Prioritize user privacy and data security in your app. Discuss best practices for data handling, user consent, and security measures to protect user information.

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Custom Authorization Plugin in Login Flow
What Has Been Implemented Replaced the default loginwindow:login with a custom authorization plugin. The plugin: Performs primary OTP authentication. Displays a custom password prompt. Validates the password using Open Directory (OD) APIs. Next Scenario was handling password change Password change is simulated via: sudo pwpolicy -u robo -setpolicy "newPasswordRequired=1" On next login: Plugin retrieves the old password. OD API returns kODErrorCredentialsPasswordChangeRequired. Triggers a custom change password window to collect and set new password. Issue Observed : After changing password: The user’s login keychain resets. Custom entries under the login keychain are removed. We have tried few solutions Using API, SecKeychainChangePassword(...) Using CLI, security set-keychain-password -o oldpwd -p newpwd ~/Library/Keychains/login.keychain-db These approaches appear to successfully change the keychain password, but: On launching Keychain Access, two password prompts appear, after authentication, Keychain Access window doesn't appear (no app visibility). Question: Is there a reliable way (API or CLI) to reset or update the user’s login keychain password from within the custom authorization plugin, so: The keychain is not reset or lost. Keychain Access works normally post-login. The password update experience is seamless. Thank you for your help and I appreciate your time and consideration
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Jun ’25
Why does my app lose Screen Recording permission after updating (adhoc signature)?
Hi everyone, I have a macOS application that uses Screen Recording permission. I build my app with an adhoc signature (not with a Developer ID certificate). For example, in version 1.0.0, I grant Screen Recording permission to the app. Later, I build a new version (1.1.0) and update by dragging the new app into the Applications folder to overwrite the previous one. However, when I launch the updated app, it asks for Screen Recording permission again, even though I have already granted it for the previous version. I don’t fully understand how TCC (Transparency, Consent, and Control) determines when permissions need to be re-granted. Can anyone explain how TCC manages permissions for updated builds, especially with adhoc signatures? Is there any way to retain permissions between updates, or any best practices to avoid having users re-authorize permissions after every update?
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Aug ’25
Can child processes inherit Info.plist properties of a parent app (such as LSSupportsGameMode)?
My high-level goal is to add support for Game Mode in a Java game, which launches via a macOS "launcher" app that runs the actual java game as a separate process (e.g. using the java command line tool). I asked this over in the Graphics & Games section and was told this, which is why I'm reposting this here. I'm uncertain how to speak to CLI tools and Java games launched from a macOS app. These sound like security and sandboxing questions which we recommend you ask about in those sections of the forums. The system seems to decide whether to enable Game Mode based on values in the Info.plist (e.g. for LSApplicationCategoryType and GCSupportsGameMode). However, the child process can't seem to see these values. Is there a way to change that? (The rest of this post is copied from my other forums post to provide additional context.) Imagine a native macOS app that acts as a "launcher" for a Java game.** For example, the "launcher" app might use the Swift Process API or a similar method to run the java command line tool (lets assume the user has installed Java themselves) to run the game. I have seen How to Enable Game Mode. If the native launcher app's Info.plist has the following keys set: LSApplicationCategoryType set to public.app-category.games LSSupportsGameMode set to true (for macOS 26+) GCSupportsGameMode set to true The launcher itself can cause Game Mode to activate if the launcher is fullscreened. However, if the launcher opens a Java process that opens a window, then the Java window is fullscreened, Game Mode doesn't seem to activate. In this case activating Game Mode for the launcher itself is unnecessary, but you'd expect Game Mode to activate when the actual game in the Java window is fullscreened. Is there a way to get Game Mode to activate in the latter case? ** The concrete case I'm thinking of is a third-party Minecraft Java Edition launcher, but the issue can also be demonstrated in a sample project (FB13786152). It seems like the official Minecraft launcher is able to do this, though it's not clear how. (Is its bundle identifier hardcoded in the OS to allow for this? Changing a sample app's bundle identifier to be the same as the official Minecraft launcher gets the behavior I want, but obviously this is not a practical solution.)
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Jun ’25
App IPA upgrade loses access to keychaingroup
Hi, Our App relies on a keychain to store certificates and key-value pairs. However, when we upgraded from an older XCode 15.2 (1 year old) app version to a newer version XCode 16.2 (with identical keychain-groups entitlement), we found that the newer ipa cannot see the older keychain group anymore... We tried Testflight builds, but limited to only generating newer versions, we tried using the older App's code, cast as a newer App version, and then upgraded to the newer code (with an even newer app version!). Surprisingly we were able to see the older keychain group. So it seems that there's something different between the packaging/profile of the older (1 year) and newer (current) App versions that seems to cause the new version to not see the old keychainGroup... Any ideas?
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Aug ’25
Clone Device Detection
In our mobile we are using UUID as a device identifier . With this ID we using certain function like Primary device and secondary devices .
Primary device has more control to the app other than secondary device .
In our case user is getting new iPhone and the apps related data are moved to new device from old device from clone option.

While moving the keychain data is also moved , which is causing the new device also has same UUID and the customer are using both the devices in some cases ,

So both devices are considered as primary in our app .
Is there any way to identify the device is cloned ,

Needed suggestion
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276
Dec ’25
Unexpected errSecInteractionNotAllowed (-25308) When Reading Keychain Item with kSecAttrAccessibleAfterFirstUnlock in Background
Hi everyone, I’m encountering an unexpected Keychain behavior in a production environment and would like to confirm whether this is expected or if I’m missing something. In my app, I store a deviceId in the Keychain based on the classic KeychainItemWrapper implementation. I extended it by explicitly setting: kSecAttrAccessible = kSecAttrAccessibleAfterFirstUnlock My understanding is that kSecAttrAccessibleAfterFirstUnlock should allow Keychain access while the app is running in the background, as long as the device has been unlocked at least once after reboot. However, after the app went live, I observed that when the app performs background execution (e.g., triggered by background tasks / silent push), Keychain read attempts intermittently fail with: errSecInteractionNotAllowed (-25308) This seems inconsistent with the documented behavior of kSecAttrAccessibleAfterFirstUnlock. Additional context: The issue never occurs in foreground. The issue does not appear on development devices. User devices are not freshly rebooted when this happens. The Keychain item is created successfully; only background reads fail. Setting the accessibility to kSecAttrAccessibleAfterFirstUnlockThisDeviceOnly produces the same result. Questions: Under what circumstances can kSecAttrAccessibleAfterFirstUnlock still cause a -25308 error? Is there any known restriction when accessing Keychain while the app is running in background execution contexts? Could certain system states (Low Power Mode, Background App Refresh conditions, device lock state, etc.) cause Keychain reads to be blocked unexpectedly? Any insights or similar experiences would be greatly appreciated. Thank you!
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722
Dec ’25
ASPasswordCredential Returns a Blank Password with Apple Password App
Using the simplified sign-in with tvOS and a third party password manager, I receive a complete ASPasswordCredential, and I can easily log into my app. When I do the same thing but with Apple's password manager as the source, I receive an ASPasswordCredential that includes the email address, but the password is an empty string. I have tried deleting the credentials from Apple Passwords and regenerating them with a new login to the app's website. I have tried restarting my iPhone. Is this the expected behavior? How should I be getting a password from Apple's Password app with an ASAuthorizationPasswordRequest?
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Aug ’25
Keychain is not getting opened after unlock when system.login.screensaver is updated to use authenticate-session-owner-or-admin
When we enable 3rd party authentication plugin using SFAuthorization window, then when user performs Lock Screen and then unlock the MAC. Now after unlock, if user tries to open Keychain Access, it is not getting opened. When trying to open Keychain Access, we are prompted for credentials but after providing the credentials Keychians are not getting opened. This is working on Sonoma 14.6.1 , but seeing this issue from macOS Sequoia onwards. Are there any suggested settings/actions to resolve this issue?
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491
Aug ’25
Persistent Tokens for Keychain Unlock in Platform SSO
While working with Platform SSO on macOS, I’m trying to better understand how the system handles cases where a user’s local account password becomes unsynchronized with their Identity Provider (IdP) password—for example, when the device is offline during a password change. My assumption is that macOS may store some form of persistent token during the Platform SSO user registration process (such as a certificate or similar credential), and that this token could allow the system to unlock the user’s login keychain even if the local password no longer matches the IdP password. I’m hoping to get clarification on the following: Does macOS actually use a persistent token to unlock the login keychain when the local account password is out of sync with the IdP password? If so, how is that mechanism designed to work? If such a capability exists, is it something developers can leverage to enable a true passwordless authentication experience at the login window and lock screen (i.e., avoiding the need for a local password fallback)? I’m trying to confirm what macOS officially supports so I can understand whether passwordless login is achievable using the persistent-token approach. Thanks in advance for any clarification.
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Dec ’25
Unable to enable "Sign In with Apple" on Service ID – 501 PATCH Unsupported Request
Hello, I’m trying to set up Sign In with Apple for my Firebase Authentication integration. Steps I followed: Created a Service ID in Apple Developer, e.g. com.example.myapp.signin. Tried to enable Sign In with Apple and configure the Web Authentication Configuration. Web Domain: myapp.firebaseapp.com Return URL: https://myapp.firebaseapp.com/__/auth/handler When I click Save, I get the following error in the browser console and a blank response page: Unsupported Request PATCH to http://developer.apple.com/services-account/v1/bundleIds/XXXXXXXX not supported. Reference #... What I have verified so far: My Apple Developer Program membership is active (paid). My App ID (e.g. com.example.myapp) exists in Identifiers. The App ID has Sign In with Apple capability checked. I need to link the Service ID with this App ID for Firebase web-based auth. Goal: Complete setup of Apple as a sign-in provider in Firebase Authentication. To do this, Apple requires me to add the Firebase return URL above, but the Developer Portal prevents saving with the 501 error. Has anyone else run into this, and is there a workaround (e.g. enabling via Xcode, App Store Connect, or other methods)? Is this a known bug with the Apple Developer Portal? Here is the screenshot of the error: And Response part: Thanks in advance!
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Aug ’25
XCode Enhancement Request... The ability to Obfuscate Builds
Hi... It would be nice if Apple / XCode would be so gracious to explore the possibility of providing the ability to include: Code scrambling / renaming Control-flow obfuscation String encryption Anti-debugging Anti-hooking Jailbreak detection App integrity checks Runtime tamper detection That way, we could eliminate the need to settle for third-party software. Who do we have to bribe to submit such a request and entertain such an idea?
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139
Dec ’25
mTLS : Guidance on Generating SecIdentity with Existing Private Key and Certificate
Hello, I am currently working on iOS application development using Swift, targeting iOS 17 and above, and need to implement mTLS for network connections. In the registration API flow, the app generates a private key and CSR on the device, sends the CSR to the server (via the registration API), and receives back the signed client certificate (CRT) along with the intermediate/CA certificate. These certificates are then imported on the device. The challenge I am facing is pairing the received CRT with the previously generated private key in order to create a SecIdentity. Could you please suggest the correct approach to generate a SecIdentity in this scenario? If there are any sample code snippets, WWDC videos, or documentation references available, I would greatly appreciate it if you could share them. Thank you for your guidance.
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Aug ’25
DCError.invalidInput on generateAssertion() - Affecting Small Subset of Users
Issue Summary I'm encountering a DCError.invalidInput error when calling DCAppAttestService.shared.generateAssertion() in my App Attest implementation. This issue affects only a small subset of users - the majority of users can successfully complete both attestation and assertion flows without any issues. According to Apple Engineer feedback, there might be a small implementation issue in my code. Key Observations Success Rate: ~95% of users complete the flow successfully Failure Pattern: The remaining ~5% consistently fail at assertion generation Key Length: Logs show key length of 44 characters for both successful and failing cases Consistency: Users who experience the error tend to experience it consistently Platform: Issue observed across different iOS versions and device types Environment iOS App Attest implementation Using DCAppAttestService for both attestation and assertion Custom relying party server communication Issue affects ~5% of users consistently Key Implementation Details 1. Attestation Flow (Working) The attestation process works correctly: // Generate key and attest (successful for all users) self.attestService.generateKey { keyId, keyIdError in guard keyIdError == nil, let keyId = keyId else { return completionHandler(.failure(.dcError(keyIdError as! DCError))) } // Note: keyId length is consistently 44 characters for both successful and failing users // Attest key with Apple servers self.attestKey(keyId, clientData: clientData) { result in // ... verification with RP server // Key is successfully stored for ALL users (including those who later fail at assertion) } } 2. Assertion Flow (Failing for ~5% of Users with invalidInput) The assertion generation fails for a consistent subset of users: // Get assertion data from RP server self.assertRelyingParty.getAssertionData(kid, with: data) { result in switch result { case .success(let receivedData): let session = receivedData.session let clientData = receivedData.clientData let hash = clientData.toSHA256() // SHA256 hash of client data // THIS CALL FAILS WITH invalidInput for ~5% of users // Same keyId (44 chars) that worked for attestation self.attestService.generateAssertion(kid, clientDataHash: hash) { assertion, err in guard err == nil, let assertion = assertion else { // Error: DCError.invalidInput if let err = err as? DCError, err.code == .invalidKey { return reattestAndAssert(.invalidKey, completionHandler) } else { return completionHandler(.failure(.dcError(err as! DCError))) } } // ... verification logic } } } 3. Client Data Structure Client data JSON structure (identical for successful and failing users): // For attestation (works for all users) let clientData = ["challenge": receivedData.challenge] // For assertion (fails for ~5% of users with same structure) var clientData = ["challenge": receivedData.challenge] if let data = data { // Additional data for assertion clientData["account"] = data["account"] clientData["amount"] = data["amount"] } 4. SHA256 Hash Implementation extension Data { public func toSHA256() -> Data { return Data(SHA256.hash(data: self)) } } 5. Key Storage Implementation Using UserDefaults for key storage (works consistently for all users): private let keyStorageTag = "app-attest-keyid" func setKey(_ keyId: String) -> Result<(), KeyStorageError> { UserDefaults.standard.set(keyId, forKey: keyStorageTag) return .success(()) } func getKey() -> Result<String?, KeyStorageError> { let keyId = UserDefaults.standard.string(forKey: keyStorageTag) return .success(keyId) } Questions User-Specific Factors: Since this affects only ~5% of users consistently, could there be device-specific, iOS version-specific, or account-specific factors that cause invalidInput? Key State Validation: Is there any way to validate the state of an attested key before calling generateAssertion()? The key length (44 chars) appears normal for both successful and failing cases. Keychain vs UserDefaults: Could the issue be related to using UserDefaults instead of Keychain for key storage? Though this works for 95% of users. Race Conditions: Could there be subtle race conditions or timing issues that only affect certain users/devices? Error Recovery: Is there a recommended way to handle this error? Should we attempt re-attestation for these users? Additional Context & Debugging Attempts Consistent Failure: Users who experience this error typically experience it on every attempt Key Validation: Both successful and failing users have identical key formats (44 character strings) Device Diversity: Issue observed across different device models and iOS versions Server Logs: Our server successfully provides challenges and processes attestation for all users Re-attestation: Forcing re-attestation sometimes resolves the issue temporarily, but it often recurs The fact that 95% of users succeed with identical code suggests there might be some environmental or device-specific factor that we're not accounting for. Any insights into what could cause invalidInput for a subset of users would be invaluable.
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Jun ’25
Request for manual on interpreting Security Authorization Plugin authentication failure codes
Using the SDK, I've printed out some log messages when I enter the wrong password: 2025-08-20 15:58:14.086 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] invoke 2025-08-20 15:58:14.086 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] general: 2025-08-20 15:58:14.086 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] progname: 'SecurityAgentHelper-arm64' 2025-08-20 15:58:14.086 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] OS version: 'Version 15.5 (Build 24F74)' 2025-08-20 15:58:14.086 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] pid: '818' 2025-08-20 15:58:14.086 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] ppid: '1' 2025-08-20 15:58:14.086 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] euid: '92' 2025-08-20 15:58:14.086 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] uid: '92' 2025-08-20 15:58:14.087 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] session: 0x186e9 2025-08-20 15:58:14.087 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] attributes: 2025-08-20 15:58:14.087 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] is root: f 2025-08-20 15:58:14.087 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] has graphics: t 2025-08-20 15:58:14.087 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] has TTY: t 2025-08-20 15:58:14.087 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] is remote: f 2025-08-20 15:58:14.087 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] auth session: 0x0 2025-08-20 15:58:14.087 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] context: 2025-08-20 15:58:14.088 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] authentication-failure: --S -14090 2025-08-20 15:58:14.088 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] pam_result: X-S 9 2025-08-20 15:58:14.089 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] hints: 2025-08-20 15:58:14.089 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] authorize-right: "system.login.console" 2025-08-20 15:58:14.090 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] client-path: "/System/Library/CoreServices/loginwindow.app" 2025-08-20 15:58:14.090 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] client-pid: 807 2025-08-20 15:58:14.090 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] client-type: 'LDNB' 2025-08-20 15:58:14.090 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] client-uid: 0 2025-08-20 15:58:14.090 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] creator-audit-token: 2025-08-20 15:58:14.090 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 ................ 2025-08-20 15:58:14.090 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] 00 00 00 00 27 03 00 00 e9 86 01 00 68 08 00 00 ....'.......h... 2025-08-20 15:58:14.090 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] creator-pid: 807 2025-08-20 15:58:14.090 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] flags: 259 2025-08-20 15:58:14.090 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] reason: 0 2025-08-20 15:58:14.090 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] tries: 1 2025-08-20 15:58:14.090 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] immutable hints: 2025-08-20 15:58:14.090 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] client-apple-signed: true 2025-08-20 15:58:14.090 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] client-firstparty-signed: true 2025-08-20 15:58:14.090 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] creator-apple-signed: true 2025-08-20 15:58:14.090 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] creator-firstparty-signed: true 2025-08-20 15:58:14.091 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] arguments: 2025-08-20 15:58:14.091 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] none 2025-08-20 15:58:14.108 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] LAContext: LAContext[4:8:112] 2025-08-20 15:58:14.119 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] token identities: 0 2025-08-20 15:58:14.120 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] token watcher: <TKTokenWatcher: 0x11410ee70> Specifically, is there a manual/link somewhere that can allow me to interpret: authentication-failure: --S -14090 and pam_result: X-S 9
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Aug ’25
SSL Pinning in iOS Without Bundled Certificates
Hello, We recently implemented SSL pinning in our iOS app (Objective-C) using the common approach of embedding the server certificate (.cer) in the app bundle and comparing it in URLSession:didReceiveChallenge:. This worked fine initially, but when our backend team updated the server certificate (same domain, new cert from CA), the app immediately started failing because the bundled certificate no longer matched. We’d like to avoid shipping and updating our app every time the server’s certificate changes. Instead, we are looking for the Apple-recommended / correct approach to implement SSL pinning without embedding the actual certificate file in the app bundle. Specifically: . Is there a supported way to implement pinning based on the public key hash or SPKI hash (like sha256/... pins) rather than the full certificate? . How can this be safely implemented using NSURLSession / SecTrustEvaluate (iOS 15+ APIs, considering that SecTrustGetCertificateAtIndex is deprecated)? . Are there Apple-endorsed best practices for handling certificate rotation while still maintaining strong pinning? Any guidance or code samples would be greatly appreciated. We want to make sure we are following best practices and not relying on brittle implementations. Thanks in advance!
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489
Aug ’25
Permission requirements for LAContext's canEvaluatePolicy
Hi, I am developing an app that checks if biometric authentication capabilities (Face ID and Touch ID) are available on a device. I have a few questions: Do I need to include a privacy string in my app to use the LAContext's canEvaluatePolicy function? This function checks if biometric authentication is available on the device, but does not actually trigger the authentication. From my testing, it seems like a privacy declaration is only required when using LAContext's evaluatePolicy function, which would trigger the biometric authentication. Can you confirm if this is the expected behavior across all iOS versions and iPhone models? When exactly does the biometric authentication permission pop-up appear for users - is it when calling canEvaluatePolicy or evaluatePolicy? I want to ensure my users have a seamless experience. Please let me know if you have any insights on these questions. I want to make sure I'm handling the biometric authentication functionality correctly in my app. Thank you!
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182
Jun ’25
Validating Signature Of XPC Process
Quinn, you've often suggested that to validate the other side of an XPC connection, we should use the audit token. But that's not available from the XPC object, whereas the PID is. So everyone uses the PID. While looking for something completely unrelated, I found this in the SecCode.h file OSStatus SecCodeCreateWithXPCMessage(xpc_object_t message, SecCSFlags flags, SecCodeRef * __nonnull CF_RETURNS_RETAINED target); Would this be the preferred way to do this now? At least from 11.0 and up. Like I said, I was looking for something completely unrelated and found this and don't have the cycles right now to try it. But it looks promising from the description and I wanted to check in with you about it in case you can say yes or no before I get a chance to test it. Thanks
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8.4k
Aug ’25
Custom Authorization Plugin in Login Flow
What Has Been Implemented Replaced the default loginwindow:login with a custom authorization plugin. The plugin: Performs primary OTP authentication. Displays a custom password prompt. Validates the password using Open Directory (OD) APIs. Next Scenario was handling password change Password change is simulated via: sudo pwpolicy -u robo -setpolicy "newPasswordRequired=1" On next login: Plugin retrieves the old password. OD API returns kODErrorCredentialsPasswordChangeRequired. Triggers a custom change password window to collect and set new password. Issue Observed : After changing password: The user’s login keychain resets. Custom entries under the login keychain are removed. We have tried few solutions Using API, SecKeychainChangePassword(...) Using CLI, security set-keychain-password -o oldpwd -p newpwd ~/Library/Keychains/login.keychain-db These approaches appear to successfully change the keychain password, but: On launching Keychain Access, two password prompts appear, after authentication, Keychain Access window doesn't appear (no app visibility). Question: Is there a reliable way (API or CLI) to reset or update the user’s login keychain password from within the custom authorization plugin, so: The keychain is not reset or lost. Keychain Access works normally post-login. The password update experience is seamless. Thank you for your help and I appreciate your time and consideration
Replies
2
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0
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454
Activity
Jun ’25
Why does my app lose Screen Recording permission after updating (adhoc signature)?
Hi everyone, I have a macOS application that uses Screen Recording permission. I build my app with an adhoc signature (not with a Developer ID certificate). For example, in version 1.0.0, I grant Screen Recording permission to the app. Later, I build a new version (1.1.0) and update by dragging the new app into the Applications folder to overwrite the previous one. However, when I launch the updated app, it asks for Screen Recording permission again, even though I have already granted it for the previous version. I don’t fully understand how TCC (Transparency, Consent, and Control) determines when permissions need to be re-granted. Can anyone explain how TCC manages permissions for updated builds, especially with adhoc signatures? Is there any way to retain permissions between updates, or any best practices to avoid having users re-authorize permissions after every update?
Replies
2
Boosts
0
Views
288
Activity
Aug ’25
Can child processes inherit Info.plist properties of a parent app (such as LSSupportsGameMode)?
My high-level goal is to add support for Game Mode in a Java game, which launches via a macOS "launcher" app that runs the actual java game as a separate process (e.g. using the java command line tool). I asked this over in the Graphics & Games section and was told this, which is why I'm reposting this here. I'm uncertain how to speak to CLI tools and Java games launched from a macOS app. These sound like security and sandboxing questions which we recommend you ask about in those sections of the forums. The system seems to decide whether to enable Game Mode based on values in the Info.plist (e.g. for LSApplicationCategoryType and GCSupportsGameMode). However, the child process can't seem to see these values. Is there a way to change that? (The rest of this post is copied from my other forums post to provide additional context.) Imagine a native macOS app that acts as a "launcher" for a Java game.** For example, the "launcher" app might use the Swift Process API or a similar method to run the java command line tool (lets assume the user has installed Java themselves) to run the game. I have seen How to Enable Game Mode. If the native launcher app's Info.plist has the following keys set: LSApplicationCategoryType set to public.app-category.games LSSupportsGameMode set to true (for macOS 26+) GCSupportsGameMode set to true The launcher itself can cause Game Mode to activate if the launcher is fullscreened. However, if the launcher opens a Java process that opens a window, then the Java window is fullscreened, Game Mode doesn't seem to activate. In this case activating Game Mode for the launcher itself is unnecessary, but you'd expect Game Mode to activate when the actual game in the Java window is fullscreened. Is there a way to get Game Mode to activate in the latter case? ** The concrete case I'm thinking of is a third-party Minecraft Java Edition launcher, but the issue can also be demonstrated in a sample project (FB13786152). It seems like the official Minecraft launcher is able to do this, though it's not clear how. (Is its bundle identifier hardcoded in the OS to allow for this? Changing a sample app's bundle identifier to be the same as the official Minecraft launcher gets the behavior I want, but obviously this is not a practical solution.)
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483
Activity
Jun ’25
App IPA upgrade loses access to keychaingroup
Hi, Our App relies on a keychain to store certificates and key-value pairs. However, when we upgraded from an older XCode 15.2 (1 year old) app version to a newer version XCode 16.2 (with identical keychain-groups entitlement), we found that the newer ipa cannot see the older keychain group anymore... We tried Testflight builds, but limited to only generating newer versions, we tried using the older App's code, cast as a newer App version, and then upgraded to the newer code (with an even newer app version!). Surprisingly we were able to see the older keychain group. So it seems that there's something different between the packaging/profile of the older (1 year) and newer (current) App versions that seems to cause the new version to not see the old keychainGroup... Any ideas?
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209
Activity
Aug ’25
Clone Device Detection
In our mobile we are using UUID as a device identifier . With this ID we using certain function like Primary device and secondary devices .
Primary device has more control to the app other than secondary device .
In our case user is getting new iPhone and the apps related data are moved to new device from old device from clone option.

While moving the keychain data is also moved , which is causing the new device also has same UUID and the customer are using both the devices in some cases ,

So both devices are considered as primary in our app .
Is there any way to identify the device is cloned ,

Needed suggestion
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276
Activity
Dec ’25
Unexpected errSecInteractionNotAllowed (-25308) When Reading Keychain Item with kSecAttrAccessibleAfterFirstUnlock in Background
Hi everyone, I’m encountering an unexpected Keychain behavior in a production environment and would like to confirm whether this is expected or if I’m missing something. In my app, I store a deviceId in the Keychain based on the classic KeychainItemWrapper implementation. I extended it by explicitly setting: kSecAttrAccessible = kSecAttrAccessibleAfterFirstUnlock My understanding is that kSecAttrAccessibleAfterFirstUnlock should allow Keychain access while the app is running in the background, as long as the device has been unlocked at least once after reboot. However, after the app went live, I observed that when the app performs background execution (e.g., triggered by background tasks / silent push), Keychain read attempts intermittently fail with: errSecInteractionNotAllowed (-25308) This seems inconsistent with the documented behavior of kSecAttrAccessibleAfterFirstUnlock. Additional context: The issue never occurs in foreground. The issue does not appear on development devices. User devices are not freshly rebooted when this happens. The Keychain item is created successfully; only background reads fail. Setting the accessibility to kSecAttrAccessibleAfterFirstUnlockThisDeviceOnly produces the same result. Questions: Under what circumstances can kSecAttrAccessibleAfterFirstUnlock still cause a -25308 error? Is there any known restriction when accessing Keychain while the app is running in background execution contexts? Could certain system states (Low Power Mode, Background App Refresh conditions, device lock state, etc.) cause Keychain reads to be blocked unexpectedly? Any insights or similar experiences would be greatly appreciated. Thank you!
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722
Activity
Dec ’25
ASPasswordCredential Returns a Blank Password with Apple Password App
Using the simplified sign-in with tvOS and a third party password manager, I receive a complete ASPasswordCredential, and I can easily log into my app. When I do the same thing but with Apple's password manager as the source, I receive an ASPasswordCredential that includes the email address, but the password is an empty string. I have tried deleting the credentials from Apple Passwords and regenerating them with a new login to the app's website. I have tried restarting my iPhone. Is this the expected behavior? How should I be getting a password from Apple's Password app with an ASAuthorizationPasswordRequest?
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343
Activity
Aug ’25
Keychain is not getting opened after unlock when system.login.screensaver is updated to use authenticate-session-owner-or-admin
When we enable 3rd party authentication plugin using SFAuthorization window, then when user performs Lock Screen and then unlock the MAC. Now after unlock, if user tries to open Keychain Access, it is not getting opened. When trying to open Keychain Access, we are prompted for credentials but after providing the credentials Keychians are not getting opened. This is working on Sonoma 14.6.1 , but seeing this issue from macOS Sequoia onwards. Are there any suggested settings/actions to resolve this issue?
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6
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491
Activity
Aug ’25
Persistent Tokens for Keychain Unlock in Platform SSO
While working with Platform SSO on macOS, I’m trying to better understand how the system handles cases where a user’s local account password becomes unsynchronized with their Identity Provider (IdP) password—for example, when the device is offline during a password change. My assumption is that macOS may store some form of persistent token during the Platform SSO user registration process (such as a certificate or similar credential), and that this token could allow the system to unlock the user’s login keychain even if the local password no longer matches the IdP password. I’m hoping to get clarification on the following: Does macOS actually use a persistent token to unlock the login keychain when the local account password is out of sync with the IdP password? If so, how is that mechanism designed to work? If such a capability exists, is it something developers can leverage to enable a true passwordless authentication experience at the login window and lock screen (i.e., avoiding the need for a local password fallback)? I’m trying to confirm what macOS officially supports so I can understand whether passwordless login is achievable using the persistent-token approach. Thanks in advance for any clarification.
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158
Activity
Dec ’25
Unable to enable "Sign In with Apple" on Service ID – 501 PATCH Unsupported Request
Hello, I’m trying to set up Sign In with Apple for my Firebase Authentication integration. Steps I followed: Created a Service ID in Apple Developer, e.g. com.example.myapp.signin. Tried to enable Sign In with Apple and configure the Web Authentication Configuration. Web Domain: myapp.firebaseapp.com Return URL: https://myapp.firebaseapp.com/__/auth/handler When I click Save, I get the following error in the browser console and a blank response page: Unsupported Request PATCH to http://developer.apple.com/services-account/v1/bundleIds/XXXXXXXX not supported. Reference #... What I have verified so far: My Apple Developer Program membership is active (paid). My App ID (e.g. com.example.myapp) exists in Identifiers. The App ID has Sign In with Apple capability checked. I need to link the Service ID with this App ID for Firebase web-based auth. Goal: Complete setup of Apple as a sign-in provider in Firebase Authentication. To do this, Apple requires me to add the Firebase return URL above, but the Developer Portal prevents saving with the 501 error. Has anyone else run into this, and is there a workaround (e.g. enabling via Xcode, App Store Connect, or other methods)? Is this a known bug with the Apple Developer Portal? Here is the screenshot of the error: And Response part: Thanks in advance!
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470
Activity
Aug ’25
XCode Enhancement Request... The ability to Obfuscate Builds
Hi... It would be nice if Apple / XCode would be so gracious to explore the possibility of providing the ability to include: Code scrambling / renaming Control-flow obfuscation String encryption Anti-debugging Anti-hooking Jailbreak detection App integrity checks Runtime tamper detection That way, we could eliminate the need to settle for third-party software. Who do we have to bribe to submit such a request and entertain such an idea?
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139
Activity
Dec ’25
mTLS : Guidance on Generating SecIdentity with Existing Private Key and Certificate
Hello, I am currently working on iOS application development using Swift, targeting iOS 17 and above, and need to implement mTLS for network connections. In the registration API flow, the app generates a private key and CSR on the device, sends the CSR to the server (via the registration API), and receives back the signed client certificate (CRT) along with the intermediate/CA certificate. These certificates are then imported on the device. The challenge I am facing is pairing the received CRT with the previously generated private key in order to create a SecIdentity. Could you please suggest the correct approach to generate a SecIdentity in this scenario? If there are any sample code snippets, WWDC videos, or documentation references available, I would greatly appreciate it if you could share them. Thank you for your guidance.
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243
Activity
Aug ’25
DCError.invalidInput on generateAssertion() - Affecting Small Subset of Users
Issue Summary I'm encountering a DCError.invalidInput error when calling DCAppAttestService.shared.generateAssertion() in my App Attest implementation. This issue affects only a small subset of users - the majority of users can successfully complete both attestation and assertion flows without any issues. According to Apple Engineer feedback, there might be a small implementation issue in my code. Key Observations Success Rate: ~95% of users complete the flow successfully Failure Pattern: The remaining ~5% consistently fail at assertion generation Key Length: Logs show key length of 44 characters for both successful and failing cases Consistency: Users who experience the error tend to experience it consistently Platform: Issue observed across different iOS versions and device types Environment iOS App Attest implementation Using DCAppAttestService for both attestation and assertion Custom relying party server communication Issue affects ~5% of users consistently Key Implementation Details 1. Attestation Flow (Working) The attestation process works correctly: // Generate key and attest (successful for all users) self.attestService.generateKey { keyId, keyIdError in guard keyIdError == nil, let keyId = keyId else { return completionHandler(.failure(.dcError(keyIdError as! DCError))) } // Note: keyId length is consistently 44 characters for both successful and failing users // Attest key with Apple servers self.attestKey(keyId, clientData: clientData) { result in // ... verification with RP server // Key is successfully stored for ALL users (including those who later fail at assertion) } } 2. Assertion Flow (Failing for ~5% of Users with invalidInput) The assertion generation fails for a consistent subset of users: // Get assertion data from RP server self.assertRelyingParty.getAssertionData(kid, with: data) { result in switch result { case .success(let receivedData): let session = receivedData.session let clientData = receivedData.clientData let hash = clientData.toSHA256() // SHA256 hash of client data // THIS CALL FAILS WITH invalidInput for ~5% of users // Same keyId (44 chars) that worked for attestation self.attestService.generateAssertion(kid, clientDataHash: hash) { assertion, err in guard err == nil, let assertion = assertion else { // Error: DCError.invalidInput if let err = err as? DCError, err.code == .invalidKey { return reattestAndAssert(.invalidKey, completionHandler) } else { return completionHandler(.failure(.dcError(err as! DCError))) } } // ... verification logic } } } 3. Client Data Structure Client data JSON structure (identical for successful and failing users): // For attestation (works for all users) let clientData = ["challenge": receivedData.challenge] // For assertion (fails for ~5% of users with same structure) var clientData = ["challenge": receivedData.challenge] if let data = data { // Additional data for assertion clientData["account"] = data["account"] clientData["amount"] = data["amount"] } 4. SHA256 Hash Implementation extension Data { public func toSHA256() -> Data { return Data(SHA256.hash(data: self)) } } 5. Key Storage Implementation Using UserDefaults for key storage (works consistently for all users): private let keyStorageTag = "app-attest-keyid" func setKey(_ keyId: String) -> Result<(), KeyStorageError> { UserDefaults.standard.set(keyId, forKey: keyStorageTag) return .success(()) } func getKey() -> Result<String?, KeyStorageError> { let keyId = UserDefaults.standard.string(forKey: keyStorageTag) return .success(keyId) } Questions User-Specific Factors: Since this affects only ~5% of users consistently, could there be device-specific, iOS version-specific, or account-specific factors that cause invalidInput? Key State Validation: Is there any way to validate the state of an attested key before calling generateAssertion()? The key length (44 chars) appears normal for both successful and failing cases. Keychain vs UserDefaults: Could the issue be related to using UserDefaults instead of Keychain for key storage? Though this works for 95% of users. Race Conditions: Could there be subtle race conditions or timing issues that only affect certain users/devices? Error Recovery: Is there a recommended way to handle this error? Should we attempt re-attestation for these users? Additional Context & Debugging Attempts Consistent Failure: Users who experience this error typically experience it on every attempt Key Validation: Both successful and failing users have identical key formats (44 character strings) Device Diversity: Issue observed across different device models and iOS versions Server Logs: Our server successfully provides challenges and processes attestation for all users Re-attestation: Forcing re-attestation sometimes resolves the issue temporarily, but it often recurs The fact that 95% of users succeed with identical code suggests there might be some environmental or device-specific factor that we're not accounting for. Any insights into what could cause invalidInput for a subset of users would be invaluable.
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560
Activity
Jun ’25
SFAuthorizationPluginView::update() doesn't trigger MacOS to call view()
Has anybody else experienced something similar? This is on the login screen. I call update() and it doesn't call me back with view() 2025-08-21 17:04:38.669 Db SecurityAgentHelper-arm64[1134:2df1] [***:LoginView] calling update() Then silence...
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547
Activity
Aug ’25
Request for manual on interpreting Security Authorization Plugin authentication failure codes
Using the SDK, I've printed out some log messages when I enter the wrong password: 2025-08-20 15:58:14.086 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] invoke 2025-08-20 15:58:14.086 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] general: 2025-08-20 15:58:14.086 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] progname: 'SecurityAgentHelper-arm64' 2025-08-20 15:58:14.086 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] OS version: 'Version 15.5 (Build 24F74)' 2025-08-20 15:58:14.086 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] pid: '818' 2025-08-20 15:58:14.086 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] ppid: '1' 2025-08-20 15:58:14.086 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] euid: '92' 2025-08-20 15:58:14.086 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] uid: '92' 2025-08-20 15:58:14.087 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] session: 0x186e9 2025-08-20 15:58:14.087 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] attributes: 2025-08-20 15:58:14.087 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] is root: f 2025-08-20 15:58:14.087 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] has graphics: t 2025-08-20 15:58:14.087 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] has TTY: t 2025-08-20 15:58:14.087 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] is remote: f 2025-08-20 15:58:14.087 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] auth session: 0x0 2025-08-20 15:58:14.087 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] context: 2025-08-20 15:58:14.088 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] authentication-failure: --S -14090 2025-08-20 15:58:14.088 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] pam_result: X-S 9 2025-08-20 15:58:14.089 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] hints: 2025-08-20 15:58:14.089 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] authorize-right: "system.login.console" 2025-08-20 15:58:14.090 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] client-path: "/System/Library/CoreServices/loginwindow.app" 2025-08-20 15:58:14.090 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] client-pid: 807 2025-08-20 15:58:14.090 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] client-type: 'LDNB' 2025-08-20 15:58:14.090 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] client-uid: 0 2025-08-20 15:58:14.090 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] creator-audit-token: 2025-08-20 15:58:14.090 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 ................ 2025-08-20 15:58:14.090 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] 00 00 00 00 27 03 00 00 e9 86 01 00 68 08 00 00 ....'.......h... 2025-08-20 15:58:14.090 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] creator-pid: 807 2025-08-20 15:58:14.090 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] flags: 259 2025-08-20 15:58:14.090 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] reason: 0 2025-08-20 15:58:14.090 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] tries: 1 2025-08-20 15:58:14.090 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] immutable hints: 2025-08-20 15:58:14.090 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] client-apple-signed: true 2025-08-20 15:58:14.090 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] client-firstparty-signed: true 2025-08-20 15:58:14.090 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] creator-apple-signed: true 2025-08-20 15:58:14.090 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] creator-firstparty-signed: true 2025-08-20 15:58:14.091 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] arguments: 2025-08-20 15:58:14.091 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] none 2025-08-20 15:58:14.108 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] LAContext: LAContext[4:8:112] 2025-08-20 15:58:14.119 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] token identities: 0 2025-08-20 15:58:14.120 Db SecurityAgentHelper-arm64[818:1efd] [com.example.apple-samplecode.LoggingAuthPlugin:mechanism] token watcher: <TKTokenWatcher: 0x11410ee70> Specifically, is there a manual/link somewhere that can allow me to interpret: authentication-failure: --S -14090 and pam_result: X-S 9
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337
Activity
Aug ’25
App Keychain will sync secitem from old device to new device
In my app, I use SecItem to store some data in the Keychain. I’d like to know — when a user sets up a new iPhone and transfers data from the old device, will those Keychain items be migrated or synced to the new device?
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169
Activity
Jun ’25
Is there any public API apple provides to detect Lockdown Mode in iOS 16?
Hi, I was testing the lockdown mode in iOS 16 and would like to know whether we can detect the lockdown mode status using any public API that Apple provides. I really appreciate any help you can provide.
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Activity
Jun ’25
SSL Pinning in iOS Without Bundled Certificates
Hello, We recently implemented SSL pinning in our iOS app (Objective-C) using the common approach of embedding the server certificate (.cer) in the app bundle and comparing it in URLSession:didReceiveChallenge:. This worked fine initially, but when our backend team updated the server certificate (same domain, new cert from CA), the app immediately started failing because the bundled certificate no longer matched. We’d like to avoid shipping and updating our app every time the server’s certificate changes. Instead, we are looking for the Apple-recommended / correct approach to implement SSL pinning without embedding the actual certificate file in the app bundle. Specifically: . Is there a supported way to implement pinning based on the public key hash or SPKI hash (like sha256/... pins) rather than the full certificate? . How can this be safely implemented using NSURLSession / SecTrustEvaluate (iOS 15+ APIs, considering that SecTrustGetCertificateAtIndex is deprecated)? . Are there Apple-endorsed best practices for handling certificate rotation while still maintaining strong pinning? Any guidance or code samples would be greatly appreciated. We want to make sure we are following best practices and not relying on brittle implementations. Thanks in advance!
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489
Activity
Aug ’25
Permission requirements for LAContext's canEvaluatePolicy
Hi, I am developing an app that checks if biometric authentication capabilities (Face ID and Touch ID) are available on a device. I have a few questions: Do I need to include a privacy string in my app to use the LAContext's canEvaluatePolicy function? This function checks if biometric authentication is available on the device, but does not actually trigger the authentication. From my testing, it seems like a privacy declaration is only required when using LAContext's evaluatePolicy function, which would trigger the biometric authentication. Can you confirm if this is the expected behavior across all iOS versions and iPhone models? When exactly does the biometric authentication permission pop-up appear for users - is it when calling canEvaluatePolicy or evaluatePolicy? I want to ensure my users have a seamless experience. Please let me know if you have any insights on these questions. I want to make sure I'm handling the biometric authentication functionality correctly in my app. Thank you!
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182
Activity
Jun ’25
Validating Signature Of XPC Process
Quinn, you've often suggested that to validate the other side of an XPC connection, we should use the audit token. But that's not available from the XPC object, whereas the PID is. So everyone uses the PID. While looking for something completely unrelated, I found this in the SecCode.h file OSStatus SecCodeCreateWithXPCMessage(xpc_object_t message, SecCSFlags flags, SecCodeRef * __nonnull CF_RETURNS_RETAINED target); Would this be the preferred way to do this now? At least from 11.0 and up. Like I said, I was looking for something completely unrelated and found this and don't have the cycles right now to try it. But it looks promising from the description and I wanted to check in with you about it in case you can say yes or no before I get a chance to test it. Thanks
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8.4k
Activity
Aug ’25