I tried to build the project with Xcode 16.3 and I initially got an error that TARGET_IPHONE_SIMULATOR does not exist, then I changed this flag to TARGET_OS_SIMULATOR, but it did not solve the problem
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For my app I've created a Dictionary that I want to persist using AppStorage
In order to be able to do this, I added RawRepresentable conformance for my specific type of Dictionary. (see code below)
typealias ScriptPickers = [Language: Bool]
extension ScriptPickers: @retroactive RawRepresentable where Key == Language, Value == Bool {
public init?(rawValue: String) {
guard let data = rawValue.data(using: .utf8),
let result = try? JSONDecoder().decode(ScriptPickers.self, from: data)
else {
return nil
}
self = result
}
public var rawValue: String {
guard let data = try? JSONEncoder().encode(self), // data is Data type
let result = String(data: data, encoding: .utf8) // coerce NSData to String
else {
return "{}" // empty Dictionary represented as String
}
return result
}
}
public enum Language: String, Codable, {
case en = "en"
case fr = "fr"
case ja = "ja"
case ko = "ko"
case hr = "hr"
case de = "de"
}
This all works fine in my app, however trying to run any tests, the build fails with the following:
Conflicting conformance of 'Dictionary<Key, Value>' to protocol 'RawRepresentable'; there cannot be more than one conformance, even with different conditional bounds
But then when I comment out my RawRepresentable implementation, I get the following error when attempting to run tests:
Value of type 'ScriptPickers' (aka 'Dictionary<Language, Bool>') has no member 'rawValue'
I hope Joseph Heller is out there somewhere chuckling at my predicament
any/all ideas greatly appreciated
I am a Chinese student beginner ,do you have any advice for me to learn swift?I don't know how to start it.Please!🙏
Topic:
Programming Languages
SubTopic:
Swift
I want to load images from my bundle, which works fine when running the main app. However this does not work when running UI Tests. I read that the test bundle is not the main bundle when running tests. I try loading the bundle via this snippet:
let bundle = Bundle(for: Frames_HoerspielUITests.self)
This is my test class wrapped these the canImport statements so it can be added to the main app target and used for getting the correct bundle:
#if canImport(XCTest)
import XCTest
final class Frames_HoerspielUITests: XCTestCase {
override func setUpWithError() throws {
continueAfterFailure = false
}
override func tearDownWithError() throws { }
@MainActor
func testExample() throws {
let app = XCUIApplication()
app.launch()
}
@MainActor
func testLaunchPerformance() throws {
measure(metrics: [XCTApplicationLaunchMetric()]) {
XCUIApplication().launch()
}
}
}
#else
final class Frames_HoerspielUITests { }
#endif
However while this works when running the main app, it still fails in the UI tests. It is a SwiftUI only app. and I can't add the images to the asset catalog because they are referenced from another location.
Any ideas? Thank you
I have enabled runtime concurrency warnings to check for future problems concerning concurrency: Build Setting / Other Swift Flags:
-Xfrontend -warn-concurrency -Xfrontend -enable-actor-data-race-checks
When trying to call the async form of PHPhotoLibrary.shared().performChanges{} I get the following runtime warning: warning: data race detected: @MainActor function at ... was not called on the main thread in the line containing performChanges.
My sample code inside a default Xcode multi platform app template is as follows:
import SwiftUI
import Photos
@MainActor
class FotoChanger{
func addFotos() async throws{
await PHPhotoLibrary.requestAuthorization(for: .addOnly)
try! await PHPhotoLibrary.shared().performChanges{
let data = NSDataAsset(name: "Swift")!.data
let creationRequest = PHAssetCreationRequest.forAsset()
creationRequest.addResource(with: .photo, data: data, options: PHAssetResourceCreationOptions())
}
}
}
struct ContentView: View {
var body: some View {
ProgressView()
.task{
try! await FotoChanger().addFotos()
}
}
}
You would have to have a Swift data asset inside the asset catalog to run the above code, but the error can even be recreated if the data is invalid.
But what am I doing wrong? I have not found a way to run perform changes, the block or whatever causes the error on the main thread.
PS: This is only test code to show the problem, don't mind the forced unwraps.
Using the DebugDescription macro to display an optional value produces a “String interpolation produces a debug description for an optional value” build warning.
For example:
@DebugDescription
struct MyType: CustomDebugStringConvertible {
let optionalValue: String?
public var debugDescription: String {
"Value: \(optionalValue)"
}
}
The DebugDescription macro does not allow (it is an error)
"Value: \(String(describing: optionalValue))"
or
"Value: \(optionalValue ?? "nil")"
because “Only references to stored properties are allowed.”
Is there a way to reconcile these?
I have a build log full of these warnings, obscuring real issues.
hi,
Is it possible to compare two vectors and get a boolean answer?
example :
uint642_t a;
uint642_t b;
.../...
if(a == b)
.../...
how to do it ?
thank
and yeah, swift vaguely is reminiscent of a programming language I developed, but
I want swift To do
return if (var blah:Int32 == 43){
blah = blah2;
}
your welcome !! thank me on my new accounting job lol =/
basically I want to return conditional statements for a private reason
I have configured DateFormatter in the following way:
let df = DateFormatter()
df.dateFormat = "yyyy-MM-dd'T'HH:mm:ss'Z'"
df.locale = .init(identifier: "en")
df.timeZone = .init(secondsFromGMT: 0)
in some user devices instead of ISO8601 style it returns date like 09/25/2024 12:00:34
Tried to change date format from settings, changed calendar and I think that checked everything that can cause the problem, but nothing helped to reproduce this issue, but actually this issue exists and consumers complain about not working date picker.
Is there any information what can cause such problem? May be there is some bug in iOS itself?
After ther Mac application is launched:
Log error: CGSWindowShmemCreateWithPort failed on port 0
and when the application quit:
No error handler for XPC error: Connection invalid
Appear with Xcode 15.4 but not with 12.4
As repported by Steve4442 in "Can someone explain this message" https://Forums.Developer.Apple.com/Forums/Thread/727803
.
The code don't use "windowNumbersWithOptions"
Can I ignore this log message ?
NSPredicate(format: "SELF MATCHES %@", "^[0-9A-Z]+$").evaluate(with: "126𝒥ℰℬℬ𝒢𝒦𝒮33")
Returns true, and I don't know why. 𝒥ℰℬℬ𝒢𝒦𝒮 is not between 0-9 and A-Z, and why it returns true? How to avoid similar problem like this when using NSPredicate?
I have a transformation function that takes in data, executes some instructions, and returns an output. This function is dynamic and not shipped with the binary. Currently, I’m executing it using JavaScriptCore.JSContext, which works well, but the function itself is written in JavaScript.
Is there a way to achieve something similar using Swift – such as executing a dynamic Swift script, either directly or through other means? I know this is possible on macOS, but I’m not sure about iOS. I’ve also heard that extensions might open up some possibilities here. Any insights or alternative approaches would be appreciated.
Hi, I would like to modify an associated value of an existing enum instance of the the following enum:
enum FilterItem: Equatable, Hashable {
case work(isSelected: Bool)
...
var filterName: String {
switch self {
case .work: return "Work"
...
}
}
var isSelected: Bool {
switch self {
case .work(let isSelected): return isSelected
...
}
}
I want to be able to switch on the FilterItem type and then to be able to modify the isSelected property of the instance like:
let itemToChange: FilterItem
switch item {
case .work(let isSelected):
itemToChange.isSelected = !isSelected
I know the above code doesn't compile, but I was wondering if there was a way I could modify my enum instance without creating a totally new enum instance.
Topic:
Programming Languages
SubTopic:
Swift
After swapping the -objectAtIndex: method using method_exchangeImplementations, it will cause continuous memory growth.
Connect the iPhone and run the provided project.
Continuously tap the iPhone screen.
Observe Memory; it will keep growing.
Sample code
Topic:
Programming Languages
SubTopic:
General
Tags:
Objective-C Runtime
Xcode Sanitizers and Runtime Issues
Foundation
I was a long time C# programmer, and recently started learning Rust. Now that I recently purchased my first Mac, I ran into several issues trying to run binaries on the Mac, due to various restrictions. On another forum post here, it was mentioned that I should take a look at Swift, as a development tool.
This comment brings up an entirely new topic for me, as I discovered that the Swift project file structure seems daunting. But first let's backtrack to when I used C#.
C#
The first graphic show the default file structure that I used to start a new C# project. I would copy this entire folder structure to the clipboard and paste it where my new project folder was located, and start coding.
Using this same principle, I wrote my own music player, and again the file structure for the entire project was as below. For those that may not know, the "bin" folder contains both debug and release folders and appropriate contents.
Swift
I created a Windows UI called "Test" using Swift, and then started poking around the file system, trying to determine the file structure that was created. Unbeknownst to me at the time, part of the project files ended up on the Desktop in a folder called Test. I did not expect Swift to place the files there.
When I click on the Test folder and look inside, I see a file with a "xcodeproj" extension, which makes sense to me, as this is similar to C#. What I don't see however, is any file labeled Test.App. I also don't see either debug or release folders for this project.
Obviously there are additional files for this project that are "somewhere", just not in a location I am aware of.
Topic:
Programming Languages
SubTopic:
Swift
What is the most obvious method of calling StoreKit from C++. I'm getting blocked by the fact that most of the critical StoreKit calls are async and functions marked a sync don't show up in the swift header for me to call from C++ (at least as far as I can tell).
I'm trying to call
let result = try await Product.products(for:productIDs) or
let result = try await product.purchase()
And C++ can't even see any functions I wrap these in as far as I can tell because i have to make them async. What am I missing?
I tried a lot of alternates, like wrapping in
Task { let result = try await Product.products(for:productIDs) }
and it gives me 'Passing closure as a sending parameter' errors.
Also when I try to call the same above code it gives me 'initializtion of immutable value never used' errors and the variables never appear.
Code:
struct storeChooser {
public var productIDs: [String]
public function checkProduct1 {
Task { let result = try await Product.products(for: productIDs) }
The above gives the initialization of immutable value skipped, and when I create a
@State var products
Then I get the 'passing closure as a sending parameter' error when i try to run it in a task
it appears if I could make the function async and call it from C++ and have it return nothing it may work, does anyone know how to get C++ to see an async function in the -Swift.h file?
I’m stuck with repeated production crashes in my SwiftUI app and I can’t make sense of the traces on my own.
The symbolicated reports show the same pattern:
Crash on com.apple.CFNetwork.LoaderQ with EXC_BAD_ACCESS / PAC failure
Always deep in CFNetwork, most often in
URLConnectionLoader::loadWithWhatToDo(NSURLRequest*, _CFCachedURLResponse const*, long, URLConnectionLoader::WhatToDo)
No frames from my code, no sign of AuthManager or tokens.
What I’ve tried:
Enabled Address Sanitizer,
Malloc Scribble,
Guard Malloc,
Zombies.
Set CFNETWORK_DIAGNOSTICS=3 and collected Console logs.
Stress-tested the app (rapid typing, filter switching, background/foreground, poor network with Network Link Conditioner).
Could not reproduce the crash locally.
So far:
Logs show unrelated performance faults (I/O on main thread, CLLocationManager delegate), but no obvious CFNetwork misuse.
My suspicion is a URLSession lifetime or delegate/auth-challenge race, but I can’t confirm because I can’t trigger it.
Since starting this investigation, I also refactored some of my singletons into @State/@ObservedObject dependencies. For example, my app root now wires up AuthManager, BackendService, and AccountManager (where API calls happen using async/await) as @State properties:
@State var authManager: AuthManager
@State var accountManager: AccountManager
@State var backendService: BackendService
init() {
let authManager = AuthManager()
self._authManager = .init(wrappedValue: authManager)
let backendService = BackendService(authManager: authManager)
self._backendService = .init(wrappedValue: backendService)
self._accountManager = .init(wrappedValue: AccountManager(backendService: backendService))
}
I don’t know if this refactor is related to the crash, but I am including it to be complete.
Apologies that I don’t have a minimized sample project — this issue seems app-wide, and all I have are the crash logs.
Request:
Given the crash location (URLConnectionLoader::loadWithWhatToDo), can Apple provide guidance on known scenarios or misuses that can lead to this crash?
Is there a way to get more actionable diagnostics from CFNetwork beyond CFNETWORK_DIAGNOSTICS to pinpoint whether it’s session lifetime, cached response corruption, or auth/redirect?
Can you also confirm whether my dependency setup above could contribute to URLSession or backend lifetime issues?
I can’t reliably reproduce the crash, and without Apple’s insight the stack trace is effectively opaque to me.
Thanks for your time and help. Happy to send multiple symbolicated crash logs at request.
Thanks for any help.
PS. Including 2 of many similar crash logs. Can provide more if needed.
Atlans-2025-07-29-154915_symbolicated (cfloader).txt
Atlans-2025-08-08-124226_symbolicated (cfloader).txt
I have a Swift Package that contains an Objective-C target. The target contains Objective-C literals but unfortunately the compiler says "Initializer element is not a compile-time constant", what am I doing wrong?
Based on the error triggering in the upper half, I take it that objc_array_literals is on.
My target definition looks like:
.target(
name: "MyTarget",
path: "Sources/MySourcesObjC",
publicHeadersPath: "include",
cxxSettings: [
.unsafeFlags("-fobjc-constant-literals")
]
),
I believe Objective-C literals are enabled since a long time but I still tried passing in the -fobjc-constant-literals flag and no luck.
To be clear I'm not interested in a run-time initialization, I really want it to be compile time. Does anyone know what I can do?
Hey team I'm facing an issue where startDate is 1 January 2025 and endDate is 31 March 2025 between this 2 dates is 90 days, but on my code is being taken as 89 days
I've seen the math of the code excludes the first partial day (from midnight to 06:00) on 2025-01-01, which results in 89 full days instead of 90 days.
startDate: 2025-01-01 06:00:00 +0000
endDate: 2025-03-31 06:00:00 +0000
this is my function
func daysBetweenDates() -> Int? {
guard let selectedStartDate = selectedStartDate?.date else { return nil }
guard let selectedEndDate = selectedEndDate?.date else { return 0 }
let calendar = Calendar.current
let dateComponents = calendar.dateComponents([.day], from: selectedStartDate, to: selectedEndDate)
return dateComponents.day
}
what I've tried is reset the hours to 0 so it can take the full day and return 90 days
like this
func daysBetweenDates() -> Int? {
guard let selectedStartDate = selectedStartDate?.date else { return nil }
guard let selectedEndDate = selectedEndDate?.date else { return 0 }
var calendar = Calendar(identifier: .gregorian)
calendar.timeZone = TimeZone(secondsFromGMT: 0) ?? .current
let cleanMidNightStartDate = calendar.startOfDay(for: selectedStartDate)
let cleanMidNightEndDate = calendar.startOfDay(for: selectedEndDate.addingTimeInterval(24 * 60 * 60))
let dateComponents = calendar.dateComponents([.day], from: cleanMidNightStartDate, to: cleanMidNightEndDate)
let daysCount = dateComponents.day ?? 0
return daysCount
}
this worked for that date specifically but when I tried to change the date for example
startDate: 18 December 2024.
endDate: 18 March 2025.
between those dates we have 90 days but this function now reads 91.
what I'm looking is a cleaver solution for this problem so I can have the best posible quality code, thanks in advance!
Topic:
Programming Languages
SubTopic:
Swift
I am trying to use initialize a Decimal type using its generic binary integer exactly initializer but it keeps crashing with a fatal error regardless of the value used:
Code to reproduce the issue:
let binaryInteger = -10
let decimal = Decimal(exactly: binaryInteger) // error: Execution was interrupted, reason: EXC_BAD_INSTRUCTION (code=EXC_I386_INVOP, subcode=0x0).
Is it a known bug?