IOS 18.3 Beta
This started at BETA 18.2
Only when plugged in to an external power bank.
Ideas or workaround?
Or just wait till the next BETA version?
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We are currently listening to App Store Server Notifications V2 and have encountered an issue with notification ordering.
Specifically, there are instances where Apple sends the DID_CHANGE_RENEWAL_STATUS notification before the INITIAL_BUY notification. This leads to a situation where we are unable to process the cancellation of a transaction that is unknown to us at the time of the renewal status change.
Could you please clarify why this occurs? If this is a bug, could you kindly address it and implement a fix?
Below, I have included examples that illustrate the issue. These examples I obtained using the Notification History API, which may help in troubleshooting.
bundleId: com.picsart.studio
case 1:
originalTransactionId 350002410***633
DID_CHANGE_RENEWAL_STATUS - ‘2025-03-05T00:47:05.900Z’
INITIAL_BUY - ‘2025-03-05T00:47:40.728Z’
case 2:
originalTransactionId 420002297***345
DID_CHANGE_RENEWAL_STATUS - ‘2025-03-03T11:43:54.006Z’
INITIAL_BUY - ‘2025-03-03T11:43:56.437Z’
case 3:
originalTransactionId 150002224***082
DID_CHANGE_RENEWAL_STATUS - ‘2025-03-02T05:15:36.610Z’
INITIAL_BUY - ‘2025-03-02T05:15:52.666Z’
Topic:
Community
SubTopic:
Apple Developers
Tags:
App Store Server Notifications
App Store Server API
I am working on task to add WKWebView to Autofill extension. This web view presents web content that can access camera feed.
As an example here is a simple html:
I have added Camera permission entitlements to both main app and autofill extension Info.plist
Camera feed is accessed properly from the main app. However, doing the same in the Autofill extension does not show Camera stream in the web content.
I am receiving camera permissions alert and am allowing permissions.
It just stucks on the black screen and in console I see these logs:
16000a00 - GPUProcessProxy::didClose:
0x116000a00 - GPUProcessProxy::gpuProcessExited: reason=Crash
0x1150180c0 - [PID=1 523] WebProcessProxy::gpuProcessExited: reason=Crash
Error acquiring assertion: <Error Domain=RBSServiceErrorDomain Code=1 "target is not running or doesn't have entitlement com.apple.runningboard.assertions.webkit" UserInfo={NSLocalizedFailureReason=target is not running or doesn't have entitlement com.apple.runningboard.assertions.webkit}>
0x115020360 - ProcessAssertion::acquireSync Failed to acquire RBS assertion 'GPUProcess Background Assertion' for process with PID=1 524, error: Error Domain=RBSServiceErrorDomain Code=1 "target is not running or doesn't have entitlement com.apple.runningboard.assertions.webkit" UserInfo={NSLocalizedFailureReason=target is not running or doesn't have entitlement com.apple.runningboard.assertions.webkit}
0x1160012a0 - GPUProcessProxy::didClose:
0x1160012a0 - GPUProcessProxy::gpuProcessExited: reason=Crash
0x1150180c0 - [PID=1 523] WebProcessProxy::gpuProcessExited: reason=Crash
Error acquiring assertion: <Error Domain=RBSServiceErrorDomain Code=1 "target is not running or doesn't have entitlement com.apple.runningboard.assertions.webkit" UserInfo={NSLocalizedFailureReason=target is not running or doesn't have entitlement com.apple.runningboard.assertions.webkit}>
0x115020300 - ProcessAssertion::acquireSync Failed to acquire RBS assertion 'GPUProcess Background Assertion' for process with PID=1 525, error: Error Domain=RBSServiceErrorDomain Code=1 "target is not running or doesn't have entitlement com.apple.runningboard.assertions.webkit" UserInfo={NSLocalizedFailureReason=target is not running or doesn't have entitlement com.apple.runningboard.assertions.webkit}
Looks like WKWebView crashes.
Here are my configurations for the WKWebView:
let webConfiguration = WKWebViewConfiguration()
webConfiguration.allowsInlineMediaPlayback = true
webConfiguration.mediaTypesRequiringUserActionForPlayback = []
let webView = WKWebView(frame: .zero, configuration: webConfiguration)
webView.navigationDelegate = self
webView.uiDelegate = self
webView.scrollView.isScrollEnabled = false
webView.contentMode = .scaleAspectFit
view.addSubview(webView)
Does anyone know what might be the problem?
Is it even possible to access Camera from web content in Autofill extension?
Hi team,
I am trying to enroll my company, in the Apple Developer Program - I am repeatedly receiving a rejection from Apple’s system. It shows in review and when I continue to enrollment, nothing happens. It submits as a new request.
I have:
✅ Verified my business name and address with D&B (matches exactly).
✅ Checked that my business is a legal entity (LLP).
✅ Ensured all details match across D&B, UPIK, and Apple’s lookup tool.
✅ Attempted re-submission multiple times without success.
However, despite these steps, I am still unable to proceed.
Please help.
Topic:
Community
SubTopic:
Apple Developers
Greetings Apple Communithy,
Caraveo here, I am attempting to create an node-based diagram app... this is my first app. I am want to create an app that will help me personally organize my career, ideas, and projects.
Its a document based app.... that allows users to store files into a .memory extension.
For example users will be able to create a file called "myBook.memory"
I am attempting to create a work-flow where users can "clone" files into each node. PDFs, Documents, Audio, Video, Media, etc. They can then just work with their .memory file and share it, back it up, manage it...
To me this is very important..... it will help me immensely... its a new super simple way to manage your ideas.
Please learn more here.... MemoryProApp.com
I need a co-coder, alpha testers, and anyone that is interested in working on this project.
I am having issues with the file attachements and the documentation saving is failing on me for some reason. Thank you everyone!
Topic:
Community
SubTopic:
Apple Arcade
Hi,
I want to write a workflow in XCode cloud which will perform analysis on the PRs. PRs will be dynamic, so my workflow must get the name of branch from the PR and perform sonar analysis on it. It must check the unit tests coverage on new lines. The scope of the workflow will be only inside the PR not on the complete develop branch.
I have the following questions that need official answers:
1: Whether the Bluetooth scanning cycle can be controlled through the software level. If it can be controlled, please tell me how to control it.
2: Now the IOS mobile phone scanning strategy, how long is the scanning cycle, and what is the scanning duty cycle in this scanning cycle
Topic:
Community
SubTopic:
Apple Developers
I have raised ticket on apple regarding distribution problem, I want to know what is the time period in which I will be able to get reply from apple suppport
Topic:
Community
SubTopic:
Apple Arcade
Hi,
I am a new user here, I have created my apple developer account and purchased an apple developer membership for a year. I have received my web order details and also the invoice few days ago but when I try to go to App Store Connect it won't let me in. I have contacted the apple developer support 3 days ago but I did not received any response yet. It's frustrating. I do not know much how to navigate on these apple products and devices so I am kind of lost here. Your help or advice, would be greatly appreciated.
Btw, I believed I have already enrolled in this apple developer membership because every time I tried to click enrol it leads me to another purchase membership page which I have already paid, so I ended up clicking the withdraw membership instead of clicking the purchase tab.
Thank you in advance to those who are able to address this concern.
Topic:
Community
SubTopic:
Apple Developers
I have tried everything. Different addresses, different credit cards, then it appears pending, but the credit card is never charged and then it "resets", meaning I can do the whole process again as if nothing had happened. I have already sent an email to Apple and I have not had a response either. How can I move forward? Some help. Greetings!
It's been more than 4 days since I create my developer's account and payments been successful but I still haven't recieved any instigation on the enrolment completion. How long does it usually take?
Topic:
Community
SubTopic:
Apple Developers
I recently wrote an article on getting gtk auto complete/syntax highlighting on macOS
its a genuinely fun hobby to make portable software, and this method will ultimately help in porting software to the macOS platform
a copy and paste:
before I continue, I want to mention that emacs auto completion, using company-mode, is rather slow when it comes to parsing a ton files, and in some configurations, especially recursively when it comes to parsing and displaying functions and macros, even when using the semantic auto complete system, but I do believe it speeds up when you initially parse and save to ctags or when you build a semanticdb, functions such as g_signal_connect() and macros such as G_APPLICATION however, did not work with company modes auto complete, but worked with flycheck on the fly syntax checking, using this method, and I haven’t had time to perfect an emacs configuration; maybe some time next week
you will need gtk installed from brew or ports, since gtk has trouble compiling from source on some Mac configurations. this method works with whatever version of gtk is reported by pkg-config –cflags (pkg-config --cflags gtk. you will also need pkg-config installed, multiple installations of gtk can be used and utilized
but the emacs plugins you’ll need are (and you’ll need to connect to Melpa using list-packages https://melpa.org/#/getting-started to have these automatically downloaded and configured):
company
company-c-headers
flycheck
flycheck-pkg-config
exec-path-from-shell (this allows x11emacs to read the shells configuration, may be option for terminal based emac uses)
optional: function-args-mode, but when fa-show-auto is used, it breaks themes in emacs
download all of them through M-x list-packages (which means pressing alt+x, macOS option+x, which should issue an input on the bottom of emacs, where the status bar is), after that, type list-packages or use auto completion, aka ctrl+tab to cycle through possible candidates
open a c file (C-f ~/test.c) (which is control+x, macOS control+x)
type in:
M-x semantic-mode
M-x semantic-customize-system-include-path
in semantic-customize-system-include-path, add the path to the gtk version you intend to develop for, in my case /opt/homebrew/Cellar/gtk4/4.16.12/include/gtk-4.0 using the text based interface; you should be able to use your mouse (click ins after where it says /usr/include. semantic is included in emacs. options are automatically saved at command)
M-x exec-path-from-shell-initialize
M-x flycheck-mode
M-x flycheck-pkg-config
in flycheck-pkg-config, press enter, and then type the name of the version of gtk that provides valid input from pkg-config (ie gtk4)
M-x global-company-mode
if you need to bind ctrl+tab to auto complete, you can add this to your config (~/.emacs.d/init.el)
(global-set-key (kbd “C-”) ‘company-semantic)
this will do most of the grunt work when plugins are installed (ctrl-tab shows a window to auto complete, ctrl+` (thats the key before 1, with shift it becomes ~) shows function argument. fa-show-auto automatically shows function prototypes, but can break emacs themes:
(require ‘package)
(add-to-list ‘package-archives ‘(“melpa” . “https://melpa.org/packages/”) t)
;; Comment/uncomment this line to enable MELPA Stable if desired. See package-archive-priorities
;; and package-pinned-packages. Most users will not need or want to do this.
;;(add-to-list ‘package-archives ‘(“melpa-stable” . “https://stable.melpa.org/packages/”) t)
(package-initialize)
(global-company-mode t)
(global-flycheck-mode t)
(semantic-mode t)
(function-args-mode)
(global-company-mode t)
(global-flycheck-mode t)
(semantic-mode t)
(function-args-mode)
(global-set-key (kbd “C-”) ‘company-semantic)
(global-set-key (kbd “C-`”) ‘fa-show)
if you need to compile from inside emacs, I would make a Makefile according to the gtk tutorial on gtk.org
I also have another article on getting Xcode to work with gtk, which is more reliable: https://unix-world.com/2025/01/25/getting-gtk4-to-work-in-xcode-with-auto-complete-and-syntax-highlighting/
website is unix-world.com and I welcome any and all traffic !
When I run a mixed OC and SWFit project, systems running before iOS 18 will experience the following crashes
I find that GIDSignIn.sharedInstance.signIn() returns successfully when an INVALID bundle ID is used. Is this expected?
Topic:
Community
SubTopic:
Apple Developers
/Library / Preferences / com.apple.networkd.plist If enable_unified_http is true, streaming video does not work. Does anyone know this? Why isn't anyone answering?
Topic:
Community
SubTopic:
Apple Developers
As explained above only ended up being about to use voice and text
Topic:
Community
SubTopic:
Apple Developers
I'm receiving this error message from Apple saying that my app is crashing when they test, but I've already done the tests on the iPad version they recommended and it worked normally.
Message below of the review team: Hello,
Thank you for your resubmission. Upon further review, we identified additional issues that need your attention. See below for more information.
If you have any questions, we are here to help. Reply to this message in App Store Connect and let us know.
Review Environment
Submission ID: 4f068d93-c30e-431c-b65c-6ff4c3ab1098
Review date: January 23, 2025
Version reviewed: 1.0
Guideline 2.1 - Performance Issue Description
The app still crashed during review. Apps that crash negatively impact users.
Steps leading to crash:
The app crashed upon login attempt.
Review device details:
Device type: iPad Air (5th generation)
OS version: iPadOS 18.2.1
I left the file below crashlog
crashlog.txt
Topic:
Community
SubTopic:
Apple Developers
This inquiry concerns how cellular data is managed on the Apple Watch with WatchOS 11.
All the following scenarios assume that the Apple Watch is activated with a cellular plan and cellular functionality is enabled.
Up to WatchOS 10(Including 8 and 9), if a specific app’s cellular data toggle was turned off in the Apple Watch’s cellular settings (Settings → Cellular → Cellular Data Usage), the app could still update its data using the iPhone’s cellular data instead of the Watch’s cellular data. In other words:
When the app’s cellular data is enabled on the Watch:
Apple Watch → (uses Watch’s cellular data to receive data) → App data updates on the Watch.
When the app’s cellular data is disabled on the Watch:
Apple Watch → (fails to receive data using Apple Watch’s cellular data) → (attempts to use iPhone’s cellular data to receive data) → App data updates on the Watch.
However, starting with WatchOS 11:
When an app’s cellular data is turned off on the Watch, it fails to receive data outright without attempting to use the iPhone’s cellular data as a fallback.
This effectively means that cellular data usage for the Apple Watch and the iPhone can no longer be managed separately when the Watch is on a cellular plan.
This behavior is causing significant issues for the app I’ve developed, as this separation of data management was critical for its functionality. It has led to major disruptions in sales.
Is this a bug in WatchOS 11, or is this an intentional change?
If it is intentional, I strongly believe users should be given an option to manage this behavior.
Please provide a response as this issue is extremely critical.
Topic:
Community
SubTopic:
Apple Developers
Our code is using .lowQualityThumbnail to generate a thumbnail, it stops working when users update to 15.2 .
Test it with a regular jpg file for fileURL.
The only way to make it work is to change it to .thumnail or remove it.
It's not deprecated, is it a MacOS bug? customers don't want to keep updating the software.
Everything works in MacOS 15.1
import QuickLookThumbnailing
func generateThumbnail(for fileURL: URL, size: CGSize, scale: CGFloat) {
let request = QLThumbnailGenerator.Request(fileAt: fileURL, size: size, scale: scale, representationTypes: .lowQualityThumbnail)
QLThumbnailGenerator.shared.generateBestRepresentation(for: request) { thumbnail, error in
if let error = error {
print("Error generating thumbnail: \(error)")
} else if let thumbnail = thumbnail {
// Use the thumbnail
let image = thumbnail.uiImage
// Do something with the image
}
}
}
Topic:
Community
SubTopic:
Apple Developers
Hi everyone,
We are developing an app, Video Tradie, which operates as a marketplace platform connecting customers with independent tradespeople for consultations. The app facilitates scheduling, communication, and payments but does not directly provide any services—our role is strictly as a facilitator.
For payment processing, we are currently integrating Stripe to handle invoicing, payment splits to tradespeople, and detailed reporting features that are essential to our business model.
However, we want to ensure compliance with Apple’s App Store guidelines, particularly regarding:
Digital Services vs. Physical Services: Since the app facilitates consultations (virtual services), would it fall under Apple’s in-app purchase requirements, or could it qualify for exemptions, similar to apps facilitating physical services?
Stripe Integration: If we continue using Stripe for payments, are we allowed to remit Apple’s 15% commission (under the Small Business Programme) while not using Apple’s payment infrastructure?
Marketplace Positioning: Does positioning our app as a marketplace rather than a direct service provider exempt us from using Apple’s in-app payment system?
Alternative Billing Options: If operating in regions like the EU or South Korea, where alternative billing is permitted, are there specific steps we need to follow to comply?
We are seeking clarification to ensure we develop the app in a way that aligns with Apple’s expectations. If anyone has experience with similar setups or advice on communicating with Apple during the submission process, I’d greatly appreciate your input!
Thank you!