Dive into the vast array of tools and services available to developers.

Posts under General subtopic

Post

Replies

Boosts

Views

Activity

Apple 1-Hour Security Feature Keeps Triggering When Registering iPhone (Starlink User)
Hi everyone, I’m hoping someone here can shed some light on what’s going on with Apple’s one-hour security delay when trying to register an iPhone for development use. I’m currently setting up an app build using Expo / EAS and a paid Apple Developer account. Every time I scan the device registration QR code or try to authorise my iPhone as a development device, I get hit with a “security delay — try again in one hour” message. This happens every single time, even if I wait the full hour. The device is the same iPhone I always use, signed in to the same Apple ID, and verified with 2FA. The only thing unusual about my setup is that I’m using Starlink for internet access. Because Starlink uses dynamic IP routing and your exit node changes frequently (depending on which satellite or ground station you’re on), it looks like I’m signing in from a new location each time — sometimes even hundreds of miles apart. It seems that Apple’s security system flags each of these as a “new login” or “new device registration,” then enforces a one-hour safety lockout. That makes it basically impossible to register my device and proceed with iOS builds or testing. Has anyone else run into this problem while using Starlink (or other dynamic-routing connections like VPNs or cellular hotspots)? And if so — is there any known workaround or setting to whitelist a device, stabilise verification, or bypass the repeated one-hour wait? This feels like an over-protective security feature that doesn’t play well with modern satellite internet setups. Any insights from the Apple engineers or other developers would be hugely appreciated. Thanks, Tim Lazenby
0
0
94
Oct ’25
macOS .chm viewer
For the Linux version of my application which is written in C++ using Qt, I display the CHM format help files with this code: QString helpFile{ QCoreApplication::applicationDirPath() + "/Help/" + tr("DeepSkyStacker Help.chm","IDS_HELPFILE") }; QString program{ "kchmviewer" }; QStringList arguments{ "-token", "com.github.deepskystacker", helpFile }; helpProcess->startDetached(program, arguments); (helpProcess is a pointer to a QProcess object) The -token com.github.deepskystackerpart of that ensures that only a single instance of the viewer is used for any code that uses that invocation. Are there any chm file viewers for macOS that are capable of that sort of trick? The ones I've found on the App Store give minimal information and appear to be very simple minded tools that are not not intended for integration into an application as above. I know that MacPorts offers ports of kchmviewer but I'd prefer not to use either that or HomeBrew ... David
0
0
187
Jun ’25
Firebase FCM iOS Notifications Not Sending – APNs "Auth Error from APNs or Web Push"
Hi everyone. I’m working on an iOS app that uses Firebase Cloud Messaging (FCM) to send push notifications. I’m encountering an issue when trying to send notifications either from Firebase Functions or directly using the FCM token with the Firebase Admin SDK and REST API. Error Message: FirebaseMessagingError: Auth error from APNS or Web Push Service code: 'messaging/third-party-auth-error' message: 'Auth error from APNS or Web Push Service' What I’ve Set Up: iOS App Registered in Firebase Bundle ID: Kilovative-Designs.ParkAware APNs Key downloaded from Apple Developer Portal Team ID and Key ID correctly entered in Firebase Console Firebase Admin SDK Service Account setup and used for sending Device is successfully receiving FCM tokens Subscribed to topics and calling Messaging.messaging().subscribe(toTopic:) works Using firebase-admin to send FCM messages via sendToDevice or sendToTopic What I’ve Tried: Tested push via firebase-admin in Node.js (got same APNs auth error) Tested with both topic-based and direct token-based push Confirmed the .p8 key is uploaded in Firebase, with correct Key ID and Team ID Tried generating a new APNs Auth Key Firebase Admin SDK is initialized with the correct service account Using Node.js firebase-admin with a known good FCM token, and sending this payload: { notification: { title: "Test Notification", body: "This is a direct FCM test" }, token: "cxleOwi73EhFh9C5_V4hED:APA91bE3W..." } Returns: FirebaseMessagingError: Auth error from APNS or Web Push Service Questions: Are there known conditions under which Firebase throws this error even if the APNs Auth Key is present? Does the Bundle ID need to start with com. in the Apple Developer Portal and Firebase for APNs authentication to work? Could this be a certificate or provisioning profile mismatch issue (even when using a .p8 key)? Is there a way to manually validate APNs authentication from Firebase outside of actual push delivery? Any insight or guidance would be incredibly helpful. I’m new to developing and have tried repeated efforts to fix this issue but still haven’t resolved it. Thanks in advance!
0
0
149
Jul ’25
Missing Apple-Hosted Background Assets info
After combing the forums and release nodes, here are some extra notes to help other developers using Apple-Hosted Background Assets. I don't promise I got this perfect, but it may help direct you. AssetPack.Status is an OptionSet (not an enum!) - Critical API detail missing from guide It's a bitmask where values can be combined 2⁰ (1) = available to download 2¹ (2) = update available 2² (4) = up to date 2⁶ (64) = downloaded Example: status value 69 = 0b1000101 = available + up to date + downloaded Use .contains() method to check specific flags AssetPack.version property - Undocumented feature Auto-assigned by App Store Connect for Apple-hosted packs Increments with each upload of same asset pack ID No file deduplication across asset packs Same file in two packs = counts twice toward 200GB limit Best practice: create separate pack for shared files Shared namespace path requirements Asset pack ID is NOT part of file path Each file must have unique relative path across ALL app's asset packs Example: Foo/10/239/414.png and Bar/10/239/414.png are distinct and won't collide Additional url(for:) bugs beyond iOS 26.1 fix iOS 26 Beta 5: "item with same name already exists" error Workaround: Request URL for directory, then manually append filename TestFlight-only availability - Major limitation not mentioned! Apple-hosted packs currently ONLY work for internal testers on TestFlight or from App Store. Won't work from Xcode until "later this year" HTTP 400 errors expected for non-TestFlight installs ba-serve port workaround URL override port bug exists on multiple device types Use ba-serve -p 443 instead of custom ports
1
0
360
Oct ’25
Regarding Launch Screens
When building an app with iOS26 beta3, I received a warning saying "Launch screens will soon be required." Does this mean that, similar to the thread below, the app might not launch in builds for iOS27 and later (including iOS27)? https://developer.apple.com/forums/thread/789004
1
0
151
Jul ’25
Trackpad Right-Click (Two-Finger Tap) Support in Linux Guests – macOS Virtualization Framework
Hello, I'm developing a macOS application that uses the Virtualization framework to run Linux virtual machines (specifically Ubuntu and Fedora) on Apple Silicon Macs. I've noticed that while the macOS host properly supports all trackpad gestures, the two-finger tap gesture for right-click does not work within the Linux guest. Only the primary click is recognized. This behavior is consistent across different Linux distributions and desktop environments (GNOME, KDE, etc.). I would like to confirm: Is the macOS Virtualization framework expected to support trackpad gestures such as two-finger tap for right-click within Linux guest VMs? If not currently supported, is there a known workaround to enable right-click functionality for the trackpad in Linux guests? (e.g., configuration changes in the VM, Linux kernel input modules, or framework-level adjustments.) Any insights or suggestions would be greatly appreciated. Thank you!
2
0
125
May ’25
AppleWatchのデベロッパモードをONにする方法
開発アプリで通知確認を行うため、UDIDをプロビジョニングプロファイルに追加する必要があります。 iPhoneのUDIDは取得することができたのですが、AppleWatchのUDIDを取得する方法が分かりません。 Xcodeと接続してUDIDを取得しようとしましたが、iPhoneのみ認識がされAppleWatchが認識されていません。 AppleWatchもデベロッパモードをONしなければならないとAppleから返答をもらったが、その方法がわからないのでどなたかご教授お願い致します。
0
0
362
Oct ’25
Unable to Add Font to Asset Catalog as a Font Set (Appearing as "Data")
Hi Support Team, I am new here. I am unable to add my fonts to the asset catalog there is no option to add new font set when I click the plus sign. When I drag my files in they show up as data. I have a Contents.json in the font folder called BeVietnamProFont.font. Is there something I am doing wrong? Thanks SO much! { "info": { "version": 1, "author": "xcode" }, "properties": {}, "fonts": [ { "filename": "BeVietnamPro-Black.ttf", "weight": "black", "style": "normal" }, { "filename": "BeVietnamPro-BlackItalic.ttf", "weight": "black", "style": "italic" }, { "filename": "BeVietnamPro-Bold.ttf", "weight": "bold", "style": "normal" }, { "filename": "BeVietnamPro-BoldItalic.ttf", "weight": "bold", "style": "italic" }, { "filename": "BeVietnamPro-ExtraBold.ttf", "weight": "heavy", "style": "normal" }, { "filename": "BeVietnamPro-ExtraBoldItalic.ttf", "weight": "heavy", "style": "italic" }, { "filename": "BeVietnamPro-ExtraLight.ttf", "weight": "ultralight", "style": "normal" }, { "filename": "BeVietnamPro-ExtraLightItalic.ttf", "weight": "ultralight", "style": "italic" }, { "filename": "BeVietnamPro-Light.ttf", "weight": "light", "style": "normal" }, { "filename": "BeVietnamPro-LightItalic.ttf", "weight": "light", "style": "italic" }, { "filename": "BeVietnamPro-Regular.ttf", "weight": "regular", "style": "normal" }, { "filename": "BeVietnamPro-Italic.ttf", "weight": "regular", "style": "italic" }, { "filename": "BeVietnamPro-Medium.ttf", "weight": "medium", "style": "normal" }, { "filename": "BeVietnamPro-MediumItalic.ttf", "weight": "medium", "style": "italic" }, { "filename": "BeVietnamPro-SemiBold.ttf", "weight": "semibold", "style": "normal" }, { "filename": "BeVietnamPro-SemiBoldItalic.ttf", "weight": "semibold", "style": "italic" }, { "filename": "BeVietnamPro-Thin.ttf", "weight": "thin", "style": "normal" }, { "filename": "BeVietnamPro-ThinItalic.ttf", "weight": "thin", "style": "italic" } ] } ![]("https://developer.apple.com/forums/content/attachment/56835f04-d1c1-468f-808b-9a786562d367" "title=Screenshot 2025-07-13 at 1.05.05 PM.png ;width=539;height=630")
0
0
359
Jul ’25
Family Controls entitlement not working on TestFlight (works fine on Xcode build)
I’m developing an app that uses Family Controls to block other apps. I’ve already received approval from Apple for the entitlement, and everything works perfectly when I run the app from Xcode on a physical device. However, when I upload the same build to TestFlight, the app installs and runs, but the Family Controls functionality doesn’t work — it seems like the entitlement isn’t being applied in the TestFlight version. So I’d like to ask: 👉 Do Family Controls entitlements work automatically on TestFlight builds, or is there any additional step required to enable them?
2
0
217
Nov ’25
UI tests blocked by “bash requesting screen access” popup in Mac OS 15
On macOS, I get a system popup when running UI tests in GitHub saying: “bash” is requesting to bypass the system private window picker and directly access your screen and audio. How can I prevent these login and screen access popups from appearing during automated UI tests? Is there an official setup or configuration for running IntelliJ UI tests in CI environments (macOS, Linux, Windows) to avoid such dialogs? My builds run in GitHub Actions VMs, so I can’t manually grant these permissions, and they block the tests.
0
0
158
Nov ’25
Watch App Not available to install
I added an Apple Watch app target for an iOS app. If I install it directly through Xcode it runs, however it seems to be able to communicate with iphone through Watch Connectivity framework and once I close the app it seems to uninstall itself from the watch. When I installed the iphone app frist, the app does not show up on the available apps on the iphone Watch application, what could be the issue ? The iphone app was created using react native through expo. Testing Devices Iphone 13 pro max IOS 26.0.1 --- Apple Watch Series 4 WatchOS 10.6
2
0
705
Nov ’25
Apple Support for Xcode error
Hello, We tried calling Apple support who suggested they cannot help and work thru emails and discussion forums to resolve the technical issue we are facing to post our first App in App Store. I have given admin level credential to my son (minor) allowing him to incorporate his Xcode to App Store with his credentials. Apparently, he keeps getting error he does not have enough credentials to do so and we are unable to proceed further. I acknowledge I am not a developer & Apple support team was unable to help, I wonder if there is specific support channel I need to follow to resolve the issue. His App is going to help is Robotics team in upcoming event and we appreciate if someone can kindly point me to right direction to resolve the matter at earliest.
1
0
71
Nov ’25
Gyro/Orientation iframe embed doesn't work on iOS26, works on iOS 18.5
So I'm testing a microapp that is contained in an IPFS folder. I use a web3 website that is used to view NFTs and their IPFS files. The app has gyro controls, which are enabled through a confirmation gesture. In iOS 18.5, when I press "Request Permission" button I get the popup to allow the app to acess movement and orientation. In iOS26, pressing the button does nothing. Keep in mind that this only happens through the website, that uses iframes. When I load the IPFS file from a direct link, the popup appears with no issue. I think this might be because iOS26 uses WebGPU or it might be a bug since iOS26 is still in beta.
0
0
312
Jul ’25
Feedbacks stay “unread" forever
I have two feedbacks now where I’ve been requested additional info, and provided it, but the feedback still has an “unread” dot, and is still in the “Requests” folder. I’ve asked multiple times to clear this status in one of those feedbacks (FB14888965), but got no response. Not the end of the world as long as the engineers are notified, but iirc the dot would disappear as soon as I replied.
6
0
329
Nov ’25
Apple 1-Hour Security Feature Keeps Triggering When Registering iPhone (Starlink User)
Hi everyone, I’m hoping someone here can shed some light on what’s going on with Apple’s one-hour security delay when trying to register an iPhone for development use. I’m currently setting up an app build using Expo / EAS and a paid Apple Developer account. Every time I scan the device registration QR code or try to authorise my iPhone as a development device, I get hit with a “security delay — try again in one hour” message. This happens every single time, even if I wait the full hour. The device is the same iPhone I always use, signed in to the same Apple ID, and verified with 2FA. The only thing unusual about my setup is that I’m using Starlink for internet access. Because Starlink uses dynamic IP routing and your exit node changes frequently (depending on which satellite or ground station you’re on), it looks like I’m signing in from a new location each time — sometimes even hundreds of miles apart. It seems that Apple’s security system flags each of these as a “new login” or “new device registration,” then enforces a one-hour safety lockout. That makes it basically impossible to register my device and proceed with iOS builds or testing. Has anyone else run into this problem while using Starlink (or other dynamic-routing connections like VPNs or cellular hotspots)? And if so — is there any known workaround or setting to whitelist a device, stabilise verification, or bypass the repeated one-hour wait? This feels like an over-protective security feature that doesn’t play well with modern satellite internet setups. Any insights from the Apple engineers or other developers would be hugely appreciated. Thanks, Tim Lazenby
Replies
0
Boosts
0
Views
94
Activity
Oct ’25
macOS .chm viewer
For the Linux version of my application which is written in C++ using Qt, I display the CHM format help files with this code: QString helpFile{ QCoreApplication::applicationDirPath() + "/Help/" + tr("DeepSkyStacker Help.chm","IDS_HELPFILE") }; QString program{ "kchmviewer" }; QStringList arguments{ "-token", "com.github.deepskystacker", helpFile }; helpProcess->startDetached(program, arguments); (helpProcess is a pointer to a QProcess object) The -token com.github.deepskystackerpart of that ensures that only a single instance of the viewer is used for any code that uses that invocation. Are there any chm file viewers for macOS that are capable of that sort of trick? The ones I've found on the App Store give minimal information and appear to be very simple minded tools that are not not intended for integration into an application as above. I know that MacPorts offers ports of kchmviewer but I'd prefer not to use either that or HomeBrew ... David
Replies
0
Boosts
0
Views
187
Activity
Jun ’25
Firebase FCM iOS Notifications Not Sending – APNs "Auth Error from APNs or Web Push"
Hi everyone. I’m working on an iOS app that uses Firebase Cloud Messaging (FCM) to send push notifications. I’m encountering an issue when trying to send notifications either from Firebase Functions or directly using the FCM token with the Firebase Admin SDK and REST API. Error Message: FirebaseMessagingError: Auth error from APNS or Web Push Service code: 'messaging/third-party-auth-error' message: 'Auth error from APNS or Web Push Service' What I’ve Set Up: iOS App Registered in Firebase Bundle ID: Kilovative-Designs.ParkAware APNs Key downloaded from Apple Developer Portal Team ID and Key ID correctly entered in Firebase Console Firebase Admin SDK Service Account setup and used for sending Device is successfully receiving FCM tokens Subscribed to topics and calling Messaging.messaging().subscribe(toTopic:) works Using firebase-admin to send FCM messages via sendToDevice or sendToTopic What I’ve Tried: Tested push via firebase-admin in Node.js (got same APNs auth error) Tested with both topic-based and direct token-based push Confirmed the .p8 key is uploaded in Firebase, with correct Key ID and Team ID Tried generating a new APNs Auth Key Firebase Admin SDK is initialized with the correct service account Using Node.js firebase-admin with a known good FCM token, and sending this payload: { notification: { title: "Test Notification", body: "This is a direct FCM test" }, token: "cxleOwi73EhFh9C5_V4hED:APA91bE3W..." } Returns: FirebaseMessagingError: Auth error from APNS or Web Push Service Questions: Are there known conditions under which Firebase throws this error even if the APNs Auth Key is present? Does the Bundle ID need to start with com. in the Apple Developer Portal and Firebase for APNs authentication to work? Could this be a certificate or provisioning profile mismatch issue (even when using a .p8 key)? Is there a way to manually validate APNs authentication from Firebase outside of actual push delivery? Any insight or guidance would be incredibly helpful. I’m new to developing and have tried repeated efforts to fix this issue but still haven’t resolved it. Thanks in advance!
Replies
0
Boosts
0
Views
149
Activity
Jul ’25
Missing Apple-Hosted Background Assets info
After combing the forums and release nodes, here are some extra notes to help other developers using Apple-Hosted Background Assets. I don't promise I got this perfect, but it may help direct you. AssetPack.Status is an OptionSet (not an enum!) - Critical API detail missing from guide It's a bitmask where values can be combined 2⁰ (1) = available to download 2¹ (2) = update available 2² (4) = up to date 2⁶ (64) = downloaded Example: status value 69 = 0b1000101 = available + up to date + downloaded Use .contains() method to check specific flags AssetPack.version property - Undocumented feature Auto-assigned by App Store Connect for Apple-hosted packs Increments with each upload of same asset pack ID No file deduplication across asset packs Same file in two packs = counts twice toward 200GB limit Best practice: create separate pack for shared files Shared namespace path requirements Asset pack ID is NOT part of file path Each file must have unique relative path across ALL app's asset packs Example: Foo/10/239/414.png and Bar/10/239/414.png are distinct and won't collide Additional url(for:) bugs beyond iOS 26.1 fix iOS 26 Beta 5: "item with same name already exists" error Workaround: Request URL for directory, then manually append filename TestFlight-only availability - Major limitation not mentioned! Apple-hosted packs currently ONLY work for internal testers on TestFlight or from App Store. Won't work from Xcode until "later this year" HTTP 400 errors expected for non-TestFlight installs ba-serve port workaround URL override port bug exists on multiple device types Use ba-serve -p 443 instead of custom ports
Replies
1
Boosts
0
Views
360
Activity
Oct ’25
.NET(NativeAOT)
在将游戏从 Nintendo Switch 移植到 Mac 的过程中使用 .NET (NativeAOT) 有哪些限制和注意事项(尽管两者都是 ARM)?
Replies
0
Boosts
0
Views
136
Activity
Jun ’25
Regarding Launch Screens
When building an app with iOS26 beta3, I received a warning saying "Launch screens will soon be required." Does this mean that, similar to the thread below, the app might not launch in builds for iOS27 and later (including iOS27)? https://developer.apple.com/forums/thread/789004
Replies
1
Boosts
0
Views
151
Activity
Jul ’25
Compatibility issue with iPhone 15
My App is not compatible with iPhone 15 but can run on iPhone 14 perfectly fine, what could be the problem? I am new to App development.
Replies
1
Boosts
0
Views
496
Activity
Oct ’25
Trackpad Right-Click (Two-Finger Tap) Support in Linux Guests – macOS Virtualization Framework
Hello, I'm developing a macOS application that uses the Virtualization framework to run Linux virtual machines (specifically Ubuntu and Fedora) on Apple Silicon Macs. I've noticed that while the macOS host properly supports all trackpad gestures, the two-finger tap gesture for right-click does not work within the Linux guest. Only the primary click is recognized. This behavior is consistent across different Linux distributions and desktop environments (GNOME, KDE, etc.). I would like to confirm: Is the macOS Virtualization framework expected to support trackpad gestures such as two-finger tap for right-click within Linux guest VMs? If not currently supported, is there a known workaround to enable right-click functionality for the trackpad in Linux guests? (e.g., configuration changes in the VM, Linux kernel input modules, or framework-level adjustments.) Any insights or suggestions would be greatly appreciated. Thank you!
Replies
2
Boosts
0
Views
125
Activity
May ’25
AppleWatchのデベロッパモードをONにする方法
開発アプリで通知確認を行うため、UDIDをプロビジョニングプロファイルに追加する必要があります。 iPhoneのUDIDは取得することができたのですが、AppleWatchのUDIDを取得する方法が分かりません。 Xcodeと接続してUDIDを取得しようとしましたが、iPhoneのみ認識がされAppleWatchが認識されていません。 AppleWatchもデベロッパモードをONしなければならないとAppleから返答をもらったが、その方法がわからないのでどなたかご教授お願い致します。
Replies
0
Boosts
0
Views
362
Activity
Oct ’25
Stuck at the developer mode startup interface and unable to enter.
iphone 15 pro max ios 26 Stuck at the developer mode startup interface and unable to swipe up.
Replies
0
Boosts
0
Views
86
Activity
Oct ’25
Uploading your App logo without Xcode
I want to upload my App logo. I am using Expo and I am not sure how to get my logo up? Please help.
Replies
1
Boosts
0
Views
84
Activity
Oct ’25
Testing MXMetricPayload with custom signposts
I'm adding a few custom signposts with mxSignpost(.begin,...) and mxSignpost(.end,...). Is there a way to force delivery of the MXMetricPayload so I don't need to wait for the daily aggregation to be pushed?
Replies
1
Boosts
0
Views
499
Activity
Feb ’26
Unable to Add Font to Asset Catalog as a Font Set (Appearing as "Data")
Hi Support Team, I am new here. I am unable to add my fonts to the asset catalog there is no option to add new font set when I click the plus sign. When I drag my files in they show up as data. I have a Contents.json in the font folder called BeVietnamProFont.font. Is there something I am doing wrong? Thanks SO much! { "info": { "version": 1, "author": "xcode" }, "properties": {}, "fonts": [ { "filename": "BeVietnamPro-Black.ttf", "weight": "black", "style": "normal" }, { "filename": "BeVietnamPro-BlackItalic.ttf", "weight": "black", "style": "italic" }, { "filename": "BeVietnamPro-Bold.ttf", "weight": "bold", "style": "normal" }, { "filename": "BeVietnamPro-BoldItalic.ttf", "weight": "bold", "style": "italic" }, { "filename": "BeVietnamPro-ExtraBold.ttf", "weight": "heavy", "style": "normal" }, { "filename": "BeVietnamPro-ExtraBoldItalic.ttf", "weight": "heavy", "style": "italic" }, { "filename": "BeVietnamPro-ExtraLight.ttf", "weight": "ultralight", "style": "normal" }, { "filename": "BeVietnamPro-ExtraLightItalic.ttf", "weight": "ultralight", "style": "italic" }, { "filename": "BeVietnamPro-Light.ttf", "weight": "light", "style": "normal" }, { "filename": "BeVietnamPro-LightItalic.ttf", "weight": "light", "style": "italic" }, { "filename": "BeVietnamPro-Regular.ttf", "weight": "regular", "style": "normal" }, { "filename": "BeVietnamPro-Italic.ttf", "weight": "regular", "style": "italic" }, { "filename": "BeVietnamPro-Medium.ttf", "weight": "medium", "style": "normal" }, { "filename": "BeVietnamPro-MediumItalic.ttf", "weight": "medium", "style": "italic" }, { "filename": "BeVietnamPro-SemiBold.ttf", "weight": "semibold", "style": "normal" }, { "filename": "BeVietnamPro-SemiBoldItalic.ttf", "weight": "semibold", "style": "italic" }, { "filename": "BeVietnamPro-Thin.ttf", "weight": "thin", "style": "normal" }, { "filename": "BeVietnamPro-ThinItalic.ttf", "weight": "thin", "style": "italic" } ] } ![]("https://developer.apple.com/forums/content/attachment/56835f04-d1c1-468f-808b-9a786562d367" "title=Screenshot 2025-07-13 at 1.05.05 PM.png ;width=539;height=630")
Replies
0
Boosts
0
Views
359
Activity
Jul ’25
Family Controls entitlement not working on TestFlight (works fine on Xcode build)
I’m developing an app that uses Family Controls to block other apps. I’ve already received approval from Apple for the entitlement, and everything works perfectly when I run the app from Xcode on a physical device. However, when I upload the same build to TestFlight, the app installs and runs, but the Family Controls functionality doesn’t work — it seems like the entitlement isn’t being applied in the TestFlight version. So I’d like to ask: 👉 Do Family Controls entitlements work automatically on TestFlight builds, or is there any additional step required to enable them?
Replies
2
Boosts
0
Views
217
Activity
Nov ’25
Eas Build failing for ios build shoiwing the error below,
i have been added to an apple membership organization, and given App manager's rights b ut my build keeps failing and asking me to get more access
Replies
0
Boosts
0
Views
208
Activity
Jul ’25
UI tests blocked by “bash requesting screen access” popup in Mac OS 15
On macOS, I get a system popup when running UI tests in GitHub saying: “bash” is requesting to bypass the system private window picker and directly access your screen and audio. How can I prevent these login and screen access popups from appearing during automated UI tests? Is there an official setup or configuration for running IntelliJ UI tests in CI environments (macOS, Linux, Windows) to avoid such dialogs? My builds run in GitHub Actions VMs, so I can’t manually grant these permissions, and they block the tests.
Replies
0
Boosts
0
Views
158
Activity
Nov ’25
Watch App Not available to install
I added an Apple Watch app target for an iOS app. If I install it directly through Xcode it runs, however it seems to be able to communicate with iphone through Watch Connectivity framework and once I close the app it seems to uninstall itself from the watch. When I installed the iphone app frist, the app does not show up on the available apps on the iphone Watch application, what could be the issue ? The iphone app was created using react native through expo. Testing Devices Iphone 13 pro max IOS 26.0.1 --- Apple Watch Series 4 WatchOS 10.6
Replies
2
Boosts
0
Views
705
Activity
Nov ’25
Apple Support for Xcode error
Hello, We tried calling Apple support who suggested they cannot help and work thru emails and discussion forums to resolve the technical issue we are facing to post our first App in App Store. I have given admin level credential to my son (minor) allowing him to incorporate his Xcode to App Store with his credentials. Apparently, he keeps getting error he does not have enough credentials to do so and we are unable to proceed further. I acknowledge I am not a developer & Apple support team was unable to help, I wonder if there is specific support channel I need to follow to resolve the issue. His App is going to help is Robotics team in upcoming event and we appreciate if someone can kindly point me to right direction to resolve the matter at earliest.
Replies
1
Boosts
0
Views
71
Activity
Nov ’25
Gyro/Orientation iframe embed doesn't work on iOS26, works on iOS 18.5
So I'm testing a microapp that is contained in an IPFS folder. I use a web3 website that is used to view NFTs and their IPFS files. The app has gyro controls, which are enabled through a confirmation gesture. In iOS 18.5, when I press "Request Permission" button I get the popup to allow the app to acess movement and orientation. In iOS26, pressing the button does nothing. Keep in mind that this only happens through the website, that uses iframes. When I load the IPFS file from a direct link, the popup appears with no issue. I think this might be because iOS26 uses WebGPU or it might be a bug since iOS26 is still in beta.
Replies
0
Boosts
0
Views
312
Activity
Jul ’25
Feedbacks stay “unread" forever
I have two feedbacks now where I’ve been requested additional info, and provided it, but the feedback still has an “unread” dot, and is still in the “Requests” folder. I’ve asked multiple times to clear this status in one of those feedbacks (FB14888965), but got no response. Not the end of the world as long as the engineers are notified, but iirc the dot would disappear as soon as I replied.
Replies
6
Boosts
0
Views
329
Activity
Nov ’25