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Xcode 26.6 and 27 Gemini Authentication with Configuration Files
I’m attempting to set up Gemini agentic support in Xcode 26.6 RC (and I'm assuming the process is the same in 27), but since I need to use Gemini with a corporate account, I have a Google Cloud Project ID, not an API key, so it seems like the configuration file route is the right path? After consulting Gemini and filling out the .env file and settings.json files, Xcode is complaining about needing to be authenticated, and I can’t seem to see how to trigger the auth, like one might do in Gemini CLI. I'd appreciate any suggestions or advice at this point. Thanks in advance!
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iOS Simulator downloads a lot of data
iOS simulator downloads loads of data even over personal hotspots that should be low data - 10s of GBs which exhausts cellular plans. I.e. I'm connecting the phone over USB (charging and it automatically shares the cellular connection and faster deploy and debugging). I see that /Library/Developer/CoreSimulator/Volumes/iOS_23F77/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.5.simruntime/Contents/Resources/RuntimeRoot/usr/libexec/nsurlsessiond downloads 10s of GBs probably in /Library/Developer/Xcode/UserData/Previews/Simulator Devices/<UUID>/data/private/var/MobileAsset/AssetsV2 over time. Most plans are not that infinite. Has anyone seen such thing? The phone is connected over USB and automatically used as network device and also has the low data mode toggle on.
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Enrollment stuck on "Pending" for two weeks — no App Store Connect access
Hello, I enrolled in the Apple Developer Program on June 14, 2026. The annual fee was charged successfully and I received the receipt from Apple. I also completed the identity verification (with my driver's license). Despite this, my account has been showing "Pending" status for more than two weeks now. As a result, I have no access to App Store Connect — it shows the message "Your Apple Account is not set up for iTunes Connect," so I cannot create my app or upload a build to TestFlight. My app is finished and ready; I am only waiting for the enrollment to be completed. I have already submitted a support request by email (the form mentioned a 2 business day response time), but I wanted to open a thread here as well, since I can see from other recent posts that I'm not the only one affected. Apple Developer Support — could you please look into this and let me know why the enrollment is not being completed? I would appreciate any help getting my account activated. Thank you.
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Xcode 27 beta 2 almost impossible to use with 16 GB memory Macs.
Hi, I have been testing Xcode 27 beta 2 on macOS 27 beta 2 on a MacBook Air M2 (base model) with 16 GB of memory. When loading previews for the first time, it could take a while, but it looks significantly longer compared to Xcode 26.x on macOS 26.x. Then when trying to launch a simple app with a few screens, the Device Hub takes forever, and then on Activity Monitor, the swap used starts to climb up, almost as high as 12 GB or more. Running an app on Device Hub is almost impossible. Is this a limit of what a MacBook Air can do? This is not my primary machine by the way.
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Xcode 27 Beta / Beta 2 Running my app in Device Hub stalls on Launch Screen
I was hoping this was fixed in Beta 2, but I am having the same issue. I run my app: on a simulator device Device Hub opens Begins installing the app I see the icon and it starts to fill in The launch screen loads and never finishes loading. I then stop running app in Xcode. Device Hub still shows launch screen I restart device in Device Hub I then can open the app and test Anyone else experiencing this? I would really like to solve this as it makes testing changes a frustrating experience. Because I then have to close Device Hub and Xcode to simulate again.
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ChatGPT stopped working in Xcode
ChatGPT stopped working in Xcode MacBook Air M2 2022 MacOS 26.5.1 Xcode 26.5 ExpressVPN Version 11.71.0 (90727) Internet connection is working fine. On late night June 22, ChatGPT in Xcode was working fine. Then I started getting “cannot complete” messages with “network error”. Now ChatGPT in Xcode does not work at all. My subscription to ChatGPT auto-renewed on June 23. My bank confirms that the payment went through. I logged into ChatGPT in Safari and Firefox. The account looks fine. In Xcode settings/Intelligence/ChatGPT in Xcode, the Usage Limit says Under Limit. I signed out of ChatGPT from within Xcode, and signed back in. It still is not working. I quit and restarted Xcode, then signed out of ChatGPT again, and signed back in. Still not working. Restarted my Mac, opened Xcode. It still doesn’t work. Signed out and back into ChatGPT in Xcode. ChatGPT still is dead. Disabled VPN. Quit and restarted Xcode. ChatGPT still not working. 1-800-ChatGPT was no help at all. I can use ChatGPT while logged into my account on their website. I told it “ChatGPT in Xcode has stopped working”. It came back with: “I’ll help narrow this down. I’ll check current official OpenAI guidance/status first, then give you the fastest troubleshooting path for Xcode specifically. Thought for 6s Try this order: 1 Update ChatGPT for macOS — Work with Apps/Xcode needs ChatGPT macOS 1.2025.057 or later. 2 Restart both apps: quit ChatGPT and Xcode completely, then reopen Xcode first, ChatGPT second. 3 In ChatGPT macOS, check Work with Apps is enabled and Xcode is selected/available. 4 macOS permissions: System Settings → Privacy & Security → Accessibility and Automation. Make sure ChatGPT is allowed to control/read Xcode. 5 In Xcode, open an actual source file and put focus in the editor, then try ChatGPT again. 6 Check OpenAI status; current status page shows ChatGPT service status and incidents. 7 If on corporate/VPN network, try off VPN; OpenAI notes TLS/SSL inspection can break app access. Most common fix: update ChatGPT macOS + re-grant Accessibility/Automation permissions.” I never had the app ChatGPT for MacOS. I set up an account on ChatGPT.com and enabled it in Xcode. That was working fine until the June 23. ChatGPT is not in System Settings → Privacy & Security → Accessibility. Downloaded ChatGPT for MacOS. Quit Xcode. Added ChatGPT to. System Settings → Privacy & Security → Accessibility. Started ChatGPT. Started Xcode. Signed out of ChatGPT in Xcode, and signed back in. ChatGPT in Xcode still is dead. I am at a complete loss. Can anyone help? Doug
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My IP address has been blocked by the forums?
I've hit a dead end with normal Apple support channels. I wrote up a radar for it (FB23333685). I used curl -v https://developer.apple.com/forums/ on my Mac via my phone's hotspot (working) and via Spectrum (not working) (some irrelevant stuff elided to shrink post): Working: % curl -v https://developer.apple.com/forums/ * Host developer.apple.com:443 was resolved. * IPv6: 2620:149:a06:f000::134, 2620:149:a06:f000::139 * IPv4: 17.253.31.140, 17.253.31.139 * Trying [2620:149:a06:f000::134]:443... * Connected to developer.apple.com (2620:149:a06:f000::134) port 443 <elided> > GET /forums/ HTTP/1.1 > Host: developer.apple.com > User-Agent: curl/8.7.1 > Accept: */* > * Request completely sent off < HTTP/1.1 200 OK < Server: Apple < Date: Mon, 22 Jun 2026 23:22:30 GMT < Content-Type: text/html;charset=utf-8 < Vary: Accept-Encoding < Set-Cookie: oid-dev-forums=; Path=/; Domain=.apple.com; Expires=Thu, 01 Jan 1970 00:00:00 GMT; Max-Age=0; Secure; HttpOnly < Expires: Mon, 22 Jun 2026 23:22:29 GMT < X-Frame-Options: DENY < Strict-Transport-Security: max-age=31536000; includeSubDomains < Service-Worker-Allowed: / < User-Type: anonymous < Cache-Control: private,no-cache,no-store, must-revalidate, max-age=0 < Last-Modified: Mon, 22 Jun 2026 23:22:29 GMT < X-Content-Type-Options: nosniff < Content-Security-Policy: <elided> < Vary: Accept-Encoding < X-XSS-Protection: 1; mode=block < Vary: Origin < Vary: Access-Control-Request-Method < Vary: Access-Control-Request-Headers < Content-Language: en-US < X-Request-ID: 41b2b91a2a2c5e8be35787ec7b349db8 < Edge-Control: !no-store,max-age=3600 < X-Request-ID: 41b2b91a2a2c5e8be35787ec7b349db8 < Set-Cookie: myacinfo=; Path=/; Domain=.apple.com; Expires=Thu, 01 Jan 1970 00:00:00 GMT; Max-Age=0; Secure; HttpOnly < Set-Cookie: asc_user=; Path=/; Domain=.apple.com; Expires=Thu, 01 Jan 1970 00:00:00 GMT; Max-Age=0; Secure < Set-Cookie: XID=<redacted>; Path=/; Domain=.apple.com; Expires=Wed, 22 Jul 2026 23:22:29 GMT; Max-Age=2592000; Secure; HttpOnly < Set-Cookie: df_shld_btm_prd=<redacted>; Expires=Tue, 23 Jun 2026 11:22:30 GMT; Max-Age=43200; Domain=apple.com; Path=/; SameSite=Lax; Secure < Age: 2 < Via: https/1.1 ussea4-edge-mx-005.ts.apple.com (acdn/302.16436), https/1.1 ussea4-edge-fx-007.ts.apple.com (acdn/302.16436) < X-Cache: miss, miss < CDNUUID: 42f00814-9cfb-4675-a0fa-4f3aa5ba89da-2134634100 < Transfer-Encoding: chunked < Connection: keep-alive < <!DOCTYPE html> … Failing: % curl -v https://developer.apple.com/forums/ * Host developer.apple.com:443 was resolved. * IPv6: (none) * IPv4: 17.253.83.137, 17.253.83.132 * Trying 17.253.83.137:443... * Connected to developer.apple.com (17.253.83.137) port 443 <redacted> * SSL certificate verify ok. * using HTTP/1.x > GET /forums/ HTTP/1.1 > Host: developer.apple.com > User-Agent: curl/8.7.1 > Accept: */* > * Request completely sent off < HTTP/1.1 403 Forbidden < Server: Apple < Date: Mon, 22 Jun 2026 23:16:25 GMT < Content-Type: text/html < Content-Length: 146 < Cache-Control: private, no-cache, no-store, max-age=0 < Age: 0 < Via: https/1.1 uslax1-edge-mx-005.ts.apple.com (acdn/302.16436), https/1.1 uslax1-edge-fx-015.ts.apple.com (acdn/302.16436) < X-Cache: miss, miss < CDNUUID: 4da2a4a9-3bd4-4135-b895-6b58b6d7f53b-1614544808 < Connection: keep-alive < <html> <head><title>403 Forbidden</title></head> <body> <center><h1>403 Forbidden</h1></center> <hr><center>Apple</center> </body> </html> * Connection #0 to host developer.apple.com left intact The Spectrum response never reached the forums app at all — it was rejected at the edge node itself (uslax1-edge-mx-005 / uslax1-edge-fx-015, both LA-area). The working request happened to land on a Seattle-area edge (ussea4) via anycast routing. So this isn't an app-level or account-level block — it's a deny rule sitting on (or upstream of) the LA edge PoP for my specific IP. Thing is, I don’t know how to get help on this issue.
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Xcode 27 incorrectly links a Catalyst binary, _UIFontTextStyleCallout Expected in AppKit
I have a personal iOS project that I also compile for macOS with Catalyst. When built with Xcode 26.x, everything is linked correctly. When built with Xcode 27 betas, the following runtime error occurs: Termination Reason: Namespace DYLD, Code 4, Symbol missing Symbol not found: _UIFontTextStyleCallout Referenced from: <046ED276-F81A-31B4-82FF-6DC82E9041BC> /Applications/Photo Library.app/Contents/MacOS/Photo Library Expected in: <298B64F6-9BC0-3BFB-BE72-EBDC2BE0FF19> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit Any assistance? Thanks
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Betas not available to all developers?
It's been over 2 weeks and I still don't have the option to download the Mac or iOS 27 betas. All I see is the option for the current public betas for Tahoe and iOS 26. I am a registered developer and thought I would get access to the betas. I've submitted 2 tickets through the feedback assistant and both were closed with the comment "investigation complete - working as designed". I don't know where else to go. Is it true that not every developer gets access to beta software or that developer betas are released in phases? I've never read that anywhere nor heard that once released that beta software isn't available to all developers in the Apple dev program (not the public beta program). Can anyone shed light on this? is this true? Are betas released in phases to developers? At this rate as a developer I will have to wait until the public beta. Help!
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Xcode won't sign into ChatGPT Codex account anymore
As of May 8th, 2026, after I upgraded to "codex-cli 0.129.0" via Xcode, I can no longer sign into my ChatGPT account in Xcode Intelligence Settings. The Log In window is always successful, but the settings never update to show the login being successful. It's a constant loop. Perhaps a hand-shake fail. Versions: Tahoe 26.3.1, Xcode 26.4.1, codex-cli 0.129.0.
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Xcode on my new MacBook will not find my iPhone
Hi, I'm having a strange issue with my new MacBook Pro M5. My iPhone 17 is connected via USB. The phone appears in Finder, so the Mac clearly detects it, and I can access it there. However, the Xcode doesn't see the iPhone at all. Both the MacBook Pro and the iPhone are running version 26.5. What's confusing is that the exact same iPhone and the exact same USB cable work perfectly with my older Intel-based MacBook Pro. Has anyone else experienced this, or have any suggestions on what I should check?
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Interface Builder is barely usable
I wonder is anyone at Apple still using Interface Builder for anything… Across Xcode 16.x and 26.x, IB has become increasingly and noticeably slower to open storyboard and xibs. I see zero improvements in Xcode 27 beta. This morning I had both 26 and 27 going fairly quickly into "application not responding" state when trying to render a rather simple layout in storyboard. What's making it worse is that force-quitting the app and starting again leads straight back into the same storyboard and then locks up again. It does not matter if I manage to switch to a .swift file — it's clearly still doing something in the background related to that storyboard and gets stuck. I eventually managed to open just the .storyboard (without the project), fix the offending layout bits and now it's at least not getting stuck although it still takes good 5-6s before it renders a layout with about a dozen components. I assume something with LLM agents is the reason for this issue but come on people — this is infuriatingly incapacitating tool for people like me that are still maintaining UIKit apps.
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Xcode 26.5 can't run apps on visionOS 27 and iOS 27 Beta 2
With Xcode Version 26.5 (17F42) apps can no longer be launched on a real Vision Pro once migrated to visionOS 27 Beta 2. At launch there is an EXC_BAD_ACCESS runtime error in an initialiser. If you launch apps on a real iPhone/Ipad with OS 27 Beta 2 the program will stop before the end of its start, but there is no precise line with the error. Xcode just stop in assembly code in the debugger, in the init phase of Swift where it searches for which objects to instantiate at launch. After investigating, the error comes from a debug setting from Xcode to show the stack trace. To avoid the error when run from Xcode Version 26.5 (17F42) In Xcode, open Product > Scheme > Edit Scheme. Select the Run action in the sidebar, then open the Options tab. Find Queue Debugging and uncheck Enable backtrace recording. If Queue debugging is enabled, then the program crashes when launched It is useful to be able to run apps from the production Xcode to devices with 27 OSes in beta to be able to test that everything will work fine for new versions of apps released before OSes 27 release. Thank you A previous post was made but the cause was badly identified. New Feedback including a sample code FB23384318
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Waiting for reviews
1 week and still no answer and response from apple. i have submitted my new application and ” they say ”, we will get back to you in 48 hours. guys ! its more than 48 hours!! i have been waiting for 1 week. how can i get their attention! I raised a case ID and still no one reply to me !!!!!!! i need a solution ! Why they are treating me like this ? instead of raising a ticket and knowing that i will get a solution, i pray to god every night that I don’t want any issue with my application to not deal with this circle all over again!
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Your enrollment could not be completed.
Hello everyone, I am experiencing a roadblock while trying to enroll in the Apple Developer Program and am hoping to get some insight or advice from anyone who has resolved a similar issue. My Setup & Steps: Account Type: Individual / Sole Proprietor The Issue: I completed the initial information steps, but immediately after clicking to accept the Developer Program License Agreement, the page redirected to a generic error screen. Error Message: Your enrollment could not be completed. Your enrollment in the Apple Developer Program could not be completed at this time. What I've Done So Far: I have already contacted Apple Developer Support directly to investigate this from the backend. They have opened an official case for me (Case ID: 102921563857). Since I am currently waiting on a response from support, I wanted to check if this is a known system glitch or if there is a common trigger for this error (e.g., identity verification hiccups, regional payment issues, or Apple ID region mismatches) that I can fix on my end in the meantime. Has anyone else encountered this exact error immediately after the agreement step? If so, how long did it take to resolve, or what did support require to clear it up? Thank you in advance for your help!
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opencode + LM studio + plan = sad
quencoder 2.5 locally is making great plans. Beautiful plans amazing plans that are so correct I want to hug it. But when I want to implement it there is no button asking me if I want to go ahead. I tried /exit-plan and the command could not be completed (I only see /plan, /rename, and /exit-planP. I do not see the markdown in a separate pane that's copyable as shown in this video https://developer.apple.com/videos/play/wwdc2026/259/?time=597 (I also can't get the conversation in a separate window by pressing option shift click, I have to manually open the conversation in a new tab). I get a plan interleaved with code snippets and I can't copy the whole plan to a new conversation. I would very much like this to work. (I also really like being able to run locally because I do not agree with google, openai, or anthropic ethics. thanks for giving me a choice) (I also like how not like a sycophant the tone of the response is. refreshing) (Note I started planning first because without a plan it started mucking about in the plist editing status bar keys when the problem was a navigation bar which I thought was clear from the picture I attached) (But I'd really like to say go and I have no buttons to exit plan mode.) (I am going to stay on Tahoe till October) I asked it how to copy and it said: In the opencode session where the plan was discussed, type /share — it'll copy a shareable link to your clipboard (like opncd.ai/s/...). Paste that link here and I can fetch the plan directly. That was a hallucination when I typed /share the agent just repeated its plan for a third time. It's a good plan, the best plan, I don't see any algae in this plan. It also said "I can see from the repository exploration that there's no written plan document, and the other agent is working on "[the plan]." However, I don't have access to the previous conversation's last response. Maybe there should be a button to copy a whole response or open a new conversation (not in plan mode) with a response? I see that I can configure agents https://opencode.ai/docs/agents/. Should I? Shouldn't Xcode do it for me? { "$schema": "https://opencode.ai/config.json", "agent": { "build": { "mode": "primary", "model": "anthropic/claude-sonnet-4-20250514", "prompt": "{file:./prompts/build.txt}", "permission": { "edit": "allow", "bash": "allow" } }, "plan": { "mode": "primary", "model": "anthropic/claude-haiku-4-20250514", "permission": { "edit": "deny", "bash": "deny" } }, "code-reviewer": { "description": "Reviews code for best practices and potential issues", "mode": "subagent", "model": "anthropic/claude-sonnet-4-20250514", "prompt": "You are a code reviewer. Focus on security, performance, and maintainability.", "permission": { "edit": "deny" } } } }
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Xcode 26.6 and 27 Gemini Authentication with Configuration Files
I’m attempting to set up Gemini agentic support in Xcode 26.6 RC (and I'm assuming the process is the same in 27), but since I need to use Gemini with a corporate account, I have a Google Cloud Project ID, not an API key, so it seems like the configuration file route is the right path? After consulting Gemini and filling out the .env file and settings.json files, Xcode is complaining about needing to be authenticated, and I can’t seem to see how to trigger the auth, like one might do in Gemini CLI. I'd appreciate any suggestions or advice at this point. Thanks in advance!
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Agents in Xcode: Codex Sign In not working
Hey all, the codex sign in isn't working for me in Agents. I am using the 26.5 release candidate version. It always says "Not Signed In". I have completed the Sign In process multiple times. Anyone else seeing this? I have filed Feedback FB22732574
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iOS Simulator downloads a lot of data
iOS simulator downloads loads of data even over personal hotspots that should be low data - 10s of GBs which exhausts cellular plans. I.e. I'm connecting the phone over USB (charging and it automatically shares the cellular connection and faster deploy and debugging). I see that /Library/Developer/CoreSimulator/Volumes/iOS_23F77/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.5.simruntime/Contents/Resources/RuntimeRoot/usr/libexec/nsurlsessiond downloads 10s of GBs probably in /Library/Developer/Xcode/UserData/Previews/Simulator Devices/<UUID>/data/private/var/MobileAsset/AssetsV2 over time. Most plans are not that infinite. Has anyone seen such thing? The phone is connected over USB and automatically used as network device and also has the low data mode toggle on.
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xcode27 beta2 library 'd64' not found
what can i do?
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Enrollment stuck on "Pending" for two weeks — no App Store Connect access
Hello, I enrolled in the Apple Developer Program on June 14, 2026. The annual fee was charged successfully and I received the receipt from Apple. I also completed the identity verification (with my driver's license). Despite this, my account has been showing "Pending" status for more than two weeks now. As a result, I have no access to App Store Connect — it shows the message "Your Apple Account is not set up for iTunes Connect," so I cannot create my app or upload a build to TestFlight. My app is finished and ready; I am only waiting for the enrollment to be completed. I have already submitted a support request by email (the form mentioned a 2 business day response time), but I wanted to open a thread here as well, since I can see from other recent posts that I'm not the only one affected. Apple Developer Support — could you please look into this and let me know why the enrollment is not being completed? I would appreciate any help getting my account activated. Thank you.
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Xcode 27 beta 2 almost impossible to use with 16 GB memory Macs.
Hi, I have been testing Xcode 27 beta 2 on macOS 27 beta 2 on a MacBook Air M2 (base model) with 16 GB of memory. When loading previews for the first time, it could take a while, but it looks significantly longer compared to Xcode 26.x on macOS 26.x. Then when trying to launch a simple app with a few screens, the Device Hub takes forever, and then on Activity Monitor, the swap used starts to climb up, almost as high as 12 GB or more. Running an app on Device Hub is almost impossible. Is this a limit of what a MacBook Air can do? This is not my primary machine by the way.
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Xcode 27 Beta / Beta 2 Running my app in Device Hub stalls on Launch Screen
I was hoping this was fixed in Beta 2, but I am having the same issue. I run my app: on a simulator device Device Hub opens Begins installing the app I see the icon and it starts to fill in The launch screen loads and never finishes loading. I then stop running app in Xcode. Device Hub still shows launch screen I restart device in Device Hub I then can open the app and test Anyone else experiencing this? I would really like to solve this as it makes testing changes a frustrating experience. Because I then have to close Device Hub and Xcode to simulate again.
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ChatGPT stopped working in Xcode
ChatGPT stopped working in Xcode MacBook Air M2 2022 MacOS 26.5.1 Xcode 26.5 ExpressVPN Version 11.71.0 (90727) Internet connection is working fine. On late night June 22, ChatGPT in Xcode was working fine. Then I started getting “cannot complete” messages with “network error”. Now ChatGPT in Xcode does not work at all. My subscription to ChatGPT auto-renewed on June 23. My bank confirms that the payment went through. I logged into ChatGPT in Safari and Firefox. The account looks fine. In Xcode settings/Intelligence/ChatGPT in Xcode, the Usage Limit says Under Limit. I signed out of ChatGPT from within Xcode, and signed back in. It still is not working. I quit and restarted Xcode, then signed out of ChatGPT again, and signed back in. Still not working. Restarted my Mac, opened Xcode. It still doesn’t work. Signed out and back into ChatGPT in Xcode. ChatGPT still is dead. Disabled VPN. Quit and restarted Xcode. ChatGPT still not working. 1-800-ChatGPT was no help at all. I can use ChatGPT while logged into my account on their website. I told it “ChatGPT in Xcode has stopped working”. It came back with: “I’ll help narrow this down. I’ll check current official OpenAI guidance/status first, then give you the fastest troubleshooting path for Xcode specifically. Thought for 6s Try this order: 1 Update ChatGPT for macOS — Work with Apps/Xcode needs ChatGPT macOS 1.2025.057 or later. 2 Restart both apps: quit ChatGPT and Xcode completely, then reopen Xcode first, ChatGPT second. 3 In ChatGPT macOS, check Work with Apps is enabled and Xcode is selected/available. 4 macOS permissions: System Settings → Privacy & Security → Accessibility and Automation. Make sure ChatGPT is allowed to control/read Xcode. 5 In Xcode, open an actual source file and put focus in the editor, then try ChatGPT again. 6 Check OpenAI status; current status page shows ChatGPT service status and incidents. 7 If on corporate/VPN network, try off VPN; OpenAI notes TLS/SSL inspection can break app access. Most common fix: update ChatGPT macOS + re-grant Accessibility/Automation permissions.” I never had the app ChatGPT for MacOS. I set up an account on ChatGPT.com and enabled it in Xcode. That was working fine until the June 23. ChatGPT is not in System Settings → Privacy & Security → Accessibility. Downloaded ChatGPT for MacOS. Quit Xcode. Added ChatGPT to. System Settings → Privacy & Security → Accessibility. Started ChatGPT. Started Xcode. Signed out of ChatGPT in Xcode, and signed back in. ChatGPT in Xcode still is dead. I am at a complete loss. Can anyone help? Doug
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My IP address has been blocked by the forums?
I've hit a dead end with normal Apple support channels. I wrote up a radar for it (FB23333685). I used curl -v https://developer.apple.com/forums/ on my Mac via my phone's hotspot (working) and via Spectrum (not working) (some irrelevant stuff elided to shrink post): Working: % curl -v https://developer.apple.com/forums/ * Host developer.apple.com:443 was resolved. * IPv6: 2620:149:a06:f000::134, 2620:149:a06:f000::139 * IPv4: 17.253.31.140, 17.253.31.139 * Trying [2620:149:a06:f000::134]:443... * Connected to developer.apple.com (2620:149:a06:f000::134) port 443 <elided> > GET /forums/ HTTP/1.1 > Host: developer.apple.com > User-Agent: curl/8.7.1 > Accept: */* > * Request completely sent off < HTTP/1.1 200 OK < Server: Apple < Date: Mon, 22 Jun 2026 23:22:30 GMT < Content-Type: text/html;charset=utf-8 < Vary: Accept-Encoding < Set-Cookie: oid-dev-forums=; Path=/; Domain=.apple.com; Expires=Thu, 01 Jan 1970 00:00:00 GMT; Max-Age=0; Secure; HttpOnly < Expires: Mon, 22 Jun 2026 23:22:29 GMT < X-Frame-Options: DENY < Strict-Transport-Security: max-age=31536000; includeSubDomains < Service-Worker-Allowed: / < User-Type: anonymous < Cache-Control: private,no-cache,no-store, must-revalidate, max-age=0 < Last-Modified: Mon, 22 Jun 2026 23:22:29 GMT < X-Content-Type-Options: nosniff < Content-Security-Policy: <elided> < Vary: Accept-Encoding < X-XSS-Protection: 1; mode=block < Vary: Origin < Vary: Access-Control-Request-Method < Vary: Access-Control-Request-Headers < Content-Language: en-US < X-Request-ID: 41b2b91a2a2c5e8be35787ec7b349db8 < Edge-Control: !no-store,max-age=3600 < X-Request-ID: 41b2b91a2a2c5e8be35787ec7b349db8 < Set-Cookie: myacinfo=; Path=/; Domain=.apple.com; Expires=Thu, 01 Jan 1970 00:00:00 GMT; Max-Age=0; Secure; HttpOnly < Set-Cookie: asc_user=; Path=/; Domain=.apple.com; Expires=Thu, 01 Jan 1970 00:00:00 GMT; Max-Age=0; Secure < Set-Cookie: XID=<redacted>; Path=/; Domain=.apple.com; Expires=Wed, 22 Jul 2026 23:22:29 GMT; Max-Age=2592000; Secure; HttpOnly < Set-Cookie: df_shld_btm_prd=<redacted>; Expires=Tue, 23 Jun 2026 11:22:30 GMT; Max-Age=43200; Domain=apple.com; Path=/; SameSite=Lax; Secure < Age: 2 < Via: https/1.1 ussea4-edge-mx-005.ts.apple.com (acdn/302.16436), https/1.1 ussea4-edge-fx-007.ts.apple.com (acdn/302.16436) < X-Cache: miss, miss < CDNUUID: 42f00814-9cfb-4675-a0fa-4f3aa5ba89da-2134634100 < Transfer-Encoding: chunked < Connection: keep-alive < <!DOCTYPE html> … Failing: % curl -v https://developer.apple.com/forums/ * Host developer.apple.com:443 was resolved. * IPv6: (none) * IPv4: 17.253.83.137, 17.253.83.132 * Trying 17.253.83.137:443... * Connected to developer.apple.com (17.253.83.137) port 443 <redacted> * SSL certificate verify ok. * using HTTP/1.x > GET /forums/ HTTP/1.1 > Host: developer.apple.com > User-Agent: curl/8.7.1 > Accept: */* > * Request completely sent off < HTTP/1.1 403 Forbidden < Server: Apple < Date: Mon, 22 Jun 2026 23:16:25 GMT < Content-Type: text/html < Content-Length: 146 < Cache-Control: private, no-cache, no-store, max-age=0 < Age: 0 < Via: https/1.1 uslax1-edge-mx-005.ts.apple.com (acdn/302.16436), https/1.1 uslax1-edge-fx-015.ts.apple.com (acdn/302.16436) < X-Cache: miss, miss < CDNUUID: 4da2a4a9-3bd4-4135-b895-6b58b6d7f53b-1614544808 < Connection: keep-alive < <html> <head><title>403 Forbidden</title></head> <body> <center><h1>403 Forbidden</h1></center> <hr><center>Apple</center> </body> </html> * Connection #0 to host developer.apple.com left intact The Spectrum response never reached the forums app at all — it was rejected at the edge node itself (uslax1-edge-mx-005 / uslax1-edge-fx-015, both LA-area). The working request happened to land on a Seattle-area edge (ussea4) via anycast routing. So this isn't an app-level or account-level block — it's a deny rule sitting on (or upstream of) the LA edge PoP for my specific IP. Thing is, I don’t know how to get help on this issue.
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1w
Xcode 27 incorrectly links a Catalyst binary, _UIFontTextStyleCallout Expected in AppKit
I have a personal iOS project that I also compile for macOS with Catalyst. When built with Xcode 26.x, everything is linked correctly. When built with Xcode 27 betas, the following runtime error occurs: Termination Reason: Namespace DYLD, Code 4, Symbol missing Symbol not found: _UIFontTextStyleCallout Referenced from: <046ED276-F81A-31B4-82FF-6DC82E9041BC> /Applications/Photo Library.app/Contents/MacOS/Photo Library Expected in: <298B64F6-9BC0-3BFB-BE72-EBDC2BE0FF19> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit Any assistance? Thanks
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2
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1w
Betas not available to all developers?
It's been over 2 weeks and I still don't have the option to download the Mac or iOS 27 betas. All I see is the option for the current public betas for Tahoe and iOS 26. I am a registered developer and thought I would get access to the betas. I've submitted 2 tickets through the feedback assistant and both were closed with the comment "investigation complete - working as designed". I don't know where else to go. Is it true that not every developer gets access to beta software or that developer betas are released in phases? I've never read that anywhere nor heard that once released that beta software isn't available to all developers in the Apple dev program (not the public beta program). Can anyone shed light on this? is this true? Are betas released in phases to developers? At this rate as a developer I will have to wait until the public beta. Help!
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242
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1w
Xcode won't sign into ChatGPT Codex account anymore
As of May 8th, 2026, after I upgraded to "codex-cli 0.129.0" via Xcode, I can no longer sign into my ChatGPT account in Xcode Intelligence Settings. The Log In window is always successful, but the settings never update to show the login being successful. It's a constant loop. Perhaps a hand-shake fail. Versions: Tahoe 26.3.1, Xcode 26.4.1, codex-cli 0.129.0.
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1w
Xcode on my new MacBook will not find my iPhone
Hi, I'm having a strange issue with my new MacBook Pro M5. My iPhone 17 is connected via USB. The phone appears in Finder, so the Mac clearly detects it, and I can access it there. However, the Xcode doesn't see the iPhone at all. Both the MacBook Pro and the iPhone are running version 26.5. What's confusing is that the exact same iPhone and the exact same USB cable work perfectly with my older Intel-based MacBook Pro. Has anyone else experienced this, or have any suggestions on what I should check?
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1w
Interface Builder is barely usable
I wonder is anyone at Apple still using Interface Builder for anything… Across Xcode 16.x and 26.x, IB has become increasingly and noticeably slower to open storyboard and xibs. I see zero improvements in Xcode 27 beta. This morning I had both 26 and 27 going fairly quickly into "application not responding" state when trying to render a rather simple layout in storyboard. What's making it worse is that force-quitting the app and starting again leads straight back into the same storyboard and then locks up again. It does not matter if I manage to switch to a .swift file — it's clearly still doing something in the background related to that storyboard and gets stuck. I eventually managed to open just the .storyboard (without the project), fix the offending layout bits and now it's at least not getting stuck although it still takes good 5-6s before it renders a layout with about a dozen components. I assume something with LLM agents is the reason for this issue but come on people — this is infuriatingly incapacitating tool for people like me that are still maintaining UIKit apps.
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1w
Xcode 26.5 can't run apps on visionOS 27 and iOS 27 Beta 2
With Xcode Version 26.5 (17F42) apps can no longer be launched on a real Vision Pro once migrated to visionOS 27 Beta 2. At launch there is an EXC_BAD_ACCESS runtime error in an initialiser. If you launch apps on a real iPhone/Ipad with OS 27 Beta 2 the program will stop before the end of its start, but there is no precise line with the error. Xcode just stop in assembly code in the debugger, in the init phase of Swift where it searches for which objects to instantiate at launch. After investigating, the error comes from a debug setting from Xcode to show the stack trace. To avoid the error when run from Xcode Version 26.5 (17F42) In Xcode, open Product > Scheme > Edit Scheme. Select the Run action in the sidebar, then open the Options tab. Find Queue Debugging and uncheck Enable backtrace recording. If Queue debugging is enabled, then the program crashes when launched It is useful to be able to run apps from the production Xcode to devices with 27 OSes in beta to be able to test that everything will work fine for new versions of apps released before OSes 27 release. Thank you A previous post was made but the cause was badly identified. New Feedback including a sample code FB23384318
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1w
access to camera, microphone and auto-call function in emergency
SOS app needs access to camera, microphone and auto-call initiate (no touch) function when user press SOS button or app detects emergency situation App will Auto initiate call to a preset emergency contact Share short audio/video recording clip to emergency contact. What permissions/entitlements are needed and how to get?
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1w
Waiting for reviews
1 week and still no answer and response from apple. i have submitted my new application and ” they say ”, we will get back to you in 48 hours. guys ! its more than 48 hours!! i have been waiting for 1 week. how can i get their attention! I raised a case ID and still no one reply to me !!!!!!! i need a solution ! Why they are treating me like this ? instead of raising a ticket and knowing that i will get a solution, i pray to god every night that I don’t want any issue with my application to not deal with this circle all over again!
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The iOS project runs via Xcode, but the watch app cannot be installed on the watch, showing the message "This app could not be installed at this time. Could not install at this time." However, the build distributed through TestFlight installs normall
When running a mobile app through Xcode, why can't the associated watch app be installed within the watch app? How can this problem be solved?
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1w
Your enrollment could not be completed.
Hello everyone, I am experiencing a roadblock while trying to enroll in the Apple Developer Program and am hoping to get some insight or advice from anyone who has resolved a similar issue. My Setup & Steps: Account Type: Individual / Sole Proprietor The Issue: I completed the initial information steps, but immediately after clicking to accept the Developer Program License Agreement, the page redirected to a generic error screen. Error Message: Your enrollment could not be completed. Your enrollment in the Apple Developer Program could not be completed at this time. What I've Done So Far: I have already contacted Apple Developer Support directly to investigate this from the backend. They have opened an official case for me (Case ID: 102921563857). Since I am currently waiting on a response from support, I wanted to check if this is a known system glitch or if there is a common trigger for this error (e.g., identity verification hiccups, regional payment issues, or Apple ID region mismatches) that I can fix on my end in the meantime. Has anyone else encountered this exact error immediately after the agreement step? If so, how long did it take to resolve, or what did support require to clear it up? Thank you in advance for your help!
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1w
opencode + LM studio + plan = sad
quencoder 2.5 locally is making great plans. Beautiful plans amazing plans that are so correct I want to hug it. But when I want to implement it there is no button asking me if I want to go ahead. I tried /exit-plan and the command could not be completed (I only see /plan, /rename, and /exit-planP. I do not see the markdown in a separate pane that's copyable as shown in this video https://developer.apple.com/videos/play/wwdc2026/259/?time=597 (I also can't get the conversation in a separate window by pressing option shift click, I have to manually open the conversation in a new tab). I get a plan interleaved with code snippets and I can't copy the whole plan to a new conversation. I would very much like this to work. (I also really like being able to run locally because I do not agree with google, openai, or anthropic ethics. thanks for giving me a choice) (I also like how not like a sycophant the tone of the response is. refreshing) (Note I started planning first because without a plan it started mucking about in the plist editing status bar keys when the problem was a navigation bar which I thought was clear from the picture I attached) (But I'd really like to say go and I have no buttons to exit plan mode.) (I am going to stay on Tahoe till October) I asked it how to copy and it said: In the opencode session where the plan was discussed, type /share — it'll copy a shareable link to your clipboard (like opncd.ai/s/...). Paste that link here and I can fetch the plan directly. That was a hallucination when I typed /share the agent just repeated its plan for a third time. It's a good plan, the best plan, I don't see any algae in this plan. It also said "I can see from the repository exploration that there's no written plan document, and the other agent is working on "[the plan]." However, I don't have access to the previous conversation's last response. Maybe there should be a button to copy a whole response or open a new conversation (not in plan mode) with a response? I see that I can configure agents https://opencode.ai/docs/agents/. Should I? Shouldn't Xcode do it for me? { "$schema": "https://opencode.ai/config.json", "agent": { "build": { "mode": "primary", "model": "anthropic/claude-sonnet-4-20250514", "prompt": "{file:./prompts/build.txt}", "permission": { "edit": "allow", "bash": "allow" } }, "plan": { "mode": "primary", "model": "anthropic/claude-haiku-4-20250514", "permission": { "edit": "deny", "bash": "deny" } }, "code-reviewer": { "description": "Reviews code for best practices and potential issues", "mode": "subagent", "model": "anthropic/claude-sonnet-4-20250514", "prompt": "You are a code reviewer. Focus on security, performance, and maintainability.", "permission": { "edit": "deny" } } } }
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