Build maps and location awareness capabilities into your apps.

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How to correct business location?
My organization, Los Angeles Pierce College, rents space to "Topanga Vintage Market", which is a monthly weekend swap meet operation. Apple Maps shows the location as roughly 34.18715° N, 118.58058° W. However, this is the location of the campus Child Development Center, which provides child care services and is not open during the hours of the Topanga Vintage Market. The actual location should be in the adjacent large parking lot, roughly 34.18740° N, 118.57782° W. They do not have a physical building. How do I get this resolved? I am putting a campus mapping application into the App Store real soon now. There is also an entry for "ALC Taco Truck" about 34.18533° N, 118.57349° W, which as far as I know has not been on campus since Covid. Thanks in advance for any guidance you can provide.
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543
Jan ’25
Location not tracking in background
I really need some help. I have been going back and forth with a customer of mine for weeks. Our app is supposed to track location in the background after a user starts it in the foreground. Every time I test it, it works. I can put the app in the background and walk around for hours. Every time he tests it, it doesn't work. He puts the app into the background and about a minute later, it stops tracking him. Then it starts again when the app comes back to the foreground. We have each tried it on two devices with the same results. I'm willing to post the rest of the details if anyone is interested in helping me, but the last couple of times I got no response, so I'm not going to bother unless I can get some help this time. Thanks.
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446
Feb ’25
CarPlay map view stops updating when iPhone screen turns off
Hello all, I have a food delivery app that I am beginning to implement CarPlay support in. Route picking, navigation, turn-by-turn guidance features all work perfectly on iPhone, and on CarPlay while the iPhone is unlocked, or locked but screen on. However, when the iPhone is locked and the screen is off, the CarPlay map view stops following the user's location and appears to be frozen. When this happens, the other "map buttons" that are part of the CPMapTemplate continue to accept user input (I can enter and exit the map panning mode for example), the user's location continues to update, and the turn-by-turn guidance continues as normal. It appears to be just the map view (which is drawn on the window and is not part of the CPMapTemplate) that stops updating in this state. I've been through every page of Apple documentation on CarPlay but nothing references or addresses how to keep the CarPlay session active while the iPhone is locked. I'm not sure where else to look for answers and I'm out of theories as to why this might happen. Any guidance around this would be greatly appreciated.
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97
Mar ’25
Background Modes - App Identifiers
Hey All, Seem to be in a loop and unable to proceed. New app specific for iOS being built on xCode. Project is configured only to deploy and use iOS, not macOS or anything else. Trying to create a new App iD always see it default to all platforms which means "Background Modes" is not visible or available. Automatic signing etc in xcode can't seem to get around this and just continues to flag I'm missing the entitlement for locations.background. Not sure what I am missing as I cannot manually configure the ID for iOS only and xcode is also generating new ID's with the same platform structure and constraints. Any thoughts or insights here please?
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116
Apr ’25
Issue with calculating the distance between two points on a map
I have an error issue that I haven’t been able to solve despite doing extensive research. In fact the similar examples I have found so far have been educational but I have not been able to make work. The example below I am hoping will be easy to fix as it is only producing errors with one line of code… import SwiftUI import CoreLocation var currentLon = Double() var currentLat = Double() extension CLLocation { class func distance(from: CLLocationCoordinate2D, to: CLLocationCoordinate2D) -> CLLocationDistance { let from = CLLocation(latitude: from.latitude, longitude: from.longitude) let to = CLLocation(latitude: to.latitude, longitude: to.longitude) return from.distance(from: to) } func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) { currentLon = (locations.last?.coordinate.longitude)! currentLat = (locations.last?.coordinate.latitude)! }/*⚠️ Not sure if this function will work? (Update User Location coordinates on the move?)*/ } struct Positions: Identifiable { let id = UUID() let name: String let latitude: Double let longitude: Double var coordinate: CLLocationCoordinate2D { CLLocationCoordinate2D(latitude: latitude, longitude: longitude) } } struct GameMapView: View { let from = CLLocationCoordinate2D(latitude: currentLon, longitude: currentLat) let to = CLLocationCoordinate2D(latitude: thisCardPositionLongitude, longitude: thisCardPositionLongitude) let distanceFrom = from.distance(from: to) /*⚠️ ERRORS: 1. Cannot use instance member 'from' within property initializer; property initializers run before 'self' is available. 2. Cannot use instance member 'to' within property initializer; property initializers run before 'self' is available. 3. Value of type 'CLLocationCoordinate2D' has no member 'distance'. */ @State private var region = MKCoordinateRegion( center: CLLocationCoordinate2D( latitude: thisCardPositionLatitude, longitude: thisCardPositionLongitude), span: MKCoordinateSpan( latitudeDelta: 0.0001, longitudeDelta: 0.0001) ) var body: some View { Map(coordinateRegion: $region, showsUserLocation: true, annotationItems: locations){ place in MapMarker(coordinate: place.coordinate,tint: Color.accentColor) } .edgesIgnoringSafeArea(.all) VStack { Print("Distance from Location: \(distanceFrom)") font(.largeTitle) padding() }
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119
Apr ’25
kCLErrorLocationUnknown becoming a big issue
In the last few months we have seen a lot of the following errors in which it fails to retrieve location information. This seems to happen across multiple browsers and feels related to apple/mac OS more than the browsers. Error: "CoreLocationProvider: CoreLocation framework reported a kCLErrorLocationUnknown failure." Any suggestions or an ETA on when this can be fixed? I have seen other threads/posts on this but wanted a new one to highlight the issue is prevalent.
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721
Sep ’25
Location updates in background…
Hello, I’ve done a lot of testing of location services running in background with various settings, but in all scenarios location updates pause after a couple of hours, especially overnight In sleep mode. My app, for personal safety, requires regular location updates to 5m accuracy every minute. The only solution I have found is to keep the app in foreground. Location always stops updating. Background mode stops updating. Live location services stops updating. Is there a solution I may have missed other than keeping app in foreground? thank you, Brendan
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117
Jun ’25
Location streaming onto Live Activity
Hello forum, I want to keep my app running in the background after user swaps up, for the purpose of workout tracking. start up the task and continuously receipt GPS updates process the location data show the data on a live activity Two examples Strava paddlelogger Question: Does this mean, these two apps would just pause when the .backgroundTimeRemaining becomes 0? How does a workout app "work" in background mode, do I need to handle budget running out?
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93
Jun ’25
Apple Maps directions not starting on first launch in CarPlay
In my app, I want to launch Apple Maps and start turn-by-turn navigation when the user taps a button. I referred to Apple’s documentation and sample projects and implemented the following code: if let url = URL(string: "maps://?t=m&daddr=(addr)") { self.carplayScene?.open(url, options: nil, completionHandler: nil) } This works only if Apple Maps has been launched at least once on the iPhone or in the CarPlay environment. If Apple Maps has never been opened before, it launches the app but does not automatically start navigation. However, once the user has opened Apple Maps at least once — either on the phone or through CarPlay — then navigation starts as expected from that point on. Is this behavior expected? Or is it a bug?
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84
Jun ’25
Submission Rejected: Guideline 5.1.1 - Legal - Privacy - Data Collection and Storage
Hello Experts, I am in need of your help with this feedback from the App Reviewer. Issue Description: One or more purpose strings in the app do not sufficiently explain the use of protected resources. Purpose strings must clearly and completely describe the app's use of data and, in most cases, provide an example of how the data will be used. Next Steps: Update the location purpose string to explain how the app will use the requested information and provide a specific example of how the data will be used. See the attached screenshot. Resources: Purpose strings must clearly describe how an app uses the ability, data, or resource. The following are hypothetical examples of unclear purpose strings that would not pass review: "App would like to access your Contacts" "App needs microphone access" Feedback #2 "Regarding 5.1.1, we understand why your app needs access to location. However, the permission request alert does not sufficiently explain this to your users before accessing the location. To resolve this issue, it would be appropriate to revise the location permission request, specify why your app needs access, and provide an example of how your app will use the user's data. To learn more about purpose string requirements, watch a video from App Review with tips for writing clear purpose strings. We look forward to reviewing your app once the appropriate changes have been made." May I know how can I update my purpose string? I appealed on the first feedback by explaining what is the purpose of it but got the Feedback #2. TYIA!!
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214
Jun ’25
Flutter: abnormal delay on iOS in position recovery on first opening
Good morning everyone, I am developing a Flutter app for Android and iOS. When I press a button, the app detects the location of the device (obviously with permissions already granted). On Android everything works correctly. On iOS, however, when I press the button for the first time after opening the app, the location is detected after about 30-50 seconds. On the other hand, if I repeat the operation later, the response time is drastically reduced (only a few seconds). I am using the location package (https://pub.dev/packages/location), and the code to get the location is as follows: var currentLocation = await location.getLocation(); Has anyone experienced this problem before or knows how to solve it? Thank you very much! Federico
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205
Sep ’25
Dynamic Location Tracking using CLServiceSession and CLBackgroundActivitySession
Hello, I'm currently implementing code to track routes and determine if users have arrived at their destination using CLServiceSession, CLBackgroundActivitySession, and CLLocationUpdate.liveUpdates. I want to obtain location data across all app states: foreground, background, and terminated. I have two questions: Background Location Indicator Issue: I'm using CLBackgroundActivitySession to get location updates in the background. Normally, the background location indicator (blue bar) doesn't appear at the top left of the screen for my app. However, when another app (e.g., LiveUpdatesSample) activates CLBackgroundActivitySession, my app's background location indicator suddenly becomes visible. Can you explain why this happens? or Can I Control showsBackgroundLocationIndicator in CLBackgroundActivitySession Session Management: Is there a way to terminate all currently active CLBackgroundActivitySessions? I understand that when CLBackgroundActivitySession is activated and the app is terminated and then relaunched, a new CLBackgroundActivitySession needs to be created. In this case, are the previously created and running CLBackgroundActivitySessions automatically released when the app is relaunched?
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162
Jul ’25
Live Weather Radar Overlay in CarPlay Maps
Hi all — I wanted to share an idea I recently submitted through Feedback Assistant that I think could improve safety and usability for drivers using CarPlay: Add an option to overlay live weather radar (rain, snow, storms, etc.) directly onto CarPlay Maps while navigating. Similar to how traffic conditions are shown now, this would allow drivers to visually track incoming weather in real time without switching apps or relying on separate devices. Why this matters: • Enhances driver safety by increasing situational awareness • Helps with trip planning and route adjustments around severe weather • Reduces distractions by integrating everything into one screen • Useful for everyday drivers, long-haul travelers, and first responders I submitted this via Feedback Assistant, but I’d love to know what others think. If you also see value in this feature, consider submitting your own version via Feedback Assistant so Apple sees there’s interest. Let’s push for smarter, safer navigation — thanks for reading!
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726
Jul ’25
MKReverseGeocodingRequest and CNPostalAddress from MKMapItem
My app is currently using CLGeocoder to get a CLPlacemark, then using placemark.postalAddress with CNPostalAddressFormatter to get an attributed string for the full address, I then enumerate its attributes to pull out specific elements like just the street or state or zip etc. This is deprecated in iOS 26 with MKReverseGeocodingRequest being the intended replacement. This API returns an MKMapItem which doesn’t provide a CNPostalAddress - you can get a full address as a String but not structured address data that I’m seeing. Am I missing some way to get the postal address? Or is it a non-goal to provide that anymore? Thanks!
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158
Aug ’25
How to Start with Default Apple Maps Functionality in iOS 18+
Hi everyone, I’m building an iOS 18+ app in Xcode where Apple Maps is central. My goal is to start with the default Apple Maps experience (map view, search bar, pins, directions sheet, etc.) and then customize it for my project. I tried coding it from scratch using MapKit and SwiftUI, but I wasn’t able to get full parity with the basic features of the Maps app. My questions: Is there any sample project, template, or reference that provides the default Apple Maps functionality (views + interactions) as a baseline? Can I copy these into my Xcode project and then extend/customize them? If not, what’s the recommended best practice to get as close as possible to the native Maps app before adding my own features? Any guidance, sample code, or documentation links would be greatly appreciated.
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126
Aug ’25
MapKit MapReader Not working on iOS 26
I have the following code snippet with a simple map and map reader that shows a pin on the map when the user selects a location struct MapReaderTest: View { @State private var loc: CLLocationCoordinate2D? = nil var body: some View { MapReader { proxy in Map { UserAnnotation() if let loc { Marker(coordinate: loc, label: { Text("Marker") }) } } .onTapGesture { position in let position = proxy.convert(position, from: .local) loc = position } } } } This snippet compiles and works perfectly fine using Xcode version 16.4 building for iOS 18.0 and running on a device. This snippet also works for me when I build using Xcode 26 Beta and run in the canvas or simulator, however it does not work when I compile using Xcode 26 and run it on a physical device(I built and tested for both iOS 18.6 and iOS 26 Beta) Has anyone else had a similar issue / have any ideas for work arounds?
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124
Aug ’25
How to access launchOptions in SceneDelegate?
Previously, when using AppDelegate, I was able to check the app’s launch options (launchOptions) to determine cases such as: Location updates (UIApplication.LaunchOptionsKey.location) Background push notifications (UIApplication.LaunchOptionsKey.remoteNotification) However, after migrating to the SceneDelegate approach, launchOptions is no longer available — it always returns nil. In my app, I need to branch the code depending on the launch options, but I can’t find a way to achieve this in the SceneDelegate environment. 👉 Is there a way to access launch options in SceneDelegate, similar to how it worked in AppDelegate? Or, if that’s no longer possible, what would be the proper alternative approach? Any guidance would be greatly appreciated.
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142
Sep ’25
External GPS receiver
Hello, We are a software and hardware development company for the forestry and environmental sectors. We have been based in Quebec (Canada) for over 30 years now. Our Canadian market covers Quebec, Ontario, and the Maritime provinces in the east. We are currently expanding across Canada and into the northern United States. We are on Android platforms with several map and data entry applications. To ensure the success of our expansion, we aim to become part of the Apple family, which is why we are contacting you today. We have developed our own GNSS receiver to increase the location accuracy of our users. It uses Bluetooth BLE to communicate with mobile devices and a high-precision GPS that transmits its position using the NMEA protocol. We would like this device to be compatible with an iPhone/iPad. We have developed a mock location application in MAUI (multi-platform). Based on our interpretation of your documentation, we understand that the concept of mock location does not exist at Apple. How can we ensure that our Bluetooth GNSS device is compatible with your iPhone/iPad devices and that they can use the position of the Bluetooth device rather than the internal GPS of your devices? We are a reseller for Juniper Systems, and we know that they have an app on the App Store that has the same features as our product. https://junipersys.com/index.php/support/article/14709 We look forward to your follow-up and recommendations.
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96
Oct ’25
OS Location via Bluetooth GPS receiver
Hello, We are a software and hardware development company for the forestry and environmental sectors. We have been based in Quebec (Canada) for over 30 years now. Our Canadian market covers Quebec, Ontario, and the Maritime provinces in the east. We are currently expanding across Canada and into the northern United States. We are on Android platforms with several map and data entry applications. To ensure the success of our expansion, we aim to become part of the Apple family, which is why we are contacting you today. We have developed our own GNSS receiver to increase the location accuracy of our users. This device is called GSFGPS. It uses Bluetooth BLE to communicate with mobile devices and a high-precision GPS that transmits its position using the NMEA protocol. We would like this device to be compatible with an iPhone/iPad. We have developed a mock location application in MAUI (multi-platform). Based on our interpretation of your documentation, we understand that the concept of mock location does not exist at Apple. How can we ensure that our Bluetooth GNSS device is compatible with your iPhone/iPad devices and that they can use the position of the Bluetooth device rather than the internal GPS of your devices? We are a reseller for Juniper Systems, and we know that they have an app on the App Store that has the same features as our product. https://junipersys.com/index.php/support/article/14709 We look forward to your follow-up and recommendations.
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139
Oct ’25
SwiftUI creating MapCameraPosition from CLLocationManager initialiser/self error when trying to tie them? (see code)
Trying to use new Swift @Observable to monitor GPS position within SwiftUI content view. But how do I tie the latest locations to the SwiftUI Map's mapCameraPosition? Well ideally the answer could cover: How to fix this error - So get map tracking along with the User Position, but also How to include facility to turn on/off the map moving to track the user position (which I'll need to do next). So could be tracking, then disable, move map around and have a look at things, then click button to start syncing the mapcameraposition to the GPS location again Refer to error I'm embedded in the code below. import SwiftUI import MapKit @Observable final class NewLocationManager : NSObject, CLLocationManagerDelegate { var location: CLLocation? = nil private let locationManager = CLLocationManager() func startCurrentLocationUpdates() async throws { if locationManager.authorizationStatus == .notDetermined { locationManager.requestWhenInUseAuthorization() } for try await locationUpdate in CLLocationUpdate.liveUpdates() { guard let location = locationUpdate.location else { return } self.location = location } } } struct ContentView: View { var newlocationManager = NewLocationManager() @State private var cameraPosition: MapCameraPosition = .region(MKCoordinateRegion( center: newlocationManager.location?.coordinate ?? <#default value#>, span: MKCoordinateSpan(latitudeDelta: 0.25, longitudeDelta: 0.25) )) // GET ERROR: Cannot use instance member 'newlocationManager' within property initializer; property initializers run before 'self' is available var body: some View { ZStack { Map(position: $cameraPosition) Text("New location manager: \(newlocationManager.location?.description ?? "NIL" )") // works } .task { try? await newlocationManager.startCurrentLocationUpdates() } } } #Preview { ContentView() }
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1.5k
Dec ’24