Hello everyone,
I'm hoping to get some guidance on a frustrating codesigning issue. I have a macOS application that successfully completes the entire notarization and stapling process, but it is still rejected by Gatekeeper during the final verification step. The rejection only happens when I apply the entitlements that I believe are necessary for my app's functionality.
The application is built with PyInstaller and has the following components:
A main executable written in Python.
A bundled Tcl/Tk instance for the GUI.
Embedded Playwright components, which include the Node.js runtime and a full Chromium browser instance. These are located deep inside the .app bundle.
The Problem
The core of my application relies on Playwright to perform some automated tasks, and its bundled Chromium browser requires specific entitlements to function under the Hardened Runtime. Specifically, it needs com.apple.security.cs.allow-jit and com.apple.security.cs.allow-unsigned-executable-memory.
My signing process is as follows:
Prepare Entitlements: I use two separate .plist files:
main_app_entitlements.plist: This is for the main Python executable and only contains com.apple.security.cs.allow-jit.
jit_helper_entitlements.plist: This is for the node and Chromium Helper executables within the Playwright framework. It contains both com.apple.security.cs.allow-jit and com.apple.security.cs.allow-unsigned-executable-memory.
Inside-Out Signing: I perform a deep signing process. I find all binaries, dylibs, and frameworks, sort them by path length (deepest first), and sign each one individually with the appropriate entitlements. The main .app bundle is signed last.
Notarization: I zip the .app bundle and submit it using xcrun notarytool submit --wait. The tool reports a successful notarization every time.
Stapling: I use xcrun stapler staple on the .app bundle, and it confirms that the ticket was successfully stapled.
The point of failure
The final step is to verify the result with spctl:
spctl --assess --type execute --verbose --ignore-cache "MyApp.app"
This is where it fails.
The output is:
MyApp.app: rejected
source=Unnotarized Developer ID
This "Unnotarized Developer ID" message is confusing because xcrun notarytool and stapler both report complete success.
The crucial detail
If I run the entire process without any entitlements—just signing with the Hardened Runtime enabled—the final spctl assessment passes. However, the application then crashes at runtime as soon as it tries to use Playwright, which is expected since the browser helpers are missing their required JIT entitlements.
My question
Is there a known issue where using com.apple.security.cs.allow-jit or com.apple.security.cs.allow-unsigned-executable-memory on nested helper executables can invalidate an otherwise successful notarization?
Is my strategy of applying different, granular entitlements to different executables within the same app bundle correct?
Could the issue be related to how or when these entitlements are applied during an "inside-out" signing process? Is there a better way to structure the signing of these complex components?
I'm confident the notarization itself is working, but it seems Gatekeeper's local assessment is stricter and is being tripped up by my entitlement configuration.
Thank you in advance for any help or suggestions you can provide
Demystify code signing and its importance in app development. Get help troubleshooting code signing issues and ensure your app is properly signed for distribution.
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I’m facing an issue with my macOS app after code signing and notarization.
The app is signed with my Developer ID and notarized using xcrun notarytool. Everything works fine on the machine where the signing was done — Gatekeeper accepts it, no warning appears, and codesign/spctl checks pass.
However, when running the same .app on other Macs, users receive a Gatekeeper warning saying the app is "malicious software and cannot be opened". The signature is valid and the notarization log shows status: Accepted.
What I've tried:
Verified signature with codesign --verify --deep --strict --verbose=2
Checked notarization status via xcrun notarytool log
Assessed Gatekeeper trust with spctl --assess --type execute
Everything passes successfully on the development machine.
Why would the app be treated as malicious on other systems even after notarization?
I'm happy to share logs and technical details if needed.
see:
xcrun notarytool history --apple-id "devxxfishpond.sh" --team-id "XMXG6C4***" --password "hedi-xzkt-xxxxxxxx"
Successfully received submission history.
history
--------------------------------------------------
createdDate: 2025-07-22T05:32:06.213Z
id: ac32c72d-c799-4936-a090-aca4f8d3c3c3
name: Fishpond.zip
status: In Progress
--------------------------------------------------
createdDate: 2025-07-20T10:20:22.228Z
id: 38bb9dfb-a8e2-4174-b330-f79c985f3a93
name: Fishpond.zip
status: In Progress
--------------------------------------------------
createdDate: 2025-07-20T09:05:26.709Z
id: bba156d0-7ecd-4c24-863f-834da08a8916
name: Fishpond.zip
status: In Progress
--------------------------------------------------
createdDate: 2025-07-20T08:56:47.509Z
id: 3d5c97ac-fd76-4cc3-85ee-bac8a92ea412
name: Fishpond.zip
status: Invalid
Topic:
Code Signing
SubTopic:
Notarization
Hi
I am building obs studio using cmake and Xcode.
I used
cmake --preset macos -DOBS_CODESIGN_IDENTITY="" to generate the build folder
and inside X code used Provisioning Profile with Developer ID Application certification.
The build was generated successfully but when I tried to turn on the virtual camera I see missing Missing entitlement com.apple.developer.system-extension.install error.
(My Provisioning profile has System Extension Capability checked on apple developer portal)
If I use this flow instead:
cmake --preset macos -DOBS_CODESIGN_TEAM=63B5A5WDNG
Build using Xcode with Automatic manage signing with Apple Developer Certificate.
Obs studio builds successfully and Virtual camera extension also works fine.
My primary goal is to notarise my app which contains OBS studio and Blackhole Audio driver for distribution outside app store.
If I try to sign my obs app generated in second step
codesign --deep --force --timestamp --verify --verbose \
--options runtime
--sign "Developer ID Application:***"
"OBS.app"
The obs app fails to launch due to some errors.
Can anyone please guide me which step I might be doing wrong,
Much Appreciated.
Thanks
I encountered code signing issue with Apple Distribution certificate for both iOS and MacCatalyst. The app crashes with "Beta Profile".
I followed this instruction to manually re-sign my ipa to confirm that I use the Apple Distribution and the correct Provisioning Profile.
https://gist.github.com/WDUK/4239548f76bd77b2c4b0
When I double click on the Apple Distribution certificate in KeyChain Access, it shows "Extension: Apple Mac App Signing (Development)" and "Extension: Apple Developer Certificate (Submission)"
I have been stuck in this issue for more than a month. I really need help because I do not know how to proceed further.
Thank you.
Topic:
Code Signing
SubTopic:
Certificates, Identifiers & Profiles
Tags:
Provisioning Profiles
Code Signing
My notarization submission been "In Progress" status for over 30 minutes now. I thought this process should be much faster.
Hello Everyone,
I am currently building an app using React Native with Swift bridging, integrating VoIP functionality using Twilio, PushKit, and CallKit. I am encountering the following issue during development:
"The current provisioning profile doesn't include the com.apple.developer.voip-push-notification entitlement."
What I’ve Done So Far:
VoIP Certificate: I have created a valid VoIP Services certificate in the Apple Developer portal.
Bundle Identifier and Provisioning Profile: A new Bundle ID was created specifically for this app. I created a provisioning profile for this Bundle ID and downloaded it for use in Xcode.
Xcode Capabilities
Push Notifications: Enabled
Background Modes: Voice over IP: Enabled, Remote notifications: Enabled
Entitlements File
I have an entitlements file named VoiceCallDemoProjectRelease.entitlements with the following content:
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>aps-environment</key>
<string>development</string>
<key>com.apple.developer.voip-push-notification</key>
<true/>
</dict>
</plist>
This entitlements file is properly linked in the project’s build settings.
Project Setup
I have integrated PushKit for VoIP push handling and CallKit for incoming call UI and control.
Problem:
In the Apple Developer portal under my App ID settings, I only see an option to enable Push Notifications.
There is no option available to enable Voice over IP, and therefore the provisioning profile generated does not include the com.apple.developer.voip-push-notification entitlement.
Despite enabling VoIP background mode in Xcode, adding the entitlement in my project, and using a valid VoIP certificate, the profile does not include the required entitlement.
Additional Information:
I am using an Individual Apple Developer Account, not an Organization account.
I have already attempted re-downloading the provisioning profile, restarting Xcode, and cleaning the build folder.
Question:
What steps should I take to resolve this and ensure that the com.apple.developer.voip-push-notification entitlement is included in my provisioning profile?
Is this limitation due to the type of developer account (individual vs. organization), and do I need to upgrade to an Organization account to access this entitlement?
Is there any way to request for 'com.appple.developer.voip-push-notification' entitlement to Apple Team ?
Any clarification would be appreciated.
Thank you.
Hello Engineers
My app was rejected with the message below, BUT I don't have this entitlements in my project! I already removed all Xcode files under ${HOME}/Developer/Xcode, but the problem still alive!
Guideline 2.4.5(i) - Performance
In order to continue reviewing your app, we require additional information.
Your app uses one or more entitlements which do not appear to have matching functionality within the app. Please reply to this message in App Store Connect and describe how and where the app uses the following entitlements. You will not need to upload a new binary to provide this information.
Apps should have only the minimum set of entitlements necessary for the app to function properly. If there are entitlements that are not needed, please remove them and submit an updated binary. You will need to Developer Reject the app to upload an updated version.
"com.apple.security.assets.pictures.read-write"
"com.apple.security.assets.movies.read-write"
"com.apple.security.assets.music.read-write"
"com.apple.security.files.downloads.read-write"
Here my entitlements:
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>com.apple.security.app-sandbox</key>
<true/>
<key>com.apple.security.application-groups</key>
<array>
<string>group.org.eof.apps</string>
</array>
<key>com.apple.security.files.user-selected.read-write</key>
<true/>
</dict>
</plist>
code-block
Who or where are these entitlements inserted?
Which button should be clicked to deactivate them?
Link to my project:
DRFXBuilder
Regards
Hi guys,
New to publishing apps on Apple Store. I encounter some notarization error before and resolved it in this post.
By solving the previous issue, I updated the Trust setting from "Always Trust" to "Use System Defaults" for Apple certificates. The codesign and notarization no longer give me any problem. But now, I encountered another issue. When I ran the .app on my local Macbook, it now gives me "zsh: trace trap" error. Dive a little further and check the crash report, I found the some details as following.
Process: my_app [30652]
Path: /Users/USER/my_app_path
Identifier: my_app
Version: 0.0.0 (???)
Code Type: ARM-64 (Native)
Parent Process: launchd [1]
User ID: 501
Date/Time: 2025-07-15 14:57:58.9874 -0400
OS Version: macOS 15.5 (24F74)
Report Version: 12
Anonymous UUID: 2335F0B6-A26E-6446-6074-0FCE620C4B6A
Time Awake Since Boot: 6000 seconds
System Integrity Protection: enabled
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGKILL (Code Signature Invalid))
Exception Codes: UNKNOWN_0x32 at 0x00000001064b4000
Exception Codes: 0x0000000000000032, 0x00000001064b4000
Termination Reason: Namespace CODESIGNING, Code 2 Invalid Page
VM Region Info: 0x1064b4000 is in 0x1064b4000-0x1064b8000; bytes after start: 0 bytes before end: 16383
REGION TYPE START - END [ VSIZE] PRT/MAX SHRMOD REGION DETAIL
mapped file 1064ac000-1064b4000 [ 32K] r-x/rwx SM=COW Object_id=d2a02fbf
---> VM_ALLOCATE 1064b4000-1064b8000 [ 16K] r-x/rwx SM=PRV
__TEXT 1064b8000-1068a4000 [ 4016K] r-x/rwx SM=COW my_app.app/Contents/Frameworks/Python.framework/Versions/3.12/Python
I can tell it's about codesign and signature invalid. I have tried to rebuild, re-codesign and re-notarize. But the error still persists.
Could someone help me? Thanks!
This math-educational 3D-graphics courseware utilizes Java3D, which sits on top of hardware-dependent JOGAMP binaries (which instruct at the GPU-level).
This code signing command applied to the installer .dmg:
codesign -s "myName" --force --options runtime ~/DFG2D_MacOS_Manufacturing/MacOSInstallers/DFG2D_Mac_J1602_x86/DataflowGeometry2D-1.0.300.dmg
is supposed to force signing of all the embedded binaries, BUT the notary tool finds about 25 jogamp-fat dynamic libraries (/ *.dylib) UNSIGNED.
Processing complete
id: 23d81a99-4087-48d2-a567-8072dd2820fe
status: Invalid
pierrebierre@Pierres-iMac ~ % xcrun notarytool log 17d2fe94-f38a-47d4-9568-cf4dc65f24c9 --apple-id "xxxxxxxxxxx" --team-id "XXXXXXXXX" --password pwpwpwpwpw
{
"logFormatVersion": 1,
"jobId": "17d2fe94-f38a-47d4-9568-cf4dc65f24c9",
"status": "Invalid",
"statusSummary": "Archive contains critical validation errors",
"statusCode": 4000,
"archiveFilename": "DataflowGeometry2D-1.0.300.dmg",
"uploadDate": "2025-07-13T21:28:21.147Z",
"sha256": "57320c4ad4a07f144336084152bf7e3328f8c5694dd568d2cfd23a596b5b3b13",
"ticketContents": null,
"issues": [
{
"severity": "error",
"code": null,
"path": "DataflowGeometry2D-1.0.300.dmg/DataflowGeometry2D.app/Contents/app/DFG2D_Mac_x86_300.jar/lib/jogamp-fat/jogamp-fat.jar/natives/macosx-universal/libnativewindow_awt.dylib",
"message": "The binary is not signed.",
"docUrl": "https://developer.apple.com/documentation/security/notarizing_macos_software_before_distribution/resolving_common_notarization_issues#3087721",
"architecture": "x86_64"
},
{
"severity": "error",
"code": null,
"path": "DataflowGeometry2D-1.0.300.dmg/DataflowGeometry2D.app/Contents/app/DFG2D_Mac_x86_300.jar/lib/jogamp-fat/jogamp-fat.jar/natives/macosx-universal/libnativewindow_awt.dylib",
"message": "The signature does not include a secure timestamp.",
"docUrl": "https://developer.apple.com/documentation/security/notarizing_macos_software_before_distribution/resolving_common_notarization_issues#3087733",
"architecture": "x86_64"
},
What is your advice on how to get these binaries signed?
Topic:
Code Signing
SubTopic:
General
I've successfully distributed a Java-based app .dmg from my intel iMac, but am trying to port over the signing authority ( Certificate and Identity) to an M2.
I'm following the "backup your Identities" recipe to make a .p12 file, but I can't complete the Export. The .p12 file format option is greyed out (while .pem and .cer are offered).
What could be causing this? I can sign my .dmg installers from this computer, so codesign is happy with what it is seeing in the Keychain.
Topic:
Code Signing
SubTopic:
Certificates, Identifiers & Profiles
Hey,
So i am trying to setup OpenGL on my mac.
Specs : M2 Pro, 15.5 (24F74)
Now i have setup the entire project properly as far as i know. GLFW, GLAD and the OpenGL framework. the build libraries are also reference and everything.
I have also included the glad.c file in the folder. i have also kept it to run locally in signing tab. its still giving me
Command CodeSign failed with a nonzero exit code
All the ss are provided
Topic:
Code Signing
SubTopic:
General
Hi guys,
I am new to publishing apps on Apple Store. I used python, pyside6, torch, pyinstaller to build an app for Apple Store.
For codesigning, I used the correct "Developer ID Application" to sign the code. When I validate the .app file (codesign -vv --strict ), I got the following
my_app.app: valid on disk
my_app.app: satisfies its Designated Requirement
Next, I used ditto to "ditto -c -k --sequesterRsrc --keepParent my_app.app my_app.zip" to zip it.
Then, I submitted this my_app.zip file for notarization with "xcrun notarytool submit ..." and got the following "accepted" message.
Received new status: Accepted
Current status: Accepted...............
[20:08:54.530Z] Info [API] Submission in terminal status: Accepted
Processing complete
After that, I want to staple it with "xcrun stapler staple my_app.app", but I got the following
Could not validate ticket for my_app.app
The staple and validate action failed! Error 65.
To further investigate it, I ran "spctl -a -vvv my_app.app" and got
my_app.app: rejected
source=Unnotarized Developer ID
origin=Developer ID Application...
I don't know why this would happen after notarization accepted. Could someone help me understand this issue? Thanks!
Hello Apple Developer Community,
I'm experiencing a persistent issue with App Groups configuration for an iOS app extension that I can't resolve despite trying multiple approaches. I hope someone can help identify what I'm missing.
Problem Description
I'm getting this error when trying to build my iOS App Extension:
Provisioning profile "iOS Team Provisioning Profile: com.idlrapp.Spleeft.SpleeftDataSaver" doesn't include the com.apple.developer.app-groups entitlement.
My Setup
Main App Bundle ID: com.idlrapp.Spleeft
Extension Bundle ID: com.idlrapp.Spleeft.SpleeftDataSaver
App Group ID: group.com.idlrapp.spleeft.shared
Extension Type: Action Extension (Share Sheet)
What I've Verified
App Group Creation
✅ Created App Group group.com.idlrapp.spleeft.shared in Apple Developer Portal
✅ App Group shows as "Active" in the portal
App ID Configuration
✅ Both App IDs (com.idlrapp.Spleeft and com.idlrapp.Spleeft.SpleeftDataSaver) have "App Groups" capability enabled
✅ Both App IDs are configured with the same App Group: group.com.idlrapp.spleeft.shared
Entitlements Files
Main App (Spleeft.entitlements):
<key>com.apple.developer.app-groups</key>
<array>
<string>group.com.idlrapp.spleeft.shared</string>
</array>
Extension (SpleeftDataSaver.entitlements):
<key>com.apple.developer.app-groups</key>
<array>
<string>group.com.idlrapp.spleeft.shared</string>
</array>
Xcode Configuration
✅ Both targets use "Automatically manage signing" ✅ Same Apple Developer Team selected for both ✅ App Groups capability shows correctly in Signing & Capabilities for both targets
The Issue
When I examine the downloaded .mobileprovision file, I can see it contains:
<dict>
<key>com.apple.security.application-groups</key>
<array>
<string>group.com.idlrapp.spleeft.shared</string>
</array>
<!-- Other entitlements... -->
</dict>
However, Xcode expects to find:
<array>
<string>group.com.idlrapp.spleeft.shared</string>
</array>
What I've Tried
Multiple regenerations of provisioning profiles:
Deleted all local provisioning profiles
Toggled "Automatically manage signing" off/on
Downloaded manual profiles from Developer Portal
Verified App Group configuration:
Double-checked App Group exists and is active
Confirmed both App IDs have App Groups capability enabled
Verified App Group assignment in both App IDs
Entitlements cleanup:
Ensured consistent App Group IDs across all files
Removed duplicate/conflicting entries
Clean builds and cache clearing:
Product → Clean Build Folder
Derived Data deletion
Xcode restart
Key Observation
The provisioning profile contains com.apple.security.application-groups (which appears to be macOS-style) but Xcode expects com.apple.developer.app-groups (iOS-style) for the App Extension.
Questions
Is there a known issue with App Groups entitlement generation for iOS App Extensions?
Should the provisioning profile contain com.apple.developer.app-groups instead of com.apple.security.application-groups?
Is there a way to force regeneration of provisioning profiles with the correct entitlements?
Are there additional steps required for App Extensions that differ from main apps?
Any guidance would be greatly appreciated. This is blocking our App Extension development and we've exhausted our troubleshooting options.
Thank you for your time and assistance.
Topic:
Code Signing
SubTopic:
Certificates, Identifiers & Profiles
Tags:
Entitlements
Signing Certificates
Hello Apple Developer Community,
I'm experiencing a persistent issue with App Groups configuration for an iOS app extension that I can't resolve despite trying multiple approaches. I hope someone can help identify what I'm missing.
Problem Description
I'm getting this error when trying to build my iOS App Extension:
Provisioning profile "iOS Team Provisioning Profile: com.idlrapp.Spleeft.SpleeftDataSaver" doesn't include the com.apple.developer.app-groups entitlement.
My Setup
Main App Bundle ID: com.idlrapp.Spleeft
Extension Bundle ID: com.idlrapp.Spleeft.SpleeftDataSaver
App Group ID: group.com.idlrapp.spleeft.shared
Extension Type: Action Extension (Share Sheet)
What I've Verified
App Group Creation
✅ Created App Group group.com.idlrapp.spleeft.shared in Apple Developer Portal
✅ App Group shows as "Active" in the portal
App ID Configuration
✅ Both App IDs (com.idlrapp.Spleeft and com.idlrapp.Spleeft.SpleeftDataSaver) have "App Groups" capability enabled
✅ Both App IDs are configured with the same App Group: group.com.idlrapp.spleeft.shared
Entitlements Files
Main App (Spleeft.entitlements):
Extension (SpleeftDataSaver.entitlements):
Xcode Configuration
✅ Both targets use "Automatically manage signing" ✅ Same Apple Developer Team selected for both ✅ App Groups capability shows correctly in Signing & Capabilities for both targets
The Issue
When I examine the downloaded .mobileprovision file, I can see it contains:
However, Xcode expects to find:
What I've Tried
Multiple regenerations of provisioning profiles:
Deleted all local provisioning profiles
Toggled "Automatically manage signing" off/on
Downloaded manual profiles from Developer Portal
Verified App Group configuration:
Double-checked App Group exists and is active
Confirmed both App IDs have App Groups capability enabled
Verified App Group assignment in both App IDs
Entitlements cleanup:
Ensured consistent App Group IDs across all files
Removed duplicate/conflicting entries
Clean builds and cache clearing:
Product → Clean Build Folder
Derived Data deletion
Xcode restart
Key Observation
The provisioning profile contains com.apple.security.application-groups (which appears to be macOS-style) but Xcode expects com.apple.developer.app-groups (iOS-style) for the App Extension.
The main app builds fine, but the extension consistently fails with this entitlement mismatch.
Questions
Is there a known issue with App Groups entitlement generation for iOS App Extensions?
Should the provisioning profile contain com.apple.developer.app-groups instead of com.apple.security.application-groups?
Is there a way to force regeneration of provisioning profiles with the correct entitlements?
Are there additional steps required for App Extensions that differ from main apps?
Any guidance would be greatly appreciated. This is blocking our App Extension development and we've exhausted our troubleshooting options.
Environment:
Xcode: [Tu versión de Xcode]
iOS Deployment Target: [Tu target]
Developer Account: [Paid/Individual/Team]
Thank you for your time and assistance.
I recently had to update my certificates for a project. I deleted a few old ones, and I currently have one Development certificate. I needed to create another Development certificate specifically, it's saying "Maximum number of certificates generated." I thought the maximum was two Development certificates? Has anyone else had this issue? Thinking it could be a stuck workflow or something like that.
Topic:
Code Signing
SubTopic:
Certificates, Identifiers & Profiles
Tags:
Signing Certificates
Developer Program
I spent 20 minutes trying to figure out why codesigning was failing -- I had the pf block set up correctly, my keychains were unlocked, and then, eventually, it occurred to me, hey, maybe an IP address changed, so I disabled IPv6 except for link local, and then amazingly, it went back to working.
I filed FB13706261 over a year ago.
This is ridiculous.
I submitted a mac app for Notarization. For the first few tries the Notarization failed with an error "Team is not yet configured for Notarization" but few days after my account started to show "ENROLL" option again even though my membership was set to expire on 2026. I am doubting my account has been suspended. I have not received any emails from apple regarding the suspension. I have contacted support but no help yet ! This was the second year, i was paying for the membership. Could you please help me to -
Help me get the account unsuspended (if it is, as there is no notification or information regarding this)
If the account is suspended due to my app being submitted for Notarization then help me identify the reason so that i can fix them.
Mac App is Time Tracking application that runs in background and capture periodic screenshot(NOTE - I am doing this after taking user consent)
I've developed a Mac app distributed through the App Store that uses NSAppleScript to control Spotify and Apple Music. I'm experiencing inconsistent behavior with automation permission prompts that's affecting user experience.
Expected Behavior:
When my app first attempts to send Apple Events to Spotify or Apple Music, macOS should display the automation permission prompt, and upon user approval, the app should appear in System Preferences > Security & Privacy > Privacy > Automation.
Actual Behavior:
Initial permission prompts work correctly when both apps are actively used after my app download. If a user hasn't launched Spotify/Apple Music for an extended period, the permission prompt fails to appear when they later open the music app. The music app doesn't appear in the Automation privacy pane too. Once this happens, permission prompts never trigger again for that app
Steps to Reproduce:
Fresh install of my app
Don't use Spotify for several days/weeks
Launch Spotify
Trigger Apple Events from my app to Spotify
No permission prompt appears, app doesn't show in Automation settings
If you're using Apple Music during this time it runs without any problems.
Troubleshooting Attempted:
Used tccutil reset AppleEvents [bundle-identifier] - no effect
Verified target apps are fully launched before sending Apple Events
Tried different AppleScript commands to trigger permissions
Problem occurs inconsistently across different Macs
Technical Details:
macOS 13+ support
Using standard NSAppleScript with simple commands like "tell application 'Spotify' to playpause"
App Store distribution (no private APIs)
Issue affects both Spotify and Apple Music but seems more prevalent with Apple Music
Questions:
Is there a reliable way to programmatically trigger the automation permission prompt?
Are there timing dependencies for when macOS decides to show permission prompts?
Could app priority/usage patterns affect permission prompt behavior?
I use MediaManager to run the functions and initialize it on AppDidFinishLaunching method and start monitoring there.
Any insights or workarounds would be greatly appreciated. This inconsistency is affecting user onboarding and app functionality.
I submitted a mac app for Notarization.
For the first few tries the Notarization failed with an error "Team is not yet configured for Notarization" but few days after my account started to show "ENROLL" option again even though my membership was set to expire on 2026.
I am doubting my account has been suspended.
I have not received any emails from apple regarding the suspension.
I have contacted support but no help yet !
This was the second year, i was paying for the membership.
Could you please help me to -
Help me get the account unsuspended (if it is, as there is no notification or information regarding this)
If the account is suspended due to my app being submitted for Notarization then help me identify the reason so that i can fix them.
Mac App is Time Tracking application that runs in background and capture periodic screenshot backlsh.com (NOTE - I am doing this after taking user consent)