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Error creating FileProvider domain on external drive
Hi, I am trying to use the new FileProvider feature available on macOS 15 to create a FileProvder domain on an external drive. I am creating the domain with the initializer init(displayName:, userInfo:, volumeURL:) But when I try to add the domain with NSFileProviderManager.add() I get error NSCocoaErrorDomain, code 3328 - feature not supported. My external drive is APFS formatted and encrypted. I am checking its eligibility with NSFileProviderManager.checkDomainsCanBeStoredOnVolume(at:) and the result is "eligible". What should be done to solve this problem - is there a specific entitlement I have to add? I checked the possible entitlements and I don't see anything pointing in this direction. I will be very grateful for any help!
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325
Jan ’25
Wifi and Bluetooth Connection Mac OS Tahoe Beta 2
Hi guys, good afternoon, I just updated to mac os tahoe and it works great on the mac, but at the moment the wifi and bluetooth connection are not working. I would like to ask for a little support, I have not installed little snitch.app or anything, it is a mac book pro, I hope you can help me, greetings!
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173
Jun ’25
Apple Photos - Collections Section
Hello everyone, I’m having an issue with the Photos app on my iPhone 13 Pro running iOS 26 Beta 2 (happened in first Beta as well). When I open the Photos app and go to the Collections section, it’s completely blank — no photos, just empty space. The library seems to be working fine and my photos show up in the Library. I’ve tried restarting the phone and force-quitting the app, but no change. Could it be a bug? Also, I just switched from Android to IOS, one week ago, if this detail helps. Is anyone else experiencing this issue? Any fixes or suggestions? Thanks in advance!
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55
Jun ’25
Persistent Remote Access or Network Manipulation? Technical Findings and Questions
Over the past few months, I’ve been experiencing persistent, abnormal behavior on my iPhone. Here's a short timeline: March 2025: Most apps log me out every time I close them. April 2025: Stored passwords suddenly begin failing across apps and websites. May–June 2025: Password recovery emails from Gmail accounts no longer arrive — suggesting that Gmail itself may be compromised or blocked/intercepted. Given the escalation, I ran several diagnostics and extracted system-level logs. Below is a structured summary of findings that point toward potential remote access, network traffic rerouting, and possibly hidden use of Bluetooth or debugging interfaces. Device Information Model: iPhone17,1 (A17 chip) iOS Version: 18.5 (Build 22F76) Status: Stock, not jailbroken or running a developer build Region: Netherlands Carrier: KPN NL Language/Locale: Dutch (nl-NL) 1. Evidence of Remote Services and XPC Connectivity Source: remotectl_dumpstate.txt More than 50 remote lockdown and diagnostic services are listed as active. Notable entries: com.apple.mobile.lockdown.remote.trusted and .untrusted com.apple.mobile.file_relay.shim.remote com.apple.webinspector.shim.remote com.apple.pcapd.shim.remote com.apple.bluetooth.BTPacketLogger.shim.remote com.apple.mobile.insecure_notification_proxy.remote This volume of .shim.remote and diagnostic services appears highly irregular for a non-debug, non-jailbroken device. 2. Skywalk Network Flows and Unusual Routing Source: skywalk.txt Dozens of flowswitch entries across interfaces like: ipsec0-7, pdp_ip0-2, en0-2, awdl0 Apps such as Gmail, ChatGPT, Preferences, and com.apple.WebKit are marked as defunct, yet persist in flow tables. Two specific daemons — replicatord and siriactionsd — appear on nearly every interface, in both QUIC and TCP6 traffic. skywalkctl flow-route shows multiple external IP paths, with flows routed through ipsec7, owned by kernel_task.0 — indicate tunnelling? 3. System Anomalies and Resource Behavior Inaccessible System Network Tools Source: get-network-info.txt All scutil calls fail (/usr/sbin/scutil does not exist). This blocks access to: DNS configuration (scutil --dns) Proxy and VPN status (scutil --proxy, --nc list) Reachability checks (scutil -r www.apple.com) The absence of scutil is not expected right? Unusual Resource Usage Source: assetsd.diskwrites_resource-2025-06-25.json assetsd, working on behalf of cloudphotod, wrote over 1 GB of memory-backed files in under 1.5 hours. 4. Metadata Confirmation Source: Analytics-2025-06-27-020008.json Confirms: iPhone capacity: 256 GB DRAM: 7.5 GB Carrier: KPN NL Apps marked as highly active ("Games", "Creativity") in analytics also appear as defunct in skywalk, suggesting ghost background processes. Key Questions for the Developer Community Are >50 remote .shim.remote services typical on iOS 18.5 (release build)? Or does this suggest tampering, an MDM configuration, or debug provisioning? Could a misconfigured VPN or MDM profile enable persistent flow-switching across multiple interfaces (e.g., ipsec, pdp, awdl) and reroute app traffic such as Gmail? Is it possible for a test or developer certificate to silently side-load a background daemon, or trigger services like pcapd or file_relay, without showing in Profiles or Settings? Has anyone else seen the scutil binary missing or inaccessible on a stock iPhone? Could this be a sign of intentional lockdown or system modification? If anyone on iOS 18.5 / iPhone17,1 can share their remotectl_dumpstate output, I'd like to compare the service count and see if this behavior is reproducible. I’d appreciate any insight from those familiar with Apple’s system daemons, skywalk internals, or network service behavior. Happy to share sanitized logs or run additional diagnostics if needed. Thanks in advance. get-network-info.txt route-info.txt remotectl_dumpstate.txt [ assetsd.diskwrites_resource-2025-06-25-221428.json
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Jun ’25
Unable to Check for Update IOS26 Beta1
I’ve updated to iOS 26 Beta 1, and now I can’t revert to an earlier version because my iPhone automatically created a backup using the iOS 26 version. I’m also unable to check for updates—my device can’t retrieve information from the server, so it’s not detecting that Beta 2 is available. I need help resolving this issue, please.
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199
Jun ’25
;unable to install iOS 26 beta on my iPhone 16 Pro (iPadOS 26 beta installs just fine on my iPad mini 6 however).
The Apple logo and progress bar appear, and the progress bar gets about halfway through when the screen disappears, then reappears with the Apple logo and progress bar, and then eventually the progress bar just disappears, and only the Apple logo appears. After staring at that for an hour, I gave up and restored iOS 18.5. I made three attempts with Beta 1 and one attempt with Beta 2 and had the same results.
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304
Jun ’25
ITMS-91061: Missing privacy manifest
Hi all, Im trying tu publish an app for iOS and I get it rejected by the lack of this privacy manifest, but unless I understood this wrong, this manifest is needed for external tools used, or maybe Im wrong, Im publishing an app made in Unity, so in this case, one has to include a privacy manifest by default? Sorry Im lost in all these terms, so I don't know if im asking something redundant, if you know how to fix this issue please tell me or direct me to the process because I haven't been able to identify the issue. Thanks a lot for any clue beforehand really
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135
Jun ’25
iOS 26 0% Battery Health
Updated iPhone to 26 beta 2, everything is ok but battery, battery is changed, not original. My phone can't charge higher than 1% and turns off every 5 minutes, even connecting to wireless charger and cable at the same time don't work, restored iPhone thru iTunes.I hope I will be able to install new beta without any problems because loving the new design, hoping for the best. Thanks. My FB-FB18327769
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193
Jun ’25
Getting GTK auto complete/syntax highlighting to work on emacs on macOS
I recently wrote an article on getting gtk auto complete/syntax highlighting on macOS its a genuinely fun hobby to make portable software, and this method will ultimately help in porting software to the macOS platform a copy and paste: before I continue, I want to mention that emacs auto completion, using company-mode, is rather slow when it comes to parsing a ton files, and in some configurations, especially recursively when it comes to parsing and displaying functions and macros, even when using the semantic auto complete system, but I do believe it speeds up when you initially parse and save to ctags or when you build a semanticdb, functions such as g_signal_connect() and macros such as G_APPLICATION however, did not work with company modes auto complete, but worked with flycheck on the fly syntax checking, using this method, and I haven’t had time to perfect an emacs configuration; maybe some time next week you will need gtk installed from brew or ports, since gtk has trouble compiling from source on some Mac configurations. this method works with whatever version of gtk is reported by pkg-config –cflags (pkg-config --cflags gtk. you will also need pkg-config installed, multiple installations of gtk can be used and utilized but the emacs plugins you’ll need are (and you’ll need to connect to Melpa using list-packages https://melpa.org/#/getting-started to have these automatically downloaded and configured): company company-c-headers flycheck flycheck-pkg-config exec-path-from-shell (this allows x11emacs to read the shells configuration, may be option for terminal based emac uses) optional: function-args-mode, but when fa-show-auto is used, it breaks themes in emacs download all of them through M-x list-packages (which means pressing alt+x, macOS option+x, which should issue an input on the bottom of emacs, where the status bar is), after that, type list-packages or use auto completion, aka ctrl+tab to cycle through possible candidates open a c file (C-f ~/test.c) (which is control+x, macOS control+x) type in: M-x semantic-mode M-x semantic-customize-system-include-path in semantic-customize-system-include-path, add the path to the gtk version you intend to develop for, in my case /opt/homebrew/Cellar/gtk4/4.16.12/include/gtk-4.0 using the text based interface; you should be able to use your mouse (click ins after where it says /usr/include. semantic is included in emacs. options are automatically saved at command) M-x exec-path-from-shell-initialize M-x flycheck-mode M-x flycheck-pkg-config in flycheck-pkg-config, press enter, and then type the name of the version of gtk that provides valid input from pkg-config (ie gtk4) M-x global-company-mode if you need to bind ctrl+tab to auto complete, you can add this to your config (~/.emacs.d/init.el) (global-set-key (kbd “C-”) ‘company-semantic) this will do most of the grunt work when plugins are installed (ctrl-tab shows a window to auto complete, ctrl+` (thats the key before 1, with shift it becomes ~) shows function argument. fa-show-auto automatically shows function prototypes, but can break emacs themes: (require ‘package) (add-to-list ‘package-archives ‘(“melpa” . “https://melpa.org/packages/”) t) ;; Comment/uncomment this line to enable MELPA Stable if desired. See package-archive-priorities ;; and package-pinned-packages. Most users will not need or want to do this. ;;(add-to-list ‘package-archives ‘(“melpa-stable” . “https://stable.melpa.org/packages/”) t) (package-initialize) (global-company-mode t) (global-flycheck-mode t) (semantic-mode t) (function-args-mode) (global-company-mode t) (global-flycheck-mode t) (semantic-mode t) (function-args-mode) (global-set-key (kbd “C-”) ‘company-semantic) (global-set-key (kbd “C-`”) ‘fa-show) if you need to compile from inside emacs, I would make a Makefile according to the gtk tutorial on gtk.org I also have another article on getting Xcode to work with gtk, which is more reliable: https://unix-world.com/2025/01/25/getting-gtk4-to-work-in-xcode-with-auto-complete-and-syntax-highlighting/ website is unix-world.com and I welcome any and all traffic !
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315
Feb ’25
Question About CarPlay Certification When Using Custom Wiring Harness
Hello developers, My question isn't directly related to app or software development, but this seems to be the most appropriate channel to possibly find the information I need. Context I work for an automotive company and I'm currently looking for Apple CarPlay certification guidelines. We're in the process of installing a multimedia system in a vehicle. The most viable solution would be to use the multimedia unit and microphone provided by our supplier, but with a custom wiring harness developed by our company to simplify the installation process. The multimedia unit, microphone, and the supplier’s harness are already certified for CarPlay. Question Would using our company’s custom wiring harness affect the existing CarPlay certification of the supplier’s product? Any information, contact, or suggestion on where I could find official guidance on this matter would be greatly appreciated. Thank you in advance!
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58
Jun ’25
App crashing. "exception" : {"codes":"0x0000000000000000, 0x0000000000000000","rawCodes":[0,0],"type":"EXC_CRASH","signal":"SIGABRT"},
I'm receiving this error message from Apple saying that my app is crashing when they test, but I've already done the tests on the iPad version they recommended and it worked normally. Message below of the review team: Hello, Thank you for your resubmission. Upon further review, we identified additional issues that need your attention. See below for more information. If you have any questions, we are here to help. Reply to this message in App Store Connect and let us know. Review Environment Submission ID: 4f068d93-c30e-431c-b65c-6ff4c3ab1098 Review date: January 23, 2025 Version reviewed: 1.0 Guideline 2.1 - Performance Issue Description The app still crashed during review. Apps that crash negatively impact users. Steps leading to crash: The app crashed upon login attempt. Review device details: Device type: iPad Air (5th generation) OS version: iPadOS 18.2.1 I left the file below crashlog crashlog.txt
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Jan ’25
Library not loaded: /usr/lib/swift/libswiftWebKit.dylib,...SquareReaderSDK
hi team To continue testing Xcode 26 beta for our POS project's compatibility with the upcoming iOS 26 release in September, we’ve been running trials on various simulators. While the app works fine on iOS 18 simulators (iPad Pro/Air), it fails to launch on iOS 26-based iPad simulators with the following error: "libswiftWebKit.dylib library is not loaded"...... SquareReaderSDK Reason: tried: '/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator/libswiftWebKit.dylib (Detailed logs are shared below.) Is there a known fix for this issue, or is a resolution expected in an upcoming beta release? dyld[34660]: Library not loaded: /usr/lib/swift/libswiftWebKit.dylib Referenced from: <BA066DAA-6AD6-3622-9A40-08C1600B0DC6> /Users/username/Library/Developer/CoreSimulator/Devices/3F807800-D684-4398-89DC-1AEC1747A99A/data/Containers/Bundle/Application/5327A260-4241-48F6-85C2-A7E0E0F152E3/Projectname.app/Frameworks/SquareReaderSDK.framework/SquareReaderSDK Reason: tried: '/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/swift/libswiftWebKit.dylib' (no such file), '/usr/lib/swift/libswiftWebKit.dylib' (no such file, not in dyld cache), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libswiftWebKit.dylib' (no such file) Library not loaded: /usr/lib/swift/libswiftWebKit.dylib Referenced from: <BA066DAA-6AD6-3622-9A40-08C1600B0DC6> /Users/username/Library/Developer/CoreSimulator/Devices/3F807800-D684-4398-89DC-1AEC1747A99A/data/Containers/Bundle/Application/5327A260-4241-48F6-85C2-A7E0E0F152E3/Projectname.app/Frameworks/SquareReaderSDK.framework/SquareReaderSDK Reason: tried: '/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/swift/libswiftWebKit.dylib' (no such file), '/usr/lib/swift/libswiftWebKit.dylib' (no such dyld config: DYLD_SHARED_CACHE_DIR=/Library/Developer/CoreSimulator/Caches/dyld/24F74/com.apple.CoreSimulator.SimRuntime.iOS-26-0.23A5260l/ DYLD_ROOT_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot DYLD_LIBRARY_PATH=/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection DYLD_INSERT_LIBRARIES=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libLogRedirect.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libBacktraceRecording.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libMainThreadChecker.dylib:/usr/lib/libRPAC.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libViewDebuggerSupport.dylib DYLD_FRAMEWORK_PATH=/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator DYLD_FALLBACK_FRAMEWORK_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks DYLD_FALLBACK_LIBRARY_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib```
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142
Jun ’25
How to use donated users in your application and display Siri recommended users in Safari's system sharing
The following is my code, which runs successfully and is recommended to succeed, but it still does not show Siri's suggestion to users in the system sharing in Safari import AppIntents import Contacts import CoreSpotlight import Intents import UIKit class TestViewController: UIViewController { override func viewDidLoad() { super.viewDidLoad() self.view.backgroundColor = UIColor.white DispatchQueue.global().async { self.donateMessageInteraction(recipientName: "张三", phoneNumber: "+8613812345678") } } func donateMessageInteraction(recipientName: String, phoneNumber: String) { INPreferences.requestSiriAuthorization { status in guard status == .authorized else { return } // 1. 创建接收者 let recipientHandle = INPersonHandle(value: phoneNumber, type: .phoneNumber) let recipient = INPerson( personHandle: recipientHandle, nameComponents: nil, displayName: recipientName, image: nil, contactIdentifier: nil, customIdentifier: "com.yourapp.recipient.\(phoneNumber)" ) // 2. 创建发送者(你的应用身份) let senderHandle = INPersonHandle(value: "15210639372@163.com", type: .emailAddress) let sender = INPerson( personHandle: senderHandle, nameComponents: nil, displayName: "我的应用", image: nil, contactIdentifier: nil, customIdentifier: "com.yourapp.sender" ) // 3. 创建消息意图 let intent = INSendMessageIntent( recipients: [recipient], outgoingMessageType: .outgoingMessageText, content: "最近怎么样?", // 常用消息内容 speakableGroupName: nil, // 群组名称(一对一设为nil) conversationIdentifier: "com.yourapp.conversation.\(phoneNumber)", // 唯一会话ID serviceName: "My Chat Service", // 你的消息服务名称 sender: sender, // 发送者身份 attachments: nil ) // 4. 配置意图参数 intent.setImage(INImage(named: "user0"), forParameterNamed: \.sender) // 5. 创建并捐赠交互 let interaction = INInteraction(intent: intent, response: nil) interaction.direction = .outgoing interaction.donate { error in error.map { print("捐赠失败: \($0)") } } print("捐赠代码执行完成") } } }
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367
Feb ’25
Troubleshooting Video Loading Issues on iOS: Slow Performance Over Mobile Data but Fast on Wi-Fi
Hello, We are developing a social media application that allows users to share and view content in the form of images and videos. The app is built with Angular and Ionic, and we use Capacitor to integrate native functionalities. Currently, we are experiencing an issue with content loading on iOS devices. Specifically, when the iPhone is connected to Wi-Fi, videos load quickly and play smoothly. However, when using mobile data, videos take a long time to load or, in some cases, do not load at all. We are trying to identify the cause of the issue and determine whether it could be related to Xcode configuration or any system restrictions. Some potential reasons we have considered include: iOS Mobile Data Usage Restrictions iOS may limit mobile data usage for large downloads or streaming content if the app does not have the proper permissions. In Settings > Mobile Data, users can restrict data usage for specific apps. App Transport Security (ATS) Configuration Xcode and iOS enforce strict security policies for network connections through App Transport Security (ATS). If the API serving the videos uses HTTP instead of HTTPS or has restrictive headers, this could affect loading over mobile networks. Xcode Network Usage Settings Xcode allows configurations related to network access. There might be a setting limiting access to mobile networks when the device is not on Wi-Fi. Video Quality and Adaptability Differences If videos are not optimized for mobile networks (e.g., high-quality formats without adaptive versions), loading times could be significantly longer. Implementing HLS (HTTP Live Streaming) could improve playback on slower networks. Request Timeout Issues If video loading requests have a short timeout, slower mobile network connections might exceed this limit, causing the request to fail. Compression and Caching It is essential to check if videos are properly compressed and if caching is implemented to improve performance on mobile networks. Given this situation, we would like to know what Xcode settings might be affecting video loading performance on mobile data and how we can adjust them to enhance the user experience.
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187
Mar ’25
Really hoping that an iterative update to the iOS 26 releases.
Hey there, Just writing here to say how I do enjoy the latest update, but I can’t seem to run it on my iPhone 14 Pro well because it tends to overheat. i can deal with the stuttering issues and app crashes, that’s understandable, but for some reason the hardware seem to really heat up after normal use (scrolling on social media platforms). oh also, I do think rolling back your phone‘s software should be a simpler process as well. It’s not impossible, but the demand of a computer in reinstating a previous backup when iCloud backups your device through WiFi seems like a missed opportunity. Okay. Thank you for reading.
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55
Jun ’25
Swift Student Challenge Devices / Simulator preferred building device
For the SSDC submission, the app playground must run on Swift Playgrounds 4.5+ or Xcode 16+. Key questions: In Swift Playgrounds, is the app tested on iPadOS or macOS? In Xcode 16+, is the playground tested using Mac Catalyst, an iPad simulator, or an iPhone simulator? The submission form only mentions a simulator but doesn’t specify which one. Can I build an app primarily for iPhone (portrait mode), or is it better to focus on iPad (landscape mode) if that’s the expected testing environment in all cases?
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472
Feb ’25
IOS 26 Camera and External Storage
Hi All, I searched for this feedback but didn't see it, so apologies if this has been covered by another thread. Exploring the new camera app, It doesn't seem to recognize that external storage has been connected, so the additional features that allow ProRes high frame rates will throw an error dialog stating that "to use this you need external storage" even when external storage is connected. Using the Files app, the phone recognizes the storage, and this is something I can do with this external storage device on the previous version of IOS. It is clear that this release of the camera has been rewritten significantly since the last version. Is it possible that this is an oversight, a bug, or just functionality that has not been completed? Interested if anybody else is seeing this, or if it is just my setup.
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102
Jun ’25