I'm exploring using a handful of frameworks to share code between macOS apps. However, one of these frameworks needs privilege to function. The main app has a helper tool utilizing SMAppService. However, I can't work out if there's a feasible way to use that helper tool to support the framework dependency. Should I be creating a second helper tool for the framework instead? Or am I barking up the wrong tree?
Thanks!
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I'd like to give control to the app developer that uses my library to select which level of logs they'd like to see from my lib (e.g. do they want to see all debug messages or just errors).
I know there are filtering controls that Xcode gives us, but I'm wondering if there is a way to pull this off with code. Ideally the user callsite would look like MyLib(logLevel: .info).
And then I would pass that info level somehow to OSLog. Today, I create my logger like this:
let myLogger = Logger(
subsystem: Bundle.main.bundleIdentifier ?? "UnknownApp",
category: "MyLibrary"
)
As far as I can tell, there is nothing I can then pass to my myLogger instance to configure the threshold level. I'm imagining an interface like:
myLogger.logLevel(.warning)
// Later...
myLogger.debug("You won't see this")
myLogger.error("But you will see this")
Does OSLog and friends give us any ability to do this out of the box, or are we building little wrappers around OSLog to accomplish this?
Thank you,
Lou
I am experiencing an issue with PHP on macOS where errors and warnings are not displayed, either in the terminal or when running scripts through the built-in PHP server.
Topic:
Developer Tools & Services
SubTopic:
General
I want to test different types of journaling suggestions, like for example photo/video containing ones but as a developer I have no control over what's shown in the Journaling Suggestions sheet. And this makes it really difficult to develop or test any suggestion type other than "reflection". Please let us have a fake suggestions sheet that includes all kinds of suggestion types so we can test. We could toggle it under Developer settings I think.
Topic:
Developer Tools & Services
SubTopic:
General
Ive been working on android studio and have my app put together and was gonna start thr apple process and everything I read says I'll need a Mac to do it. Can someone either point me in the right direction or could I send my code over and someone compile my code for me?
Topic:
Developer Tools & Services
SubTopic:
General
I have static libraries and headers of a C++ project that I believe are correctly built for iOS and iOS Simulator destinations. The C++ project is built via CMake with something like:
cmake dirName \
-G "Unix Makefiles" \
-B buildDir \
-DCMAKE_INSTALL_PREFIX=installDir \
-DCMAKE_SYSTEM_NAME=iOS \
-DCMAKE_SYSTEM_PROCESSOR=arm64 \
-DCMAKE_OSX_ARCHITECTURES=arm64 \
-DCMAKE_OSX_SYSROOT=$(xcrun --sdk iphonesimulator --show-sdk-path) \
-DCMAKE_OSX_DEPLOYMENT_TARGET=15.0
...
cmake --build buildDir --config Release --target install
I believe those are all the important parameters. This gives me a static library (.a) and headers that I believe should be compatible with arm64 iOS simulators, and I do this same thing for x86_64 architecture with simulators and for actual iOS non-simulator via the iphoneos SDK path.
I'm pretty sure this gives me the correct static lib and headers. Let's assume it does because I'm not able actually create the XCFramework to know if they're right. This does work with a macOS lib and headers, but I need iOS for this library. How do I package this into an XCFramework now?
This Apple developer articles says I should be a able to create an xcframework via xcodebuild -create-xcframework -library libName.a -headers include but when I try to do this with my my iOS arm64 simulator static lib I get:
error: binaries with multiple platforms are not supported '/Users/.../install/ios-arm64-simulator/libName.a
But, when I run: lips -info libName.a I get Non-fat file libName.a is architecture arm64, so, I'm not sure what to do here. Trying to extract arm64 from that static library also produces an error as it it is just an arm64 lib.
I'm not really sure what's going on, but from reading online this specific command, xcodebuild -create-xcframework is a consistent pain point in the process of trying to get an XCFramework, and the seemingly only workaround is to archive a framework project and then create the xcframework via xcodebuild -create-xcframework -archive MyFramework.xcarchive -framework[or -library].
However, how am I supposed to get this static lib and headers into a suitable xcodeproj so that I can archive it correctly? Everytime I try to copy the headers and static lib into the Framework xcodeproj and set what I believe are all the correct settings, my .xcarchive is always empty.
Does anyone have any advice here on how to get this to work?
The main impetus for trying to get this C++ static lib and headers into an XCFramework as that seems like the only valid way to link a 3rd party C++ lib to an SPM package and have the C++ package be interfaceable with Swift.
hello developers,
First priority I couldn't find a proper title for the question :(
The reason why I open a topic here is not to find the answer by direct point shooting; My goal is what do Apple, Developer, Companies and Devops teams think and comments about the subject I'm going to ask here?
We use Jenkins as the Devops CI/CD tool at our company, and in Macos/Apple/iOS development, we use a lot of Mac Mini devices. Since we build/compilers on a project-based, version-based basis, we cannot get 100% efficiency from our devices. (For example, because the dependencies of a project are different from other projects; we dedicate only 1 Mac Mini to that project. (As the dependecys of the projects are too many and large, the migration process is very difficult for us, the cost of moving to a lower-level Mac Mini device is high / but this is just an example))
While researching, I saw that there is no docker container image for MacOs X (enterprise or legal) and I know about the Apple EULA. (For virtualization, Apple hardware must be used as a basis. Because the MacOs system is paid for on a device-based basis.)
What I want to ask here is can I find or create a MacOs docker container image legally?
How is the structure of other companies in their CI processes?
If I install MacOs with more than one VMware/VirtualBox on Mac Mini, What harm could it do me in Jenkins? (I'm curious about people's comments on this.)
Topic:
Developer Tools & Services
SubTopic:
General
Tags:
Enterprise
Continuous Integration
Virtualization
I submitted a Feedback (FB17843422) on Monday evening after the keynote about Tahoe beta 1. At the time it still wasn't listed in the "What build does the issue occur on?" dropdown. I selected "I'm not sure" instead hoping I could update it later but as far as I can tell that isn't the case since "Add more information" only lets me add additional comments.
Is there some way for me to do that or is it even necessary?
hey I accidentally deleted my info.plist with holds my app version and other critical things and I don't know how to get it back or how to recode it
Topic:
Developer Tools & Services
SubTopic:
General
When you update XCode it updates the sdk version, but do changes in the sdk take effect for apps running in a lower iOS version or only the corresponding iOS version or higher?
For instance, https://developer.apple.com/documentation/ios-ipados-release-notes/ios-ipados-18_1-release-notes
Do changes listed in the notes only happen for apps that are running on iOS 18.1 devices or on any device with the app compiled against the 18.1 sdk version?
Am I the only person who finds the docs totally unclear on this?
When building binutils (2.4.4) on Mac OS Sequoia (15.4), a compilation error occurs.
In file included from ../../zlib/gzguts.h:21:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/stdio.h:61:
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include/_stdio.h:318:7: error: expected identifier or '('
318:7: error: expected identifier or '('
318 | FILE | FILE fdofdopen(int, cpen(int, const char onst char ) __DARWI) __DARWIN_ALIN_ALIAS_STARTIAS_STARTING(__MAC_NG(__MAC_10_6, __I10_6, __IPHONE_2_0PHONE_2_0, __DARWI, __DARWIN_ALN_ALIAS(fIAS(fdopen));
dopen));
| ^
| ^
../../zlib/zutil.h:147:33: note: expanded from macro 'fdopen'
147 | # ../../zlib/zutil.h:147:33: note: expanded from macro 'fdopen'
147 | # define define fdopefdopen(fd,moden(fd,mode) NULL /) NULL / No f No fdopen() *dopen() */
| ^
/
|
error.txt
In 1311 Line.
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Developer Tools & Services
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General
I have uploaded my app to App Store Connect TestFlight. Then I have downloaded it in TestFlight on my iPad. But the app always crashes a few seconds after opening. It seems to be always the same issue. I have a few crash reports in App Store Connect-->App name-->TestFlight-->Feedback-->Crashs.
I have opened a crash report in Xcode but I don´t find the error that causes the crash. How can I find the error in Xcode? Is it possible to find the class and line in the class where the crash happened?
In addition, how can I export a crash report from Xcode?
The crash doesn´t happen in debug mode on my iPad, it only happens when I install and open my app after downloading it from TestFlight on my iPad.
I have added 2 command line tools in my swiftUI app for macOS, it was working fine locally, but it gives error when i try to make archive of it. I am not sure about the reason, but it was related to sandboxing the command line tools, after this i have tried multiple solutions but i am unable to resolve this issue, how should i handle the helper command line tools
Topic:
Developer Tools & Services
SubTopic:
General
Tags:
Developer Tools
App Store
Swift
Entitlements
Hi. I have an iPad 7th gen running iPadOS 14.8.1. For testing purposes, I want to upgrade it to the latest release of iPadOS 17, even though the device wants me to upgrade to iPadOS 18.5. Is there a way to upgrade it to iPadOS 17?
btw this would free-up a newer iPad running iPadOS 17 so I can install iPadOS 26 beta.
Thank you.
Topic:
Developer Tools & Services
SubTopic:
General
I noticed that there are numerous missing source repositories. For instance:
https://github.com/apple-oss-distributions/IOHIDFamily/blob/07b14847cb5b4e0f826a3970961624969e443a6e/IOHIDFamily.xcodeproj/project.pbxproj#L4274
Many files referenced in the xcodeproj are listed but do not actually exist in the repositories.
Topic:
Developer Tools & Services
SubTopic:
General
I am submitting new App for review and it is rejected due to Crash on iPad
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Subtype: KERN_INVALID_ADDRESS at 0x0000000000000000
I am not able to reproduce the same locally, have tested app against same iOS and all the device type but no crash.
Can someone help provide some pointers on how to debug/investigate the issue.
Attached is the crash report I received:
crashlog-C2489824-B949-47D8-BE2B-9D54CAE8F733.ips
We are developing a Flutter application targeted for MacOS and Windows . We are using the FlutterMacOS and connectivity_plus packages in our app
But whenever we are releasing a version to App Store we are getting the privacy manifest file missing for above 2 packages
We tried to add xcPrivacy file inside the Runner Xcode project. But that doesn't solve the issue
Adding the relevant lines from the warning email getting from App Store below
"ITMS-91061: Missing privacy manifest - Your app includes “Contents/Frameworks/FlutterMacOS.framework/Versions/A/FlutterMacOS”, which includes Flutter, an SDK that was identified in the documentation as a commonly used third-party SDK. Starting February 12, 2025, if a new app includes a commonly used third-party SDK, or an app update adds a new commonly used third-party SDK, the SDK must include a privacy manifest file or you won’t be able to submit the app for review in App Store Connect. Please contact the provider of the SDK that includes this file to get an updated SDK version with a privacy manifest. For more details about this policy, including a list of SDKs that are required to include signatures and manifests, visit: https://developer.apple.com/support/third-party-SDK-requirements.
ITMS-91061: Missing privacy manifest - Your app includes “Contents/Frameworks/connectivity_plus.framework/Versions/A/connectivity_plus”, which includes connectivity_plus, an SDK that was identified in the documentation as a commonly used third-party SDK. Starting February 12, 2025, if a new app includes a commonly used third-party SDK, or an app update adds a new commonly used third-party SDK, the SDK must include a privacy manifest file or you won’t be able to submit the app for review in App Store Connect. Please contact the provider of the SDK that includes this file to get an updated SDK version with a privacy manifest. For more details about this policy, including a list of SDKs that are required to include signatures and manifests, visit: https://developer.apple.com/support/third-party-SDK-requirements."
Please suggest a solution to solve this issue as early as possible , because February 12th onwards we will get blocked to release new versions
My book env:
MacBook Air
Apple M4
15.6.1 (24G90)
I installed JDK
hs_err_pid6813.log
by sdkman and homebrew, but when I ran java, os crashed:
/opt/homebrew/o/openj/libexec/openjdk.jdk/Contents/Home/bin | stable ./javac --verison ABRT | 12:32:20
#
# A fatal error has been detected by the Java Runtime Environment:
#
# SIGBUS (0xa) at pc=0x000000010211b340, pid=7237, tid=9987
#
# JRE version: (21.0.7) (build )
# Java VM: OpenJDK 64-Bit Server VM (21.0.7, mixed mode, sharing, tiered, compressed oops, compressed class ptrs, g1 gc, bsd-aarch64)
# Problematic frame:
# V [libjvm.dylib+0x35f340] CodeHeap::allocate(unsigned long)+0x15c
#
# No core dump will be written. Core dumps have been disabled. To enable core dumping, try "ulimit -c unlimited" before starting Java again
#
# An error report file with more information is saved as:
# /opt/homebrew/Cellar/openjdk@21/21.0.7/libexec/openjdk.jdk/Contents/Home/bin/hs_err_pid7237.log
#
#
[1] 7237 abort ./javac --verison
Does that mean I have to reinstall OSX?
Hi there
I've recently had my upload rejected in Xcode Organizer as a result of one of the frameworks we use containing
bitcode.
Error: [ContentDelivery.Uploader.XXXXXXXXXX] Validation failed (409) Invalid Executable. The executable 'Sam.app/Frameworks/Foo.framework/Foo' contains bitcode.
Is there an accurate way to determine whether an .xcframework contains bitcode ahead of time without using Xcode Organiser?
My current methodology is below, please can I get some confirmation that this is accurate, or suggest a more efficient approach?
I have concerns about my approach and whether it throws false positives for empty bitcode markers.
1. get original framework size
2. run xcrun bitcode_strip -r framework_path -o temp
3. get new framework size
4. if new size is smaller than original, then it contains bitcode
Thanks for the help,
Sam
Topic:
Developer Tools & Services
SubTopic:
General
Tags:
App Store Connect
Xcode
App Submission
Linker
Hi,
This can't be right. Is there really no replacement for Quartz Debug?!?
As the sole developer on a project who has an Intel Mac and Quartz Debug, I am basically a god now.
Everyone else has Apple Silicon and... I think they're randomly guessing at this point.
Because I have entire teams sending me Intel Mac builds of stuff just so I can test it in QD.
This is THE TOOL we used at NewTek to find performance issues, and THE TOOL I used for a dozen companies after that, to help them with similar issues.
If there's no replacement, is there a reason there's no replacement? This feels like a massive step backwards, having to guess at problems like this.
-Chilton