
final param = PurchaseParam(productDetails: p);
await _iap.buyConsumable(purchaseParam: param); // iOS SK2 path
}
void _onUpdates(List<PurchaseDetails> list) async {
for (final pd in list) {
print('status=${pd.status}, id=${pd.productID}, pending=${pd.pendingCompletePurchase}, purchaseID=${pd.purchaseID}');
switch (pd.status) {
case PurchaseStatus.purchased:
// deliver & (if pendingCompletePurchase) completePurchase
break;
case PurchaseStatus.restored:
// for consumables, I do not deliver here
break;
default:
break;
}
}
}
Questions for the community/Apple:
Under what conditions would StoreKit 2 return restored for a SKU that’s set to Consumable?
Is there any server-side caching of old product type or ownership tied to a product ID that could cause this in Sandbox?
Is “Ready to Submit” sufficient for Sandbox testing of IAPs, or must the SKUs be attached to a submitted build before StoreKit treats them as consumable?
If a product ID was ever created/purchased as Non-Consumable historically, does creating a new ASC entry with the same string ID as Consumable still cause restored for that tester?
Besides creating brand-new product IDs and/or resetting the Sandbox tester’s purchase history, is there any other recommended way to clear this state?
Happy to provide a device sysdiagnose or a stripped test project if that helps. Thanks!
User Initiated a Single Consumable Purchase but Was Charged Twice
A user initiated a single in-app purchase for a consumable item, but they were charged twice. Both transactions have the same purchase token.
Additional details: After the user successfully completed the in-app purchase, the completeTransactions callback was triggered again. This was called at app launch using SwiftyStoreKit.completeTransactions to finish any pending transactions.
Could this be causing the duplicate charge? Any insights would be appreciated.
I'm currently still on StoreKit 1, and am testing the paymentQueueShouldShowPriceConsent delegate function.
In my local .storekit file, I have a renewable subscription set up with a promotional offer.
My test flow is as follows:
User subscribes to renewable subscription
Let subscription auto-renew once or twice
User subscribes to renewable subscription with promotional offer with significant price reduction
Promotional offer lapses and price increases to normal
Expect paymentQueueShouldShowPriceConsent delegate function to trigger
However, #5 never does get invoked, despite re-trying the subscription and promotional offers in various configurations. Manually triggering the Request Price Increase Consent option in the Xcode StoreKit transactions list does invoke the delegate function, but letting the promotional offer lapse does not.
My storefront is set to Korea, and my simulator region is set to Korea as well. According to the documentation here and here, consent is required for all price increases in Korea.
Is there some way I could check if things are working as intended?
Hi,
I have developed an app which has two in-app purchase subscriptions. During the test, the app can successfully get the status of the subscriptions. After it's released, I downloaded it from app store and subscribed it with my apple account. I found that in most cases, the app can identify that I have subscribed it and I can use its all functions. But yesterday, when I launched it again, it showed the warning that I haven't subscribed it. I checked my subscription in my account and the subscription status hasn't been changed, that is, I have subscribed it. And after one hour, I launched it again. This time the app identified that I have subscribed it. Why? The following is the code about listening to the subscription status. Is there any wrong about it?
HomeView()
.onAppear(){
Task {
await getSubscriptionStatus()
}
}
func getSubscriptionStatus() async {
var storeProducts = [Product]()
do {
let productIds = ["6740017137","6740017138"]
storeProducts = try await Product.products(for: productIds)
} catch {
print("Failed product request: \(error)")
}
guard let subscription1 = storeProducts.first?.subscription else {
// Not a subscription
return
}
do {
let statuses = try await subscription1.status
for status in statuses {
let info = try checkVerified(status.renewalInfo)
switch status.state {
case .subscribed:
if info.willAutoRenew {
purchaseStatus1 = true
debugPrint("getSubscriptionStatus user subscription is active.")
} else {
purchaseStatus1 = false
debugPrint("getSubscriptionStatus user subscription is expiring.")
}
case .inBillingRetryPeriod:
debugPrint("getSubscriptionStatus user subscription is in billing retry period.")
purchaseStatus1 = false
case .inGracePeriod:
debugPrint("getSubscriptionStatus user subscription is in grace period.")
purchaseStatus1 = false
case .expired:
debugPrint("getSubscriptionStatus user subscription is expired.")
purchaseStatus1 = false
case .revoked:
debugPrint("getSubscriptionStatus user subscription was revoked.")
purchaseStatus1 = false
default:
fatalError("getSubscriptionStatus WARNING STATE NOT CONSIDERED.")
}
}
} catch {
// do nothing
}
guard let subscription2 = storeProducts.last?.subscription else {
// Not a subscription
return
}
do {
let statuses = try await subscription2.status
for status in statuses {
let info = try checkVerified(status.renewalInfo)
switch status.state {
case .subscribed:
if info.willAutoRenew {
purchaseStatus2 = true
debugPrint("getSubscriptionStatus user subscription is active.")
} else {
purchaseStatus2 = false
debugPrint("getSubscriptionStatus user subscription is expiring.")
}
case .inBillingRetryPeriod:
debugPrint("getSubscriptionStatus user subscription is in billing retry period.")
purchaseStatus2 = false
case .inGracePeriod:
debugPrint("getSubscriptionStatus user subscription is in grace period.")
purchaseStatus2 = false
case .expired:
debugPrint("getSubscriptionStatus user subscription is expired.")
purchaseStatus2 = false
case .revoked:
debugPrint("getSubscriptionStatus user subscription was revoked.")
purchaseStatus2 = false
default:
fatalError("getSubscriptionStatus WARNING STATE NOT CONSIDERED.")
}
}
} catch {
// do nothing
}
if purchaseStatus1 == true || purchaseStatus2 == true {
purchaseStatus = true
} else if purchaseStatus1 == false && purchaseStatus2 == false {
purchaseStatus = false
}
return
}
Topic:
App & System Services
SubTopic:
StoreKit
I want to test the "Remove from Sale" scenario in Sandbox. I set my subscription to "Remove from Sale" for all territories in App Store Connect, but I can still make new purchases and auto-renewals continue in the Sandbox environment.
Is this a known limitation? Or is there a specific way to make this work for testing?
If it can't be tested, I'd like to know the expected production behavior. What changes occur in the App Receipt and what App Store Server Notification is sent?